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authorArmin Le Grand <Armin.Le.Grand@cib.de>2017-07-20 15:11:30 +0200
committerArmin Le Grand <Armin.Le.Grand@cib.de>2017-07-28 17:51:56 +0200
commite32c12a444e5bd0c6735db8e8008340c29a7e25e (patch)
tree50262efd53047ee92f5f39f9a1fd6c9e00917fc7 /drawinglayer/source
parent1118e5b986e4df8a417edcd4ee23a40fb64a0a38 (diff)
borderline: adaptions to primitives
Handling and paint of borderlines greatly adapted to primitive usage. Solved the double paint mechanisn to no longer use the sc-local special cases. The svx tooling for borderline paint is now the only one and was extended to also handle diagonal lines. Big cleanups/removals of old paint to OutputDevice and sc-specific rendering. All other app-usages of borderline also adapted. Preparations for careful line-start/end adaption prepared and possible due to unified coordinate-system usages and basegfx class-usage Change-Id: If9e4efcfc0fe25e14d4052907038ca5cf222a432
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