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authorAndrea Gelmini <andrea.gelmini@gelma.net>2022-11-02 18:13:26 +0100
committerJulien Nabet <serval2412@yahoo.fr>2022-11-02 22:46:25 +0100
commit26fef1f99185c9ec4f0278e3aa6079011a164cba (patch)
tree488d9c4ad21e61f2b91459328ec6f645d5024b86 /drawinglayer
parentd60d9be3a01dac4a0758f251173d8c657c2a7b64 (diff)
Fix typos
Change-Id: I097aec3699f668c60a7cb18e2ad412a45ce43ad3 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/142182 Tested-by: Jenkins Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/primitive2d/polygonprimitive2d.cxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/drawinglayer/source/primitive2d/polygonprimitive2d.cxx b/drawinglayer/source/primitive2d/polygonprimitive2d.cxx
index a91e87b38c1c..2fdb535f61d9 100644
--- a/drawinglayer/source/primitive2d/polygonprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/polygonprimitive2d.cxx
@@ -350,7 +350,7 @@ PolygonStrokePrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewIn
// - expanding by more (like sqrt(2) * 0.5 * LineWidth) immediately extends the size
// of e.g. geometry converted to PNG, plus many similar cases that cannot be thought
// of in advance.
- // This means that converting those thoght-experiment examples in (4) will and do lead
+ // This means that converting those thought-experiment examples in (4) will and do lead
// to bigger e.g. Bitmap conversion(s), not avoiding but painting the free space. That
// could only be done by correctly and fully decomposing the geometry, including
// stroke, and accepting the cost...
@@ -378,14 +378,14 @@ PolygonStrokePrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewIn
// other PrimitiveProcessors. Maybe not by the VclPixelProcessor2D/VclProcessor2D
// since it handles this primitive directly - not even sure for all cases.
// Sooner or later another PrimitiveProcessor will re-use this wrong temporary
- // decompositon, and as an error, a non-stroked line will be painted/used.
+ // decomposition, and as an error, a non-stroked line will be painted/used.
// (4) The B2DRange is not strictly defined as minimal bound for the geometry,
// but it should be as small/tight as possible. Making it larger risks more
// area to be invalidated (repaint) and processed (all geometric stuff,l may
// include future and existing exports to other formats which are or will be
// implemented as PrimitiveProcessor). It is easy to imagine cases with much
// too large B2DRange - a line with a pattern that would solve to a single
- // small start-rectange and rest is empty, or a circle with a stroke that
+ // small start-rectangle and rest is empty, or a circle with a stroke that
// makes only a quarter of it visible.
//
// The reason to do this is speed, what is a good argument. But speed should
@@ -404,7 +404,7 @@ PolygonStrokePrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewIn
// the buffered decomposition will not be harmed.
// Disadvantage: Same as (a), decomposition will be potentially done repeatedly
// (c) Use a temporary, local PolygonStrokePrimitive2D and buffer B2DRange
- // locally for this Prmitive. Due to (1)/(2) this cannot change, so
+ // locally for this Primitive. Due to (1)/(2) this cannot change, so
// when calculated once it is totally legal to use it.
//
// Thus here I would use (c): It accepts the disadvantages of (4) over speed, but
@@ -446,7 +446,7 @@ PolygonStrokePrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewIn
// - either use maBufferedRange, additionally remember view-dependent
// factor & reset if that changes
// - or do not buffer for hairline -> not really needed, the range is buffered
- // in the B2DPolygon, no decompostion is needed and a simple grow is cheap
+ // in the B2DPolygon, no decomposition is needed and a simple grow is cheap
basegfx::B2DRange aHairlineRange = getB2DPolygon().getB2DRange();
if (!aHairlineRange.isEmpty())