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authorPatrick Luby <plubius@neooffice.org>2023-08-07 12:17:36 -0400
committerPatrick Luby <plubius@neooffice.org>2023-08-10 14:01:10 +0200
commit12fd870113a663dde5ceb38c61f1986a34095d0e (patch)
tree04982fbf6a4ed1de1fda1346e73385b375e76e52 /drawinglayer
parent0d8a5f89bff51480d721395729a67e7b4260aea5 (diff)
tdf#156630 eliminate opaque parts when drawing animated PNG images
Due to the switch from transparency to alpha in commit 81994cb2b8b32453a92bcb011830fcb884f22ff3, flip the background colors for the VirtualDevices and invert an alpha mask. On macOS, with Skia/Raster with a Retina display (i.e. 2.0 window scale), the alpha mask gets upscaled. Also, when Skia is enabled, the alpha mask gets inverted in the first export to PDF after launching the application. These two bugs appear to be caused by asynchronous rendering of the returned bitmap. So, we force a copy of the alpha mask in case it changes before the bitmap is actually drawn. Lastly, respect system animation settings when determining if the image should be animated. Change-Id: I8144691a6c99bf8361b301b88d22172991463f26 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/155429 Tested-by: Jenkins Reviewed-by: Patrick Luby <plubius@neooffice.org>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx22
1 files changed, 20 insertions, 2 deletions
diff --git a/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx b/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
index f3c4cf69911c..7c9f7b3f3397 100644
--- a/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
+++ b/drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
@@ -104,6 +104,10 @@ namespace drawinglayer::primitive2d
maVirtualDeviceMask->EnableMapMode(false);
maVirtualDevice->SetOutputSizePixel(aTarget);
maVirtualDeviceMask->SetOutputSizePixel(aTarget);
+
+ // tdf#156630 make erase calls fill with transparency
+ maVirtualDevice->SetBackground(COL_BLACK);
+ maVirtualDeviceMask->SetBackground(COL_ALPHA_TRANSPARENT);
}
maVirtualDevice->Erase();
@@ -176,12 +180,26 @@ namespace drawinglayer::primitive2d
BitmapEx bitmap;
if( useAlphaMask )
{
- const AlphaMask aMaskBitmap(maVirtualDeviceMask->GetBitmap(Point(), maVirtualDeviceMask->GetOutputSizePixel()));
+ AlphaMask aMaskBitmap(maVirtualDeviceMask->GetBitmap(Point(), maVirtualDeviceMask->GetOutputSizePixel()));
+
+ // Related tdf#156630 force snapshot of alpha mask
+ // On macOS, with Skia/Raster with a Retina display (i.e.
+ // 2.0 window scale), the alpha mask gets upscaled. Also,
+ // when Skia is enabled, the alpha mask gets inverted in
+ // the first export to PDF after launching the application.
+ // These two bugs appear to be caused by asynchronous
+ // rendering of the returned bitmap. So, we force a copy
+ // of the alpha mask in case it changes before the bitmap
+ // is actually drawn.
+ AlphaMask::ScopedReadAccess pAccessAlpha(aMaskBitmap);
+
bitmap = BitmapEx(aMainBitmap, aMaskBitmap);
}
else
{
- const Bitmap aMaskBitmap(maVirtualDeviceMask->GetBitmap(Point(), maVirtualDeviceMask->GetOutputSizePixel()));
+ Bitmap aMaskBitmap(maVirtualDeviceMask->GetBitmap(Point(), maVirtualDeviceMask->GetOutputSizePixel()));
+ // tdf#156630 invert the alpha mask
+ aMaskBitmap.Invert(); // convert from transparency to alpha
bitmap = BitmapEx(aMainBitmap, aMaskBitmap);
}