diff options
author | Armin Le Grand <Armin.Le.Grand@Sun.COM> | 2010-03-30 17:54:56 +0200 |
---|---|---|
committer | Armin Le Grand <Armin.Le.Grand@Sun.COM> | 2010-03-30 17:54:56 +0200 |
commit | ab41fc59820938df287c369362ea25fa7a91ef96 (patch) | |
tree | 0c5bd33c5b37b9a229f0ae4fa0dfda83a7995aa2 /drawinglayer | |
parent | d76f5aa618f4484b97e9c3846d8fc6d717a306bb (diff) |
renaissance1 #i110498# All needed changes for SoftShadow for DRawPage visualisation
Diffstat (limited to 'drawinglayer')
6 files changed, 493 insertions, 12 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx new file mode 100644 index 000000000000..c30bff545ddb --- /dev/null +++ b/drawinglayer/inc/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx @@ -0,0 +1,128 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX + +#include <drawinglayer/primitive2d/primitivetools2d.hxx> +#include <vcl/bitmapex.hxx> +#include <basegfx/matrix/b2dhommatrix.hxx> + +////////////////////////////////////////////////////////////////////////////// +// DiscreteShadowPrimitive2D class + +namespace drawinglayer +{ + namespace primitive2d + { + /** DiscreteShadow data class + + */ + class DiscreteShadow + { + private: + /// the original shadow BitmapEx in a special form + BitmapEx maBitmapEx; + + /// buffered extracted parts of CombinedShadow for easier usage + BitmapEx maTopLeft; + BitmapEx maTop; + BitmapEx maTopRight; + BitmapEx maRight; + BitmapEx maBottomRight; + BitmapEx maBottom; + BitmapEx maBottomLeft; + BitmapEx maLeft; + + public: + /// constructor + DiscreteShadow(const BitmapEx& rBitmapEx); + + /// data read access + const BitmapEx& getBitmapEx() const { return maBitmapEx; } + + /// compare operator + bool operator==(const DiscreteShadow& rCompare) const + { + return getBitmapEx() == rCompare.getBitmapEx(); + } + + /// helper accesses which create on-demand needed segments + const BitmapEx& getTopLeft() const; + const BitmapEx& getTop() const; + const BitmapEx& getTopRight() const; + const BitmapEx& getRight() const; + const BitmapEx& getBottomRight() const; + const BitmapEx& getBottom() const; + const BitmapEx& getBottomLeft() const; + const BitmapEx& getLeft() const; + }; + + /** DiscreteShadowPrimitive2D class + + */ + class DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D + { + private: + // the object transformation of the rectangular object + basegfx::B2DHomMatrix maTransform; + + // the bitmap shadow data + DiscreteShadow maDiscreteShadow; + + protected: + /// create local decomposition + virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; + + public: + /// constructor + DiscreteShadowPrimitive2D( + const basegfx::B2DHomMatrix& rTransform, + const DiscreteShadow& rDiscreteShadow); + + /// data read access + const basegfx::B2DHomMatrix& getTransform() const { return maTransform; } + const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const; + + /// get range + virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive2DIDBlock() + }; + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX + +////////////////////////////////////////////////////////////////////////////// +// eof diff --git a/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx index fb4463977a01..0561bf5e09cb 100644 --- a/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx +++ b/drawinglayer/inc/drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx @@ -101,6 +101,7 @@ #define PRIMITIVE2D_ID_TEXTCHARACTERSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 58) #define PRIMITIVE2D_ID_TEXTGEOMETRYSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 59) #define PRIMITIVE2D_ID_EPSPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 60) +#define PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 61) ////////////////////////////////////////////////////////////////////////////// diff --git a/drawinglayer/prj/d.lst b/drawinglayer/prj/d.lst index ee5b96d98a03..748ac0ac750b 100644 --- a/drawinglayer/prj/d.lst +++ b/drawinglayer/prj/d.lst @@ -16,6 +16,8 @@ mkdir: %_DEST%\inc%_EXT%\drawinglayer\primitive2d ..\inc\drawinglayer\primitive2d\borderlineprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\borderlineprimitive2d.hxx ..\inc\drawinglayer\primitive2d\chartprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\chartprimitive2d.hxx ..\inc\drawinglayer\primitive2d\controlprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\controlprimitive2d.hxx +..\inc\drawinglayer\primitive2d\discretebitmapprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\discretebitmapprimitive2d.hxx +..\inc\drawinglayer\primitive2d\discreteshadowprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\discreteshadowprimitive2d.hxx ..\inc\drawinglayer\primitive2d\embedded3dprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\embedded3dprimitive2d.hxx ..\inc\drawinglayer\primitive2d\fillbitmapprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\fillbitmapprimitive2d.hxx ..\inc\drawinglayer\primitive2d\fillgradientprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\fillgradientprimitive2d.hxx diff --git a/drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx b/drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx new file mode 100644 index 000000000000..a4afd501728b --- /dev/null +++ b/drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx @@ -0,0 +1,339 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_drawinglayer.hxx" + +#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx> +#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx> +#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx> +#include <basegfx/matrix/b2dhommatrixtools.hxx> +#include <drawinglayer/primitive2d/transformprimitive2d.hxx> +#include <drawinglayer/geometry/viewinformation2d.hxx> + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive2d + { + DiscreteShadow::DiscreteShadow(const BitmapEx& rBitmapEx) + : maBitmapEx(rBitmapEx), + maTopLeft(), + maTop(), + maTopRight(), + maRight(), + maBottomRight(), + maBottom(), + maBottomLeft(), + maLeft() + { + const Size& rBitmapSize = getBitmapEx().GetSizePixel(); + + if(rBitmapSize.Width() != rBitmapSize.Height() || rBitmapSize.Width() < 7) + { + OSL_ENSURE(false, "DiscreteShadowPrimitive2D: wrong bitmap format (!)"); + maBitmapEx = BitmapEx(); + } + } + + const BitmapEx& DiscreteShadow::getTopLeft() const + { + if(maTopLeft.IsEmpty()) + { + const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const_cast< DiscreteShadow* >(this)->maTopLeft = getBitmapEx(); + const_cast< DiscreteShadow* >(this)->maTopLeft.Crop( + Rectangle(Point(0,0),Size(nQuarter*2+1,nQuarter*2+1))); + } + + return maTopLeft; + } + + const BitmapEx& DiscreteShadow::getTop() const + { + if(maTop.IsEmpty()) + { + const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const_cast< DiscreteShadow* >(this)->maTop = getBitmapEx(); + const_cast< DiscreteShadow* >(this)->maTop.Crop( + Rectangle(Point(nQuarter*2+1,0),Size(1,nQuarter+1))); + } + + return maTop; + } + + const BitmapEx& DiscreteShadow::getTopRight() const + { + if(maTopRight.IsEmpty()) + { + const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const_cast< DiscreteShadow* >(this)->maTopRight = getBitmapEx(); + const_cast< DiscreteShadow* >(this)->maTopRight.Crop( + Rectangle(Point(nQuarter*2+2,0),Size(nQuarter*2+1,nQuarter*2+1))); + } + + return maTopRight; + } + + const BitmapEx& DiscreteShadow::getRight() const + { + if(maRight.IsEmpty()) + { + const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const_cast< DiscreteShadow* >(this)->maRight = getBitmapEx(); + const_cast< DiscreteShadow* >(this)->maRight.Crop( + Rectangle(Point(nQuarter*3+2,nQuarter*2+1),Size(nQuarter+1,1))); + } + + return maRight; + } + + const BitmapEx& DiscreteShadow::getBottomRight() const + { + if(maBottomRight.IsEmpty()) + { + const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const_cast< DiscreteShadow* >(this)->maBottomRight = getBitmapEx(); + const_cast< DiscreteShadow* >(this)->maBottomRight.Crop( + Rectangle(Point(nQuarter*2+2,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1))); + } + + return maBottomRight; + } + + const BitmapEx& DiscreteShadow::getBottom() const + { + if(maBottom.IsEmpty()) + { + const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const_cast< DiscreteShadow* >(this)->maBottom = getBitmapEx(); + const_cast< DiscreteShadow* >(this)->maBottom.Crop( + Rectangle(Point(nQuarter*2+1,nQuarter*3+2),Size(1,nQuarter+1))); + } + + return maBottom; + } + + const BitmapEx& DiscreteShadow::getBottomLeft() const + { + if(maBottomLeft.IsEmpty()) + { + const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const_cast< DiscreteShadow* >(this)->maBottomLeft = getBitmapEx(); + const_cast< DiscreteShadow* >(this)->maBottomLeft.Crop( + Rectangle(Point(0,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1))); + } + + return maBottomLeft; + } + + const BitmapEx& DiscreteShadow::getLeft() const + { + if(maLeft.IsEmpty()) + { + const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const_cast< DiscreteShadow* >(this)->maLeft = getBitmapEx(); + const_cast< DiscreteShadow* >(this)->maLeft.Crop( + Rectangle(Point(0,nQuarter*2+1),Size(nQuarter+1,1))); + } + + return maLeft; + } + + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace primitive2d + { + Primitive2DSequence DiscreteShadowPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const + { + Primitive2DSequence xRetval; + + if(!getDiscreteShadow().getBitmapEx().IsEmpty()) + { + const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const basegfx::B2DVector aScale(getTransform() * basegfx::B2DVector(1.0, 1.0)); + const double fSingleX(getDiscreteUnit() / aScale.getX()); + const double fSingleY(getDiscreteUnit() / aScale.getY()); + const double fBorderX(fSingleX * nQuarter); + const double fBorderY(fSingleY * nQuarter); + const double fBigLenX((fBorderX * 2.0) + fSingleX); + const double fBigLenY((fBorderY * 2.0) + fSingleY); + + xRetval.realloc(8); + + // TopLeft + xRetval[0] = Primitive2DReference( + new BitmapPrimitive2D( + getDiscreteShadow().getTopLeft(), + basegfx::tools::createScaleTranslateB2DHomMatrix( + fBigLenX, + fBigLenY, + -fBorderX, + -fBorderY))); + + // Top + xRetval[1] = Primitive2DReference( + new BitmapPrimitive2D( + getDiscreteShadow().getTop(), + basegfx::tools::createScaleTranslateB2DHomMatrix( + 1.0 - (2.0 * fBorderX) - fSingleX, + fBorderY + fSingleY, + fBorderX + fSingleX, + -fBorderY))); + + // TopRight + xRetval[2] = Primitive2DReference( + new BitmapPrimitive2D( + getDiscreteShadow().getTopRight(), + basegfx::tools::createScaleTranslateB2DHomMatrix( + fBigLenX, + fBigLenY, + 1.0 - fBorderX, + -fBorderY))); + + // Right + xRetval[3] = Primitive2DReference( + new BitmapPrimitive2D( + getDiscreteShadow().getRight(), + basegfx::tools::createScaleTranslateB2DHomMatrix( + fBorderX + fSingleX, + 1.0 - (2.0 * fBorderY) - fSingleY, + 1.0, + fBorderY + fSingleY))); + + // BottomRight + xRetval[4] = Primitive2DReference( + new BitmapPrimitive2D( + getDiscreteShadow().getBottomRight(), + basegfx::tools::createScaleTranslateB2DHomMatrix( + fBigLenX, + fBigLenY, + 1.0 - fBorderX, + 1.0 - fBorderY))); + + // Bottom + xRetval[5] = Primitive2DReference( + new BitmapPrimitive2D( + getDiscreteShadow().getBottom(), + basegfx::tools::createScaleTranslateB2DHomMatrix( + 1.0 - (2.0 * fBorderX) - fSingleX, + fBorderY + fSingleY, + fBorderX + fSingleX, + 1.0))); + + // BottomLeft + xRetval[6] = Primitive2DReference( + new BitmapPrimitive2D( + getDiscreteShadow().getBottomLeft(), + basegfx::tools::createScaleTranslateB2DHomMatrix( + fBigLenX, + fBigLenY, + -fBorderX, + 1.0 - fBorderY))); + + // Left + xRetval[7] = Primitive2DReference( + new BitmapPrimitive2D( + getDiscreteShadow().getLeft(), + basegfx::tools::createScaleTranslateB2DHomMatrix( + fBorderX + fSingleX, + 1.0 - (2.0 * fBorderY) - fSingleY, + -fBorderX, + fBorderY + fSingleY))); + + // put all in object transformation to get to target positions + const Primitive2DReference xTransformed( + new TransformPrimitive2D( + getTransform(), + xRetval)); + + xRetval = Primitive2DSequence(&xTransformed, 1); + } + + return xRetval; + } + + DiscreteShadowPrimitive2D::DiscreteShadowPrimitive2D( + const basegfx::B2DHomMatrix& rTransform, + const DiscreteShadow& rDiscreteShadow) + : DiscreteMetricDependentPrimitive2D(), + maTransform(rTransform), + maDiscreteShadow(rDiscreteShadow) + { + } + + bool DiscreteShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const + { + if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive)) + { + const DiscreteShadowPrimitive2D& rCompare = (DiscreteShadowPrimitive2D&)rPrimitive; + + return (getTransform() == rCompare.getTransform() + && getDiscreteShadow() == rCompare.getDiscreteShadow()); + } + + return false; + } + + basegfx::B2DRange DiscreteShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const + { + if(getDiscreteShadow().getBitmapEx().IsEmpty()) + { + // no graphics without valid bitmap definition + return basegfx::B2DRange(); + } + else + { + // prepare normal objectrange + basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0); + aRetval.transform(getTransform()); + + // extract discrete shadow size and grow + const basegfx::B2DVector aScale(rViewInformation.getViewTransformation() * basegfx::B2DVector(1.0, 1.0)); + const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); + const double fGrowX((1.0 / aScale.getX()) * nQuarter); + const double fGrowY((1.0 / aScale.getY()) * nQuarter); + aRetval.grow(std::max(fGrowX, fGrowY)); + + return aRetval; + } + } + + // provide unique ID + ImplPrimitrive2DIDBlock(DiscreteShadowPrimitive2D, PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D) + + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// +// eof diff --git a/drawinglayer/source/primitive2d/makefile.mk b/drawinglayer/source/primitive2d/makefile.mk index 87c6c15437e2..bed3d6d7b0b2 100644 --- a/drawinglayer/source/primitive2d/makefile.mk +++ b/drawinglayer/source/primitive2d/makefile.mk @@ -46,6 +46,7 @@ SLOFILES= \ $(SLO)$/chartprimitive2d.obj \ $(SLO)$/controlprimitive2d.obj \ $(SLO)$/discretebitmapprimitive2d.obj \ + $(SLO)$/discreteshadowprimitive2d.obj \ $(SLO)$/embedded3dprimitive2d.obj \ $(SLO)$/epsprimitive2d.obj \ $(SLO)$/fillbitmapprimitive2d.obj \ diff --git a/drawinglayer/source/processor2d/vclhelperbitmaprender.cxx b/drawinglayer/source/processor2d/vclhelperbitmaprender.cxx index db61e0721ef0..a6772d806fbd 100644 --- a/drawinglayer/source/processor2d/vclhelperbitmaprender.cxx +++ b/drawinglayer/source/processor2d/vclhelperbitmaprender.cxx @@ -85,9 +85,13 @@ namespace drawinglayer } // prepare dest coor + const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX())); + const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY())); const Rectangle aDestRectPixel( - basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()), - basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY())); + basegfx::fround(aOutlineRange.getMinX()), + basegfx::fround(aOutlineRange.getMinY()), + nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0, + nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0); // paint it using GraphicManager Graphic aGraphic(rBitmapEx); @@ -106,9 +110,13 @@ namespace drawinglayer // prepare dest coor. Necessary to expand since vcl's DrawBitmapEx draws one pix less basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0); aOutlineRange.transform(rTransform); + const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX())); + const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY())); const Rectangle aDestRectPixel( - basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()), - basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY())); + basegfx::fround(aOutlineRange.getMinX()), + basegfx::fround(aOutlineRange.getMinY()), + nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0, + nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0); // decompose matrix to check for shear, rotate and mirroring basegfx::B2DVector aScale, aTranslate; @@ -145,9 +153,13 @@ namespace drawinglayer // process self with free transformation (containing shear and rotate). Get dest rect in pixels. basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0); aOutlineRange.transform(rTransform); + const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX())); + const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY())); const Rectangle aDestRectLogic( - basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()), - basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY())); + basegfx::fround(aOutlineRange.getMinX()), + basegfx::fround(aOutlineRange.getMinY()), + nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0, + nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0); const Rectangle aDestRectPixel(rOutDev.LogicToPixel(aDestRectLogic)); // #i96708# check if Metafile is recorded @@ -161,18 +173,19 @@ namespace drawinglayer if(!aCroppedRectPixel.IsEmpty()) { - // as maximum for destination, orientate at SourceSizePixel, but + // as maximum for destination, orientate at aOutputRectPixel, but // take a rotation of 45 degrees (sqrt(2)) as maximum expansion into account const Size aSourceSizePixel(rBitmapEx.GetSizePixel()); const double fMaximumArea( - (double)aSourceSizePixel.getWidth() * - (double)aSourceSizePixel.getHeight() * + (double)aOutputRectPixel.getWidth() * + (double)aOutputRectPixel.getHeight() * 1.4142136); // 1.4142136 taken as sqrt(2.0) // test if discrete view size (pixel) maybe too big and limit it const double fArea(aCroppedRectPixel.getWidth() * aCroppedRectPixel.getHeight()); const bool bNeedToReduce(fArea > fMaximumArea); double fReduceFactor(1.0); + const Size aDestSizePixel(aCroppedRectPixel.GetSize()); if(bNeedToReduce) { @@ -220,9 +233,6 @@ namespace drawinglayer { // paint in target size const double fFactor(1.0 / fReduceFactor); - const Size aDestSizePixel( - basegfx::fround(aCroppedRectPixel.getWidth() * fFactor), - basegfx::fround(aCroppedRectPixel.getHeight() * fFactor)); if(bRecordToMetaFile) { |