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authorTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2020-04-12 13:04:55 +0200
committerTomaž Vajngerl <quikee@gmail.com>2020-04-14 23:22:42 +0200
commit5163eccc8be832fdc5eee5fd8d66549550e5f53d (patch)
treefd8d6468ec73f96a6021c6bdeca9bc50ca196ee1 /drawinglayer
parent4a581f12e0d0fa105f053904300b729acb18194a (diff)
clean-up namespaces and pragma once for VclProcessor2D
Change-Id: I9518a0bc6c30e0a544a52f1e996bfe8195e63cdf Reviewed-on: https://gerrit.libreoffice.org/c/core/+/92219 Tested-by: Tomaž Vajngerl <quikee@gmail.com> Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/processor2d/vclprocessor2d.hxx19
1 files changed, 5 insertions, 14 deletions
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.hxx b/drawinglayer/source/processor2d/vclprocessor2d.hxx
index 46b9682d1383..73cf8d5b1a8d 100644
--- a/drawinglayer/source/processor2d/vclprocessor2d.hxx
+++ b/drawinglayer/source/processor2d/vclprocessor2d.hxx
@@ -17,8 +17,7 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
-#ifndef INCLUDED_DRAWINGLAYER_SOURCE_PROCESSOR2D_VCLPROCESSOR2D_HXX
-#define INCLUDED_DRAWINGLAYER_SOURCE_PROCESSOR2D_VCLPROCESSOR2D_HXX
+#pragma once
#include <drawinglayer/processor2d/baseprocessor2d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
@@ -26,11 +25,9 @@
#include <svtools/optionsdrawinglayer.hxx>
#include <vcl/vclptr.hxx>
-
-// predefines
class OutputDevice;
-namespace drawinglayer { namespace primitive2d {
+namespace drawinglayer::primitive2d {
class TextSimplePortionPrimitive2D;
class PolygonHairlinePrimitive2D;
class BitmapPrimitive2D;
@@ -52,13 +49,10 @@ namespace drawinglayer { namespace primitive2d {
class ObjectInfoPrimitive2D;
class SvgLinearAtomPrimitive2D;
class SvgRadialAtomPrimitive2D;
-}}
-
+}
-namespace drawinglayer
+namespace drawinglayer::processor2d
{
- namespace processor2d
- {
/** VclProcessor2D class
This processor is the base class for VCL-Based processors. It has no
@@ -125,10 +119,7 @@ namespace drawinglayer
// access to currently used ObjectInfoPrimitive2D
const primitive2d::ObjectInfoPrimitive2D* getObjectInfoPrimitive2D() const { return mpObjectInfoPrimitive2D; }
};
- } // end of namespace processor2d
-} // end of namespace drawinglayer
-
+} // end of namespace drawinglayer::processor2d
-#endif // INCLUDED_DRAWINGLAYER_SOURCE_PROCESSOR2D_VCLPROCESSOR2D_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */