diff options
author | Andrea Gelmini <andrea.gelmini@gelma.net> | 2016-10-01 13:07:39 +0200 |
---|---|---|
committer | Noel Grandin <noel.grandin@collabora.co.uk> | 2016-10-01 19:02:02 +0000 |
commit | 943919692e8cd96839aeb8cc97598fd4e55c5eea (patch) | |
tree | 070f112845a4f6b34b857f62e844aae2094f25a6 /drawinglayer/source | |
parent | f15eb068fdc1e3e70a4c623b6bf462cda64f43ad (diff) |
Fix typos
Change-Id: I8374d6d08f4eb4ae2821e213371c615b92d7e9ab
Reviewed-on: https://gerrit.libreoffice.org/29432
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'drawinglayer/source')
-rw-r--r-- | drawinglayer/source/primitive2d/graphicprimitive2d.cxx | 2 | ||||
-rw-r--r-- | drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx index 43466011210e..94ae60c058a3 100644 --- a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx @@ -94,7 +94,7 @@ namespace drawinglayer // (see above). // This could even be done when vector graphic, but we explicitly want to have the // pure primitive solution for this; this will allow vector graphics to stay vector - // geraphics, independent from the color filtering stuff. This will enhance e.g. + // graphics, independent from the color filtering stuff. This will enhance e.g. // SVG and print quality while reducing data size at the same time. // The other way around the old modifications when only used on already bitmap objects // will not lose any quality. diff --git a/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx b/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx index 66a67d4c5bbf..5c278a553542 100644 --- a/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx +++ b/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx @@ -51,7 +51,7 @@ namespace drawinglayer /** the Graphic with all its content possibilities, here only animated is allowed and gets checked by isValidData(). an instance of Graphic is used here since it's ref-counted - and thus a safe cpoy for now + and thus a safe copy for now */ const Graphic maGraphic; |