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authorAndrea Gelmini <andrea.gelmini@gelma.net>2022-09-21 17:09:51 +0200
committerJulien Nabet <serval2412@yahoo.fr>2022-09-21 17:44:20 +0200
commit85078a0d6353287c4494ea1e7fd14c44b9ab0c0e (patch)
treec8ad6de04e0ace0dcb93af9cabea5e3b88f87412 /drawinglayer
parent4e738b824d825717b7c6b895d816dcac1adf08e1 (diff)
Fix typo
Change-Id: I46f3ada5c155250b56ae3c8227587b741a8144dd Reviewed-on: https://gerrit.libreoffice.org/c/core/+/140349 Reviewed-by: Julien Nabet <serval2412@yahoo.fr> Tested-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/processor2d/vclpixelprocessor2d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
index 2e00f11e8b10..564b113d8f86 100644
--- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
@@ -979,7 +979,7 @@ void VclPixelProcessor2D::processFillGradientPrimitive2D(
}
// tdf#151081 need to use regular primitive decomposition when the gradient
- // is transformed in any other way then just tanslate & scale
+ // is transformed in any other way then just translate & scale
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;