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authorAndrea Gelmini <andrea.gelmini@gelma.net>2023-05-15 23:41:10 +0200
committerJulien Nabet <serval2412@yahoo.fr>2023-05-16 09:04:24 +0200
commit64f4bc610ed3ba18f282f1a2b43bf59c87c1df68 (patch)
treeb72a0dc176944b959cac3fbf6087ba4267d1f5ac /drawinglayer
parent645adce7c7294148f2729e648c37370e788575bf (diff)
Fix typo
Change-Id: Ib9150f390574dc9467335451f42a10749bd915d6 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/151811 Tested-by: Julien Nabet <serval2412@yahoo.fr> Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/qa/unit/vclpixelprocessor2d.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/qa/unit/vclpixelprocessor2d.cxx b/drawinglayer/qa/unit/vclpixelprocessor2d.cxx
index 202bb158e36b..8a3605d93280 100644
--- a/drawinglayer/qa/unit/vclpixelprocessor2d.cxx
+++ b/drawinglayer/qa/unit/vclpixelprocessor2d.cxx
@@ -93,7 +93,7 @@ public:
// PolyPolygon) in a MaskPrimitive2D defined by the outline PolyPolygon of the
// shape. Nothing speaks against renderers detecting that combination and do
// something optimized if they want to, especially SDPRs, but this is not
- // required. The standard embedded clipping of the mplementations of the
+ // required. The standard embedded clipping of the implementations of the
// MaskPrimitive2D do the right thing.
// This test intends to paint the lower part of a gradient, so define the
// gradient for the full target range and embed it to a MaskPrimitive2D