diff options
author | Sarper Akdemir <sarper.akdemir.extern@allotropia.de> | 2023-07-18 16:57:59 +0300 |
---|---|---|
committer | Thorsten Behrens <thorsten.behrens@allotropia.de> | 2023-07-21 01:37:18 +0200 |
commit | 2c8c436c4a8546276e285dd18f3f7ded091a2c4e (patch) | |
tree | 42c2c380b57a5037bef21591ee685cb17ac0fc4d /drawinglayer | |
parent | 3d4f9e3818cde6efcf88a8bfa39eb42c0fa949f8 (diff) |
tdf#152992: for Impress/Draw add horizontal hit tolerance for quick text edit
Implements horizontal hit tolerance for quick text edit in Impress & Draw
making it more forgiving. Previously it was required to click exactly on
the glyph to get a direct text cursor.
Refactors hittestprocessor2d so that it now supports pseudo per axis hit
tolerance.
i.e. underlying isInEpsilonRange hit check is still the same utilizing
the larger tolerance of the two per axis tolerance, but the preliminary
check that uses aPolygonRange.grow() and later aPolygonRange.isInside()
now filters hit misses out with respect to the per axis hit tolerance.
Utilizes hittestprocessor2d's new per axis tolerance to introduce hit
tolerance for quick text edit, making it similar to TextEdit mode hit
tolerance which only has horizontal tolerance.
Fixes wrong use of BoundRect hit to determine text frame border hits.
Which previously only made sense for TextFrame borders, and was mostly
useless for shapes with text inside.
Change-Id: I749e63752da05b01270bfcab2632c41879a848ec
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/154640
Reviewed-by: Heiko Tietze <heiko.tietze@documentfoundation.org>
Tested-by: Jenkins
Reviewed-by: Thorsten Behrens <thorsten.behrens@allotropia.de>
Diffstat (limited to 'drawinglayer')
-rw-r--r-- | drawinglayer/source/processor2d/hittestprocessor2d.cxx | 49 |
1 files changed, 25 insertions, 24 deletions
diff --git a/drawinglayer/source/processor2d/hittestprocessor2d.cxx b/drawinglayer/source/processor2d/hittestprocessor2d.cxx index 9af3504a5113..6e624fa4ef97 100644 --- a/drawinglayer/source/processor2d/hittestprocessor2d.cxx +++ b/drawinglayer/source/processor2d/hittestprocessor2d.cxx @@ -41,27 +41,25 @@ namespace drawinglayer::processor2d { HitTestProcessor2D::HitTestProcessor2D(const geometry::ViewInformation2D& rViewInformation, const basegfx::B2DPoint& rLogicHitPosition, - double fLogicHitTolerance, + const basegfx::B2DVector& rLogicHitTolerance, bool bHitTextOnly) : BaseProcessor2D(rViewInformation), - mfDiscreteHitTolerance(0.0), + maDiscreteHitTolerance(rLogicHitTolerance), mbCollectHitStack(false), mbHit(false), mbHitTextOnly(bHitTextOnly) { - // init hit tolerance - mfDiscreteHitTolerance = fLogicHitTolerance; + // ensure input parameters for hit tolerance is >= 0.0 + if (maDiscreteHitTolerance.getX() < 0.0) + maDiscreteHitTolerance.setX(0.0); + if (maDiscreteHitTolerance.getY() < 0.0) + maDiscreteHitTolerance.setY(0.0); - if(basegfx::fTools::less(mfDiscreteHitTolerance, 0.0)) - { - // ensure input parameter for hit tolerance is >= 0.0 - mfDiscreteHitTolerance = 0.0; - } - else if(basegfx::fTools::more(mfDiscreteHitTolerance, 0.0)) + if (!maDiscreteHitTolerance.equalZero()) { // generate discrete hit tolerance - mfDiscreteHitTolerance = (getViewInformation2D().getObjectToViewTransformation() - * basegfx::B2DVector(mfDiscreteHitTolerance, 0.0)).getLength(); + maDiscreteHitTolerance + = getViewInformation2D().getObjectToViewTransformation() * rLogicHitTolerance; } // generate discrete hit position @@ -74,7 +72,7 @@ namespace drawinglayer::processor2d bool HitTestProcessor2D::checkHairlineHitWithTolerance( const basegfx::B2DPolygon& rPolygon, - double fDiscreteHitTolerance) const + const basegfx::B2DVector& rDiscreteHitTolerance) const { basegfx::B2DPolygon aLocalPolygon(rPolygon); aLocalPolygon.transform(getViewInformation2D().getObjectToViewTransformation()); @@ -82,9 +80,9 @@ namespace drawinglayer::processor2d // get discrete range basegfx::B2DRange aPolygonRange(aLocalPolygon.getB2DRange()); - if(basegfx::fTools::more(fDiscreteHitTolerance, 0.0)) + if(rDiscreteHitTolerance.getX() > 0 || rDiscreteHitTolerance.getY() > 0) { - aPolygonRange.grow(fDiscreteHitTolerance); + aPolygonRange.grow(rDiscreteHitTolerance); } // do rough range test first @@ -94,7 +92,7 @@ namespace drawinglayer::processor2d return basegfx::utils::isInEpsilonRange( aLocalPolygon, getDiscreteHitPosition(), - fDiscreteHitTolerance); + std::max(rDiscreteHitTolerance.getX(), rDiscreteHitTolerance.getY())); } return false; @@ -102,7 +100,7 @@ namespace drawinglayer::processor2d bool HitTestProcessor2D::checkFillHitWithTolerance( const basegfx::B2DPolyPolygon& rPolyPolygon, - double fDiscreteHitTolerance) const + const basegfx::B2DVector& rDiscreteHitTolerance) const { bool bRetval(false); basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolyPolygon); @@ -110,11 +108,13 @@ namespace drawinglayer::processor2d // get discrete range basegfx::B2DRange aPolygonRange(aLocalPolyPolygon.getB2DRange()); - const bool bDiscreteHitToleranceUsed(basegfx::fTools::more(fDiscreteHitTolerance, 0.0)); - if(bDiscreteHitToleranceUsed) + const bool bDiscreteHitToleranceUsed(rDiscreteHitTolerance.getX() > 0 + || rDiscreteHitTolerance.getY() > 0); + + if (bDiscreteHitToleranceUsed) { - aPolygonRange.grow(fDiscreteHitTolerance); + aPolygonRange.grow(rDiscreteHitTolerance); } // do rough range test first @@ -125,7 +125,7 @@ namespace drawinglayer::processor2d basegfx::utils::isInEpsilonRange( aLocalPolyPolygon, getDiscreteHitPosition(), - fDiscreteHitTolerance)) + std::max(rDiscreteHitTolerance.getX(), rDiscreteHitTolerance.getY()))) { bRetval = true; } @@ -294,7 +294,7 @@ namespace drawinglayer::processor2d * basegfx::B2DVector(rLineAttribute.getWidth() * 0.5, 0.0)); mbHit = checkHairlineHitWithTolerance( rPolygonCandidate.getB2DPolygon(), - getDiscreteHitTolerance() + aDiscreteHalfLineVector.getLength()); + getDiscreteHitTolerance() + aDiscreteHalfLineVector); } } else @@ -332,7 +332,7 @@ namespace drawinglayer::processor2d mbHit = checkHairlineHitWithTolerance( rPolygonCandidate.getB2DPolygon(), - getDiscreteHitTolerance() + aDiscreteHalfLineVector.getLength()); + getDiscreteHitTolerance() + aDiscreteHalfLineVector); } break; @@ -516,7 +516,8 @@ namespace drawinglayer::processor2d const basegfx::B2DPoint aPosition(getViewInformation2D().getObjectToViewTransformation() * rPositions[a]); const basegfx::B2DVector aDistance(aPosition - getDiscreteHitPosition()); - if(aDistance.getLength() <= getDiscreteHitTolerance()) + if (aDistance.getLength() <= std::max(getDiscreteHitTolerance().getX(), + getDiscreteHitTolerance().getY())) { mbHit = true; } |