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authorAndrea Gelmini <andrea.gelmini@gelma.net>2023-02-22 14:39:59 +0100
committerJulien Nabet <serval2412@yahoo.fr>2023-02-22 14:04:03 +0000
commit894b1a8b226e562a7aa38032cf56b1600f011805 (patch)
tree78f534b94cc0124a8a6dd5df83979809f93d8e4f /drawinglayer
parentb2eb17829a8da7828cdc60f262991aafda84f3ea (diff)
Fix typo
Change-Id: Ibb51b7ea2a404156459fb7454e5260d0375fc842 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/147472 Tested-by: Julien Nabet <serval2412@yahoo.fr> Reviewed-by: Julien Nabet <serval2412@yahoo.fr>
Diffstat (limited to 'drawinglayer')
-rw-r--r--drawinglayer/source/attribute/fillgradientattribute.cxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/drawinglayer/source/attribute/fillgradientattribute.cxx b/drawinglayer/source/attribute/fillgradientattribute.cxx
index 2056d58acf7f..07bc82e4e549 100644
--- a/drawinglayer/source/attribute/fillgradientattribute.cxx
+++ b/drawinglayer/source/attribute/fillgradientattribute.cxx
@@ -70,7 +70,7 @@ namespace drawinglayer::attribute
// use two r/w heads on the data band maColorSteps
size_t curr(0), next(1);
- // during procesing, check if all colors are the same. We know the
+ // during processing, check if all colors are the same. We know the
// StartColor, so to all be the same, all also have to be equal to
// StartColor (including EndColor, use to initialize)
bool bAllTheSameColor(rStartColor == rEndColor);
@@ -86,14 +86,14 @@ namespace drawinglayer::attribute
// check for < 0.0 (should not really happen, see ::ColorStep)
// also check for == 0.0 which would mean than an implicit
// StartColor was given in ColorSteps - ignore that, we want
- // the explicitely given StartColor to always win
+ // the explicitly given StartColor to always win
if(basegfx::fTools::lessOrEqual(fNextOffset, 0.0))
continue;
// check for > 1.0 (should not really happen, see ::ColorStep)
// also check for == 1.0 which would mean than an implicit
// EndColor was given in ColorSteps - ignore that, we want
- // the explicitely given EndColor to always win
+ // the explicitly given EndColor to always win
if(basegfx::fTools::moreOrEqual(fNextOffset, 1.0))
continue;