diff options
author | Tor Lillqvist <tml@collabora.com> | 2017-09-22 14:12:07 +0300 |
---|---|---|
committer | Tor Lillqvist <tml@collabora.com> | 2017-09-26 14:18:41 +0200 |
commit | 8e7897588d7185ef1964e8120669c1de3d1ce734 (patch) | |
tree | 8f48598670a5dc22703371943c05789d60b9a07d /drawinglayer/source/primitive3d | |
parent | 0b4135ec9945ea627318ecf5fccc4b7d0940ff0d (diff) |
Rename the basegfx::tools namespace to basegfx::utils
Reduce potential confusion with the global tools namespace. Will
hopefully make it possible to remove the annoying initial :: when
referring to the global tools namespace. Unless we have even more
tools subnamespaces somewhere.
Thorsten said it was OK.
Change-Id: Id088dfe8f4244cb79df9aa988995b31a1758c996
Reviewed-on: https://gerrit.libreoffice.org/42644
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Tor Lillqvist <tml@collabora.com>
Diffstat (limited to 'drawinglayer/source/primitive3d')
14 files changed, 70 insertions, 70 deletions
diff --git a/drawinglayer/source/primitive3d/baseprimitive3d.cxx b/drawinglayer/source/primitive3d/baseprimitive3d.cxx index d9d5804c69ff..cfac964e1a3a 100644 --- a/drawinglayer/source/primitive3d/baseprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/baseprimitive3d.cxx @@ -19,7 +19,7 @@ #include <drawinglayer/primitive3d/baseprimitive3d.hxx> #include <drawinglayer/geometry/viewinformation3d.hxx> -#include <basegfx/tools/canvastools.hxx> +#include <basegfx/utils/canvastools.hxx> #include <comphelper/sequence.hxx> diff --git a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx index d8348b2689f4..4400dd827d66 100644 --- a/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/hatchtextureprimitive3d.cxx @@ -132,7 +132,7 @@ namespace drawinglayer { // found two linearly independent 2D vectors // get 2d range of texture coordinates - const basegfx::B2DRange aOutlineRange(basegfx::tools::getRange(aTexPolyPolygon)); + const basegfx::B2DRange aOutlineRange(basegfx::utils::getRange(aTexPolyPolygon)); const basegfx::BColor aHatchColor(getHatch().getColor()); const double fAngle(getHatch().getAngle()); std::vector< basegfx::B2DHomMatrix > aMatrices; @@ -195,7 +195,7 @@ namespace drawinglayer if(a2DHatchLines.count()) { // clip against texture polygon - a2DHatchLines = basegfx::tools::clipPolyPolygonOnPolyPolygon(a2DHatchLines, aTexPolyPolygon, true, true); + a2DHatchLines = basegfx::utils::clipPolyPolygonOnPolyPolygon(a2DHatchLines, aTexPolyPolygon, true, true); } if(a2DHatchLines.count()) @@ -216,7 +216,7 @@ namespace drawinglayer a2DHatchLines.transform(a2D); // expand back-transformed geometry to 3D - basegfx::B3DPolyPolygon a3DHatchLines(basegfx::tools::createB3DPolyPolygonFromB2DPolyPolygon(a2DHatchLines, 0.0)); + basegfx::B3DPolyPolygon a3DHatchLines(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(a2DHatchLines, 0.0)); // create 3d matrix with 3d vectors as column vectors (0,0,1 as Z) and 3d point as offset, this represents // a coordinate system transformation from unit coordinates to the object's 3d coordinate system diff --git a/drawinglayer/source/primitive3d/polygonprimitive3d.cxx b/drawinglayer/source/primitive3d/polygonprimitive3d.cxx index 20de70b7610a..a1956d9786e6 100644 --- a/drawinglayer/source/primitive3d/polygonprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/polygonprimitive3d.cxx @@ -19,7 +19,7 @@ #include <drawinglayer/primitive3d/polygonprimitive3d.hxx> #include <basegfx/polygon/b3dpolygontools.hxx> -#include <basegfx/tools/canvastools.hxx> +#include <basegfx/utils/canvastools.hxx> #include <basegfx/polygon/b3dpolypolygontools.hxx> #include <drawinglayer/primitive3d/polygontubeprimitive3d.hxx> #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> @@ -56,7 +56,7 @@ namespace drawinglayer basegfx::B3DRange PolygonHairlinePrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const { - return basegfx::tools::getRange(getB3DPolygon()); + return basegfx::utils::getRange(getB3DPolygon()); } // provide unique ID @@ -85,7 +85,7 @@ namespace drawinglayer else { // apply LineStyle - basegfx::tools::applyLineDashing(getB3DPolygon(), getStrokeAttribute().getDotDashArray(), &aHairLinePolyPolygon, nullptr, getStrokeAttribute().getFullDotDashLen()); + basegfx::utils::applyLineDashing(getB3DPolygon(), getStrokeAttribute().getDotDashArray(), &aHairLinePolyPolygon, nullptr, getStrokeAttribute().getFullDotDashLen()); } // prepare result diff --git a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx index 5657307dd5f3..fb6555fd4e05 100644 --- a/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/polygontubeprimitive3d.cxx @@ -239,7 +239,7 @@ namespace drawinglayer // create half-sphere; upper half of unit sphere basegfx::B3DPolyPolygon aSphere( - basegfx::tools::createUnitSphereFillPolyPolygon( + basegfx::utils::createUnitSphereFillPolyPolygon( nSegments, nVerSeg, true, @@ -314,7 +314,7 @@ namespace drawinglayer if(nHorSeg) { // create half-sphere - const basegfx::B3DPolyPolygon aSphere(basegfx::tools::createUnitSphereFillPolyPolygon(nHorSeg, nVerSeg, true, F_PI2, -F_PI2, 0.0, fAngle)); + const basegfx::B3DPolyPolygon aSphere(basegfx::utils::createUnitSphereFillPolyPolygon(nHorSeg, nVerSeg, true, F_PI2, -F_PI2, 0.0, fAngle)); for(sal_uInt32 a(0); a < aSphere.count(); a++) { diff --git a/drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx b/drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx index 3a77955da71a..38acc8c123f9 100644 --- a/drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/polypolygonprimitive3d.cxx @@ -19,7 +19,7 @@ #include <drawinglayer/primitive3d/polypolygonprimitive3d.hxx> #include <basegfx/polygon/b3dpolypolygontools.hxx> -#include <basegfx/tools/canvastools.hxx> +#include <basegfx/utils/canvastools.hxx> #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> @@ -57,7 +57,7 @@ namespace drawinglayer basegfx::B3DRange PolyPolygonMaterialPrimitive3D::getB3DRange(const geometry::ViewInformation3D& /*rViewInformation*/) const { - return basegfx::tools::getRange(getB3DPolyPolygon()); + return basegfx::utils::getRange(getB3DPolyPolygon()); } // provide unique ID diff --git a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx index 9b6d650e0303..864d3e41e98b 100644 --- a/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrcubeprimitive3d.cxx @@ -22,7 +22,7 @@ #include <basegfx/polygon/b3dpolygon.hxx> #include <basegfx/matrix/b2dhommatrix.hxx> #include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx> -#include <basegfx/tools/canvastools.hxx> +#include <basegfx/utils/canvastools.hxx> #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> #include <drawinglayer/attribute/sdrfillattribute.hxx> #include <drawinglayer/attribute/sdrlineattribute.hxx> @@ -40,7 +40,7 @@ namespace drawinglayer { const basegfx::B3DRange aUnitRange(0.0, 0.0, 0.0, 1.0, 1.0, 1.0); Primitive3DContainer aRetval; - basegfx::B3DPolyPolygon aFill(basegfx::tools::createCubeFillPolyPolygonFromB3DRange(aUnitRange)); + basegfx::B3DPolyPolygon aFill(basegfx::utils::createCubeFillPolyPolygonFromB3DRange(aUnitRange)); // normal creation if(!getSdrLFSAttribute().getFill().isDefault()) @@ -49,14 +49,14 @@ namespace drawinglayer || css::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()) { // create sphere normals - const basegfx::B3DPoint aCenter(basegfx::tools::getRange(aFill).getCenter()); - aFill = basegfx::tools::applyDefaultNormalsSphere(aFill, aCenter); + const basegfx::B3DPoint aCenter(basegfx::utils::getRange(aFill).getCenter()); + aFill = basegfx::utils::applyDefaultNormalsSphere(aFill, aCenter); } if(getSdr3DObjectAttribute().getNormalsInvert()) { // invert normals - aFill = basegfx::tools::invertNormals(aFill); + aFill = basegfx::utils::invertNormals(aFill); } } @@ -76,16 +76,16 @@ namespace drawinglayer if(bParallelX || bParallelY) { // apply parallel texture coordinates in X and/or Y - const basegfx::B3DRange aRange(basegfx::tools::getRange(aFill)); - aFill = basegfx::tools::applyDefaultTextureCoordinatesParallel(aFill, aRange, bParallelX, bParallelY); + const basegfx::B3DRange aRange(basegfx::utils::getRange(aFill)); + aFill = basegfx::utils::applyDefaultTextureCoordinatesParallel(aFill, aRange, bParallelX, bParallelY); } if(bSphereX || bSphereY) { // apply spherical texture coordinates in X and/or Y - const basegfx::B3DRange aRange(basegfx::tools::getRange(aFill)); + const basegfx::B3DRange aRange(basegfx::utils::getRange(aFill)); const basegfx::B3DPoint aCenter(aRange.getCenter()); - aFill = basegfx::tools::applyDefaultTextureCoordinatesSphere(aFill, aCenter, bSphereX, bSphereY); + aFill = basegfx::utils::applyDefaultTextureCoordinatesSphere(aFill, aCenter, bSphereX, bSphereY); } if(bObjectSpecificX || bObjectSpecificY) @@ -157,7 +157,7 @@ namespace drawinglayer // add line if(!getSdrLFSAttribute().getLine().isDefault()) { - basegfx::B3DPolyPolygon aLine(basegfx::tools::createCubePolyPolygonFromB3DRange(aUnitRange)); + basegfx::B3DPolyPolygon aLine(basegfx::utils::createCubePolyPolygonFromB3DRange(aUnitRange)); const Primitive3DContainer aLines(create3DPolyPolygonLinePrimitives( aLine, getTransform(), getSdrLFSAttribute().getLine())); aRetval.append(aLines); diff --git a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx index 8f8f80303e9d..dcea2f877543 100644 --- a/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx +++ b/drawinglayer/source/primitive3d/sdrdecompositiontools3d.cxx @@ -51,7 +51,7 @@ namespace drawinglayer for(basegfx::B3DPolyPolygon & a : rFill) { - aRetval.expand(basegfx::tools::getRange(a)); + aRetval.expand(basegfx::utils::getRange(a)); } return aRetval; @@ -64,7 +64,7 @@ namespace drawinglayer for(basegfx::B3DPolyPolygon & a : rFill) { - a = basegfx::tools::applyDefaultNormalsSphere(a, aCenter); + a = basegfx::utils::applyDefaultNormalsSphere(a, aCenter); } } @@ -81,7 +81,7 @@ namespace drawinglayer // invert normals for(basegfx::B3DPolyPolygon & a : rFill) { - a = basegfx::tools::invertNormals(a); + a = basegfx::utils::invertNormals(a); } } @@ -105,7 +105,7 @@ namespace drawinglayer // apply parallel texture coordinates in X and/or Y for(auto & a: rFill) { - a = basegfx::tools::applyDefaultTextureCoordinatesParallel(a, rRange, bParallelX, bParallelY); + a = basegfx::utils::applyDefaultTextureCoordinatesParallel(a, rRange, bParallelX, bParallelY); } } @@ -116,7 +116,7 @@ namespace drawinglayer for(auto & a: rFill) { - a = basegfx::tools::applyDefaultTextureCoordinatesSphere(a, aCenter, bSphereX, bSphereY); + a = basegfx::utils::applyDefaultTextureCoordinatesSphere(a, aCenter, bSphereX, bSphereY); } } diff --git a/drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx b/drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx index deac45e862c9..be8fc6d91368 100644 --- a/drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx +++ b/drawinglayer/source/primitive3d/sdrextrudelathetools3d.cxx @@ -50,7 +50,7 @@ namespace if(!basegfx::fTools::equalZero(fScale)) { - const basegfx::B2DRange aRange(basegfx::tools::getRange(rSource)); + const basegfx::B2DRange aRange(basegfx::utils::getRange(rSource)); const basegfx::B2DPoint aCenter(aRange.getCenter()); basegfx::B2DHomMatrix aTrans; @@ -78,9 +78,9 @@ namespace // grow the outside polygon and scale all polygons to original size. This is done // to avoid a shrink which potentially would lead to self-intersections, but changes // the original polygon -> not a precision step, so e.g. not usable for charts - const basegfx::B2DRange aRange(basegfx::tools::getRange(rPolygon)); - rPolygon = basegfx::tools::growInNormalDirection(rPolygon, fOffset); - const basegfx::B2DRange aGrownRange(basegfx::tools::getRange(rPolygon)); + const basegfx::B2DRange aRange(basegfx::utils::getRange(rPolygon)); + rPolygon = basegfx::utils::growInNormalDirection(rPolygon, fOffset); + const basegfx::B2DRange aGrownRange(basegfx::utils::getRange(rPolygon)); const double fScaleX(basegfx::fTools::equalZero(aGrownRange.getWidth()) ? 1.0 : aRange.getWidth() / aGrownRange.getWidth()); const double fScaleY(basegfx::fTools::equalZero(aGrownRange.getHeight())? 1.0 : aRange.getHeight() / aGrownRange.getHeight()); basegfx::B2DHomMatrix aScaleTrans; @@ -95,8 +95,8 @@ namespace { // use more precision, shrink the outer polygons. Since this may lead to self-intersections, // some kind of correction should be applied here after that step - rOuterPolyPolygon = basegfx::tools::growInNormalDirection(rPolygon, -fOffset); - // basegfx::tools::correctGrowShrinkPolygonPair(rPolygon, rOuterPolyPolygon); + rOuterPolyPolygon = basegfx::utils::growInNormalDirection(rPolygon, -fOffset); + // basegfx::utils::correctGrowShrinkPolygonPair(rPolygon, rOuterPolyPolygon); } } } @@ -128,10 +128,10 @@ namespace if(bCreateTextureCoordinates) { - const double fPolygonLengthA(basegfx::tools::getLength(aSubA)); + const double fPolygonLengthA(basegfx::utils::getLength(aSubA)); fTexHorMultiplicatorA = basegfx::fTools::equalZero(fPolygonLengthA) ? 1.0 : 1.0 / fPolygonLengthA; - const double fPolygonLengthB(basegfx::tools::getLength(aSubB)); + const double fPolygonLengthB(basegfx::utils::getLength(aSubB)); fTexHorMultiplicatorB = basegfx::fTools::equalZero(fPolygonLengthB) ? 1.0 : 1.0 / fPolygonLengthB; } @@ -330,7 +330,7 @@ namespace const basegfx::B2DPoint aNext(rPoly.getB2DPoint(nNextIndex)); const basegfx::B2DVector aEdgeVector(aNext - aCurrent); - if(basegfx::tools::findCut( + if(basegfx::utils::findCut( rStart, aVector, aCurrent, aEdgeVector) != CutFlagValue::NONE) { @@ -394,7 +394,7 @@ namespace drawinglayer if(bCloseFront || bCloseBack) { - const basegfx::B2DRange aBaseRange(basegfx::tools::getRange(aFront)); + const basegfx::B2DRange aBaseRange(basegfx::utils::getRange(aFront)); const double fOuterLength(aBaseRange.getMaxX() * fRotation); const double fInnerLength(aBaseRange.getMinX() * fRotation); const double fAverageLength((fOuterLength + fInnerLength) * 0.5); @@ -430,7 +430,7 @@ namespace drawinglayer for(sal_uInt32 a(0); a < nSteps; a++) { const double fStep((double)(a + 1) * fStepSize); - basegfx::B2DPolyPolygon aNewPoly(bBackScale ? basegfx::tools::interpolate(aFront, aBack, fStep) : aFront); + basegfx::B2DPolyPolygon aNewPoly(bBackScale ? basegfx::utils::interpolate(aFront, aBack, fStep) : aFront); basegfx::B3DHomMatrix aNewMat; aNewMat.rotate(0.0, fRotation * fStep, 0.0); rSliceVector.emplace_back(aNewPoly, aNewMat); @@ -601,8 +601,8 @@ namespace drawinglayer if(bCreateTextureCoordinates) { - aTexRangeFront = basegfx::tools::getRange(rSliceVector[0].getB3DPolyPolygon()); - aTexRangeBack = basegfx::tools::getRange(rSliceVector[nNumSlices - 1].getB3DPolyPolygon()); + aTexRangeFront = basegfx::utils::getRange(rSliceVector[0].getB3DPolyPolygon()); + aTexRangeBack = basegfx::utils::getRange(rSliceVector[nNumSlices - 1].getB3DPolyPolygon()); if(aTexRangeBack.getDepth() > aTexRangeBack.getWidth()) { @@ -614,11 +614,11 @@ namespace drawinglayer aTexRangeBack.getMaxZ(), aTexRangeBack.getMaxY(), aTexRangeBack.getMaxX()); } - basegfx::B3DPoint aCenter(basegfx::tools::getRange(rSliceVector[0].getB3DPolyPolygon()).getCenter()); + basegfx::B3DPoint aCenter(basegfx::utils::getRange(rSliceVector[0].getB3DPolyPolygon()).getCenter()); for(a = 0; a < nLoopCount; a++) { - const basegfx::B3DPoint aNextCenter(basegfx::tools::getRange(rSliceVector[(a + 1) % nNumSlices].getB3DPolyPolygon()).getCenter()); + const basegfx::B3DPoint aNextCenter(basegfx::utils::getRange(rSliceVector[(a + 1) % nNumSlices].getB3DPolyPolygon()).getCenter()); const double fLength(basegfx::B3DVector(aNextCenter - aCenter).getLength()); aTexHeightArray.push_back(fLength); aCenter = aNextCenter; @@ -663,7 +663,7 @@ namespace drawinglayer if(bCreateTextureCoordinates) { - aFront = basegfx::tools::applyDefaultTextureCoordinatesParallel(aFront, aTexRangeFront); + aFront = basegfx::utils::applyDefaultTextureCoordinatesParallel(aFront, aTexRangeFront); } if(bCreateNormals) @@ -761,7 +761,7 @@ namespace drawinglayer if(bCreateTextureCoordinates) { - aBack = basegfx::tools::applyDefaultTextureCoordinatesParallel(aBack, aTexRangeBack); + aBack = basegfx::utils::applyDefaultTextureCoordinatesParallel(aBack, aTexRangeBack); } if(bCreateNormals) @@ -865,7 +865,7 @@ namespace drawinglayer if(bCreateTextureCoordinates) { - aFront = basegfx::tools::applyDefaultTextureCoordinatesParallel(aFront, aTexRangeFront); + aFront = basegfx::utils::applyDefaultTextureCoordinatesParallel(aFront, aTexRangeFront); } if(bCreateNormals) @@ -911,8 +911,8 @@ namespace drawinglayer if(nPointCount && nPointCount == rLoopB.count()) { const basegfx::B3DHomMatrix aObjectTransform(rViewInformation.getObjectToView() * rObjectTransform); - const basegfx::B2DPolygon a2DLoopA(basegfx::tools::createB2DPolygonFromB3DPolygon(rLoopA, aObjectTransform)); - const basegfx::B2DPolygon a2DLoopB(basegfx::tools::createB2DPolygonFromB3DPolygon(rLoopB, aObjectTransform)); + const basegfx::B2DPolygon a2DLoopA(basegfx::utils::createB2DPolygonFromB3DPolygon(rLoopA, aObjectTransform)); + const basegfx::B2DPolygon a2DLoopB(basegfx::utils::createB2DPolygonFromB3DPolygon(rLoopB, aObjectTransform)); const basegfx::B2DPoint a2DCenterA(a2DLoopA.getB2DRange().getCenter()); const basegfx::B2DPoint a2DCenterB(a2DLoopB.getB2DRange().getCenter()); @@ -933,9 +933,9 @@ namespace drawinglayer const basegfx::B2DPoint aEnd(a2DLoopB.getB2DPoint(a)); const basegfx::B2DPoint aMiddle(basegfx::average(aStart, aEnd)); - if(!basegfx::tools::isInside(a2DLoopA, aMiddle)) + if(!basegfx::utils::isInside(a2DLoopA, aMiddle)) { - if(!basegfx::tools::isInside(a2DLoopB, aMiddle)) + if(!basegfx::utils::isInside(a2DLoopB, aMiddle)) { if(!impHasCutWith(a2DLoopA, aStart, aEnd)) { diff --git a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx index 06a6eb3f2050..246894d0eab1 100644 --- a/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrextrudeprimitive3d.cxx @@ -22,7 +22,7 @@ #include <basegfx/polygon/b2dpolygontools.hxx> #include <basegfx/polygon/b3dpolypolygontools.hxx> #include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx> -#include <basegfx/tools/canvastools.hxx> +#include <basegfx/utils/canvastools.hxx> #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> #include <drawinglayer/geometry/viewinformation3d.hxx> #include <drawinglayer/attribute/sdrfillattribute.hxx> @@ -58,8 +58,8 @@ namespace drawinglayer if(!getSdrLFSAttribute().getFill().isDefault() && (bCreateTextureCoordinatesX || bCreateTextureCoordinatesY)) { const basegfx::B2DPolygon aFirstPolygon(maCorrectedPolyPolygon.getB2DPolygon(0)); - const double fFrontLength(basegfx::tools::getLength(aFirstPolygon)); - const double fFrontArea(basegfx::tools::getArea(aFirstPolygon)); + const double fFrontLength(basegfx::utils::getLength(aFirstPolygon)); + const double fFrontArea(basegfx::utils::getArea(aFirstPolygon)); const double fSqrtFrontArea(sqrt(fFrontArea)); double fRelativeTextureWidth = basegfx::fTools::equalZero(fSqrtFrontArea) ? 1.0 : fFrontLength / fSqrtFrontArea; fRelativeTextureWidth = (double)((sal_uInt32)(fRelativeTextureWidth - 0.5)); @@ -360,10 +360,10 @@ namespace drawinglayer // prepare the polygon. No double points, correct orientations and a correct // outmost polygon are needed // Also important: subdivide here to ensure equal point count for all slices (!) - maCorrectedPolyPolygon = basegfx::tools::adaptiveSubdivideByAngle(getPolyPolygon()); + maCorrectedPolyPolygon = basegfx::utils::adaptiveSubdivideByAngle(getPolyPolygon()); maCorrectedPolyPolygon.removeDoublePoints(); - maCorrectedPolyPolygon = basegfx::tools::correctOrientations(maCorrectedPolyPolygon); - maCorrectedPolyPolygon = basegfx::tools::correctOutmostPolygon(maCorrectedPolyPolygon); + maCorrectedPolyPolygon = basegfx::utils::correctOrientations(maCorrectedPolyPolygon); + maCorrectedPolyPolygon = basegfx::utils::correctOutmostPolygon(maCorrectedPolyPolygon); // prepare slices as geometry createExtrudeSlices(maSlices, maCorrectedPolyPolygon, getBackScale(), getDiagonal(), getDepth(), getCharacterMode(), getCloseFront(), getCloseBack()); diff --git a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx index f453d03578d9..a63a7886e4b3 100644 --- a/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrlatheprimitive3d.cxx @@ -22,7 +22,7 @@ #include <basegfx/polygon/b2dpolygontools.hxx> #include <basegfx/polygon/b3dpolypolygontools.hxx> #include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx> -#include <basegfx/tools/canvastools.hxx> +#include <basegfx/utils/canvastools.hxx> #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> #include <drawinglayer/geometry/viewinformation3d.hxx> #include <drawinglayer/attribute/sdrfillattribute.hxx> @@ -205,10 +205,10 @@ namespace drawinglayer // prepare the polygon. No double points, correct orientations and a correct // outmost polygon are needed // Also important: subdivide here to ensure equal point count for all slices (!) - maCorrectedPolyPolygon = basegfx::tools::adaptiveSubdivideByAngle(getPolyPolygon()); + maCorrectedPolyPolygon = basegfx::utils::adaptiveSubdivideByAngle(getPolyPolygon()); maCorrectedPolyPolygon.removeDoublePoints(); - maCorrectedPolyPolygon = basegfx::tools::correctOrientations(maCorrectedPolyPolygon); - maCorrectedPolyPolygon = basegfx::tools::correctOutmostPolygon(maCorrectedPolyPolygon); + maCorrectedPolyPolygon = basegfx::utils::correctOrientations(maCorrectedPolyPolygon); + maCorrectedPolyPolygon = basegfx::utils::correctOutmostPolygon(maCorrectedPolyPolygon); // check edge count of first sub-polygon. If different, reSegment polyPolygon. This ensures // that for polyPolygons, the subPolys 1..n only get reSegmented when polygon 0 is different @@ -218,7 +218,7 @@ namespace drawinglayer if(nSubEdgeCount != getVerticalSegments()) { - maCorrectedPolyPolygon = basegfx::tools::reSegmentPolyPolygon(maCorrectedPolyPolygon, getVerticalSegments()); + maCorrectedPolyPolygon = basegfx::utils::reSegmentPolyPolygon(maCorrectedPolyPolygon, getVerticalSegments()); } // prepare slices as geometry diff --git a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx index 76c2ac5d24eb..d94ff20bfebf 100644 --- a/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrpolypolygonprimitive3d.cxx @@ -153,7 +153,7 @@ namespace drawinglayer if(getPolyPolygon3D().count()) { - aRetval = basegfx::tools::getRange(getPolyPolygon3D()); + aRetval = basegfx::utils::getRange(getPolyPolygon3D()); aRetval.transform(getTransform()); if(!getSdrLFSAttribute().getLine().isDefault()) diff --git a/drawinglayer/source/primitive3d/sdrprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrprimitive3d.cxx index 298b58410041..8547da5a89bf 100644 --- a/drawinglayer/source/primitive3d/sdrprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrprimitive3d.cxx @@ -57,7 +57,7 @@ namespace drawinglayer { for(const auto & rSlice : rSlices) { - aRetval.expand(basegfx::tools::getRange(rSlice.getB3DPolyPolygon())); + aRetval.expand(basegfx::utils::getRange(rSlice.getB3DPolyPolygon())); } aRetval.transform(getTransform()); diff --git a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx index e09476df2c19..396cf22c0e7f 100644 --- a/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/sdrsphereprimitive3d.cxx @@ -22,7 +22,7 @@ #include <basegfx/matrix/b2dhommatrix.hxx> #include <basegfx/polygon/b3dpolygon.hxx> #include <drawinglayer/primitive3d/sdrdecompositiontools3d.hxx> -#include <basegfx/tools/canvastools.hxx> +#include <basegfx/utils/canvastools.hxx> #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> #include <drawinglayer/attribute/sdrfillattribute.hxx> #include <drawinglayer/attribute/sdrlineattribute.hxx> @@ -44,7 +44,7 @@ namespace drawinglayer || css::drawing::NormalsKind_SPHERE == getSdr3DObjectAttribute().getNormalsKind()); // create unit geometry - basegfx::B3DPolyPolygon aFill(basegfx::tools::createSphereFillPolyPolygonFromB3DRange(aUnitRange, + basegfx::B3DPolyPolygon aFill(basegfx::utils::createSphereFillPolyPolygonFromB3DRange(aUnitRange, getHorizontalSegments(), getVerticalSegments(), bCreateNormals)); // normal inversion @@ -54,7 +54,7 @@ namespace drawinglayer && aFill.areNormalsUsed()) { // invert normals - aFill = basegfx::tools::invertNormals(aFill); + aFill = basegfx::utils::invertNormals(aFill); } // texture coordinates @@ -73,8 +73,8 @@ namespace drawinglayer if(bParallelX || bParallelY) { // apply parallel texture coordinates in X and/or Y - const basegfx::B3DRange aRange(basegfx::tools::getRange(aFill)); - aFill = basegfx::tools::applyDefaultTextureCoordinatesParallel(aFill, aRange, bParallelX, bParallelY); + const basegfx::B3DRange aRange(basegfx::utils::getRange(aFill)); + aFill = basegfx::utils::applyDefaultTextureCoordinatesParallel(aFill, aRange, bParallelX, bParallelY); } if(bSphereX || bObjectSpecificX || bSphereY || bObjectSpecificY) @@ -94,9 +94,9 @@ namespace drawinglayer } // apply spherical texture coordinates in X and/or Y - const basegfx::B3DRange aRange(basegfx::tools::getRange(aFill)); + const basegfx::B3DRange aRange(basegfx::utils::getRange(aFill)); const basegfx::B3DPoint aCenter(aRange.getCenter()); - aFill = basegfx::tools::applyDefaultTextureCoordinatesSphere(aFill, aCenter, + aFill = basegfx::utils::applyDefaultTextureCoordinatesSphere(aFill, aCenter, bSphereX || bObjectSpecificX, bSphereY || bObjectSpecificY); if(bObjectSpecificX) @@ -146,7 +146,7 @@ namespace drawinglayer // add line if(!getSdrLFSAttribute().getLine().isDefault()) { - basegfx::B3DPolyPolygon aSphere(basegfx::tools::createSpherePolyPolygonFromB3DRange(aUnitRange, getHorizontalSegments(), getVerticalSegments())); + basegfx::B3DPolyPolygon aSphere(basegfx::utils::createSpherePolyPolygonFromB3DRange(aUnitRange, getHorizontalSegments(), getVerticalSegments())); const Primitive3DContainer aLines(create3DPolyPolygonLinePrimitives( aSphere, getTransform(), getSdrLFSAttribute().getLine())); aRetval.append(aLines); diff --git a/drawinglayer/source/primitive3d/transformprimitive3d.cxx b/drawinglayer/source/primitive3d/transformprimitive3d.cxx index 7af03029fc43..0090d0ec08fa 100644 --- a/drawinglayer/source/primitive3d/transformprimitive3d.cxx +++ b/drawinglayer/source/primitive3d/transformprimitive3d.cxx @@ -18,7 +18,7 @@ */ #include <drawinglayer/primitive3d/transformprimitive3d.hxx> -#include <basegfx/tools/canvastools.hxx> +#include <basegfx/utils/canvastools.hxx> #include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx> |