diff options
author | Noel Power <noel.power@novell.com> | 2011-04-04 06:20:07 +0100 |
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committer | Noel Power <noel.power@novell.com> | 2011-04-04 06:21:50 +0100 |
commit | 34528fc9b621c9ccc283cc798dbed958a506ac25 (patch) | |
tree | 268dfd6d4b3d5170ca26bd033814e39db9d155c1 /drawinglayer | |
parent | 42eb7b62d6ede5057638e08cc3bdb572f734fcbd (diff) |
fix windows link error in drawinglayer
remove the unused CollectingProcessor2 class
Diffstat (limited to 'drawinglayer')
-rw-r--r-- | drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx b/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx index cafe6e91a8c8..bbe54c03a6dd 100644 --- a/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx +++ b/drawinglayer/inc/drawinglayer/processor2d/baseprocessor2d.hxx @@ -200,44 +200,6 @@ namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// -namespace drawinglayer -{ - namespace processor2d - { - /** CollectingProcessor2D class - - A processor which just collects all primitives given to it in - process(..) calls to maPrimitive2DSequence. This can e.g. be used to - hand around as instance over various methods where every called - method can add graphic content to it. - */ - class DRAWINGLAYER_DLLPUBLIC CollectingProcessor2D : public BaseProcessor2D - { - private: - primitive2d::Primitive2DSequence maPrimitive2DSequence; - - public: - CollectingProcessor2D(const geometry::ViewInformation2D& rViewInformation); - virtual ~CollectingProcessor2D(); - - /// the central processing method - virtual void process(const primitive2d::Primitive2DSequence& rSource); - - /// helpers for adding to local sequence - void appendPrimitive2DReference(const primitive2d::Primitive2DReference& rSource) - { - primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(maPrimitive2DSequence, rSource); - } - - /// data access and reset - const primitive2d::Primitive2DSequence& getPrimitive2DSequence() const { return maPrimitive2DSequence; } - void reset() { maPrimitive2DSequence = primitive2d::Primitive2DSequence(); } - }; - } // end of namespace processor2d -} // end of namespace drawinglayer - -////////////////////////////////////////////////////////////////////////////// - #endif //INCLUDED_DRAWINGLAYER_PROCESSOR2D_BASEPROCESSOR2D_HXX // eof |