diff options
author | Julien Nabet <serval2412@yahoo.fr> | 2013-12-23 07:59:24 +0100 |
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committer | Julien Nabet <serval2412@yahoo.fr> | 2013-12-23 07:59:24 +0100 |
commit | 249107f62cbe4b4e145bd6e62bfb9960dc0cdb60 (patch) | |
tree | 482aadebea643bab38b0fd5106227091dc66d087 /drawinglayer/source/primitive3d | |
parent | 9915597c8988f46df3ec334c01afc7d618df7b7c (diff) |
Typos
Change-Id: I27ada8b5154968e521d9e67f21473aa85776e70e
Diffstat (limited to 'drawinglayer/source/primitive3d')
4 files changed, 8 insertions, 8 deletions
diff --git a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx index b291b7119c83..8832505c195e 100644 --- a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx @@ -192,9 +192,9 @@ namespace drawinglayer basegfx::B3DRange SdrCubePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const { - // use defaut from sdrPrimitive3D which uses transformation expanded by line width/2. + // use default from sdrPrimitive3D which uses transformation expanded by line width/2. // The parent implementation which uses the ranges of the decomposition would be more - // corrcet, but for historical reasons it is necessary to do the old method: To get + // correct, but for historical reasons it is necessary to do the old method: To get // the range of the non-transformed geometry and transform it then. This leads to different // ranges where the new method is more correct, but the need to keep the old behaviour // has priority here. diff --git a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx index 59618f51fef8..46577581369c 100644 --- a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx @@ -473,9 +473,9 @@ namespace drawinglayer basegfx::B3DRange SdrExtrudePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const { - // use defaut from sdrPrimitive3D which uses transformation expanded by line width/2 + // use default from sdrPrimitive3D which uses transformation expanded by line width/2 // The parent implementation which uses the ranges of the decomposition would be more - // corrcet, but for historical reasons it is necessary to do the old method: To get + // correct, but for historical reasons it is necessary to do the old method: To get // the range of the non-transformed geometry and transform it then. This leads to different // ranges where the new method is more correct, but the need to keep the old behaviour // has priority here. diff --git a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx index 55376419f61b..5331f72cc5df 100644 --- a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx @@ -335,9 +335,9 @@ namespace drawinglayer basegfx::B3DRange SdrLathePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const { - // use defaut from sdrPrimitive3D which uses transformation expanded by line width/2 + // use default from sdrPrimitive3D which uses transformation expanded by line width/2 // The parent implementation which uses the ranges of the decomposition would be more - // corrcet, but for historical reasons it is necessary to do the old method: To get + // correct, but for historical reasons it is necessary to do the old method: To get // the range of the non-transformed geometry and transform it then. This leads to different // ranges where the new method is more correct, but the need to keep the old behaviour // has priority here. diff --git a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx index 53c36dfc1f0b..ed846a8f4bf3 100644 --- a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx @@ -194,9 +194,9 @@ namespace drawinglayer basegfx::B3DRange SdrSpherePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const { - // use defaut from sdrPrimitive3D which uses transformation expanded by line width/2 + // use default from sdrPrimitive3D which uses transformation expanded by line width/2 // The parent implementation which uses the ranges of the decomposition would be more - // corrcet, but for historical reasons it is necessary to do the old method: To get + // correct, but for historical reasons it is necessary to do the old method: To get // the range of the non-transformed geometry and transform it then. This leads to different // ranges where the new method is more correct, but the need to keep the old behaviour // has priority here. |