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authorChris Sherlock <chris.sherlock79@gmail.com>2020-12-19 01:09:27 +1100
committerTomaž Vajngerl <quikee@gmail.com>2020-12-24 09:40:16 +0100
commit17aea7c41c95186c03c173a8c6f26cd2ebce4c54 (patch)
tree36c0743c40f3a85467247c585431682334ef3279 /drawinglayer
parentd117d402853ee6c103142f0d0ccdb7cd4b8b8d05 (diff)
vcl: move access functions into appropriate bitmap access files
Split class functions into BitmapInfoAccess.cxx, BitmapReadAccess.cxx and BitmapWriteAccess.cxx Split header files into BitmapInfoAccess.hxx and BitmapReadAccess.hxx Change-Id: I7dcbe1d26c5b64d297658a6b809c93d7ad7f053d Reviewed-on: https://gerrit.libreoffice.org/c/core/+/108039 Tested-by: Jenkins Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/texture/texture3d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/texture/texture3d.cxx b/drawinglayer/source/texture/texture3d.cxx
index 1ea09cb0fdd9..b4154f1e1bd6 100644
--- a/drawinglayer/source/texture/texture3d.cxx
+++ b/drawinglayer/source/texture/texture3d.cxx
@@ -22,7 +22,7 @@
#include <algorithm>
#include <texture/texture3d.hxx>
-#include <vcl/bitmapaccess.hxx>
+#include <vcl/BitmapReadAccess.hxx>
#include <vcl/BitmapTools.hxx>
#include <primitive3d/hatchtextureprimitive3d.hxx>
#include <sal/log.hxx>