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authorMiklos Vajna <vmiklos@collabora.co.uk>2015-10-16 09:45:52 +0200
committerMiklos Vajna <vmiklos@collabora.co.uk>2015-10-16 11:25:50 +0200
commit11754fd7923c727e921bb6cbaf88d2765082667c (patch)
tree67a14a283b08278f9fbfd258f5d38c9c9ca2e588 /editeng/source
parentdb8c70324091f9608a9e71e0df7bbdf9a371bf3b (diff)
editeng tiled rendering: avoid selections callbacks in Paint()
Given that we emit selection callbacks on each logical operations (set selection, deselect all, etc) already, it's not necessary to emit callbacks in DrawSelection() when it's called from Paint(). Change-Id: I6781c71ee2f292de2a1c7d129fc49b514aca2be1
Diffstat (limited to 'editeng/source')
-rw-r--r--editeng/source/editeng/impedit3.cxx5
1 files changed, 4 insertions, 1 deletions
diff --git a/editeng/source/editeng/impedit3.cxx b/editeng/source/editeng/impedit3.cxx
index 99a982941511..3fa08b4ff458 100644
--- a/editeng/source/editeng/impedit3.cxx
+++ b/editeng/source/editeng/impedit3.cxx
@@ -3882,7 +3882,10 @@ void ImpEditEngine::Paint( ImpEditView* pView, const Rectangle& rRect, OutputDev
else
pTarget->SetClipRegion();
- pView->DrawSelection(pView->GetEditSelection(), 0, pTarget);
+ // In case of tiled rendering pass a region to DrawSelection(), so that
+ // selection callbacks are not emitted during every repaint.
+ vcl::Region aRegion;
+ pView->DrawSelection(pView->GetEditSelection(), pView->isTiledRendering() ? &aRegion : 0, pTarget);
}
}