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authorZolnai Tamás <tamas.zolnai@collabora.com>2014-08-17 09:26:33 +0200
committerZolnai Tamás <tamas.zolnai@collabora.com>2014-08-17 09:26:33 +0200
commitc67026f27023008d124c8ab76533169f032b04f6 (patch)
treee75c7a43fc700fb11fef8485e4f5138039a8e083 /embeddedobj
parentd4fccd7d2c22024800482ff2e3179f700fc83a9f (diff)
libgltf: Append shader language version to the shader files
In general glTF shader files does not contain version directives and in some case it make shader compiler using GLSL 1.1 which leads to that the shader compiler fails. So we need to append the choosen version number which is GLSL 1.3 in case of libgltf, but this also means that from that point OpenGL 3.0 is the new reuirements since GLSL 1.3 is available only from that version. Change-Id: Ic4382266432ea474aeb3e603b32a998b9aeed280
Diffstat (limited to 'embeddedobj')
0 files changed, 0 insertions, 0 deletions