diff options
author | Thorsten Behrens <thorsten.behrens@allotropia.de> | 2023-01-14 16:13:07 +0100 |
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committer | Thorsten Behrens <thorsten.behrens@allotropia.de> | 2023-01-14 16:00:31 +0000 |
commit | 47ff51eabb58c7aca82968dc31c0ca54e3da2661 (patch) | |
tree | 0197bbb1a299d12ba391ad0957690616697f4a93 /drawinglayer | |
parent | 73714e30d144a0d01bc2550ca7a6884a0a92af22 (diff) |
Fix non-PCH build
Change-Id: I70c82cece35585b7021c8adef835cc76112c68a4
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/145512
Tested-by: Thorsten Behrens <thorsten.behrens@allotropia.de>
Reviewed-by: Thorsten Behrens <thorsten.behrens@allotropia.de>
Diffstat (limited to 'drawinglayer')
-rwxr-xr-x | drawinglayer/source/processor2d/SDPRProcessor2dTools.cxx | 1 | ||||
-rw-r--r-- | drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/drawinglayer/source/processor2d/SDPRProcessor2dTools.cxx b/drawinglayer/source/processor2d/SDPRProcessor2dTools.cxx index 6133e7a99936..01abd9ff9af1 100755 --- a/drawinglayer/source/processor2d/SDPRProcessor2dTools.cxx +++ b/drawinglayer/source/processor2d/SDPRProcessor2dTools.cxx @@ -21,6 +21,7 @@ #include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx> #include <drawinglayer/geometry/viewinformation2d.hxx> #include <vcl/bitmapex.hxx> +#include <vcl/graph.hxx> #include <basegfx/range/b2drange.hxx> #ifdef DBG_UTIL diff --git a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx index cedf276e0c3c..4f7632ece672 100644 --- a/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx +++ b/drawinglayer/source/processor2d/d2dpixelprocessor2d.cxx @@ -35,6 +35,7 @@ #include <drawinglayer/primitive2d/PolyPolygonColorPrimitive2D.hxx> #include <drawinglayer/primitive2d/PolygonHairlinePrimitive2D.hxx> #include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> +#include <drawinglayer/primitive2d/fillgraphicprimitive2d.hxx> #include <drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx> #include <drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx> #include <drawinglayer/primitive2d/baseprimitive2d.hxx> |