diff options
author | Thomas Arnhold <thomas@arnhold.org> | 2011-02-09 19:49:50 +0100 |
---|---|---|
committer | Thomas Arnhold <thomas@arnhold.org> | 2011-02-09 21:29:45 +0100 |
commit | eb24bd1241a03ab488853d8f3030de1cd4f11148 (patch) | |
tree | 2449ebf28d897829dcf40e6c37825461b8ded0f1 /drawinglayer | |
parent | 7cd3e34da1af2060425e2449cfddec86034e9e2b (diff) |
Remove dead code: This stuff is always false
Diffstat (limited to 'drawinglayer')
4 files changed, 0 insertions, 493 deletions
diff --git a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx index 2d5efbfb15da..2ea9018460f6 100644 --- a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx @@ -51,15 +51,6 @@ ////////////////////////////////////////////////////////////////////////////// // includes for testing MetafilePrimitive2D::create2DDecomposition -// this switch defines if the test code is included or not -#undef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE - -#ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE -#include <vcl/gradient.hxx> -#include <vcl/pngread.hxx> -#include <vcl/lineinfo.hxx> -#endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE - ////////////////////////////////////////////////////////////////////////////// namespace @@ -217,11 +208,6 @@ namespace drawinglayer namespace primitive2d { Primitive2DSequence GraphicPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& -#ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE - rViewInformation -#else - /*rViewInformation*/ -#endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE ) const { Primitive2DSequence aRetval; @@ -304,445 +290,6 @@ namespace drawinglayer case GRAPHIC_GDIMETAFILE : { -#ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE - static bool bDoTest(false); - - if(bDoTest) - { - // All this is/was test code for testing MetafilePrimitive2D::create2DDecomposition - // extensively. It may be needed again when diverse actions need debugging, so i leave - // it in here, but take it out using USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE. - // Use it by compiling with the code, insert any DrawObject, convert to Metafile. The - // debugger will then stop here (when breakpoint set, of course). You may enter single - // parts of actions and/or change to true what You want to check. - GDIMetaFile aMtf; - VirtualDevice aOut; - const basegfx::B2DRange aRange(getB2DRange(rViewInformation)); - const Rectangle aRectangle( - basegfx::fround(aRange.getMinX()), basegfx::fround(aRange.getMinY()), - basegfx::fround(aRange.getMaxX()), basegfx::fround(aRange.getMaxY())); - const Point aOrigin(aRectangle.TopLeft()); - const Fraction aScaleX(aRectangle.getWidth()); - const Fraction aScaleY(aRectangle.getHeight()); - MapMode aMapMode(MAP_100TH_MM, aOrigin, aScaleX, aScaleY); - - Size aDummySize(2, 2); - aOut.SetOutputSizePixel(aDummySize); - aOut.EnableOutput(FALSE); - aOut.SetMapMode(aMapMode); - - aMtf.Clear(); - aMtf.Record(&aOut); - - const Fraction aNeutralFraction(1, 1); - const MapMode aRelativeMapMode( - MAP_RELATIVE, - Point(-aRectangle.Left(), -aRectangle.Top()), - aNeutralFraction, aNeutralFraction); - aOut.SetMapMode(aRelativeMapMode); - - if(false) - { - const sal_Int32 nHor(aRectangle.getWidth() / 4); - const sal_Int32 nVer(aRectangle.getHeight() / 4); - const Rectangle aCenteredRectangle( - aRectangle.Left() + nHor, aRectangle.Top() + nVer, - aRectangle.Right() - nHor, aRectangle.Bottom() - nVer); - aOut.SetClipRegion(aCenteredRectangle); - } - - if(false) - { - const Rectangle aRightRectangle(aRectangle.TopCenter(), aRectangle.BottomRight()); - aOut.IntersectClipRegion(aRightRectangle); - } - - if(false) - { - const Rectangle aRightRectangle(aRectangle.TopCenter(), aRectangle.BottomRight()); - const Rectangle aBottomRectangle(aRectangle.LeftCenter(), aRectangle.BottomRight()); - Region aRegion(aRightRectangle); - aRegion.Intersect(aBottomRectangle); - aOut.IntersectClipRegion(aRegion); - } - - if(false) - { - const sal_Int32 nHor(aRectangle.getWidth() / 10); - const sal_Int32 nVer(aRectangle.getHeight() / 10); - aOut.MoveClipRegion(nHor, nVer); - } - - if(false) - { - Wallpaper aWallpaper(Color(COL_BLACK)); - aOut.DrawWallpaper(aRectangle, aWallpaper); - } - - if(false) - { - Wallpaper aWallpaper(Gradient(GRADIENT_LINEAR, Color(COL_RED), Color(COL_GREEN))); - aOut.DrawWallpaper(aRectangle, aWallpaper); - } - - if(false) - { - SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ); - vcl::PNGReader aPNGReader(aRead); - BitmapEx aBitmapEx(aPNGReader.Read()); - Wallpaper aWallpaper(aBitmapEx); - aOut.DrawWallpaper(aRectangle, aWallpaper); - } - - if(false) - { - const double fHor(aRectangle.getWidth()); - const double fVer(aRectangle.getHeight()); - Color aColor(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)); - - for(sal_uInt32 a(0); a < 5000; a++) - { - const Point aPoint( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - - if(!(a % 3)) - { - aColor = Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)); - } - - aOut.DrawPixel(aPoint, aColor); - } - } - - if(false) - { - const double fHor(aRectangle.getWidth()); - const double fVer(aRectangle.getHeight()); - - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(); - - for(sal_uInt32 a(0); a < 5000; a++) - { - const Point aPoint( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - aOut.DrawPixel(aPoint); - } - } - - if(false) - { - const double fHor(aRectangle.getWidth()); - const double fVer(aRectangle.getHeight()); - - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(); - - Point aStart( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - Point aStop( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - - LineInfo aLineInfo(LINE_SOLID, basegfx::fround(fHor / 50.0)); - bool bUseLineInfo(false); - - for(sal_uInt32 a(0); a < 20; a++) - { - if(!(a%6)) - { - bUseLineInfo = !bUseLineInfo; - } - - if(!(a%4)) - { - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - } - - if(a%3) - { - aStart = aStop; - aStop = Point( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - } - else - { - aStart = Point( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - aStop = Point( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - } - - if(bUseLineInfo) - { - aOut.DrawLine(aStart, aStop, aLineInfo); - } - else - { - aOut.DrawLine(aStart, aStop); - } - } - } - - if(false) - { - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.DrawRect(aRectangle); - } - - if(false) - { - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - const sal_uInt32 nHor(aRectangle.getWidth() / 10); - const sal_uInt32 nVer(aRectangle.getHeight() / 10); - aOut.DrawRect(aRectangle, nHor, nVer); - } - - if(false) - { - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.DrawEllipse(aRectangle); - } - - if(false) - { - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.DrawArc(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter()); - } - - if(false) - { - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.DrawPie(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter()); - } - - if(false) - { - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.DrawChord(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter()); - } - - if(false) - { - const double fHor(aRectangle.getWidth()); - const double fVer(aRectangle.getHeight()); - - for(sal_uInt32 b(0); b < 5; b++) - { - const sal_uInt32 nCount(basegfx::fround(rand() * (20 / 32767.0))); - const bool bClose(basegfx::fround(rand() / 32767.0)); - Polygon aPolygon(nCount + (bClose ? 1 : 0)); - - for(sal_uInt32 a(0); a < nCount; a++) - { - const Point aPoint( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - aPolygon[a] = aPoint; - } - - if(bClose) - { - aPolygon[aPolygon.GetSize() - 1] = aPolygon[0]; - } - - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - - if(!(b%2)) - { - const LineInfo aLineInfo(LINE_SOLID, basegfx::fround(fHor / 50.0)); - aOut.DrawPolyLine(aPolygon, aLineInfo); - } - else - { - aOut.DrawPolyLine(aPolygon); - } - } - } - - if(false) - { - const double fHor(aRectangle.getWidth()); - const double fVer(aRectangle.getHeight()); - - for(sal_uInt32 b(0); b < 5; b++) - { - const sal_uInt32 nCount(basegfx::fround(rand() * (20 / 32767.0))); - const bool bClose(basegfx::fround(rand() / 32767.0)); - Polygon aPolygon(nCount + (bClose ? 1 : 0)); - - for(sal_uInt32 a(0); a < nCount; a++) - { - const Point aPoint( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - aPolygon[a] = aPoint; - } - - if(bClose) - { - aPolygon[aPolygon.GetSize() - 1] = aPolygon[0]; - } - - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.DrawPolygon(aPolygon); - } - } - - if(false) - { - const double fHor(aRectangle.getWidth()); - const double fVer(aRectangle.getHeight()); - PolyPolygon aPolyPolygon; - - for(sal_uInt32 b(0); b < 3; b++) - { - const sal_uInt32 nCount(basegfx::fround(rand() * (6 / 32767.0))); - const bool bClose(basegfx::fround(rand() / 32767.0)); - Polygon aPolygon(nCount + (bClose ? 1 : 0)); - - for(sal_uInt32 a(0); a < nCount; a++) - { - const Point aPoint( - aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)), - aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0))); - aPolygon[a] = aPoint; - } - - if(bClose) - { - aPolygon[aPolygon.GetSize() - 1] = aPolygon[0]; - } - - aPolyPolygon.Insert(aPolygon); - } - - aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0))); - aOut.DrawPolyPolygon(aPolyPolygon); - } - - if(false) - { - SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ); - vcl::PNGReader aPNGReader(aRead); - BitmapEx aBitmapEx(aPNGReader.Read()); - aOut.DrawBitmapEx(aRectangle.TopLeft(), aBitmapEx); - } - - if(false) - { - SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ); - vcl::PNGReader aPNGReader(aRead); - BitmapEx aBitmapEx(aPNGReader.Read()); - aOut.DrawBitmapEx(aRectangle.TopLeft(), aRectangle.GetSize(), aBitmapEx); - } - - if(false) - { - SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ); - vcl::PNGReader aPNGReader(aRead); - BitmapEx aBitmapEx(aPNGReader.Read()); - const Size aSizePixel(aBitmapEx.GetSizePixel()); - aOut.DrawBitmapEx( - aRectangle.TopLeft(), - aRectangle.GetSize(), - Point(0, 0), - Size(aSizePixel.Width() /2, aSizePixel.Height() / 2), - aBitmapEx); - } - - if(false) - { - const double fHor(aRectangle.getWidth()); - const double fVer(aRectangle.getHeight()); - const Point aPointA( - aRectangle.Left() + basegfx::fround(fHor * 0.2), - aRectangle.Top() + basegfx::fround(fVer * 0.3)); - const Point aPointB( - aRectangle.Left() + basegfx::fround(fHor * 0.2), - aRectangle.Top() + basegfx::fround(fVer * 0.5)); - const Point aPointC( - aRectangle.Left() + basegfx::fround(fHor * 0.2), - aRectangle.Top() + basegfx::fround(fVer * 0.7)); - const String aText(ByteString("Hello, World!"), RTL_TEXTENCODING_UTF8); - - const String aFontName(ByteString("Comic Sans MS"), RTL_TEXTENCODING_UTF8); - Font aFont(aFontName, Size(0, 1000)); - aFont.SetAlign(ALIGN_BASELINE); - aFont.SetColor(COL_RED); - //sal_Int32* pDXArray = new sal_Int32[aText.Len()]; - - aFont.SetOutline(true); - aOut.SetFont(aFont); - aOut.DrawText(aPointA, aText, 0, aText.Len()); - - aFont.SetShadow(true); - aOut.SetFont(aFont); - aOut.DrawText(aPointB, aText, 0, aText.Len()); - - aFont.SetRelief(RELIEF_EMBOSSED); - aOut.SetFont(aFont); - aOut.DrawText(aPointC, aText, 0, aText.Len()); - - //delete pDXArray; - } - - if(false) - { - const double fHor(aRectangle.getWidth()); - const double fVer(aRectangle.getHeight()); - const Point aPointA( - aRectangle.Left() + basegfx::fround(fHor * 0.2), - aRectangle.Top() + basegfx::fround(fVer * 0.3)); - const Point aPointB( - aRectangle.Left() + basegfx::fround(fHor * 0.2), - aRectangle.Top() + basegfx::fround(fVer * 0.5)); - const Point aPointC( - aRectangle.Left() + basegfx::fround(fHor * 0.2), - aRectangle.Top() + basegfx::fround(fVer * 0.7)); - const String aText(ByteString("Hello, World!"), RTL_TEXTENCODING_UTF8); - - const String aFontName(ByteString("Comic Sans MS"), RTL_TEXTENCODING_UTF8); - Font aFont(aFontName, Size(0, 1000)); - aFont.SetAlign(ALIGN_BASELINE); - aFont.SetColor(COL_RED); - - aOut.SetFont(aFont); - const sal_Int32 nWidth(aOut.GetTextWidth(aText, 0, aText.Len())); - aOut.DrawText(aPointA, aText, 0, aText.Len()); - aOut.DrawTextLine(aPointA, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE); - aOut.DrawTextLine(aPointB, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE); - aOut.DrawTextLine(aPointC, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE); - } - - aMtf.Stop(); - aMtf.WindStart(); - aMtf.SetPrefMapMode(MapMode(MAP_100TH_MM)); - aMtf.SetPrefSize(Size(aRectangle.getWidth(), aRectangle.getHeight())); - - xPrimitive = Primitive2DReference( - new MetafilePrimitive2D( - aTransform, - aMtf)); - } - else - { -#endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE // create MetafilePrimitive2D const Graphic aGraphic(getGraphicObject().GetGraphic()); const GDIMetaFile& rMetafile = aTransformedGraphic.GetGDIMetaFile(); @@ -773,9 +320,6 @@ namespace drawinglayer basegfx::B2DPolyPolygon(aMaskPolygon), aChildContent)); } -#ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE - } -#endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE break; } diff --git a/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx b/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx index d558761830bb..317170fbb66d 100644 --- a/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx +++ b/drawinglayer/source/processor2d/vclhelperbufferdevice.cxx @@ -97,29 +97,16 @@ namespace drawinglayer const Point aEmptyPoint; const Size aSizePixel(maContent.GetOutputSizePixel()); const bool bWasEnabledDst(mrOutDev.IsMapModeEnabled()); - static bool bDoSaveForVisualControl(false); mrOutDev.EnableMapMode(false); maContent.EnableMapMode(false); Bitmap aContent(maContent.GetBitmap(aEmptyPoint, aSizePixel)); - if(bDoSaveForVisualControl) - { - SvFileStream aNew((const String&)String(ByteString( "c:\\content.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC); - aNew << aContent; - } - if(mpAlpha) { mpAlpha->EnableMapMode(false); const AlphaMask aAlphaMask(mpAlpha->GetBitmap(aEmptyPoint, aSizePixel)); - if(bDoSaveForVisualControl) - { - SvFileStream aNew((const String&)String(ByteString( "c:\\transparence.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC); - aNew << aAlphaMask.GetBitmap(); - } - mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aAlphaMask)); } else if(mpMask) @@ -127,12 +114,6 @@ namespace drawinglayer mpMask->EnableMapMode(false); const Bitmap aMask(mpMask->GetBitmap(aEmptyPoint, aSizePixel)); - if(bDoSaveForVisualControl) - { - SvFileStream aNew((const String&)String(ByteString( "c:\\mask.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC); - aNew << aMask; - } - mrOutDev.DrawBitmapEx(maDestPixel.TopLeft(), BitmapEx(aContent, aMask)); } else if(0.0 != fTrans) diff --git a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx index e3eae5a9995a..ceb8e8d5dd47 100644 --- a/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx @@ -1928,15 +1928,6 @@ namespace drawinglayer aBufferProcessor.process(rTransparence); const AlphaMask aBmAlpha(aBufferDevice.GetBitmap(aEmptyPoint, aSizePixel)); -#ifdef DBG_UTIL - static bool bDoSaveForVisualControl(false); - if(bDoSaveForVisualControl) - { - SvFileStream aNew(String(ByteString( "c:\\test.bmp" ), RTL_TEXTENCODING_UTF8), STREAM_WRITE|STREAM_TRUNC); - aNew << aBmContent; - } -#endif - // paint mpOutputDevice->DrawBitmapEx( aRectLogic.TopLeft(), diff --git a/drawinglayer/source/processor3d/zbufferprocessor3d.cxx b/drawinglayer/source/processor3d/zbufferprocessor3d.cxx index fe48b14e5530..b89c8c9dd868 100644 --- a/drawinglayer/source/processor3d/zbufferprocessor3d.cxx +++ b/drawinglayer/source/processor3d/zbufferprocessor3d.cxx @@ -604,15 +604,6 @@ namespace drawinglayer aTransform.identity(); aTransform.scale(fScaleUp, fScaleUp, 1.0); - if(false) - { - // when really want to go to single pixel lines, move to center. - // Without this translation, all hor/ver hairlines will be centered exactly - // between two pixel lines (which looks best) - const double fTranslateToCenter(mnAntiAlialize * 0.5); - aTransform.translate(fTranslateToCenter, fTranslateToCenter, 0.0); - } - aSnappedHairline.transform(aTransform); mpZBufferRasterConverter3D->rasterconvertB3DPolygon(aSnappedHairline, 0, mpBZPixelRaster->getHeight(), mnAntiAlialize); |