diff options
author | Caolán McNamara <caolanm@redhat.com> | 2019-03-29 14:32:20 +0000 |
---|---|---|
committer | Caolán McNamara <caolanm@redhat.com> | 2019-03-29 20:19:28 +0100 |
commit | b1f961e3a459d2772f12da556ab74fa635d6a46a (patch) | |
tree | 8aa3162b14fd33bbabecf1a28dbec7e7382b9e70 /drawinglayer | |
parent | 11fe18ea21974e4fdc01a3f4a455725cec8ce11a (diff) |
tdf#115843 avoid using transparent virtualdevice when 100% opaque
which for the common case avoids the narrowing of hidpi outputdevices
through non-hidpi bitmaps
Change-Id: Ibdc004a0946e8cb118818e58a01e5791c869353a
Reviewed-on: https://gerrit.libreoffice.org/69930
Tested-by: Jenkins
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
Tested-by: Caolán McNamara <caolanm@redhat.com>
Diffstat (limited to 'drawinglayer')
-rw-r--r-- | drawinglayer/source/processor2d/vclprocessor2d.cxx | 45 |
1 files changed, 24 insertions, 21 deletions
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx index 64f73b135efc..361f7a5bd5a3 100644 --- a/drawinglayer/source/processor2d/vclprocessor2d.cxx +++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx @@ -729,29 +729,32 @@ namespace drawinglayer // back to old OutDev mpOutputDevice = pLastOutputDevice; - // draw mask - if(getOptionsDrawinglayer().IsAntiAliasing()) + // if the mask fills the whole area we can skip + // creating a transparent vd and filling it. + if (!basegfx::utils::isRectangle(aMask)) { - // with AA, use 8bit AlphaMask to get nice borders - VirtualDevice& rTransparence = aBufferDevice.getTransparence(); - rTransparence.SetLineColor(); - rTransparence.SetFillColor(COL_BLACK); - rTransparence.DrawPolyPolygon(aMask); - - // dump buffer to outdev - aBufferDevice.paint(); - } - else - { - // No AA, use 1bit mask - VirtualDevice& rMask = aBufferDevice.getMask(); - rMask.SetLineColor(); - rMask.SetFillColor(COL_BLACK); - rMask.DrawPolyPolygon(aMask); - - // dump buffer to outdev - aBufferDevice.paint(); + // draw mask + if(getOptionsDrawinglayer().IsAntiAliasing()) + { + // with AA, use 8bit AlphaMask to get nice borders + VirtualDevice& rTransparence = aBufferDevice.getTransparence(); + rTransparence.SetLineColor(); + rTransparence.SetFillColor(COL_BLACK); + rTransparence.DrawPolyPolygon(aMask); + } + else + { + // No AA, use 1bit mask + VirtualDevice& rMask = aBufferDevice.getMask(); + rMask.SetLineColor(); + rMask.SetFillColor(COL_BLACK); + rMask.DrawPolyPolygon(aMask); + } } + + // dump buffer to outdev + aBufferDevice.paint(); + } } } |