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author | Michael Stahl <mstahl@redhat.com> | 2015-01-08 23:08:34 +0100 |
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committer | Michael Stahl <mstahl@redhat.com> | 2015-01-09 00:00:47 +0100 |
commit | 2f69e16c723aab48ad59d17397d8946ec0a48138 (patch) | |
tree | f59943e7a27ad60eda30cab8cdc3e8e716401db2 /drawinglayer | |
parent | d7bebc89c19d70344a8d71c729bbcb3a59004114 (diff) |
override the overloading of "overload" to decrease cognitive (over-)load
Change-Id: I4d0e1de89d0bbdbea23bc5a46bf75ae0ce4e2796
Diffstat (limited to 'drawinglayer')
-rw-r--r-- | drawinglayer/source/primitive2d/metafileprimitive2d.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/primitive2d/metafileprimitive2d.cxx b/drawinglayer/source/primitive2d/metafileprimitive2d.cxx index 96ff8bdcde73..1c8365e9ee67 100644 --- a/drawinglayer/source/primitive2d/metafileprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/metafileprimitive2d.cxx @@ -531,7 +531,7 @@ namespace drawinglayer used to support the old XOR paint-'trick'. It does not need an own identifier since a renderer who wants to interpret - it itself may do so. It just overloads the decomposition of the C++ + it itself may do so. It just overrides the decomposition of the C++ implementation class to do an alternative decomposition. */ class NonOverlappingFillGradientPrimitive2D : public FillGradientPrimitive2D |