diff options
author | Marco Cecchetti <mrcekets@gmail.com> | 2011-08-22 17:54:25 +0200 |
---|---|---|
committer | Thorsten Behrens <tbehrens@novell.com> | 2011-08-26 18:25:21 +0200 |
commit | ee7239396401fff5115058259d686676074e8d22 (patch) | |
tree | 33a737742b67fc4d3740e99286c2600ba21696fd /filter/source/svg/svgscript.hxx | |
parent | f4a08a55702231acd782ad827f9ef2c2a8bc64d8 (diff) |
Added detailed license notice to the embedded script and fixed a bug.
The source code has been partitioned in separated parts according to the
license the code is subject to.
Fixed the following bug: when in index page mode you select the same
slide shown before switching to index mode no slide is shown (all slides
are hidden)
Diffstat (limited to 'filter/source/svg/svgscript.hxx')
-rw-r--r-- | filter/source/svg/svgscript.hxx | 13910 |
1 files changed, 6979 insertions, 6931 deletions
diff --git a/filter/source/svg/svgscript.hxx b/filter/source/svg/svgscript.hxx index dfbd2ccd928f..7cbed89c297d 100644 --- a/filter/source/svg/svgscript.hxx +++ b/filter/source/svg/svgscript.hxx @@ -34,1263 +34,83 @@ static const char aSVGScript0[] = "<![CDATA[\n\ \n\ -\n\ - /** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * \n\ - * - Presentation Engine v5.0 -\n\ - * \n\ - ** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * \n\ - * This program is free software: you can redistribute it and/or modify \n\ - * it under the terms of the GNU General Public License as published by \n\ - * the Free Software Foundation, either version 3 of the License, or \n\ - * (at your option) any later version. \n\ - * \n\ - * This program is distributed in the hope that it will be useful, \n\ - * but WITHOUT ANY WARRANTY; without even the implied warranty of \n\ - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the \n\ - * GNU General Public License for more details. \n\ - * \n\ - * You should have received a copy of the GNU General Public License \n\ - * along with this program. If not, see http://www.gnu.org/licenses/. \n\ - * \n\ - ** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * \n\ - * Some parts of this script are based on the JessyInk project:\n\ - * http://code.google.com/p/jessyink/\n\ - * \n\ - ** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */\n\ -\n\ -\n\ -\n\ - window.onload = init;\n\ -\n\ -\n\ - var aOOOElemMetaSlides = 'ooo:meta_slides';\n\ - var aOOOElemMetaSlide = 'ooo:meta_slide';\n\ - var aOOOElemTextField = 'ooo:text_field';\n\ -\n\ - var aOOOAttrNumberOfSlides = 'number-of-slides';\n\ - var aOOOAttrNumberingType = 'page-numbering-type';\n\ -\n\ - var aOOOAttrSlide = 'slide';\n\ - var aOOOAttrMaster = 'master';\n\ - var aOOOAttrBackgroundVisibility = 'background-visibility';\n\ - var aOOOAttrMasterObjectsVisibility = 'master-objects-visibility';\n\ - var aOOOAttrPageNumberVisibility = 'page-number-visibility';\n\ - var aOOOAttrDateTimeVisibility = 'date-time-visibility';\n\ - var aOOOAttrFooterVisibility = 'footer-visibility';\n\ - var aOOOAttrHeaderVisibility = 'header-visibility';\n\ - var aOOOAttrDateTimeField = 'date-time-field';\n\ - var aOOOAttrFooterField = 'footer-field';\n\ - var aOOOAttrHeaderField = 'header-field';\n\ -\n\ - var aOOOAttrDateTimeFormat = 'date-time-format';\n\ -\n\ - var aOOOAttrTextAdjust = 'text-adjust';\n\ -\n\ - var aSlideNumberClassName = 'Slide_Number';\n\ - var aDateTimeClassName = 'Date/Time';\n\ - var aFooterClassName = 'Footer';\n\ - var aHeaderClassName = 'Header';\n\ -\n\ - var NSS = new Object();\n\ - NSS['svg']='http://www.w3.org/2000/svg';\n\ - NSS['rdf']='http://www.w3.org/1999/02/22-rdf-syntax-ns#';\n\ - NSS['xlink']='http://www.w3.org/1999/xlink';\n\ - NSS['xml']='http://www.w3.org/XML/1998/namespace';\n\ - NSS['ooo'] = 'http://xml.openoffice.org/svg/export';\n\ -\n\ - var SLIDE_MODE = 1;\n\ - var INDEX_MODE = 2;\n\ -\n\ - var MOUSE_UP = 1;\n\ - var MOUSE_DOWN = 2;\n\ - var MOUSE_MOVE = 3;\n\ - var MOUSE_WHEEL = 4;\n\ -\n\ - var LEFT_KEY = 37; // cursor left keycode\n\ - var UP_KEY = 38; // cursor up keycode\n\ - var RIGHT_KEY = 39; // cursor right keycode\n\ - var DOWN_KEY = 40; // cursor down keycode\n\ - var PAGE_UP_KEY = 33; // page up keycode\n\ - var PAGE_DOWN_KEY = 34; // page down keycode\n\ - var HOME_KEY = 36; // home keycode\n\ - var END_KEY = 35; // end keycode\n\ - var ENTER_KEY = 13;\n\ - var SPACE_KEY = 32;\n\ - var ESCAPE_KEY = 27;\n\ -\n\ - var HIDDEN = 0;\n\ - var VISIBLE = 1;\n\ - var INHERIT = 2;\n\ - var aVisibilityAttributeValue = [ 'hidden', 'visible', 'inherit' ];\n\ - var aVisibilityValue = { 'hidden' : HIDDEN, 'visible' : VISIBLE, 'inherit' : INHERIT };\n\ -\n\ - var ROOT_NODE = document.getElementsByTagNameNS( NSS['svg'], 'svg' )[0];\n\ - var WIDTH = 0;\n\ - var HEIGHT = 0;\n\ - var INDEX_COLUMNS_DEFAULT = 3;\n\ - var INDEX_OFFSET = 0;\n\ -\n\ - var theMetaDoc;\n\ - var theSlideIndexPage;\n\ - var currentMode = SLIDE_MODE;\n\ - var processingEffect = false;\n\ - var nCurSlide = 0;\n\ -\n\ - var charCodeDictionary = getDefaultCharCodeDictionary();\n\ - var keyCodeDictionary = getDefaultKeyCodeDictionary();\n\ -\n\ - var mouseHandlerDictionary = getDefaultMouseHandlerDictionary();\n\ -\n\ -\n\ - function object( aObject )\n\ - {\n\ - var F = function() {};\n\ - F.prototype = aObject;\n\ - return new F();\n\ - }\n\ -\n\ -\n\ - function extend( aSubType, aSuperType )\n\ - {\n\ - if (!aSuperType || !aSubType) {\n\ - alert('extend failed, verify dependencies');\n\ - }\n\ - var OP = Object.prototype;\n\ - var sp = aSuperType.prototype;\n\ - var rp = object( sp );\n\ - aSubType.prototype = rp;\n\ -\n\ - rp.constructor = aSubType;\n\ - aSubType.superclass = sp;\n\ -\n\ - if (aSuperType != Object && sp.constructor == OP.constructor) {\n\ - sp.constructor = aSuperType;\n\ - }\n\ -\n\ - return aSubType;\n\ - }\n\ -\n\ -\n\ - function instantiate( TemplateClass, BaseType )\n\ - {\n\ - if( !TemplateClass.instanceSet )\n\ - TemplateClass.instanceSet = new Array();\n\ -\n\ - var nSize = TemplateClass.instanceSet.length;\n\ -\n\ - for( var i = 0; i < nSize; ++i )\n\ - {\n\ - if( TemplateClass.instanceSet[i].base === BaseType )\n\ - return TemplateClass.instanceSet[i].instance;\n\ - }\n\ -\n\ - TemplateClass.instanceSet[ nSize ] = new Object();\n\ - TemplateClass.instanceSet[ nSize ].base = BaseType;\n\ - TemplateClass.instanceSet[ nSize ].instance = TemplateClass( BaseType );\n\ -\n\ - return TemplateClass.instanceSet[ nSize ].instance;\n\ - };\n\ -\n\ -\n\ - function Rectangle( aSVGRectElem )\n\ - {\n\ - var x = parseInt( aSVGRectElem.getAttribute( 'x' ) );\n\ - var y = parseInt( aSVGRectElem.getAttribute( 'y' ) );\n\ - var width = parseInt( aSVGRectElem.getAttribute( 'width' ) );\n\ - var height = parseInt( aSVGRectElem.getAttribute( 'height' ) );\n\ -\n\ - this.left = x;\n\ - this.right = x + width;\n\ - this.top = y;\n\ - this.bottom = y + height;\n\ - }\n\ -\n\ - function log( message )\n\ - {\n\ - if( typeof console == 'object' )\n\ - {\n\ - console.log( message );\n\ - }\n\ - else if( typeof opera == 'object' )\n\ - {\n\ - opera.postError( message );\n\ - }\n\ - else if( typeof java == 'object' && typeof java.lang == 'object' )\n\ - {\n\ - java.lang.System.out.println( message );\n\ - }\n\ - }\n\ -\n\ - function getNSAttribute( sNSPrefix, aElem, sAttrName )\n\ - {\n\ - if( !aElem ) return null;\n\ - if( aElem.hasAttributeNS( NSS[sNSPrefix], sAttrName ) )\n\ - {\n\ - return aElem.getAttributeNS( NSS[sNSPrefix], sAttrName );\n\ - }\n\ - return null;\n\ - }\n\ -\n\ - function getOOOAttribute( aElem, sAttrName )\n\ -"; - -static const char aSVGScript1[] = -"\ - {\n\ - return getNSAttribute( 'ooo', aElem, sAttrName );\n\ - }\n\ -\n\ - function setNSAttribute( sNSPrefix, aElem, sAttrName, aValue )\n\ - {\n\ - if( !aElem ) return false;\n\ - if( 'setAttributeNS' in aElem )\n\ - {\n\ - aElem.setAttributeNS( NSS[sNSPrefix], sAttrName, aValue );\n\ - return true;\n\ - }\n\ - else\n\ - {\n\ - aElem.setAttribute(sNSPrefix + ':' + sAttrName, aValue );\n\ - return true;\n\ - }\n\ - }\n\ -\n\ - function setOOOAttribute( aElem, sAttrName, aValue )\n\ - {\n\ - return setNSAttribute( 'ooo', aElem, sAttrName, aValue );\n\ - }\n\ -\n\ - function checkElemAndSetAttribute( aElem, sAttrName, aValue )\n\ - {\n\ - if( aElem )\n\ - aElem.setAttribute( sAttrName, aValue );\n\ - }\n\ -\n\ - function getElementsByProperty( node, name )\n\ - {\n\ - var elems = new Array();\n\ -\n\ - if( node.getAttribute( name ) )\n\ - elems.push( node );\n\ -\n\ - for( var counter = 0; counter < node.childNodes.length; ++counter )\n\ - {\n\ - if( node.childNodes[counter].nodeType == 1 )\n\ - elems = elems.concat( getElementsByProperty( node.childNodes[counter], name ) );\n\ - }\n\ - return elems;\n\ - }\n\ -\n\ - function getElementsByClassName( aElem, sClassName )\n\ - {\n\ -\n\ - var aElementSet = new Array();\n\ - if( 'getElementsByClassName' in aElem )\n\ - {\n\ - aElementSet = aElem.getElementsByClassName( sClassName );\n\ - }\n\ - else\n\ - {\n\ - var aElementSetByClassProperty = getElementsByProperty( aElem, 'class' );\n\ - for( var i = 0; i < aElementSetByClassProperty.length; ++i )\n\ - {\n\ - var sAttrClassName = aElementSetByClassProperty[i].getAttribute( 'class' );\n\ - if( sAttrClassName == sClassName )\n\ - {\n\ - aElementSet.push( aElementSetByClassProperty[i] );\n\ - }\n\ - }\n\ - }\n\ - return aElementSet;\n\ - }\n\ -\n\ - function getElementByClassName( aElem, sClassName /*, sTagName */)\n\ - {\n\ - var aElementSet = getElementsByClassName( aElem, sClassName );\n\ - if ( aElementSet.length == 1 )\n\ - return aElementSet[0];\n\ - else\n\ - return null;\n\ - }\n\ -\n\ - function getClassAttribute( aElem )\n\ - {\n\ - if( aElem )\n\ - return aElem.getAttribute( 'class' );\n\ - return '';\n\ - }\n\ -\n\ - function initVisibilityProperty( aElement )\n\ - {\n\ - var nVisibility = VISIBLE;\n\ - var sVisibility = aElement.getAttribute( 'visibility' );\n\ - if( sVisibility ) nVisibility = aVisibilityValue[ sVisibility ];\n\ - return nVisibility;\n\ - }\n\ -\n\ - function setElementVisibility( aElement, nCurrentVisibility, nNewVisibility )\n\ - {\n\ - if( nCurrentVisibility != nNewVisibility )\n\ - {\n\ - checkElemAndSetAttribute( aElement, 'visibility', aVisibilityAttributeValue[nNewVisibility] );\n\ - return nNewVisibility;\n\ - }\n\ - return nCurrentVisibility;\n\ - }\n\ -\n\ - function getSafeIndex( nIndex, nMin, nMax )\n\ - {\n\ - if( nIndex < nMin )\n\ - return nMin;\n\ - else if( nIndex > nMax )\n\ - return nMax;\n\ - else\n\ - return nIndex;\n\ - }\n\ -\n\ -\n\ -\n\ -\n\ - function DebugPrinter()\n\ - {\n\ - this.bEnabled = false;\n\ - }\n\ -\n\ -\n\ - DebugPrinter.prototype.on = function()\n\ - {\n\ - this.bEnabled = true;\n\ - };\n\ -\n\ - DebugPrinter.prototype.off = function()\n\ - {\n\ - this.bEnabled = false;\n\ - };\n\ -\n\ - DebugPrinter.prototype.isEnabled = function()\n\ - {\n\ - return this.bEnabled;\n\ - };\n\ -\n\ - DebugPrinter.prototype.print = function( sMessage, nTime )\n\ - {\n\ - if( this.isEnabled() )\n\ - {\n\ - sInfo = 'DBG: ' + sMessage;\n\ - if( nTime )\n\ - sInfo += ' (at: ' + String( nTime / 1000 ) + 's)';\n\ - log( sInfo );\n\ - }\n\ - };\n\ -\n\ -\n\ - var NAVDBG = new DebugPrinter();\n\ - NAVDBG.off();\n\ -\n\ - var ANIMDBG = new DebugPrinter();\n\ - ANIMDBG.off();\n\ -\n\ - var aRegisterEventDebugPrinter = new DebugPrinter();\n\ - aRegisterEventDebugPrinter.off();\n\ -\n\ - var aTimerEventQueueDebugPrinter = new DebugPrinter();\n\ - aTimerEventQueueDebugPrinter.off();\n\ -\n\ - var aEventMultiplexerDebugPrinter = new DebugPrinter();\n\ - aEventMultiplexerDebugPrinter.off();\n\ -\n\ - var aNextEffectEventArrayDebugPrinter = new DebugPrinter();\n\ - aNextEffectEventArrayDebugPrinter.off();\n\ -\n\ - var aActivityQueueDebugPrinter = new DebugPrinter();\n\ - aActivityQueueDebugPrinter.off();\n\ -\n\ - var aAnimatedElementDebugPrinter = new DebugPrinter();\n\ - aAnimatedElementDebugPrinter.off();\n\ -\n\ -\n\ -\n\ -\n\ - function MetaDocument( aMetaDocElem )\n\ - {\n\ - this.nNumberOfSlides = parseInt( aMetaDocElem.getAttributeNS( NSS['ooo'], aOOOAttrNumberOfSlides ) );\n\ - assert( typeof this.nNumberOfSlides == 'number' && this.nNumberOfSlides > 0,\n\ - 'MetaDocument: number of slides is zero or undefined.' );\n\ - this.startSlideNumber = 0;\n\ - this.sPageNumberingType = aMetaDocElem.getAttributeNS( NSS['ooo'], aOOOAttrNumberingType ) || 'arabic';\n\ - this.aMetaSlideSet = new Array();\n\ - this.aMasterPageSet = new Object();\n\ - this.aTextFieldSet = new Array();\n\ - this.slideNumberField = new SlideNumberField( this.sPageNumberingType );\n\ -\n\ - this.aSlideAnimationsMap = new Object();\n\ - this.initSlideAnimationsMap();\n\ -\n\ -\n\ - for( var i = 0; i < this.nNumberOfSlides; ++i )\n\ - {\n\ - var sMetaSlideId = aOOOElemMetaSlide + '_' + i;\n\ - this.aMetaSlideSet.push( new MetaSlide( sMetaSlideId, this ) );\n\ - }\n\ - assert( this.aMetaSlideSet.length == this.nNumberOfSlides,\n\ - 'MetaDocument: aMetaSlideSet.length != nNumberOfSlides.' );\n\ - this.aMetaSlideSet[ this.startSlideNumber ].show();\n\ -\n\ -"; - -static const char aSVGScript2[] = -"\ - }\n\ -\n\ - MetaDocument.prototype.initPlaceholderShapes = function()\n\ - {\n\ - this.aMetaSlideSet[0].initPlaceholderShapes();\n\ - };\n\ -\n\ - MetaDocument.prototype.initSlideAnimationsMap = function()\n\ - {\n\ - var aAnimationsSection = document.getElementById( 'presentation-animations' );\n\ - if( aAnimationsSection )\n\ - {\n\ - var aAnimationsDefSet = aAnimationsSection.getElementsByTagName( 'defs' );\n\ -\n\ - for( var i = 0; i < aAnimationsDefSet.length; ++i )\n\ - {\n\ - var sSlideId = aAnimationsDefSet[i].getAttributeNS( NSS['ooo'], aOOOAttrSlide );\n\ - var aChildSet = getElementChildren( aAnimationsDefSet[i] );\n\ - if( sSlideId && ( aChildSet.length == 1 ) )\n\ - {\n\ - this.aSlideAnimationsMap[ sSlideId ] = aChildSet[0];\n\ - }\n\ - }\n\ - }\n\ - };\n\ -\n\ -\n\ -\n\ - function MetaSlide( sMetaSlideId, aMetaDoc )\n\ - {\n\ - this.theDocument = document;\n\ - this.id = sMetaSlideId;\n\ - this.theMetaDoc = aMetaDoc;\n\ - this.element = this.theDocument.getElementById( this.id );\n\ - assert( this.element, 'MetaSlide: meta_slide element <' + this.id + '> not found.' );\n\ - this.slideId = this.element.getAttributeNS( NSS['ooo'], aOOOAttrSlide );\n\ - this.slideElement = this.theDocument.getElementById( this.slideId );\n\ - assert( this.slideElement, 'MetaSlide: slide element <' + this.slideId + '> not found.' );\n\ - this.masterPage = this.initMasterPage();\n\ - this.nAreMasterObjectsVisible = this.initVisibilityProperty( aOOOAttrMasterObjectsVisibility, VISIBLE );\n\ - this.nIsBackgroundVisible = this.initVisibilityProperty( aOOOAttrBackgroundVisibility, VISIBLE );\n\ - this.nIsPageNumberVisible = this.initVisibilityProperty( aOOOAttrPageNumberVisibility, HIDDEN );\n\ - this.nIsDateTimeVisible = this.initVisibilityProperty( aOOOAttrDateTimeVisibility, VISIBLE );\n\ - this.nIsFooterVisible = this.initVisibilityProperty( aOOOAttrFooterVisibility, VISIBLE );\n\ - this.nIsHeaderVisible = this.initVisibilityProperty( aOOOAttrHeaderVisibility, VISIBLE );\n\ - this.aMPTextFieldSet = new Object();\n\ - this.aMPTextFieldSet[aSlideNumberClassName] = this.initSlideNumberField();\n\ - this.aMPTextFieldSet[aDateTimeClassName] = this.initDateTimeField( aOOOAttrDateTimeField );\n\ - this.aMPTextFieldSet[aFooterClassName] = this.initFixedTextField( aOOOAttrFooterField );\n\ - this.aMPTextFieldSet[aHeaderClassName] = this.initFixedTextField( aOOOAttrHeaderField );\n\ -\n\ - this.aSlideAnimationsHandler = new SlideAnimations( aSlideShow.getContext() );\n\ - this.aSlideAnimationsHandler.importAnimations( this.getSlideAnimationsRoot() );\n\ - this.aSlideAnimationsHandler.parseElements();\n\ - if( false && this.aSlideAnimationsHandler.aRootNode )\n\ - log( this.aSlideAnimationsHandler.aRootNode.info( true ) );\n\ - }\n\ -\n\ - MetaSlide.prototype =\n\ - {\n\ - hide : function()\n\ - {\n\ - checkElemAndSetAttribute( this.slideElement, 'visibility', 'hidden' );\n\ -\n\ - this.masterPage.hide();\n\ - this.masterPage.hideBackground();\n\ -\n\ - var aFieldSet = this.aMPTextFieldSet;\n\ - var aShapeSet = this.masterPage.aPlaceholderShapeSet;\n\ - if( aFieldSet[aSlideNumberClassName] ) aFieldSet[aSlideNumberClassName].hide( aShapeSet[aSlideNumberClassName] );\n\ - if( aFieldSet[aDateTimeClassName] ) aFieldSet[aDateTimeClassName].hide( aShapeSet[aDateTimeClassName] );\n\ - if( aFieldSet[aFooterClassName] ) aFieldSet[aFooterClassName].hide( aShapeSet[aFooterClassName] );\n\ - if( aFieldSet[aHeaderClassName] ) aFieldSet[aHeaderClassName].hide( aShapeSet[aHeaderClassName] );\n\ - },\n\ -\n\ - hideExceptMaster : function()\n\ - {\n\ - checkElemAndSetAttribute( this.slideElement, 'visibility', 'hidden' );\n\ - },\n\ -\n\ - show : function()\n\ - {\n\ - checkElemAndSetAttribute( this.slideElement, 'visibility', 'visible' );\n\ -\n\ - this.masterPage.setVisibility( this.nAreMasterObjectsVisible );\n\ - this.masterPage.setVisibilityBackground( this.nIsBackgroundVisible );\n\ -\n\ -\n\ - this.setTextFieldVisibility( aSlideNumberClassName, this.nIsPageNumberVisible );\n\ - this.setTextFieldVisibility( aDateTimeClassName, this.nIsDateTimeVisible );\n\ - this.setTextFieldVisibility( aFooterClassName, this.nIsFooterVisible );\n\ - this.setTextFieldVisibility( aHeaderClassName, this.nIsHeaderVisible );\n\ - },\n\ -\n\ - getMasterPageId : function()\n\ - {\n\ - return this.masterPage.id;\n\ - },\n\ -\n\ - getMasterPageElement : function()\n\ - {\n\ - return this.masterPage.element;\n\ - },\n\ -\n\ - getBackground : function()\n\ - {\n\ - return getElementByClassName( this.slideElement, 'Background' );\n\ - },\n\ -\n\ - getMasterPageBackground : function()\n\ - {\n\ - return this.masterPage.background;\n\ - },\n\ -\n\ - initMasterPage : function()\n\ - {\n\ - var sMasterPageId = this.element.getAttributeNS( NSS['ooo'], aOOOAttrMaster );\n\ - if( !this.theMetaDoc.aMasterPageSet.hasOwnProperty( sMasterPageId ) )\n\ - this.theMetaDoc.aMasterPageSet[ sMasterPageId ] = new MasterPage( sMasterPageId );\n\ - return this.theMetaDoc.aMasterPageSet[ sMasterPageId ];\n\ - },\n\ -\n\ - initVisibilityProperty : function( aVisibilityAttribute, nDefaultValue )\n\ - {\n\ - var nVisibility = nDefaultValue;\n\ - var sVisibility = getOOOAttribute( this.element, aVisibilityAttribute );\n\ - if( sVisibility )\n\ - nVisibility = aVisibilityValue[ sVisibility ];\n\ - return nVisibility;\n\ - },\n\ -\n\ - initSlideNumberField : function()\n\ - {\n\ - return this.theMetaDoc.slideNumberField;\n\ - },\n\ -\n\ - initDateTimeField : function( aOOOAttrDateTimeField )\n\ - {\n\ - var sTextFieldId = getOOOAttribute( this.element, aOOOAttrDateTimeField );\n\ - if( !sTextFieldId ) return null;\n\ -\n\ - var nLength = aOOOElemTextField.length + 1;\n\ - var nIndex = parseInt(sTextFieldId.substring( nLength ) );\n\ - if( typeof nIndex != 'number') return null;\n\ -\n\ - if( !this.theMetaDoc.aTextFieldSet[ nIndex ] )\n\ - {\n\ - var aTextField;\n\ - var aTextFieldElem = document.getElementById( sTextFieldId );\n\ - var sClassName = getClassAttribute( aTextFieldElem );\n\ - if( sClassName == 'FixedDateTimeField' )\n\ - {\n\ - aTextField = new FixedTextField( aTextFieldElem );\n\ - }\n\ - else if( sClassName == 'VariableDateTimeField' )\n\ - {\n\ - aTextField = new VariableDateTimeField( aTextFieldElem );\n\ - }\n\ - else\n\ - {\n\ - aTextField = null;\n\ - }\n\ - this.theMetaDoc.aTextFieldSet[ nIndex ] = aTextField;\n\ - }\n\ - return this.theMetaDoc.aTextFieldSet[ nIndex ];\n\ - },\n\ -\n\ - initFixedTextField : function( aOOOAttribute )\n\ - {\n\ - var sTextFieldId = getOOOAttribute( this.element, aOOOAttribute );\n\ - if( !sTextFieldId ) return null;\n\ -\n\ - var nLength = aOOOElemTextField.length + 1;\n\ - var nIndex = parseInt( sTextFieldId.substring( nLength ) );\n\ - if( typeof nIndex != 'number') return null;\n\ -\n\ - if( !this.theMetaDoc.aTextFieldSet[ nIndex ] )\n\ - {\n\ - var aTextFieldElem = document.getElementById( sTextFieldId );\n\ - this.theMetaDoc.aTextFieldSet[ nIndex ]\n\ - = new FixedTextField( aTextFieldElem );\n\ - }\n\ - return this.theMetaDoc.aTextFieldSet[ nIndex ];\n\ - },\n\ -\n\ - setTextFieldVisibility : function( sClassName, nVisible )\n\ - {\n\ - var aTextField = this.aMPTextFieldSet[ sClassName ];\n\ - var aPlaceholderShape = this.masterPage.aPlaceholderShapeSet[ sClassName ];\n\ - if( !aTextField ) return;\n\ - aTextField.setVisibility( this.nAreMasterObjectsVisible & nVisible, aPlaceholderShape );\n\ - },\n\ -\n\ - getSlideAnimationsRoot : function()\n\ - {\n\ - return this.theMetaDoc.aSlideAnimationsMap[ this.slideId ];\n\ - }\n\ -\n\ - };\n\ -\n\ -"; - -static const char aSVGScript3[] = -"\ - function MasterPage( sMasterPageId )\n\ - {\n\ - this.id = sMasterPageId;\n\ - this.element = document.getElementById( this.id );\n\ - assert( this.element, 'MasterPage: master page element <' + this.id + '> not found.' );\n\ - this.background = getElementByClassName( this.element, 'Background' );\n\ - this.backgroundId = this.background.getAttribute( 'id' );\n\ - this.backgroundVisibility = initVisibilityProperty( this.background );\n\ - this.backgroundObjects = getElementByClassName( this.element, 'BackgroundObjects' );\n\ - this.backgroundObjectsId = this.backgroundObjects.getAttribute( 'id' );\n\ - this.backgroundObjectsVisibility = initVisibilityProperty( this.backgroundObjects );\n\ - this.aPlaceholderShapeSet = new Object();\n\ - this.initPlaceholderShapes();\n\ - }\n\ -\n\ - MasterPage.prototype =\n\ - {\n\ - setVisibility : function( nVisibility )\n\ - {\n\ - this.backgroundObjectsVisibility = setElementVisibility( this.backgroundObjects, this.backgroundObjectsVisibility, nVisibility );\n\ - },\n\ -\n\ - setVisibilityBackground : function( nVisibility )\n\ - {\n\ - this.backgroundVisibility = setElementVisibility( this.background, this.backgroundVisibility, nVisibility );\n\ - },\n\ -\n\ - hide : function()\n\ - {\n\ - this.setVisibility( HIDDEN );\n\ - },\n\ -\n\ - show : function()\n\ - {\n\ - this.setVisibility( VISIBLE );\n\ - },\n\ -\n\ - hideBackground : function()\n\ - {\n\ - this.setVisibilityBackground( HIDDEN );\n\ - },\n\ -\n\ - showBackground : function()\n\ - {\n\ - this.setVisibilityBackground( VISIBLE );\n\ - },\n\ -\n\ - initPlaceholderShapes : function()\n\ - {\n\ - this.aPlaceholderShapeSet[ aSlideNumberClassName ] = new PlaceholderShape( this, aSlideNumberClassName );\n\ - this.aPlaceholderShapeSet[ aDateTimeClassName ] = new PlaceholderShape( this, aDateTimeClassName );\n\ - this.aPlaceholderShapeSet[ aFooterClassName ] = new PlaceholderShape( this, aFooterClassName );\n\ - this.aPlaceholderShapeSet[ aHeaderClassName ] = new PlaceholderShape( this, aHeaderClassName );\n\ - }\n\ - };\n\ -\n\ - function PlaceholderShape( aMasterPage, sClassName )\n\ - {\n\ - this.masterPage = aMasterPage;\n\ - this.className = sClassName;\n\ - this.element = null;\n\ - this.textElement = null;\n\ -\n\ - this.init();\n\ - }\n\ -\n\ - PlaceholderShape.prototype.setTextContent = function( sText )\n\ - {\n\ - if( !this.textElement )\n\ - {\n\ - log( 'error: PlaceholderShape.setTextContent: text element is not valid in placeholder of type '\n\ - + this.className + ' that belongs to master slide ' + this.masterPage.id );\n\ - return;\n\ - }\n\ - this.textElement.textContent = sText;\n\ - };\n\ -\n\ - PlaceholderShape.prototype.setVisibility = function( nVisibility )\n\ - {\n\ - this.element.setAttribute( 'visibility', aVisibilityAttributeValue[nVisibility] );\n\ - };\n\ -\n\ - PlaceholderShape.prototype.show = function()\n\ - {\n\ - this.element.setAttribute( 'visibility', 'visible' );\n\ - };\n\ -\n\ - PlaceholderShape.prototype.hide = function()\n\ - {\n\ - this.element.setAttribute( 'visibility', 'hidden' );\n\ - };\n\ -\n\ - PlaceholderShape.prototype.init = function()\n\ - {\n\ - var aShapeElem = getElementByClassName( this.masterPage.backgroundObjects, this.className );\n\ - if( !aShapeElem ) return;\n\ -\n\ - this.element = aShapeElem;\n\ - this.element.setAttribute( 'visibility', 'hidden' );\n\ -\n\ - this.textElement = getElementByClassName( this.element , 'PlaceholderText' );\n\ - if( !this.textElement ) return;\n\ -\n\ -\n\ - var aSVGRectElemSet = this.element.getElementsByTagName( 'rect' );\n\ - if( aSVGRectElemSet.length != 1) return;\n\ -\n\ - var aRect = new Rectangle( aSVGRectElemSet[0] );\n\ -\n\ - var sTextAdjust = getOOOAttribute( this.element, aOOOAttrTextAdjust ) || 'left';\n\ - var sTextAnchor, sX;\n\ - if( sTextAdjust == 'left' )\n\ - {\n\ - sTextAnchor = 'start';\n\ - sX = String( aRect.left );\n\ - }\n\ - else if( sTextAdjust == 'right' )\n\ - {\n\ - sTextAnchor = 'end';\n\ - sX = String( aRect.right );\n\ - }\n\ - else if( sTextAdjust == 'center' )\n\ - {\n\ - sTextAnchor = 'middle';\n\ - var nMiddle = ( aRect.left + aRect.right ) / 2;\n\ - sX = String( parseInt( String( nMiddle ) ) );\n\ - }\n\ -\n\ -\n\ - this.textElement.setAttribute( 'text-anchor', sTextAnchor );\n\ - this.textElement.setAttribute( 'x', sX );\n\ - };\n\ -\n\ -\n\ -\n\ - function TextField( aTextFieldElem )\n\ - {\n\ - this.bIsUpdated = false;\n\ - }\n\ -\n\ - TextField.prototype.getShapeElement = function()\n\ - {\n\ - return this.shapeElement;\n\ - };\n\ -\n\ - TextField.prototype.setVisibility = function( nVisibility, aPlaceholderShape )\n\ - {\n\ - if( !this.bIsUpdated )\n\ - {\n\ - if( nVisibility )\n\ - {\n\ - this.update( aPlaceholderShape );\n\ - this.bIsUpdated = true;\n\ - }\n\ - aPlaceholderShape.setVisibility( nVisibility );\n\ - }\n\ - else if( !nVisibility )\n\ - {\n\ - aPlaceholderShape.hide();\n\ - this.bIsUpdated = false;\n\ - }\n\ - };\n\ -\n\ - TextField.prototype.show = function( aPlaceholderShape )\n\ - {\n\ - this.setVisibility( VISIBLE, aPlaceholderShape );\n\ - };\n\ -\n\ - TextField.prototype.hide = function( aPlaceholderShape )\n\ - {\n\ - this.setVisibility( HIDDEN, aPlaceholderShape );\n\ - };\n\ -\n\ -\n\ - function FixedTextField( aTextFieldElem )\n\ - {\n\ - TextField.call( this, aTextFieldElem );\n\ - this.text = aTextFieldElem.textContent;\n\ - }\n\ - extend( FixedTextField, TextField );\n\ -\n\ - FixedTextField.prototype.update = function( aPlaceholderShape )\n\ - {\n\ - aPlaceholderShape.setTextContent( this.text );\n\ - };\n\ -\n\ -\n\ - function VariableDateTimeField( aTextFieldElem )\n\ - {\n\ - VariableDateTimeField.superclass.constructor.call( this, aTextFieldElem );\n\ - this.dateTimeFormat = getOOOAttribute( aTextFieldElem, aOOOAttrDateTimeFormat );\n\ - }\n\ - extend( VariableDateTimeField, TextField );\n\ -\n\ - VariableDateTimeField.prototype.update = function( aPlaceholderShape )\n\ - {\n\ - var sText = this.createDateTimeText( this.dateTimeFormat );\n\ - aPlaceholderShape.setTextContent( sText );\n\ - };\n\ -\n\ -"; - -static const char aSVGScript4[] = -"\ - VariableDateTimeField.prototype.createDateTimeText = function( sDateTimeFormat )\n\ - {\n\ - var aDate = Date();\n\ - var sDate = aDate.toLocaleString();\n\ - return sDate;\n\ - };\n\ -\n\ - function SlideNumberField( sPageNumberingType )\n\ - {\n\ - SlideNumberField.superclass.constructor.call( this, null );\n\ - this.pageNumberingType = sPageNumberingType;\n\ - }\n\ - extend( SlideNumberField, TextField );\n\ -\n\ - SlideNumberField.prototype.getNumberingType = function()\n\ - {\n\ - return this.pageNumberingType;\n\ - };\n\ -\n\ - SlideNumberField.prototype.update = function( aPlaceholderShape )\n\ - {\n\ - var sText = this.createSlideNumberText( nCurSlide + 1, this.getNumberingType() );\n\ - aPlaceholderShape.setTextContent( sText );\n\ - };\n\ -\n\ - SlideNumberField.prototype.createSlideNumberText = function( nSlideNumber, sNumberingType )\n\ - {\n\ - return String( nSlideNumber );\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ - function SlideIndexPage()\n\ - {\n\ - this.pageElementId = 'slide_index';\n\ - this.pageBgColor = 'rgb(252,252,252)';\n\ - this.pageElement = this.createPageElement();\n\ - assert( this.pageElement, 'SlideIndexPage: pageElement is not valid' );\n\ - this.indexColumns = INDEX_COLUMNS_DEFAULT;\n\ - this.totalThumbnails = this.indexColumns * this.indexColumns;\n\ - this.selectedSlideIndex = nCurSlide;\n\ -\n\ - this.xSpacingFactor = 600/28000;\n\ - this.ySpacingFactor = 450/21000;\n\ - this.xSpacing = WIDTH * this.xSpacingFactor;\n\ - this.ySpacing = HEIGHT * this.ySpacingFactor;\n\ - this.halfBorderWidthFactor = ( 300/28000 ) * ( this.indexColumns / 3 );\n\ - this.halfBorderWidth = WIDTH * this.halfBorderWidthFactor;\n\ - this.borderWidth = 2 * this.halfBorderWidth;\n\ - this.scaleFactor = ( 1 - ( this.indexColumns + 1 ) * this.xSpacingFactor ) /\n\ - ( this.indexColumns * ( 1 + 2 * this.halfBorderWidthFactor ) );\n\ -\n\ - this.thumbnailMouseAreaTemplateId = 'thumbnail_mouse_area';\n\ - this.thumbnailMouseAreaTemplateElement = null;\n\ - this.thumbnailBorderTemplateId = 'thumbnail_border';\n\ - this.thumbnailBorderTemplateElement = null;\n\ - this.createTemplateElements();\n\ -\n\ - this.aThumbnailSet = new Array( this.totalThumbnails );\n\ - for( var i = 0; i < this.totalThumbnails; ++i )\n\ - {\n\ - this.aThumbnailSet[i] = new Thumbnail( this, i );\n\ - this.aThumbnailSet[i].updateView();\n\ - }\n\ -\n\ - this.curThumbnailIndex = this.selectedSlideIndex % this.totalThumbnails;\n\ - this.aThumbnailSet[ this.curThumbnailIndex ].select();\n\ - }\n\ -\n\ -\n\ - SlideIndexPage.prototype.getTotalThumbnails = function()\n\ - {\n\ - return this.totalThumbnails;\n\ - };\n\ -\n\ - SlideIndexPage.prototype.show = function()\n\ - {\n\ - this.pageElement.setAttribute( 'display', 'inherit' );\n\ - };\n\ -\n\ - SlideIndexPage.prototype.hide = function()\n\ - {\n\ - this.pageElement.setAttribute( 'display', 'none' );\n\ - };\n\ -\n\ - SlideIndexPage.prototype.setSelection = function( nIndex )\n\ - {\n\ - nIndex = getSafeIndex( nIndex, 0, this.getTotalThumbnails() - 1 );\n\ - if( this.curThumbnailIndex != nIndex )\n\ - {\n\ - this.aThumbnailSet[ this.curThumbnailIndex ].unselect();\n\ - this.aThumbnailSet[ nIndex ].select();\n\ - this.curThumbnailIndex = nIndex;\n\ - }\n\ - this.selectedSlideIndex = this.aThumbnailSet[ nIndex ].slideIndex;\n\ - };\n\ -\n\ - SlideIndexPage.prototype.createPageElement = function()\n\ - {\n\ - var aPageElement = document.createElementNS( NSS['svg'], 'g' );\n\ - aPageElement.setAttribute( 'id', this.pageElementId );\n\ - aPageElement.setAttribute( 'display', 'none' );\n\ -\n\ - var sPageBgColor = this.pageBgColor + ';';\n\ - var aRectElement = document.createElementNS( NSS['svg'], 'rect' );\n\ - aRectElement.setAttribute( 'x', 0 );\n\ - aRectElement.setAttribute( 'y', 0 );\n\ - aRectElement.setAttribute( 'width', WIDTH );\n\ - aRectElement.setAttribute( 'height', HEIGHT );\n\ - aRectElement.setAttribute( 'style', 'stroke:none;fill:' + sPageBgColor );\n\ -\n\ - aPageElement.appendChild( aRectElement );\n\ - ROOT_NODE.appendChild( aPageElement );\n\ - return( document.getElementById( this.pageElementId ) );\n\ - };\n\ -\n\ - SlideIndexPage.prototype.createTemplateElements = function()\n\ - {\n\ - var aDefsElement = document.createElementNS( NSS['svg'], 'defs' );\n\ - var aRectElement = document.createElementNS( NSS['svg'], 'rect' );\n\ - aRectElement.setAttribute( 'id', this.thumbnailBorderTemplateId );\n\ - aRectElement.setAttribute( 'x', -this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'y', -this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'rx', this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'ry', this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'width', WIDTH + this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'height', HEIGHT + this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'stroke-width', this.borderWidth );\n\ - aRectElement.setAttribute( 'fill', 'none' );\n\ - aDefsElement.appendChild( aRectElement );\n\ -\n\ - aRectElement = document.createElementNS( NSS['svg'], 'rect' );\n\ - aRectElement.setAttribute( 'id', this.thumbnailMouseAreaTemplateId );\n\ - aRectElement.setAttribute( 'x', 0 );\n\ - aRectElement.setAttribute( 'y', 0 );\n\ - aRectElement.setAttribute( 'width', WIDTH );\n\ - aRectElement.setAttribute( 'height', HEIGHT );\n\ - aRectElement.setAttribute( 'fill', this.pageBgColor );\n\ - aDefsElement.appendChild( aRectElement );\n\ -\n\ - this.pageElement.appendChild( aDefsElement );\n\ -\n\ - this.thumbnailMouseAreaTemplateElement = document.getElementById( this.thumbnailMouseAreaTemplateId );\n\ - this.thumbnailBorderTemplateElement = document.getElementById( this.thumbnailBorderTemplateId );\n\ - };\n\ -\n\ - SlideIndexPage.prototype.decreaseNumberOfColumns = function()\n\ - {\n\ - this.setNumberOfColumns( this.indexColumns - 1 );\n\ - };\n\ -\n\ - SlideIndexPage.prototype.increaseNumberOfColumns = function()\n\ - {\n\ - this.setNumberOfColumns( this.indexColumns + 1 );\n\ - };\n\ -\n\ - SlideIndexPage.prototype.resetNumberOfColumns = function()\n\ - {\n\ - this.setNumberOfColumns( INDEX_COLUMNS_DEFAULT );\n\ - };\n\ -\n\ - SlideIndexPage.prototype.setNumberOfColumns = function( nNumberOfColumns )\n\ - {\n\ - if( this.indexColumns == nNumberOfColumns ) return;\n\ - if( nNumberOfColumns < 2 || nNumberOfColumns > 6 ) return;\n\ -\n\ - var suspendHandle = ROOT_NODE.suspendRedraw(500);\n\ -\n\ - var nOldTotalThumbnails = this.totalThumbnails;\n\ - this.indexColumns = nNumberOfColumns;\n\ - this.totalThumbnails = nNumberOfColumns * nNumberOfColumns;;\n\ -\n\ - this.aThumbnailSet[this.curThumbnailIndex].unselect();\n\ -\n\ - for( var i = this.totalThumbnails; i < nOldTotalThumbnails; ++i )\n\ - {\n\ - this.aThumbnailSet[i].removeElement();\n\ - };\n\ -\n\ - for( var i = nOldTotalThumbnails; i < this.totalThumbnails; ++i )\n\ - {\n\ - this.aThumbnailSet[i] = new Thumbnail( this, i );\n\ - };\n\ -\n\ - this.halfBorderWidthFactor = ( 300/28000 ) * ( this.indexColumns / 3 );\n\ - this.halfBorderWidth = WIDTH * this.halfBorderWidthFactor;\n\ - this.borderWidth = 2 * this.halfBorderWidth;\n\ - this.scaleFactor = ( 1 - ( this.indexColumns + 1 ) * this.xSpacingFactor ) /\n\ - ( this.indexColumns * ( 1 + 2 * this.halfBorderWidthFactor ) );\n\ -\n\ - var aRectElement = this.thumbnailBorderTemplateElement;\n\ - aRectElement.setAttribute( 'x', -this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'y', -this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'rx', this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'ry', this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'width', WIDTH + this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'height', HEIGHT + this.halfBorderWidth );\n\ - aRectElement.setAttribute( 'stroke-width', this.borderWidth );\n\ -\n\ -"; - -static const char aSVGScript5[] = -"\ - for( var i = 0; i < this.totalThumbnails; ++i )\n\ - {\n\ - this.aThumbnailSet[i].updateView();\n\ - }\n\ -\n\ - this.curThumbnailIndex = this.selectedSlideIndex % this.totalThumbnails;\n\ - this.aThumbnailSet[this.curThumbnailIndex].select();\n\ -\n\ - INDEX_OFFSET = -1;\n\ - indexSetPageSlide( this.selectedSlideIndex );\n\ -\n\ - ROOT_NODE.unsuspendRedraw( suspendHandle );\n\ - ROOT_NODE.forceRedraw();\n\ - };\n\ -\n\ -\n\ - function Thumbnail( aSlideIndexPage, nIndex )\n\ - {\n\ - this.container = aSlideIndexPage;\n\ - this.index = nIndex;//= getSafeIndex( nIndex, 0, this.container.getTotalThumbnails() );\n\ - this.pageElement = this.container.pageElement;\n\ - this.thumbnailId = 'thumbnail' + this.index;\n\ - this.thumbnailElement = this.createThumbnailElement();\n\ - this.slideElement = getElementByClassName( this.thumbnailElement, 'Slide' );\n\ - this.backgroundElement = getElementByClassName( this.thumbnailElement, 'Background' );\n\ - this.backgroundObjectsElement = getElementByClassName( this.thumbnailElement, 'BackgroundObjects' );\n\ - this.borderElement = getElementByClassName( this.thumbnailElement, 'Border' );\n\ - this.aTransformSet = new Array( 3 );\n\ - this.visibility = VISIBLE;\n\ - this.isSelected = false;\n\ - };\n\ -\n\ - Thumbnail.prototype.sNormalBorderColor = 'rgb(216,216,216)';\n\ - Thumbnail.prototype.sSelectionBorderColor = 'rgb(92,92,255)';\n\ -\n\ - Thumbnail.prototype.removeElement = function()\n\ - {\n\ - if( this.thumbnailElement )\n\ - this.container.pageElement.removeChild( this.thumbnailElement );\n\ - };\n\ -\n\ - Thumbnail.prototype.show = function()\n\ - {\n\ - if( this.visibility == HIDDEN )\n\ - {\n\ - this.thumbnailElement.setAttribute( 'display', 'inherit' );\n\ - this.visibility = VISIBLE;\n\ - }\n\ - };\n\ -\n\ - Thumbnail.prototype.hide = function()\n\ - {\n\ - if( this.visibility == VISIBLE )\n\ - {\n\ - this.thumbnailElement.setAttribute( 'display', 'none' );\n\ - this.visibility = HIDDEN;\n\ - }\n\ - };\n\ -\n\ - Thumbnail.prototype.select = function()\n\ - {\n\ - if( !this.isSelected )\n\ - {\n\ - this.borderElement.setAttribute( 'stroke', this.sSelectionBorderColor );\n\ - this.isSelected = true;\n\ - }\n\ - };\n\ -\n\ - Thumbnail.prototype.unselect = function()\n\ - {\n\ - if( this.isSelected )\n\ - {\n\ - this.borderElement.setAttribute( 'stroke', this.sNormalBorderColor );\n\ - this.isSelected = false;\n\ - }\n\ - };\n\ -\n\ - Thumbnail.prototype.updateView = function()\n\ - {\n\ - this.column = this.index % this.container.indexColumns;\n\ - this.row = ( this.index - this.column ) / this.container.indexColumns;\n\ - this.halfBorderWidth = this.container.halfBorderWidth;\n\ - this.borderWidth = this.container.borderWidth;\n\ - this.width = ( WIDTH + this.borderWidth ) * this.container.scaleFactor;\n\ - this.height = ( HEIGHT + this.borderWidth ) * this.container.scaleFactor;\n\ - this.aTransformSet[2] = 'translate(' + this.halfBorderWidth + ' ' + this.halfBorderWidth + ')';\n\ - this.aTransformSet[1] = 'scale(' + this.container.scaleFactor + ')';\n\ - var sTransformAttrValue = this.computeTransform();\n\ - this.thumbnailElement.setAttribute( 'transform', sTransformAttrValue );\n\ - this.thumbnailElement.setAttribute( 'onmouseover', 'theSlideIndexPage.aThumbnailSet[' + this.index + '].onMouseOver()' );\n\ - };\n\ -\n\ - Thumbnail.prototype.update = function( nIndex )\n\ - {\n\ - if( this.slideIndex == nIndex ) return;\n\ -\n\ - var aMetaSlide = theMetaDoc.aMetaSlideSet[nIndex];\n\ - setNSAttribute( 'xlink', this.slideElement, 'href', '#' + aMetaSlide.slideId );\n\ - if( aMetaSlide.nIsBackgroundVisible )\n\ - {\n\ - setNSAttribute( 'xlink', this.backgroundElement, 'href', '#' + aMetaSlide.masterPage.backgroundId );\n\ - this.backgroundElement.setAttribute( 'visibility', 'inherit' );\n\ - }\n\ - else\n\ - {\n\ - this.backgroundElement.setAttribute( 'visibility', 'hidden' );\n\ - }\n\ - if( aMetaSlide.nAreMasterObjectsVisible )\n\ - {\n\ - setNSAttribute( 'xlink', this.backgroundObjectsElement, 'href', '#' + aMetaSlide.masterPage.backgroundObjectsId );\n\ - this.backgroundObjectsElement.setAttribute( 'visibility', 'inherit' );\n\ - }\n\ - else\n\ - {\n\ - this.backgroundObjectsElement.setAttribute( 'visibility', 'hidden' );\n\ - }\n\ - this.slideIndex = nIndex;\n\ - };\n\ -\n\ - Thumbnail.prototype.clear = function( nIndex )\n\ - {\n\ - setNSAttribute( 'xlink', this.slideElement, 'href', '' );\n\ - setNSAttribute( 'xlink', this.backgroundElement, 'href', '' );\n\ - setNSAttribute( 'xlink', this.backgroundObjectsElement, 'href', '' );\n\ - };\n\ -\n\ - Thumbnail.prototype.createThumbnailElement = function()\n\ - {\n\ - var aThumbnailElement = document.createElementNS( NSS['svg'], 'g' );\n\ - aThumbnailElement.setAttribute( 'id', this.thumbnailId );\n\ - aThumbnailElement.setAttribute( 'display', 'inherit' );\n\ -\n\ - var aMouseAreaElement = document.createElementNS( NSS['svg'], 'use' );\n\ - setNSAttribute( 'xlink', aMouseAreaElement, 'href', '#' + this.container.thumbnailMouseAreaTemplateId );\n\ - aMouseAreaElement.setAttribute( 'class', 'MouseArea' );\n\ - aThumbnailElement.appendChild( aMouseAreaElement );\n\ -\n\ - var aBackgroundElement = document.createElementNS( NSS['svg'], 'use' );\n\ - setNSAttribute( 'xlink', aBackgroundElement, 'href', '' );\n\ - aBackgroundElement.setAttribute( 'visibility', 'inherit');\n\ - aBackgroundElement.setAttribute( 'class', 'Background' );\n\ - aThumbnailElement.appendChild( aBackgroundElement );\n\ -\n\ - var aBackgroundObjectsElement = document.createElementNS( NSS['svg'], 'use' );\n\ - setNSAttribute( 'xlink', aBackgroundObjectsElement, 'href', '' );\n\ - aBackgroundObjectsElement.setAttribute( 'visibility', 'inherit');\n\ - aBackgroundObjectsElement.setAttribute( 'class', 'BackgroundObjects' );\n\ - aThumbnailElement.appendChild( aBackgroundObjectsElement );\n\ -\n\ - var aSlideElement = document.createElementNS( NSS['svg'], 'use' );\n\ - setNSAttribute( 'xlink', aSlideElement, 'href', '' );\n\ - aSlideElement.setAttribute( 'class', 'Slide' );\n\ - aThumbnailElement.appendChild( aSlideElement );\n\ -\n\ - var aBorderElement = document.createElementNS( NSS['svg'], 'use' );\n\ - setNSAttribute( 'xlink', aBorderElement, 'href', '#' + this.container.thumbnailBorderTemplateId );\n\ - aBorderElement.setAttribute( 'stroke', this.sNormalBorderColor );\n\ - aBorderElement.setAttribute( 'class', 'Border' );\n\ - aThumbnailElement.appendChild( aBorderElement );\n\ -\n\ - this.container.pageElement.appendChild( aThumbnailElement );\n\ - return( document.getElementById( this.thumbnailId ) );\n\ - };\n\ -\n\ - Thumbnail.prototype.computeTransform = function()\n\ - {\n\ - var nXSpacing = this.container.xSpacing;\n\ - var nYSpacing = this.container.ySpacing;\n\ -\n\ - var nXOffset = nXSpacing + ( this.width + nXSpacing ) * this.column;\n\ - var nYOffset = nYSpacing + ( this.height + nYSpacing ) * this.row;\n\ -\n\ - this.aTransformSet[0] = 'translate(' + nXOffset + ' ' + nYOffset + ')';\n\ -\n\ - sTransform = this.aTransformSet.join( ' ' );\n\ -\n\ - return sTransform;\n\ - };\n\ -\n\ - Thumbnail.prototype.onMouseOver = function()\n\ - {\n\ - if( ( currentMode == INDEX_MODE ) && ( this.container.curThumbnailIndex != this.index ) )\n\ - {\n\ - this.container.setSelection( this.index );\n\ - }\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ - function init()\n\ - {\n\ - var VIEWBOX = ROOT_NODE.getAttribute('viewBox');\n\ -\n\ - if( VIEWBOX )\n\ - {\n\ - WIDTH = ROOT_NODE.viewBox.animVal.width;\n\ - HEIGHT = ROOT_NODE.viewBox.animVal.height;\n\ - }\n\ -\n\ -"; - -static const char aSVGScript6[] = -"\ - var aMetaDocElem = document.getElementById( aOOOElemMetaSlides );\n\ - assert( aMetaDocElem, 'init: meta document element not found' );\n\ - aSlideShow = new SlideShow();\n\ - theMetaDoc = new MetaDocument( aMetaDocElem );\n\ - theSlideIndexPage = new SlideIndexPage();\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -\n\ - }\n\ -\n\ - function presentationEngineStop()\n\ - {\n\ - alert( 'We are sorry! An unexpected error occurred.\\nThe presentation engine will be stopped' );\n\ - document.onkeydown = null;\n\ - document.onkeypress = null;\n\ - document.onclick = null;\n\ - window.onmousewheel = null;\n\ - }\n\ -\n\ - function assert( condition, message )\n\ - {\n\ - if (!condition)\n\ - {\n\ - presentationEngineStop();\n\ - if (typeof console == 'object')\n\ - console.trace();\n\ - throw new Error( message );\n\ - }\n\ - }\n\ -\n\ - function onKeyDown( aEvt )\n\ - {\n\ + /***** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *****\n\ + * - Presentation Engine v5.0.1 - *\n\ + ***** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *****/\n\ +\n\ +\n\ + /*****\n\ + * @licstart\n\ + *\n\ + * The following is the license notice for the part of JavaScript code of this\n\ + * page included between the '@jessyinkstart' and the '@jessyinkend' notes.\n\ + */\n\ +\n\ + /***** ******************************************************************\n\ + *\n\ + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.\n\ + *\n\ + * Copyright 2008, 2009 Hannes Hochreiner\n\ + *\n\ + * The JavaScript code included between the start note '@jessyinkstart'\n\ + * and the end note '@jessyinkend' is free software: you can\n\ + * redistribute it and/or modify it under the terms of the GNU\n\ + * General Public License (GNU GPL) as published by the Free Software\n\ + * Foundation, either version 3 of the License, or (at your option)\n\ + * any later version. The code is distributed WITHOUT ANY WARRANTY;\n\ + * without even the implied warranty of MERCHANTABILITY or FITNESS\n\ + * FOR A PARTICULAR PURPOSE. See the GNU GPL for more details.\n\ + *\n\ + * As additional permission under GNU GPL version 3 section 7, you\n\ + * may distribute non-source (e.g., minimized or compacted) forms of\n\ + * that code without the copy of the GNU GPL normally required by\n\ + * section 4, provided you include this license notice and a URL\n\ + * through which recipients can access the Corresponding Source.\n\ + *\n\ + *************************************************************************/\n\ +\n\ + /*****\n\ + * You can find the complete source code of the JessyInk project at:\n\ + * @source http://code.google.com/p/jessyink/\n\ + */\n\ +\n\ + /*****\n\ + * @licend\n\ + *\n\ + * The above is the license notice for the part of JavaScript code of this\n\ + * page included between the '@jessyinkstart' and the '@jessyinkend' notes.\n\ + */\n\ +\n\ +\n\ + /*****\n\ + * @jessyinkstart\n\ + *\n\ + * The following code is a derivative work of some parts of the JessyInk\n\ + * project.\n\ + * @source http://code.google.com/p/jessyink/\n\ + */\n\ +\n\ +\n\ + function getElementsByProperty( node, name )\n\ + {\n\ + var elems = new Array();\n\ +\n\ + if( node.getAttribute( name ) )\n\ + elems.push( node );\n\ +\n\ + for( var counter = 0; counter < node.childNodes.length; ++counter )\n\ + {\n\ + if( node.childNodes[counter].nodeType == 1 )\n\ + {\n\ + var subElems = getElementsByProperty( node.childNodes[counter], name );\n\ + elems = elems.concat( subElems );\n\ + }\n\ + }\n\ + return elems;\n\ + }\n\ +\n\ + function onKeyDown( aEvt )\n\ + {\n\ if ( !aEvt )\n\ aEvt = window.event;\n\ \n\ @@ -1300,11 +120,11 @@ static const char aSVGScript6[] = return keyCodeDictionary[currentMode][code]();\n\ else\n\ document.onkeypress = onKeyPress;\n\ - }\n\ - document.onkeydown = onKeyDown;\n\ + }\n\ + document.onkeydown = onKeyDown;\n\ \n\ - function onKeyPress( aEvt )\n\ - {\n\ + function onKeyPress( aEvt )\n\ + {\n\ document.onkeypress = null;\n\ \n\ if ( !aEvt )\n\ @@ -1314,61 +134,87 @@ static const char aSVGScript6[] = \n\ if ( !processingEffect && charCodeDictionary[currentMode] && charCodeDictionary[currentMode][str] )\n\ return charCodeDictionary[currentMode][str]();\n\ - }\n\ + }\n\ \n\ - function getDefaultKeyCodeDictionary()\n\ - {\n\ + function getDefaultKeyCodeDictionary()\n\ + {\n\ var keyCodeDict = new Object();\n\ \n\ keyCodeDict[SLIDE_MODE] = new Object();\n\ keyCodeDict[INDEX_MODE] = new Object();\n\ \n\ - keyCodeDict[SLIDE_MODE][LEFT_KEY] = function() { return dispatchEffects(-1); };\n\ - keyCodeDict[SLIDE_MODE][RIGHT_KEY] = function() { return dispatchEffects(1); };\n\ - keyCodeDict[SLIDE_MODE][UP_KEY] = function() { return skipEffects(-1); };\n\ - keyCodeDict[SLIDE_MODE][DOWN_KEY] = function() { return skipEffects(1); };\n\ - keyCodeDict[SLIDE_MODE][PAGE_UP_KEY] = function() { return switchSlide( -1, true ); };\n\ - keyCodeDict[SLIDE_MODE][PAGE_DOWN_KEY] = function() { return switchSlide( 1, true ); };\n\ - keyCodeDict[SLIDE_MODE][HOME_KEY] = function() { return aSlideShow.displaySlide( 0, true ); };\n\ - keyCodeDict[SLIDE_MODE][END_KEY] = function() { return aSlideShow.displaySlide( theMetaDoc.nNumberOfSlides - 1, true ); };\n\ - keyCodeDict[SLIDE_MODE][SPACE_KEY] = function() { return dispatchEffects(1); };\n\ -\n\ - keyCodeDict[INDEX_MODE][LEFT_KEY] = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex - 1 ); };\n\ - keyCodeDict[INDEX_MODE][RIGHT_KEY] = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex + 1 ); };\n\ - keyCodeDict[INDEX_MODE][UP_KEY] = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex - theSlideIndexPage.indexColumns ); };\n\ - keyCodeDict[INDEX_MODE][DOWN_KEY] = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex + theSlideIndexPage.indexColumns ); };\n\ - keyCodeDict[INDEX_MODE][PAGE_UP_KEY] = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex - theSlideIndexPage.getTotalThumbnails() ); };\n\ - keyCodeDict[INDEX_MODE][PAGE_DOWN_KEY] = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex + theSlideIndexPage.getTotalThumbnails() ); };\n\ - keyCodeDict[INDEX_MODE][HOME_KEY] = function() { return indexSetPageSlide( 0 ); };\n\ - keyCodeDict[INDEX_MODE][END_KEY] = function() { return indexSetPageSlide( theMetaDoc.nNumberOfSlides - 1 ); };\n\ - keyCodeDict[INDEX_MODE][ENTER_KEY] = function() { return toggleSlideIndex(); };\n\ - keyCodeDict[INDEX_MODE][SPACE_KEY] = function() { return toggleSlideIndex(); };\n\ - keyCodeDict[INDEX_MODE][ESCAPE_KEY] = function() { return abandonIndexMode(); };\n\ + keyCodeDict[SLIDE_MODE][LEFT_KEY]\n\ + = function() { return dispatchEffects(-1); };\n\ + keyCodeDict[SLIDE_MODE][RIGHT_KEY]\n\ + = function() { return dispatchEffects(1); };\n\ + keyCodeDict[SLIDE_MODE][UP_KEY]\n\ + = function() { return skipEffects(-1); };\n\ + keyCodeDict[SLIDE_MODE][DOWN_KEY]\n\ + = function() { return skipEffects(1); };\n\ + keyCodeDict[SLIDE_MODE][PAGE_UP_KEY]\n\ + = function() { return switchSlide( -1, true ); };\n\ + keyCodeDict[SLIDE_MODE][PAGE_DOWN_KEY]\n\ + = function() { return switchSlide( 1, true ); };\n\ + keyCodeDict[SLIDE_MODE][HOME_KEY]\n\ + = function() { return aSlideShow.displaySlide( 0, true ); };\n\ + keyCodeDict[SLIDE_MODE][END_KEY]\n\ + = function() { return aSlideShow.displaySlide( theMetaDoc.nNumberOfSlides - 1, true ); };\n\ + keyCodeDict[SLIDE_MODE][SPACE_KEY]\n\ + = function() { return dispatchEffects(1); };\n\ +\n\ + keyCodeDict[INDEX_MODE][LEFT_KEY]\n\ + = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex - 1 ); };\n\ + keyCodeDict[INDEX_MODE][RIGHT_KEY]\n\ + = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex + 1 ); };\n\ + keyCodeDict[INDEX_MODE][UP_KEY]\n\ + = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex - theSlideIndexPage.indexColumns ); };\n\ + keyCodeDict[INDEX_MODE][DOWN_KEY]\n\ + = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex + theSlideIndexPage.indexColumns ); };\n\ + keyCodeDict[INDEX_MODE][PAGE_UP_KEY]\n\ + = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex - theSlideIndexPage.getTotalThumbnails() ); };\n\ + keyCodeDict[INDEX_MODE][PAGE_DOWN_KEY]\n\ + = function() { return indexSetPageSlide( theSlideIndexPage.selectedSlideIndex + theSlideIndexPage.getTotalThumbnails() ); };\n\ + keyCodeDict[INDEX_MODE][HOME_KEY]\n\ + = function() { return indexSetPageSlide( 0 ); };\n\ + keyCodeDict[INDEX_MODE][END_KEY]\n\ + = function() { return indexSetPageSlide( theMetaDoc.nNumberOfSlides - 1 ); };\n\ + keyCodeDict[INDEX_MODE][ENTER_KEY]\n\ + = function() { return toggleSlideIndex(); };\n\ + keyCodeDict[INDEX_MODE][SPACE_KEY]\n\ + = function() { return toggleSlideIndex(); };\n\ + keyCodeDict[INDEX_MODE][ESCAPE_KEY]\n\ + = function() { return abandonIndexMode(); };\n\ \n\ return keyCodeDict;\n\ - }\n\ + }\n\ \n\ - function getDefaultCharCodeDictionary()\n\ - {\n\ + function getDefaultCharCodeDictionary()\n\ + {\n\ var charCodeDict = new Object();\n\ \n\ charCodeDict[SLIDE_MODE] = new Object();\n\ charCodeDict[INDEX_MODE] = new Object();\n\ \n\ - charCodeDict[SLIDE_MODE]['i'] = function () { return toggleSlideIndex(); };\n\ + charCodeDict[SLIDE_MODE]['i']\n\ + = function () { return toggleSlideIndex(); };\n\ \n\ - charCodeDict[INDEX_MODE]['i'] = function () { return toggleSlideIndex(); };\n\ - charCodeDict[INDEX_MODE]['-'] = function () { return theSlideIndexPage.decreaseNumberOfColumns(); };\n\ - charCodeDict[INDEX_MODE]['='] = function () { return theSlideIndexPage.increaseNumberOfColumns(); };\n\ - charCodeDict[INDEX_MODE]['+'] = function () { return theSlideIndexPage.increaseNumberOfColumns(); };\n\ - charCodeDict[INDEX_MODE]['0'] = function () { return theSlideIndexPage.resetNumberOfColumns(); };\n\ + charCodeDict[INDEX_MODE]['i']\n\ + = function () { return toggleSlideIndex(); };\n\ + charCodeDict[INDEX_MODE]['-']\n\ + = function () { return theSlideIndexPage.decreaseNumberOfColumns(); };\n\ + charCodeDict[INDEX_MODE]['=']\n\ + = function () { return theSlideIndexPage.increaseNumberOfColumns(); };\n\ + charCodeDict[INDEX_MODE]['+']\n\ + = function () { return theSlideIndexPage.increaseNumberOfColumns(); };\n\ + charCodeDict[INDEX_MODE]['0']\n\ + = function () { return theSlideIndexPage.resetNumberOfColumns(); };\n\ \n\ return charCodeDict;\n\ - }\n\ + }\n\ \n\ \n\ - function slideOnMouseDown( aEvt )\n\ - {\n\ + function slideOnMouseDown( aEvt )\n\ + {\n\ if (!aEvt)\n\ aEvt = window.event;\n\ \n\ @@ -1381,11 +227,15 @@ static const char aSVGScript6[] = \n\ if( 0 != nOffset )\n\ dispatchEffects( nOffset );\n\ - }\n\ + }\n\ \n\ - function slideOnMouseWheel(aEvt)\n\ - {\n\ + function slideOnMouseWheel(aEvt)\n\ + {\n\ var delta = 0;\n\ +"; + +static const char aSVGScript1[] = +"\ \n\ if (!aEvt)\n\ aEvt = window.event;\n\ @@ -1408,17 +258,18 @@ static const char aSVGScript6[] = aEvt.preventDefault();\n\ \n\ aEvt.returnValue = false;\n\ - }\n\ + }\n\ \n\ - if( window.addEventListener )\n\ - {\n\ + if( window.addEventListener )\n\ + {\n\ window.addEventListener( 'DOMMouseScroll', function( aEvt ) { return mouseHandlerDispatch( aEvt, MOUSE_WHEEL ); }, false );\n\ - }\n\ + }\n\ \n\ - window.onmousewheel = function( aEvt ) { return mouseHandlerDispatch( aEvt, MOUSE_WHEEL ); };\n\ + window.onmousewheel\n\ + = function( aEvt ) { return mouseHandlerDispatch( aEvt, MOUSE_WHEEL ); };\n\ \n\ - function mouseHandlerDispatch( aEvt, anAction )\n\ - {\n\ + function mouseHandlerDispatch( aEvt, anAction )\n\ + {\n\ if( !aEvt )\n\ aEvt = window.event;\n\ \n\ @@ -1438,5977 +289,7174 @@ static const char aSVGScript6[] = aEvt.returnValue = retVal;\n\ \n\ return retVal;\n\ - }\n\ + }\n\ \n\ - document.onmousedown = function( aEvt ) { return mouseHandlerDispatch( aEvt, MOUSE_DOWN ); };\n\ + document.onmousedown = function( aEvt ) { return mouseHandlerDispatch( aEvt, MOUSE_DOWN ); };\n\ \n\ - function getDefaultMouseHandlerDictionary()\n\ - {\n\ + function getDefaultMouseHandlerDictionary()\n\ + {\n\ var mouseHandlerDict = new Object();\n\ \n\ mouseHandlerDict[SLIDE_MODE] = new Object();\n\ mouseHandlerDict[INDEX_MODE] = new Object();\n\ \n\ + mouseHandlerDict[SLIDE_MODE][MOUSE_DOWN]\n\ + = function( aEvt ) { return slideOnMouseDown( aEvt ); };\n\ + mouseHandlerDict[SLIDE_MODE][MOUSE_WHEEL]\n\ + = function( aEvt ) { return slideOnMouseWheel( aEvt ); };\n\ \n\ - mouseHandlerDict[SLIDE_MODE][MOUSE_DOWN] = function( aEvt ) { return slideOnMouseDown( aEvt ); };\n\ - mouseHandlerDict[SLIDE_MODE][MOUSE_WHEEL] = function( aEvt ) { return slideOnMouseWheel( aEvt ); };\n\ -\n\ - mouseHandlerDict[INDEX_MODE][MOUSE_DOWN] = function( aEvt ) { return toggleSlideIndex(); };\n\ + mouseHandlerDict[INDEX_MODE][MOUSE_DOWN]\n\ + = function( aEvt ) { return toggleSlideIndex(); };\n\ \n\ return mouseHandlerDict;\n\ + }\n\ +\n\ + function indexSetPageSlide( nIndex )\n\ + {\n\ + var aMetaSlideSet = theMetaDoc.aMetaSlideSet;\n\ + nIndex = getSafeIndex( nIndex, 0, aMetaSlideSet.length - 1 );\n\ +\n\ + var nSelectedThumbnailIndex = nIndex % theSlideIndexPage.getTotalThumbnails();\n\ + var offset = nIndex - nSelectedThumbnailIndex;\n\ +\n\ + if( offset < 0 )\n\ + offset = 0;\n\ +\n\ + if( offset != INDEX_OFFSET )\n\ + {\n\ + INDEX_OFFSET = offset;\n\ + displayIndex( INDEX_OFFSET );\n\ + }\n\ +\n\ + theSlideIndexPage.setSelection( nSelectedThumbnailIndex );\n\ + }\n\ +\n\ +\n\ + /*****\n\ + * @jessyinkend\n\ + *\n\ + * The above code is a derivative work of some parts of the JessyInk project.\n\ + * @source http://code.google.com/p/jessyink/\n\ + */\n\ +\n\ +\n\ + /*****\n\ + * @licstart\n\ + *\n\ + * The following is the license notice for the part of JavaScript code of this\n\ + * page included between the '@stdlibstart' and the '@stdlibend' notes.\n\ + */\n\ +\n\ + /***** ******************************************************************\n\ + *\n\ + * Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009\n\ + * Free Software Foundation, Inc.\n\ + *\n\ + * The code included between the start note '@stdlibstart' and the end\n\ + * note '@stdlibend' is a derivative work of the GNU ISO C++ Library.\n\ + * This library is free software; you can redistribute it and/or modify\n\ + * it under the terms of the GNU General Public License as published by\n\ + * the Free Software Foundation; either version 3, or (at your option)\n\ + * any later version.\n\ + *\n\ + * This library is distributed in the hope that it will be useful,\n\ + * but WITHOUT ANY WARRANTY; without even the implied warranty of\n\ + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n\ + * GNU General Public License for more details.\n\ + *\n\ + * Under Section 7 of GPL version 3, you are granted additional\n\ + * permissions described in the GCC Runtime Library Exception, version\n\ + * 3.1, as published by the Free Software Foundation.\n\ + *\n\ + * You should have received a copy of the GNU General Public License and\n\ + * a copy of the GCC Runtime Library Exception along with this program;\n\ + * see the files COPYING3 and COPYING.RUNTIME respectively. If not, see\n\ + * <http://www.gnu.org/licenses/>.\n\ + *\n\ + *************************************************************************/\n\ +\n\ + /*****\n\ + *\n\ + * Copyright (c) 1994\n\ + * Hewlett-Packard Company\n\ + *\n\ + * Permission to use, copy, modify, distribute and sell this software\n\ + * and its documentation for any purpose is hereby granted without fee,\n\ + * provided that the above copyright notice appear in all copies and\n\ + * that both that copyright notice and this permission notice appear\n\ + * in supporting documentation. Hewlett-Packard Company makes no\n\ + * representations about the suitability of this software for any\n\ + * purpose. It is provided 'as is' without express or implied warranty.\n\ + *\n\ + *\n\ + * Copyright (c) 1996,1997\n\ + * Silicon Graphics Computer Systems, Inc.\n\ + *\n\ + * Permission to use, copy, modify, distribute and sell this software\n\ + * and its documentation for any purpose is hereby granted without fee,\n\ + * provided that the above copyright notice appear in all copies and\n\ + * that both that copyright notice and this permission notice appear\n\ + * in supporting documentation. Silicon Graphics makes no\n\ + * representations about the suitability of this software for any\n\ + * purpose. It is provided 'as is' without express or implied warranty.\n\ + *\n\ + ************************************************************************/\n\ +\n\ + /*****\n\ + * @licend\n\ + *\n\ + * The above is the license notice for the part of JavaScript code of this\n\ + * page included between the '@stdlibstart' and the '@stdlibend' notes.\n\ + */\n\ +\n\ +\n\ + /*****\n\ + * @stdlibstart\n\ + *\n\ + * The following code is a porting, performed on August 2011, of a part of\n\ + * the C++ code included into the source file stl_queue.h that is part of\n\ + * the GNU ISO C++ Library.\n\ + */\n\ +\n\ +\n\ + function PriorityQueue( aCompareFunc )\n\ + {\n\ + this.aSequence = new Array();\n\ + this.aCompareFunc = aCompareFunc;\n\ + }\n\ +\n\ + PriorityQueue.prototype.top = function()\n\ + {\n\ + return this.aSequence[0];\n\ + };\n\ +\n\ + PriorityQueue.prototype.isEmpty = function()\n\ + {\n\ + return ( this.size() === 0 );\n\ + };\n\ +\n\ + PriorityQueue.prototype.size = function()\n\ "; -static const char aSVGScript7[] = +static const char aSVGScript2[] = "\ - }\n\ -\n\ - function dispatchEffects(dir)\n\ - {\n\ -\n\ - if( dir == 1 )\n\ - {\n\ - var bRet = aSlideShow.nextEffect();\n\ -\n\ - if( !bRet )\n\ - {\n\ - switchSlide( 1 );\n\ - }\n\ - }\n\ - else\n\ - {\n\ - switchSlide( dir );\n\ - }\n\ - }\n\ -\n\ - function skipEffects(dir)\n\ - {\n\ - switchSlide(dir);\n\ - }\n\ -\n\ - function switchSlide( nOffset, bSkipTransition )\n\ - {\n\ - var nNextSlide = nCurSlide + nOffset;\n\ - aSlideShow.displaySlide( nNextSlide, bSkipTransition );\n\ - }\n\ -\n\ - function displayIndex( offsetNumber )\n\ - {\n\ - var aMetaSlideSet = theMetaDoc.aMetaSlideSet;\n\ - offsetNumber = getSafeIndex( offsetNumber, 0, aMetaSlideSet.length - 1 );\n\ -\n\ - var nTotalThumbnails = theSlideIndexPage.getTotalThumbnails();\n\ - var nEnd = Math.min( offsetNumber + nTotalThumbnails, aMetaSlideSet.length);\n\ -\n\ - var aThumbnailSet = theSlideIndexPage.aThumbnailSet;\n\ - var j = 0;\n\ - for( var i = offsetNumber; i < nEnd; ++i, ++j )\n\ - {\n\ - aThumbnailSet[j].update( i );\n\ - aThumbnailSet[j].show();\n\ - }\n\ - for( ; j < nTotalThumbnails; ++j )\n\ - {\n\ - aThumbnailSet[j].hide();\n\ - }\n\ -\n\ - if (INDEX_OFFSET != offsetNumber)\n\ - INDEX_OFFSET = offsetNumber;\n\ - }\n\ -\n\ - function slideSetActiveSlide( nNewSlide )\n\ - {\n\ - var aMetaDoc = theMetaDoc;\n\ - var nSlides = aMetaDoc.nNumberOfSlides;\n\ - if( nNewSlide < 0 && nSlides > 0 )\n\ - nNewSlide = nSlides - 1;\n\ - else if( nNewSlide >= nSlides )\n\ - nNewSlide = 0;\n\ -\n\ - if( nNewSlide == nCurSlide ) return;\n\ - var nOldSlide = nCurSlide;\n\ - nCurSlide = nNewSlide;\n\ -\n\ - var oldMetaSlide = aMetaDoc.aMetaSlideSet[nOldSlide];\n\ - var newMetaSlide = aMetaDoc.aMetaSlideSet[nNewSlide];\n\ -\n\ - oldMetaSlide.hide();\n\ - newMetaSlide.show();\n\ - }\n\ -\n\ - function indexSetPageSlide( nIndex )\n\ - {\n\ - var aMetaSlideSet = theMetaDoc.aMetaSlideSet;\n\ - nIndex = getSafeIndex( nIndex, 0, aMetaSlideSet.length - 1 );\n\ -\n\ - var nSelectedThumbnailIndex = nIndex % theSlideIndexPage.getTotalThumbnails();\n\ - var offset = nIndex - nSelectedThumbnailIndex;\n\ -\n\ - if( offset < 0 )\n\ - offset = 0;\n\ -\n\ - if( offset != INDEX_OFFSET )\n\ - {\n\ - INDEX_OFFSET = offset;\n\ - displayIndex( INDEX_OFFSET );\n\ - }\n\ -\n\ - theSlideIndexPage.setSelection( nSelectedThumbnailIndex );\n\ - }\n\ -\n\ - function toggleSlideIndex()\n\ - {\n\ - var suspendHandle = ROOT_NODE.suspendRedraw(500);\n\ - var aMetaSlideSet = theMetaDoc.aMetaSlideSet;\n\ -\n\ - if (currentMode == SLIDE_MODE)\n\ - {\n\ - aMetaSlideSet[nCurSlide].hide();\n\ - for( var counter = 0; counter < aMetaSlideSet.length; ++counter )\n\ - {\n\ - checkElemAndSetAttribute( aMetaSlideSet[counter].slideElement, 'visibility', 'inherit' );\n\ - aMetaSlideSet[counter].masterPage.setVisibilityBackground( INHERIT );\n\ - aMetaSlideSet[counter].masterPage.setVisibility( INHERIT );\n\ - }\n\ - INDEX_OFFSET = -1;\n\ - indexSetPageSlide( nCurSlide );\n\ - theSlideIndexPage.show();\n\ - currentMode = INDEX_MODE;\n\ - }\n\ - else if (currentMode == INDEX_MODE)\n\ - {\n\ - theSlideIndexPage.hide();\n\ - var nNewSlide = theSlideIndexPage.selectedSlideIndex;\n\ -\n\ - for( var counter = 0; counter < aMetaSlideSet.length; ++counter )\n\ - {\n\ - var aMetaSlide = aMetaSlideSet[counter];\n\ - aMetaSlide.slideElement.setAttribute( 'visibility', 'hidden' );\n\ - aMetaSlide.masterPage.setVisibilityBackground( HIDDEN );\n\ - aMetaSlide.masterPage.setVisibility( HIDDEN );\n\ - }\n\ -\n\ - aSlideShow.displaySlide( nNewSlide, true );\n\ -\n\ - currentMode = SLIDE_MODE;\n\ - }\n\ -\n\ - ROOT_NODE.unsuspendRedraw(suspendHandle);\n\ - ROOT_NODE.forceRedraw();\n\ - }\n\ -\n\ - function abandonIndexMode()\n\ - {\n\ - theSlideIndexPage.selectedSlideIndex = nCurSlide;\n\ - toggleSlideIndex();\n\ - }\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -function AA() {}\n\ -function ANIMATIONS_ANIMATIONS_ANIMATIONS_() {}\n\ -function ZZ() {}\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -\n\ - var CURR_UNIQUE_ID = 0;\n\ -\n\ - function getUniqueId()\n\ - {\n\ - ++CURR_UNIQUE_ID;\n\ - return CURR_UNIQUE_ID;\n\ - }\n\ -\n\ - function mem_fn( sMethodName )\n\ - {\n\ - return function( aObject )\n\ - {\n\ - var aMethod = aObject[ sMethodName ];\n\ - if( aMethod )\n\ - aMethod.call( aObject );\n\ - else\n\ - log( 'method sMethodName not found' );\n\ - };\n\ - }\n\ -\n\ - function bind( aObject, aMethod )\n\ - {\n\ - return function()\n\ - {\n\ - return aMethod.call( aObject, arguments[0] );\n\ - };\n\ - }\n\ -\n\ - function getCurrentSystemTime()\n\ - {\n\ - return ( new Date() ).getTime();\n\ - }\n\ -\n\ - function getSlideAnimationsRoot( sSlideId )\n\ - {\n\ - return theMetaDoc.aSlideAnimationsMap[ sSlideId ];\n\ - }\n\ -\n\ - function getElementChildren( aElement )\n\ - {\n\ - var aChildrenArray = new Array();\n\ + {\n\ + return this.aSequence.length;\n\ + };\n\ +\n\ + PriorityQueue.prototype.push = function( aValue )\n\ + {\n\ + this.implPushHeap( 0, this.aSequence.length, 0, aValue );\n\ + };\n\ +\n\ + PriorityQueue.prototype.clear = function()\n\ + {\n\ + return this.aSequence = new Array();\n\ + };\n\ +\n\ +\n\ + PriorityQueue.prototype.pop = function()\n\ + {\n\ + if( this.isEmpty() )\n\ + return;\n\ +\n\ + var nLast = this.aSequence.length - 1;\n\ + var aValue = this.aSequence[ nLast ];\n\ + this.aSequence[ nLast ] = this.aSequence[ 0 ];\n\ + this.implAdjustHeap( 0, 0, nLast, aValue );\n\ + this.aSequence.pop();\n\ + };\n\ +\n\ + PriorityQueue.prototype.implAdjustHeap = function( nFirst, nHoleIndex, nLength, aValue )\n\ + {\n\ + var nTopIndex = nHoleIndex;\n\ + var nSecondChild = nHoleIndex;\n\ +\n\ + while( nSecondChild < Math.floor( ( nLength - 1 ) / 2 ) )\n\ + {\n\ + nSecondChild = 2 * ( nSecondChild + 1 );\n\ + if( this.aCompareFunc( this.aSequence[ nFirst + nSecondChild ],\n\ + this.aSequence[ nFirst + nSecondChild - 1] ) )\n\ + {\n\ + --nSecondChild;\n\ + }\n\ + this.aSequence[ nFirst + nHoleIndex ] = this.aSequence[ nFirst + nSecondChild ];\n\ + nHoleIndex = nSecondChild;\n\ + }\n\ +\n\ + if( ( ( nLength & 1 ) === 0 ) && ( nSecondChild === Math.floor( ( nLength - 2 ) / 2 ) ) )\n\ + {\n\ + nSecondChild = 2 * ( nSecondChild + 1 );\n\ + this.aSequence[ nFirst + nHoleIndex ] = this.aSequence[ nFirst + nSecondChild - 1];\n\ + nHoleIndex = nSecondChild - 1;\n\ + }\n\ +\n\ + this.implPushHeap( nFirst, nHoleIndex, nTopIndex, aValue );\n\ + };\n\ +\n\ + PriorityQueue.prototype.implPushHeap = function( nFirst, nHoleIndex, nTopIndex, aValue )\n\ + {\n\ + var nParent = Math.floor( ( nHoleIndex - 1 ) / 2 );\n\ +\n\ + while( ( nHoleIndex > nTopIndex ) &&\n\ + this.aCompareFunc( this.aSequence[ nFirst + nParent ], aValue ) )\n\ + {\n\ + this.aSequence[ nFirst + nHoleIndex ] = this.aSequence[ nFirst + nParent ];\n\ + nHoleIndex = nParent;\n\ + nParent = Math.floor( ( nHoleIndex - 1 ) / 2 );\n\ + }\n\ + this.aSequence[ nFirst + nHoleIndex ] = aValue;\n\ + };\n\ +\n\ +\n\ + /*****\n\ + * @stdlibend\n\ + *\n\ + * The above code is a porting, performed on August 2011, of a part of\n\ + * the C++ code included into the source file stl_queue.h that is part of\n\ + * the GNU ISO C++ Library.\n\ + */\n\ +\n\ +\n\ + /*****\n\ + * @licstart\n\ + *\n\ + * The following is the license notice for the part of JavaScript code of\n\ + * this page included between the '@libreofficestart' and the '@libreofficeend'\n\ + * notes.\n\ + */\n\ +\n\ + /***** ******************************************************************\n\ + *\n\ + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.\n\ + *\n\ + * Copyright 2000, 2010 Oracle and/or its affiliates.\n\ + *\n\ + * OpenOffice.org - a multi-platform office productivity suite\n\ + *\n\ + * This file is part of OpenOffice.org.\n\ + *\n\ + * OpenOffice.org is free software: you can redistribute it and/or modify\n\ + * it under the terms of the GNU Lesser General Public License version 3\n\ + * only, as published by the Free Software Foundation.\n\ + *\n\ + * OpenOffice.org is distributed in the hope that it will be useful,\n\ + * but WITHOUT ANY WARRANTY; without even the implied warranty of\n\ + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n\ + * GNU Lesser General Public License version 3 for more details\n\ + * (a copy is included in the LICENSE file that accompanied this code).\n\ + *\n\ + * You should have received a copy of the GNU Lesser General Public License\n\ + * version 3 along with OpenOffice.org. If not, see\n\ + * <http://www.openoffice.org/license.html>\n\ + * for a copy of the LGPLv3 License.\n\ + *\n\ + ************************************************************************/\n\ +\n\ + /*****\n\ + * @licend\n\ + *\n\ + * The above is the license notice for the part of JavaScript code of\n\ + * this page included between the '@libreofficestart' and the '@libreofficeend'\n\ + * notes.\n\ + */\n\ +\n\ +\n\ + /*****\n\ + * @libreofficestart\n\ + *\n\ + * Several parts of the following code are the result of the porting,\n\ + * started on August 2011, of the C++ code included in the source files\n\ + * placed under the folder '/slideshow/source' and subfolders.\n\ + * @source http://cgit.freedesktop.org/libreoffice/core/tree/slideshow/source\n\ + *\n\ + */\n\ +\n\ +\n\ + window.onload = init;\n\ +\n\ +\n\ + var aOOOElemMetaSlides = 'ooo:meta_slides';\n\ + var aOOOElemMetaSlide = 'ooo:meta_slide';\n\ + var aOOOElemTextField = 'ooo:text_field';\n\ +\n\ + var aOOOAttrNumberOfSlides = 'number-of-slides';\n\ + var aOOOAttrNumberingType = 'page-numbering-type';\n\ +\n\ + var aOOOAttrSlide = 'slide';\n\ + var aOOOAttrMaster = 'master';\n\ + var aOOOAttrBackgroundVisibility = 'background-visibility';\n\ + var aOOOAttrMasterObjectsVisibility = 'master-objects-visibility';\n\ + var aOOOAttrPageNumberVisibility = 'page-number-visibility';\n\ + var aOOOAttrDateTimeVisibility = 'date-time-visibility';\n\ + var aOOOAttrFooterVisibility = 'footer-visibility';\n\ + var aOOOAttrHeaderVisibility = 'header-visibility';\n\ + var aOOOAttrDateTimeField = 'date-time-field';\n\ + var aOOOAttrFooterField = 'footer-field';\n\ + var aOOOAttrHeaderField = 'header-field';\n\ +\n\ + var aOOOAttrDateTimeFormat = 'date-time-format';\n\ +\n\ + var aOOOAttrTextAdjust = 'text-adjust';\n\ +\n\ + var aSlideNumberClassName = 'Slide_Number';\n\ + var aDateTimeClassName = 'Date/Time';\n\ + var aFooterClassName = 'Footer';\n\ + var aHeaderClassName = 'Header';\n\ +\n\ + var NSS = new Object();\n\ + NSS['svg']='http://www.w3.org/2000/svg';\n\ + NSS['rdf']='http://www.w3.org/1999/02/22-rdf-syntax-ns#';\n\ + NSS['xlink']='http://www.w3.org/1999/xlink';\n\ + NSS['xml']='http://www.w3.org/XML/1998/namespace';\n\ + NSS['ooo'] = 'http://xml.openoffice.org/svg/export';\n\ +\n\ + var SLIDE_MODE = 1;\n\ + var INDEX_MODE = 2;\n\ +\n\ + var MOUSE_UP = 1;\n\ + var MOUSE_DOWN = 2;\n\ + var MOUSE_MOVE = 3;\n\ + var MOUSE_WHEEL = 4;\n\ +\n\ + var LEFT_KEY = 37; // cursor left keycode\n\ + var UP_KEY = 38; // cursor up keycode\n\ + var RIGHT_KEY = 39; // cursor right keycode\n\ + var DOWN_KEY = 40; // cursor down keycode\n\ + var PAGE_UP_KEY = 33; // page up keycode\n\ + var PAGE_DOWN_KEY = 34; // page down keycode\n\ + var HOME_KEY = 36; // home keycode\n\ + var END_KEY = 35; // end keycode\n\ + var ENTER_KEY = 13;\n\ + var SPACE_KEY = 32;\n\ + var ESCAPE_KEY = 27;\n\ +\n\ + var HIDDEN = 0;\n\ + var VISIBLE = 1;\n\ + var INHERIT = 2;\n\ + var aVisibilityAttributeValue = [ 'hidden', 'visible', 'inherit' ];\n\ + var aVisibilityValue = { 'hidden' : HIDDEN, 'visible' : VISIBLE, 'inherit' : INHERIT };\n\ +\n\ + var ROOT_NODE = document.getElementsByTagNameNS( NSS['svg'], 'svg' )[0];\n\ + var WIDTH = 0;\n\ + var HEIGHT = 0;\n\ "; -static const char aSVGScript8[] = +static const char aSVGScript3[] = +"\ + var INDEX_COLUMNS_DEFAULT = 3;\n\ + var INDEX_OFFSET = 0;\n\ +\n\ + var theMetaDoc;\n\ + var theSlideIndexPage;\n\ + var currentMode = SLIDE_MODE;\n\ + var processingEffect = false;\n\ + var nCurSlide = 0;\n\ +\n\ + var charCodeDictionary = getDefaultCharCodeDictionary();\n\ + var keyCodeDictionary = getDefaultKeyCodeDictionary();\n\ +\n\ + var mouseHandlerDictionary = getDefaultMouseHandlerDictionary();\n\ +\n\ +\n\ + function object( aObject )\n\ + {\n\ + var F = function() {};\n\ + F.prototype = aObject;\n\ + return new F();\n\ + }\n\ +\n\ +\n\ + function extend( aSubType, aSuperType )\n\ + {\n\ + if (!aSuperType || !aSubType)\n\ + {\n\ + alert('extend failed, verify dependencies');\n\ + }\n\ + var OP = Object.prototype;\n\ + var sp = aSuperType.prototype;\n\ + var rp = object( sp );\n\ + aSubType.prototype = rp;\n\ +\n\ + rp.constructor = aSubType;\n\ + aSubType.superclass = sp;\n\ +\n\ + if (aSuperType != Object && sp.constructor == OP.constructor)\n\ + {\n\ + sp.constructor = aSuperType;\n\ + }\n\ +\n\ + return aSubType;\n\ + }\n\ +\n\ +\n\ + function instantiate( TemplateClass, BaseType )\n\ + {\n\ + if( !TemplateClass.instanceSet )\n\ + TemplateClass.instanceSet = new Array();\n\ +\n\ + var nSize = TemplateClass.instanceSet.length;\n\ +\n\ + for( var i = 0; i < nSize; ++i )\n\ + {\n\ + if( TemplateClass.instanceSet[i].base === BaseType )\n\ + return TemplateClass.instanceSet[i].instance;\n\ + }\n\ +\n\ + TemplateClass.instanceSet[ nSize ] = new Object();\n\ + TemplateClass.instanceSet[ nSize ].base = BaseType;\n\ + TemplateClass.instanceSet[ nSize ].instance = TemplateClass( BaseType );\n\ +\n\ + return TemplateClass.instanceSet[ nSize ].instance;\n\ + };\n\ +\n\ +\n\ + function Rectangle( aSVGRectElem )\n\ + {\n\ + var x = parseInt( aSVGRectElem.getAttribute( 'x' ) );\n\ + var y = parseInt( aSVGRectElem.getAttribute( 'y' ) );\n\ + var width = parseInt( aSVGRectElem.getAttribute( 'width' ) );\n\ + var height = parseInt( aSVGRectElem.getAttribute( 'height' ) );\n\ +\n\ + this.left = x;\n\ + this.right = x + width;\n\ + this.top = y;\n\ + this.bottom = y + height;\n\ + }\n\ +\n\ + function log( message )\n\ + {\n\ + if( typeof console == 'object' )\n\ + {\n\ + console.log( message );\n\ + }\n\ + else if( typeof opera == 'object' )\n\ + {\n\ + opera.postError( message );\n\ + }\n\ + else if( typeof java == 'object' && typeof java.lang == 'object' )\n\ + {\n\ + java.lang.System.out.println( message );\n\ + }\n\ + }\n\ +\n\ + function getNSAttribute( sNSPrefix, aElem, sAttrName )\n\ + {\n\ + if( !aElem ) return null;\n\ + if( aElem.hasAttributeNS( NSS[sNSPrefix], sAttrName ) )\n\ + {\n\ + return aElem.getAttributeNS( NSS[sNSPrefix], sAttrName );\n\ + }\n\ + return null;\n\ + }\n\ +\n\ + function getOOOAttribute( aElem, sAttrName )\n\ + {\n\ + return getNSAttribute( 'ooo', aElem, sAttrName );\n\ + }\n\ +\n\ + function setNSAttribute( sNSPrefix, aElem, sAttrName, aValue )\n\ + {\n\ + if( !aElem ) return false;\n\ + if( 'setAttributeNS' in aElem )\n\ + {\n\ + aElem.setAttributeNS( NSS[sNSPrefix], sAttrName, aValue );\n\ + return true;\n\ + }\n\ + else\n\ + {\n\ + aElem.setAttribute(sNSPrefix + ':' + sAttrName, aValue );\n\ + return true;\n\ + }\n\ + }\n\ +\n\ + function setOOOAttribute( aElem, sAttrName, aValue )\n\ + {\n\ + return setNSAttribute( 'ooo', aElem, sAttrName, aValue );\n\ + }\n\ +\n\ + function checkElemAndSetAttribute( aElem, sAttrName, aValue )\n\ + {\n\ + if( aElem )\n\ + aElem.setAttribute( sAttrName, aValue );\n\ + }\n\ +\n\ + function getElementsByClassName( aElem, sClassName )\n\ + {\n\ +\n\ + var aElementSet = new Array();\n\ + if( 'getElementsByClassName' in aElem )\n\ + {\n\ + aElementSet = aElem.getElementsByClassName( sClassName );\n\ + }\n\ + else\n\ + {\n\ + var aElementSetByClassProperty = getElementsByProperty( aElem, 'class' );\n\ + for( var i = 0; i < aElementSetByClassProperty.length; ++i )\n\ + {\n\ + var sAttrClassName = aElementSetByClassProperty[i].getAttribute( 'class' );\n\ + if( sAttrClassName == sClassName )\n\ + {\n\ + aElementSet.push( aElementSetByClassProperty[i] );\n\ + }\n\ + }\n\ + }\n\ + return aElementSet;\n\ + }\n\ +\n\ + function getElementByClassName( aElem, sClassName /*, sTagName */)\n\ + {\n\ + var aElementSet = getElementsByClassName( aElem, sClassName );\n\ + if ( aElementSet.length == 1 )\n\ + return aElementSet[0];\n\ + else\n\ + return null;\n\ + }\n\ +\n\ + function getClassAttribute( aElem )\n\ + {\n\ + if( aElem )\n\ + return aElem.getAttribute( 'class' );\n\ + return '';\n\ + }\n\ +\n\ + function initVisibilityProperty( aElement )\n\ + {\n\ + var nVisibility = VISIBLE;\n\ + var sVisibility = aElement.getAttribute( 'visibility' );\n\ + if( sVisibility ) nVisibility = aVisibilityValue[ sVisibility ];\n\ + return nVisibility;\n\ + }\n\ +\n\ + function setElementVisibility( aElement, nCurrentVisibility, nNewVisibility )\n\ + {\n\ + if( nCurrentVisibility != nNewVisibility )\n\ + {\n\ + checkElemAndSetAttribute( aElement, 'visibility', aVisibilityAttributeValue[nNewVisibility] );\n\ + return nNewVisibility;\n\ + }\n\ + return nCurrentVisibility;\n\ + }\n\ +\n\ + function getSafeIndex( nIndex, nMin, nMax )\n\ + {\n\ + if( nIndex < nMin )\n\ + return nMin;\n\ + else if( nIndex > nMax )\n\ + return nMax;\n\ +"; + +static const char aSVGScript4[] = +"\ + else\n\ + return nIndex;\n\ + }\n\ +\n\ +\n\ + function DebugPrinter()\n\ + {\n\ + this.bEnabled = false;\n\ + }\n\ +\n\ +\n\ + DebugPrinter.prototype.on = function()\n\ + {\n\ + this.bEnabled = true;\n\ + };\n\ +\n\ + DebugPrinter.prototype.off = function()\n\ + {\n\ + this.bEnabled = false;\n\ + };\n\ +\n\ + DebugPrinter.prototype.isEnabled = function()\n\ + {\n\ + return this.bEnabled;\n\ + };\n\ +\n\ + DebugPrinter.prototype.print = function( sMessage, nTime )\n\ + {\n\ + if( this.isEnabled() )\n\ + {\n\ + sInfo = 'DBG: ' + sMessage;\n\ + if( nTime )\n\ + sInfo += ' (at: ' + String( nTime / 1000 ) + 's)';\n\ + log( sInfo );\n\ + }\n\ + };\n\ +\n\ +\n\ + var NAVDBG = new DebugPrinter();\n\ + NAVDBG.off();\n\ +\n\ + var ANIMDBG = new DebugPrinter();\n\ + ANIMDBG.off();\n\ +\n\ + var aRegisterEventDebugPrinter = new DebugPrinter();\n\ + aRegisterEventDebugPrinter.off();\n\ +\n\ + var aTimerEventQueueDebugPrinter = new DebugPrinter();\n\ + aTimerEventQueueDebugPrinter.off();\n\ +\n\ + var aEventMultiplexerDebugPrinter = new DebugPrinter();\n\ + aEventMultiplexerDebugPrinter.off();\n\ +\n\ + var aNextEffectEventArrayDebugPrinter = new DebugPrinter();\n\ + aNextEffectEventArrayDebugPrinter.off();\n\ +\n\ + var aActivityQueueDebugPrinter = new DebugPrinter();\n\ + aActivityQueueDebugPrinter.off();\n\ +\n\ + var aAnimatedElementDebugPrinter = new DebugPrinter();\n\ + aAnimatedElementDebugPrinter.off();\n\ +\n\ +\n\ + function MetaDocument( aMetaDocElem )\n\ + {\n\ + this.nNumberOfSlides = parseInt( aMetaDocElem.getAttributeNS( NSS['ooo'], aOOOAttrNumberOfSlides ) );\n\ + assert( typeof this.nNumberOfSlides == 'number' && this.nNumberOfSlides > 0,\n\ + 'MetaDocument: number of slides is zero or undefined.' );\n\ + this.startSlideNumber = 0;\n\ + this.sPageNumberingType = aMetaDocElem.getAttributeNS( NSS['ooo'], aOOOAttrNumberingType ) || 'arabic';\n\ + this.aMetaSlideSet = new Array();\n\ + this.aMasterPageSet = new Object();\n\ + this.aTextFieldSet = new Array();\n\ + this.slideNumberField = new SlideNumberField( this.sPageNumberingType );\n\ +\n\ + this.aSlideAnimationsMap = new Object();\n\ + this.initSlideAnimationsMap();\n\ +\n\ +\n\ + for( var i = 0; i < this.nNumberOfSlides; ++i )\n\ + {\n\ + var sMetaSlideId = aOOOElemMetaSlide + '_' + i;\n\ + this.aMetaSlideSet.push( new MetaSlide( sMetaSlideId, this ) );\n\ + }\n\ + assert( this.aMetaSlideSet.length == this.nNumberOfSlides,\n\ + 'MetaDocument: aMetaSlideSet.length != nNumberOfSlides.' );\n\ + this.aMetaSlideSet[ this.startSlideNumber ].show();\n\ +\n\ + }\n\ +\n\ + MetaDocument.prototype.initPlaceholderShapes = function()\n\ + {\n\ + this.aMetaSlideSet[0].initPlaceholderShapes();\n\ + };\n\ +\n\ + MetaDocument.prototype.initSlideAnimationsMap = function()\n\ + {\n\ + var aAnimationsSection = document.getElementById( 'presentation-animations' );\n\ + if( aAnimationsSection )\n\ + {\n\ + var aAnimationsDefSet = aAnimationsSection.getElementsByTagName( 'defs' );\n\ +\n\ + for( var i = 0; i < aAnimationsDefSet.length; ++i )\n\ + {\n\ + var sSlideId = aAnimationsDefSet[i].getAttributeNS( NSS['ooo'], aOOOAttrSlide );\n\ + var aChildSet = getElementChildren( aAnimationsDefSet[i] );\n\ + if( sSlideId && ( aChildSet.length == 1 ) )\n\ + {\n\ + this.aSlideAnimationsMap[ sSlideId ] = aChildSet[0];\n\ + }\n\ + }\n\ + }\n\ + };\n\ +\n\ +\n\ + function MetaSlide( sMetaSlideId, aMetaDoc )\n\ + {\n\ + this.theDocument = document;\n\ + this.id = sMetaSlideId;\n\ + this.theMetaDoc = aMetaDoc;\n\ + this.element = this.theDocument.getElementById( this.id );\n\ + assert( this.element, 'MetaSlide: meta_slide element <' + this.id + '> not found.' );\n\ + this.slideId = this.element.getAttributeNS( NSS['ooo'], aOOOAttrSlide );\n\ + this.slideElement = this.theDocument.getElementById( this.slideId );\n\ + assert( this.slideElement, 'MetaSlide: slide element <' + this.slideId + '> not found.' );\n\ + this.masterPage = this.initMasterPage();\n\ + this.nAreMasterObjectsVisible = this.initVisibilityProperty( aOOOAttrMasterObjectsVisibility, VISIBLE );\n\ + this.nIsBackgroundVisible = this.initVisibilityProperty( aOOOAttrBackgroundVisibility, VISIBLE );\n\ + this.nIsPageNumberVisible = this.initVisibilityProperty( aOOOAttrPageNumberVisibility, HIDDEN );\n\ + this.nIsDateTimeVisible = this.initVisibilityProperty( aOOOAttrDateTimeVisibility, VISIBLE );\n\ + this.nIsFooterVisible = this.initVisibilityProperty( aOOOAttrFooterVisibility, VISIBLE );\n\ + this.nIsHeaderVisible = this.initVisibilityProperty( aOOOAttrHeaderVisibility, VISIBLE );\n\ + this.aMPTextFieldSet = new Object();\n\ + this.aMPTextFieldSet[aSlideNumberClassName] = this.initSlideNumberField();\n\ + this.aMPTextFieldSet[aDateTimeClassName] = this.initDateTimeField( aOOOAttrDateTimeField );\n\ + this.aMPTextFieldSet[aFooterClassName] = this.initFixedTextField( aOOOAttrFooterField );\n\ + this.aMPTextFieldSet[aHeaderClassName] = this.initFixedTextField( aOOOAttrHeaderField );\n\ +\n\ + this.aSlideAnimationsHandler = new SlideAnimations( aSlideShow.getContext() );\n\ + this.aSlideAnimationsHandler.importAnimations( this.getSlideAnimationsRoot() );\n\ + this.aSlideAnimationsHandler.parseElements();\n\ + if( false && this.aSlideAnimationsHandler.aRootNode )\n\ + log( this.aSlideAnimationsHandler.aRootNode.info( true ) );\n\ + }\n\ +\n\ + MetaSlide.prototype =\n\ + {\n\ + hide : function()\n\ + {\n\ + checkElemAndSetAttribute( this.slideElement, 'visibility', 'hidden' );\n\ +\n\ + this.masterPage.hide();\n\ + this.masterPage.hideBackground();\n\ +\n\ + var aFieldSet = this.aMPTextFieldSet;\n\ + var aShapeSet = this.masterPage.aPlaceholderShapeSet;\n\ + if( aFieldSet[aSlideNumberClassName] ) aFieldSet[aSlideNumberClassName].hide( aShapeSet[aSlideNumberClassName] );\n\ + if( aFieldSet[aDateTimeClassName] ) aFieldSet[aDateTimeClassName].hide( aShapeSet[aDateTimeClassName] );\n\ + if( aFieldSet[aFooterClassName] ) aFieldSet[aFooterClassName].hide( aShapeSet[aFooterClassName] );\n\ + if( aFieldSet[aHeaderClassName] ) aFieldSet[aHeaderClassName].hide( aShapeSet[aHeaderClassName] );\n\ + },\n\ +\n\ + hideExceptMaster : function()\n\ + {\n\ + checkElemAndSetAttribute( this.slideElement, 'visibility', 'hidden' );\n\ + },\n\ +\n\ + show : function()\n\ + {\n\ + checkElemAndSetAttribute( this.slideElement, 'visibility', 'visible' );\n\ +\n\ + this.masterPage.setVisibility( this.nAreMasterObjectsVisible );\n\ + this.masterPage.setVisibilityBackground( this.nIsBackgroundVisible );\n\ +\n\ +\n\ + this.setTextFieldVisibility( aSlideNumberClassName, this.nIsPageNumberVisible );\n\ + this.setTextFieldVisibility( aDateTimeClassName, this.nIsDateTimeVisible );\n\ + this.setTextFieldVisibility( aFooterClassName, this.nIsFooterVisible );\n\ + this.setTextFieldVisibility( aHeaderClassName, this.nIsHeaderVisible );\n\ + },\n\ +\n\ + getMasterPageId : function()\n\ + {\n\ + return this.masterPage.id;\n\ + },\n\ +\n\ + getMasterPageElement : function()\n\ + {\n\ + return this.masterPage.element;\n\ + },\n\ +\n\ + getBackground : function()\n\ + {\n\ + return getElementByClassName( this.slideElement, 'Background' );\n\ + },\n\ +\n\ + getMasterPageBackground : function()\n\ + {\n\ + return this.masterPage.background;\n\ + },\n\ +"; + +static const char aSVGScript5[] = "\ \n\ - var nSize = aElement.childNodes.length;\n\ -\n\ - for( var i = 0; i < nSize; ++i )\n\ - {\n\ - if( aElement.childNodes[i].nodeType == 1 )\n\ - aChildrenArray.push( aElement.childNodes[i] );\n\ - }\n\ -\n\ - return aChildrenArray;\n\ - }\n\ -\n\ - function removeWhiteSpaces( str )\n\ - {\n\ - if( !str )\n\ - return '';\n\ -\n\ - var re = / */;\n\ - var aSplittedString = str.split( re );\n\ - return aSplittedString.join('');\n\ - }\n\ + initMasterPage : function()\n\ + {\n\ + var sMasterPageId = this.element.getAttributeNS( NSS['ooo'], aOOOAttrMaster );\n\ + if( !this.theMetaDoc.aMasterPageSet.hasOwnProperty( sMasterPageId ) )\n\ + this.theMetaDoc.aMasterPageSet[ sMasterPageId ] = new MasterPage( sMasterPageId );\n\ + return this.theMetaDoc.aMasterPageSet[ sMasterPageId ];\n\ + },\n\ +\n\ + initVisibilityProperty : function( aVisibilityAttribute, nDefaultValue )\n\ + {\n\ + var nVisibility = nDefaultValue;\n\ + var sVisibility = getOOOAttribute( this.element, aVisibilityAttribute );\n\ + if( sVisibility )\n\ + nVisibility = aVisibilityValue[ sVisibility ];\n\ + return nVisibility;\n\ + },\n\ +\n\ + initSlideNumberField : function()\n\ + {\n\ + return this.theMetaDoc.slideNumberField;\n\ + },\n\ +\n\ + initDateTimeField : function( aOOOAttrDateTimeField )\n\ + {\n\ + var sTextFieldId = getOOOAttribute( this.element, aOOOAttrDateTimeField );\n\ + if( !sTextFieldId ) return null;\n\ +\n\ + var nLength = aOOOElemTextField.length + 1;\n\ + var nIndex = parseInt(sTextFieldId.substring( nLength ) );\n\ + if( typeof nIndex != 'number') return null;\n\ +\n\ + if( !this.theMetaDoc.aTextFieldSet[ nIndex ] )\n\ + {\n\ + var aTextField;\n\ + var aTextFieldElem = document.getElementById( sTextFieldId );\n\ + var sClassName = getClassAttribute( aTextFieldElem );\n\ + if( sClassName == 'FixedDateTimeField' )\n\ + {\n\ + aTextField = new FixedTextField( aTextFieldElem );\n\ + }\n\ + else if( sClassName == 'VariableDateTimeField' )\n\ + {\n\ + aTextField = new VariableDateTimeField( aTextFieldElem );\n\ + }\n\ + else\n\ + {\n\ + aTextField = null;\n\ + }\n\ + this.theMetaDoc.aTextFieldSet[ nIndex ] = aTextField;\n\ + }\n\ + return this.theMetaDoc.aTextFieldSet[ nIndex ];\n\ + },\n\ +\n\ + initFixedTextField : function( aOOOAttribute )\n\ + {\n\ + var sTextFieldId = getOOOAttribute( this.element, aOOOAttribute );\n\ + if( !sTextFieldId ) return null;\n\ +\n\ + var nLength = aOOOElemTextField.length + 1;\n\ + var nIndex = parseInt( sTextFieldId.substring( nLength ) );\n\ + if( typeof nIndex != 'number') return null;\n\ +\n\ + if( !this.theMetaDoc.aTextFieldSet[ nIndex ] )\n\ + {\n\ + var aTextFieldElem = document.getElementById( sTextFieldId );\n\ + this.theMetaDoc.aTextFieldSet[ nIndex ]\n\ + = new FixedTextField( aTextFieldElem );\n\ + }\n\ + return this.theMetaDoc.aTextFieldSet[ nIndex ];\n\ + },\n\ +\n\ + setTextFieldVisibility : function( sClassName, nVisible )\n\ + {\n\ + var aTextField = this.aMPTextFieldSet[ sClassName ];\n\ + var aPlaceholderShape = this.masterPage.aPlaceholderShapeSet[ sClassName ];\n\ + if( !aTextField ) return;\n\ + aTextField.setVisibility( this.nAreMasterObjectsVisible & nVisible, aPlaceholderShape );\n\ + },\n\ +\n\ + getSlideAnimationsRoot : function()\n\ + {\n\ + return this.theMetaDoc.aSlideAnimationsMap[ this.slideId ];\n\ + }\n\ +\n\ + };\n\ +\n\ + function MasterPage( sMasterPageId )\n\ + {\n\ + this.id = sMasterPageId;\n\ + this.element = document.getElementById( this.id );\n\ + assert( this.element, 'MasterPage: master page element <' + this.id + '> not found.' );\n\ + this.background = getElementByClassName( this.element, 'Background' );\n\ + this.backgroundId = this.background.getAttribute( 'id' );\n\ + this.backgroundVisibility = initVisibilityProperty( this.background );\n\ + this.backgroundObjects = getElementByClassName( this.element, 'BackgroundObjects' );\n\ + this.backgroundObjectsId = this.backgroundObjects.getAttribute( 'id' );\n\ + this.backgroundObjectsVisibility = initVisibilityProperty( this.backgroundObjects );\n\ + this.aPlaceholderShapeSet = new Object();\n\ + this.initPlaceholderShapes();\n\ + }\n\ +\n\ + MasterPage.prototype =\n\ + {\n\ + setVisibility : function( nVisibility )\n\ + {\n\ + this.backgroundObjectsVisibility = setElementVisibility( this.backgroundObjects, this.backgroundObjectsVisibility, nVisibility );\n\ + },\n\ +\n\ + setVisibilityBackground : function( nVisibility )\n\ + {\n\ + this.backgroundVisibility = setElementVisibility( this.background, this.backgroundVisibility, nVisibility );\n\ + },\n\ +\n\ + hide : function()\n\ + {\n\ + this.setVisibility( HIDDEN );\n\ + },\n\ +\n\ + show : function()\n\ + {\n\ + this.setVisibility( VISIBLE );\n\ + },\n\ +\n\ + hideBackground : function()\n\ + {\n\ + this.setVisibilityBackground( HIDDEN );\n\ + },\n\ +\n\ + showBackground : function()\n\ + {\n\ + this.setVisibilityBackground( VISIBLE );\n\ + },\n\ +\n\ + initPlaceholderShapes : function()\n\ + {\n\ + this.aPlaceholderShapeSet[ aSlideNumberClassName ] = new PlaceholderShape( this, aSlideNumberClassName );\n\ + this.aPlaceholderShapeSet[ aDateTimeClassName ] = new PlaceholderShape( this, aDateTimeClassName );\n\ + this.aPlaceholderShapeSet[ aFooterClassName ] = new PlaceholderShape( this, aFooterClassName );\n\ + this.aPlaceholderShapeSet[ aHeaderClassName ] = new PlaceholderShape( this, aHeaderClassName );\n\ + }\n\ + };\n\ +\n\ + function PlaceholderShape( aMasterPage, sClassName )\n\ + {\n\ + this.masterPage = aMasterPage;\n\ + this.className = sClassName;\n\ + this.element = null;\n\ + this.textElement = null;\n\ +\n\ + this.init();\n\ + }\n\ +\n\ + PlaceholderShape.prototype.setTextContent = function( sText )\n\ + {\n\ + if( !this.textElement )\n\ + {\n\ + log( 'error: PlaceholderShape.setTextContent: text element is not valid in placeholder of type '\n\ + + this.className + ' that belongs to master slide ' + this.masterPage.id );\n\ + return;\n\ + }\n\ + this.textElement.textContent = sText;\n\ + };\n\ +\n\ + PlaceholderShape.prototype.setVisibility = function( nVisibility )\n\ + {\n\ + this.element.setAttribute( 'visibility', aVisibilityAttributeValue[nVisibility] );\n\ + };\n\ +\n\ + PlaceholderShape.prototype.show = function()\n\ + {\n\ + this.element.setAttribute( 'visibility', 'visible' );\n\ + };\n\ +\n\ + PlaceholderShape.prototype.hide = function()\n\ + {\n\ + this.element.setAttribute( 'visibility', 'hidden' );\n\ + };\n\ +\n\ + PlaceholderShape.prototype.init = function()\n\ + {\n\ + var aShapeElem = getElementByClassName( this.masterPage.backgroundObjects, this.className );\n\ + if( !aShapeElem ) return;\n\ +\n\ + this.element = aShapeElem;\n\ + this.element.setAttribute( 'visibility', 'hidden' );\n\ +\n\ + this.textElement = getElementByClassName( this.element , 'PlaceholderText' );\n\ + if( !this.textElement ) return;\n\ +\n\ +\n\ + var aSVGRectElemSet = this.element.getElementsByTagName( 'rect' );\n\ + if( aSVGRectElemSet.length != 1) return;\n\ +\n\ + var aRect = new Rectangle( aSVGRectElemSet[0] );\n\ +\n\ + var sTextAdjust = getOOOAttribute( this.element, aOOOAttrTextAdjust ) || 'left';\n\ + var sTextAnchor, sX;\n\ + if( sTextAdjust == 'left' )\n\ + {\n\ +"; + +static const char aSVGScript6[] = +"\ + sTextAnchor = 'start';\n\ + sX = String( aRect.left );\n\ + }\n\ + else if( sTextAdjust == 'right' )\n\ + {\n\ + sTextAnchor = 'end';\n\ + sX = String( aRect.right );\n\ + }\n\ + else if( sTextAdjust == 'center' )\n\ + {\n\ + sTextAnchor = 'middle';\n\ + var nMiddle = ( aRect.left + aRect.right ) / 2;\n\ + sX = String( parseInt( String( nMiddle ) ) );\n\ + }\n\ +\n\ +\n\ + this.textElement.setAttribute( 'text-anchor', sTextAnchor );\n\ + this.textElement.setAttribute( 'x', sX );\n\ + };\n\ +\n\ +\n\ + function TextField( aTextFieldElem )\n\ + {\n\ + this.bIsUpdated = false;\n\ + }\n\ +\n\ + TextField.prototype.getShapeElement = function()\n\ + {\n\ + return this.shapeElement;\n\ + };\n\ +\n\ + TextField.prototype.setVisibility = function( nVisibility, aPlaceholderShape )\n\ + {\n\ + if( !this.bIsUpdated )\n\ + {\n\ + if( nVisibility )\n\ + {\n\ + this.update( aPlaceholderShape );\n\ + this.bIsUpdated = true;\n\ + }\n\ + aPlaceholderShape.setVisibility( nVisibility );\n\ + }\n\ + else if( !nVisibility )\n\ + {\n\ + aPlaceholderShape.hide();\n\ + this.bIsUpdated = false;\n\ + }\n\ + };\n\ +\n\ + TextField.prototype.show = function( aPlaceholderShape )\n\ + {\n\ + this.setVisibility( VISIBLE, aPlaceholderShape );\n\ + };\n\ +\n\ + TextField.prototype.hide = function( aPlaceholderShape )\n\ + {\n\ + this.setVisibility( HIDDEN, aPlaceholderShape );\n\ + };\n\ +\n\ +\n\ + function FixedTextField( aTextFieldElem )\n\ + {\n\ + TextField.call( this, aTextFieldElem );\n\ + this.text = aTextFieldElem.textContent;\n\ + }\n\ + extend( FixedTextField, TextField );\n\ +\n\ + FixedTextField.prototype.update = function( aPlaceholderShape )\n\ + {\n\ + aPlaceholderShape.setTextContent( this.text );\n\ + };\n\ +\n\ +\n\ + function VariableDateTimeField( aTextFieldElem )\n\ + {\n\ + VariableDateTimeField.superclass.constructor.call( this, aTextFieldElem );\n\ + this.dateTimeFormat = getOOOAttribute( aTextFieldElem, aOOOAttrDateTimeFormat );\n\ + }\n\ + extend( VariableDateTimeField, TextField );\n\ +\n\ + VariableDateTimeField.prototype.update = function( aPlaceholderShape )\n\ + {\n\ + var sText = this.createDateTimeText( this.dateTimeFormat );\n\ + aPlaceholderShape.setTextContent( sText );\n\ + };\n\ +\n\ + VariableDateTimeField.prototype.createDateTimeText = function( sDateTimeFormat )\n\ + {\n\ + var aDate = Date();\n\ + var sDate = aDate.toLocaleString();\n\ + return sDate;\n\ + };\n\ +\n\ + function SlideNumberField( sPageNumberingType )\n\ + {\n\ + SlideNumberField.superclass.constructor.call( this, null );\n\ + this.pageNumberingType = sPageNumberingType;\n\ + }\n\ + extend( SlideNumberField, TextField );\n\ +\n\ + SlideNumberField.prototype.getNumberingType = function()\n\ + {\n\ + return this.pageNumberingType;\n\ + };\n\ +\n\ + SlideNumberField.prototype.update = function( aPlaceholderShape )\n\ + {\n\ + var sText = this.createSlideNumberText( nCurSlide + 1, this.getNumberingType() );\n\ + aPlaceholderShape.setTextContent( sText );\n\ + };\n\ +\n\ + SlideNumberField.prototype.createSlideNumberText = function( nSlideNumber, sNumberingType )\n\ + {\n\ + return String( nSlideNumber );\n\ + };\n\ +\n\ +\n\ + function SlideIndexPage()\n\ + {\n\ + this.pageElementId = 'slide_index';\n\ + this.pageBgColor = 'rgb(252,252,252)';\n\ + this.pageElement = this.createPageElement();\n\ + assert( this.pageElement, 'SlideIndexPage: pageElement is not valid' );\n\ + this.indexColumns = INDEX_COLUMNS_DEFAULT;\n\ + this.totalThumbnails = this.indexColumns * this.indexColumns;\n\ + this.selectedSlideIndex = nCurSlide;\n\ +\n\ + this.xSpacingFactor = 600/28000;\n\ + this.ySpacingFactor = 450/21000;\n\ + this.xSpacing = WIDTH * this.xSpacingFactor;\n\ + this.ySpacing = HEIGHT * this.ySpacingFactor;\n\ + this.halfBorderWidthFactor = ( 300/28000 ) * ( this.indexColumns / 3 );\n\ + this.halfBorderWidth = WIDTH * this.halfBorderWidthFactor;\n\ + this.borderWidth = 2 * this.halfBorderWidth;\n\ + this.scaleFactor = ( 1 - ( this.indexColumns + 1 ) * this.xSpacingFactor ) /\n\ + ( this.indexColumns * ( 1 + 2 * this.halfBorderWidthFactor ) );\n\ +\n\ + this.thumbnailMouseAreaTemplateId = 'thumbnail_mouse_area';\n\ + this.thumbnailMouseAreaTemplateElement = null;\n\ + this.thumbnailBorderTemplateId = 'thumbnail_border';\n\ + this.thumbnailBorderTemplateElement = null;\n\ + this.createTemplateElements();\n\ +\n\ + this.aThumbnailSet = new Array( this.totalThumbnails );\n\ + for( var i = 0; i < this.totalThumbnails; ++i )\n\ + {\n\ + this.aThumbnailSet[i] = new Thumbnail( this, i );\n\ + this.aThumbnailSet[i].updateView();\n\ + }\n\ +\n\ + this.curThumbnailIndex = this.selectedSlideIndex % this.totalThumbnails;\n\ + this.aThumbnailSet[ this.curThumbnailIndex ].select();\n\ + }\n\ +\n\ +\n\ + SlideIndexPage.prototype.getTotalThumbnails = function()\n\ + {\n\ + return this.totalThumbnails;\n\ + };\n\ +\n\ + SlideIndexPage.prototype.show = function()\n\ + {\n\ + this.pageElement.setAttribute( 'display', 'inherit' );\n\ + };\n\ +\n\ + SlideIndexPage.prototype.hide = function()\n\ + {\n\ + this.pageElement.setAttribute( 'display', 'none' );\n\ + };\n\ +\n\ + SlideIndexPage.prototype.setSelection = function( nIndex )\n\ + {\n\ + nIndex = getSafeIndex( nIndex, 0, this.getTotalThumbnails() - 1 );\n\ + if( this.curThumbnailIndex != nIndex )\n\ + {\n\ + this.aThumbnailSet[ this.curThumbnailIndex ].unselect();\n\ + this.aThumbnailSet[ nIndex ].select();\n\ + this.curThumbnailIndex = nIndex;\n\ + }\n\ + this.selectedSlideIndex = this.aThumbnailSet[ nIndex ].slideIndex;\n\ + };\n\ +\n\ + SlideIndexPage.prototype.createPageElement = function()\n\ + {\n\ + var aPageElement = document.createElementNS( NSS['svg'], 'g' );\n\ + aPageElement.setAttribute( 'id', this.pageElementId );\n\ + aPageElement.setAttribute( 'display', 'none' );\n\ +\n\ + var sPageBgColor = this.pageBgColor + ';';\n\ + var aRectElement = document.createElementNS( NSS['svg'], 'rect' );\n\ + aRectElement.setAttribute( 'x', 0 );\n\ + aRectElement.setAttribute( 'y', 0 );\n\ + aRectElement.setAttribute( 'width', WIDTH );\n\ + aRectElement.setAttribute( 'height', HEIGHT );\n\ + aRectElement.setAttribute( 'style', 'stroke:none;fill:' + sPageBgColor );\n\ +\n\ + aPageElement.appendChild( aRectElement );\n\ + ROOT_NODE.appendChild( aPageElement );\n\ + return( document.getElementById( this.pageElementId ) );\n\ + };\n\ +"; + +static const char aSVGScript7[] = +"\ \n\ - function clamp( nValue, nMinimum, nMaximum )\n\ - {\n\ - if( nValue < nMinimum )\n\ - {\n\ - return nMinimum;\n\ - }\n\ - else if( nValue > nMaximum )\n\ - {\n\ - return nMaximum;\n\ + SlideIndexPage.prototype.createTemplateElements = function()\n\ + {\n\ + var aDefsElement = document.createElementNS( NSS['svg'], 'defs' );\n\ + var aRectElement = document.createElementNS( NSS['svg'], 'rect' );\n\ + aRectElement.setAttribute( 'id', this.thumbnailBorderTemplateId );\n\ + aRectElement.setAttribute( 'x', -this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'y', -this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'rx', this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'ry', this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'width', WIDTH + this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'height', HEIGHT + this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'stroke-width', this.borderWidth );\n\ + aRectElement.setAttribute( 'fill', 'none' );\n\ + aDefsElement.appendChild( aRectElement );\n\ +\n\ + aRectElement = document.createElementNS( NSS['svg'], 'rect' );\n\ + aRectElement.setAttribute( 'id', this.thumbnailMouseAreaTemplateId );\n\ + aRectElement.setAttribute( 'x', 0 );\n\ + aRectElement.setAttribute( 'y', 0 );\n\ + aRectElement.setAttribute( 'width', WIDTH );\n\ + aRectElement.setAttribute( 'height', HEIGHT );\n\ + aRectElement.setAttribute( 'fill', this.pageBgColor );\n\ + aDefsElement.appendChild( aRectElement );\n\ +\n\ + this.pageElement.appendChild( aDefsElement );\n\ +\n\ + this.thumbnailMouseAreaTemplateElement = document.getElementById( this.thumbnailMouseAreaTemplateId );\n\ + this.thumbnailBorderTemplateElement = document.getElementById( this.thumbnailBorderTemplateId );\n\ + };\n\ +\n\ + SlideIndexPage.prototype.decreaseNumberOfColumns = function()\n\ + {\n\ + this.setNumberOfColumns( this.indexColumns - 1 );\n\ + };\n\ +\n\ + SlideIndexPage.prototype.increaseNumberOfColumns = function()\n\ + {\n\ + this.setNumberOfColumns( this.indexColumns + 1 );\n\ + };\n\ +\n\ + SlideIndexPage.prototype.resetNumberOfColumns = function()\n\ + {\n\ + this.setNumberOfColumns( INDEX_COLUMNS_DEFAULT );\n\ + };\n\ +\n\ + SlideIndexPage.prototype.setNumberOfColumns = function( nNumberOfColumns )\n\ + {\n\ + if( this.indexColumns == nNumberOfColumns ) return;\n\ + if( nNumberOfColumns < 2 || nNumberOfColumns > 6 ) return;\n\ +\n\ + var suspendHandle = ROOT_NODE.suspendRedraw(500);\n\ +\n\ + var nOldTotalThumbnails = this.totalThumbnails;\n\ + this.indexColumns = nNumberOfColumns;\n\ + this.totalThumbnails = nNumberOfColumns * nNumberOfColumns;;\n\ +\n\ + this.aThumbnailSet[this.curThumbnailIndex].unselect();\n\ +\n\ + for( var i = this.totalThumbnails; i < nOldTotalThumbnails; ++i )\n\ + {\n\ + this.aThumbnailSet[i].removeElement();\n\ + };\n\ +\n\ + for( var i = nOldTotalThumbnails; i < this.totalThumbnails; ++i )\n\ + {\n\ + this.aThumbnailSet[i] = new Thumbnail( this, i );\n\ + };\n\ +\n\ + this.halfBorderWidthFactor = ( 300/28000 ) * ( this.indexColumns / 3 );\n\ + this.halfBorderWidth = WIDTH * this.halfBorderWidthFactor;\n\ + this.borderWidth = 2 * this.halfBorderWidth;\n\ + this.scaleFactor = ( 1 - ( this.indexColumns + 1 ) * this.xSpacingFactor ) /\n\ + ( this.indexColumns * ( 1 + 2 * this.halfBorderWidthFactor ) );\n\ +\n\ + var aRectElement = this.thumbnailBorderTemplateElement;\n\ + aRectElement.setAttribute( 'x', -this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'y', -this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'rx', this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'ry', this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'width', WIDTH + this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'height', HEIGHT + this.halfBorderWidth );\n\ + aRectElement.setAttribute( 'stroke-width', this.borderWidth );\n\ +\n\ + for( var i = 0; i < this.totalThumbnails; ++i )\n\ + {\n\ + this.aThumbnailSet[i].updateView();\n\ + }\n\ +\n\ + this.curThumbnailIndex = this.selectedSlideIndex % this.totalThumbnails;\n\ + this.aThumbnailSet[this.curThumbnailIndex].select();\n\ +\n\ + INDEX_OFFSET = -1;\n\ + indexSetPageSlide( this.selectedSlideIndex );\n\ +\n\ + ROOT_NODE.unsuspendRedraw( suspendHandle );\n\ + ROOT_NODE.forceRedraw();\n\ + };\n\ +\n\ +\n\ + function Thumbnail( aSlideIndexPage, nIndex )\n\ + {\n\ + this.container = aSlideIndexPage;\n\ + this.index = nIndex;//= getSafeIndex( nIndex, 0, this.container.getTotalThumbnails() );\n\ + this.pageElement = this.container.pageElement;\n\ + this.thumbnailId = 'thumbnail' + this.index;\n\ + this.thumbnailElement = this.createThumbnailElement();\n\ + this.slideElement = getElementByClassName( this.thumbnailElement, 'Slide' );\n\ + this.backgroundElement = getElementByClassName( this.thumbnailElement, 'Background' );\n\ + this.backgroundObjectsElement = getElementByClassName( this.thumbnailElement, 'BackgroundObjects' );\n\ + this.borderElement = getElementByClassName( this.thumbnailElement, 'Border' );\n\ + this.aTransformSet = new Array( 3 );\n\ + this.visibility = VISIBLE;\n\ + this.isSelected = false;\n\ + };\n\ +\n\ + Thumbnail.prototype.sNormalBorderColor = 'rgb(216,216,216)';\n\ + Thumbnail.prototype.sSelectionBorderColor = 'rgb(92,92,255)';\n\ +\n\ + Thumbnail.prototype.removeElement = function()\n\ + {\n\ + if( this.thumbnailElement )\n\ + this.container.pageElement.removeChild( this.thumbnailElement );\n\ + };\n\ +\n\ + Thumbnail.prototype.show = function()\n\ + {\n\ + if( this.visibility == HIDDEN )\n\ + {\n\ + this.thumbnailElement.setAttribute( 'display', 'inherit' );\n\ + this.visibility = VISIBLE;\n\ + }\n\ + };\n\ +\n\ + Thumbnail.prototype.hide = function()\n\ + {\n\ + if( this.visibility == VISIBLE )\n\ + {\n\ + this.thumbnailElement.setAttribute( 'display', 'none' );\n\ + this.visibility = HIDDEN;\n\ + }\n\ + };\n\ +\n\ + Thumbnail.prototype.select = function()\n\ + {\n\ + if( !this.isSelected )\n\ + {\n\ + this.borderElement.setAttribute( 'stroke', this.sSelectionBorderColor );\n\ + this.isSelected = true;\n\ + }\n\ + };\n\ +\n\ + Thumbnail.prototype.unselect = function()\n\ + {\n\ + if( this.isSelected )\n\ + {\n\ + this.borderElement.setAttribute( 'stroke', this.sNormalBorderColor );\n\ + this.isSelected = false;\n\ + }\n\ + };\n\ +\n\ + Thumbnail.prototype.updateView = function()\n\ + {\n\ + this.column = this.index % this.container.indexColumns;\n\ + this.row = ( this.index - this.column ) / this.container.indexColumns;\n\ + this.halfBorderWidth = this.container.halfBorderWidth;\n\ + this.borderWidth = this.container.borderWidth;\n\ + this.width = ( WIDTH + this.borderWidth ) * this.container.scaleFactor;\n\ + this.height = ( HEIGHT + this.borderWidth ) * this.container.scaleFactor;\n\ + this.aTransformSet[2] = 'translate(' + this.halfBorderWidth + ' ' + this.halfBorderWidth + ')';\n\ + this.aTransformSet[1] = 'scale(' + this.container.scaleFactor + ')';\n\ + var sTransformAttrValue = this.computeTransform();\n\ + this.thumbnailElement.setAttribute( 'transform', sTransformAttrValue );\n\ + this.thumbnailElement.setAttribute( 'onmouseover', 'theSlideIndexPage.aThumbnailSet[' + this.index + '].onMouseOver()' );\n\ + };\n\ +\n\ + Thumbnail.prototype.update = function( nIndex )\n\ + {\n\ + if( this.slideIndex == nIndex ) return;\n\ +\n\ + var aMetaSlide = theMetaDoc.aMetaSlideSet[nIndex];\n\ + setNSAttribute( 'xlink', this.slideElement, 'href', '#' + aMetaSlide.slideId );\n\ + if( aMetaSlide.nIsBackgroundVisible )\n\ + {\n\ + setNSAttribute( 'xlink', this.backgroundElement, 'href', '#' + aMetaSlide.masterPage.backgroundId );\n\ + this.backgroundElement.setAttribute( 'visibility', 'inherit' );\n\ }\n\ else\n\ {\n\ - return nValue;\n\ - }\n\ - }\n\ -\n\ - function makeMatrixString( a, b, c, d, e, f )\n\ - {\n\ - var s = 'matrix(';\n\ - s += a + ', ';\n\ - s += b + ', ';\n\ - s += c + ', ';\n\ - s += d + ', ';\n\ - s += e + ', ';\n\ - s += f + ')';\n\ -\n\ - return s;\n\ - }\n\ -\n\ - function matrixToString( aSVGMatrix )\n\ - {\n\ - return makeMatrixString( aSVGMatrix.a, aSVGMatrix.b, aSVGMatrix.c,\n\ - aSVGMatrix.d, aSVGMatrix.e, aSVGMatrix.f );\n\ - }\n\ -\n\ -\n\ -\n\ -\n\ - function numberParser( sValue )\n\ - {\n\ - if( sValue === '.' )\n\ - return undefined;\n\ - var reFloatNumber = /^[+-]?[0-9]*[.]?[0-9]*$/;\n\ -\n\ - if( reFloatNumber.test( sValue ) )\n\ - return parseFloat( sValue );\n\ - else\n\ - return undefined;\n\ - }\n\ -\n\ - function booleanParser( sValue )\n\ - {\n\ - sValue = sValue.toLowerCase();\n\ - if( sValue === 'true' )\n\ - return true;\n\ - else if( sValue === 'false' )\n\ - return false;\n\ - else\n\ - return undefined;\n\ - }\n\ -\n\ - function colorParser( sValue )\n\ - {\n\ -\n\ - function hsl( nHue, nSaturation, nLuminance )\n\ - {\n\ - return new HSLColor( nHue, nSaturation / 100, nLuminance / 100 );\n\ - }\n\ -\n\ - function rgb( nRed, nGreen, nBlue )\n\ - {\n\ - return new RGBColor( nRed / 255, nGreen / 255, nBlue / 255 );\n\ - }\n\ -\n\ - function prgb( nRed, nGreen, nBlue )\n\ - {\n\ - return new RGBColor( nRed / 100, nGreen / 100, nBlue / 100 );\n\ - }\n\ -\n\ - var sCommaPattern = ' *[,] *';\n\ - var sIntegerPattern = '[+-]?[0-9]+';\n\ - var sHexDigitPattern = '[0-9A-Fa-f]';\n\ -\n\ - var sHexColorPattern = '#(' + sHexDigitPattern + '{2})('\n\ - + sHexDigitPattern + '{2})('\n\ - + sHexDigitPattern + '{2})';\n\ -\n\ - var sRGBIntegerPattern = 'rgb[(] *' + sIntegerPattern + sCommaPattern\n\ - + sIntegerPattern + sCommaPattern\n\ - + sIntegerPattern + ' *[)]';\n\ -\n\ - var sRGBPercentPattern = 'rgb[(] *' + sIntegerPattern + '%' + sCommaPattern\n\ - + sIntegerPattern + '%' + sCommaPattern\n\ - + sIntegerPattern + '%' + ' *[)]';\n\ -\n\ - var sHSLPercentPattern = 'hsl[(] *' + sIntegerPattern + sCommaPattern\n\ - + sIntegerPattern + '%' + sCommaPattern\n\ - + sIntegerPattern + '%' + ' *[)]';\n\ -\n\ - var reHexColor = RegExp( sHexColorPattern );\n\ - var reRGBInteger = RegExp( sRGBIntegerPattern );\n\ - var reRGBPercent = RegExp( sRGBPercentPattern );\n\ - var reHSLPercent = RegExp( sHSLPercentPattern );\n\ -\n\ - if( reHexColor.test( sValue ) )\n\ - {\n\ - var aRGBTriple = reHexColor.exec( sValue );\n\ -\n\ - var nRed = parseInt( aRGBTriple[1], 16 ) / 255;\n\ - var nGreen = parseInt( aRGBTriple[2], 16 ) / 255;\n\ - var nBlue = parseInt( aRGBTriple[3], 16 ) / 255;\n\ -\n\ - return new RGBColor( nRed, nGreen, nBlue );\n\ - }\n\ - else if( reHSLPercent.test( sValue ) )\n\ - {\n\ - sValue = sValue.replace( '%', '' ).replace( '%', '' );\n\ - return eval( sValue );\n\ + this.backgroundElement.setAttribute( 'visibility', 'hidden' );\n\ }\n\ - else if( reRGBInteger.test( sValue ) )\n\ + if( aMetaSlide.nAreMasterObjectsVisible )\n\ {\n\ - return eval( sValue );\n\ - }\n\ - else if( reRGBPercent.test( sValue ) )\n\ - {\n\ - sValue = 'p' + sValue.replace( '%', '' ).replace( '%', '' ).replace( '%', '' );\n\ - return eval( sValue );\n\ + setNSAttribute( 'xlink', this.backgroundObjectsElement, 'href', '#' + aMetaSlide.masterPage.backgroundObjectsId );\n\ + this.backgroundObjectsElement.setAttribute( 'visibility', 'inherit' );\n\ }\n\ else\n\ {\n\ - return null;\n\ + this.backgroundObjectsElement.setAttribute( 'visibility', 'hidden' );\n\ }\n\ - }\n\ -\n\ -\n\ -\n\ -\n\ - function RGBColor( nRed, nGreen, nBlue )\n\ - {\n\ - this.eColorSpace = COLOR_SPACE_RGB;\n\ - this.nRed = nRed;\n\ - this.nGreen = nGreen;\n\ - this.nBlue = nBlue;\n\ - }\n\ -\n\ -\n\ - RGBColor.prototype.clone = function()\n\ - {\n\ - return new RGBColor( this.nRed, this.nGreen, this.nBlue );\n\ - };\n\ -\n\ - RGBColor.prototype.add = function( aRGBColor )\n\ - {\n\ - this.nRed += aRGBColor.nRed;\n\ - this.nGreen += aRGBColor.nGreen;\n\ - this.nBlue += aRGBColor.nBlue;\n\ - return this;\n\ - };\n\ -\n\ - RGBColor.prototype.scale = function( aT )\n\ - {\n\ - this.nRed *= aT;\n\ - this.nGreen *= aT;\n\ - this.nBlue *= aT;\n\ - return this;\n\ - };\n\ -\n\ - RGBColor.clamp = function( aRGBColor )\n\ - {\n\ - var aClampedRGBColor = new RGBColor( 0, 0, 0 );\n\ -\n\ - aClampedRGBColor.nRed = clamp( aRGBColor.nRed, 0.0, 1.0 );\n\ - aClampedRGBColor.nGreen = clamp( aRGBColor.nGreen, 0.0, 1.0 );\n\ - aClampedRGBColor.nBlue = clamp( aRGBColor.nBlue, 0.0, 1.0 );\n\ -\n\ - return aClampedRGBColor;\n\ - };\n\ +"; + +static const char aSVGScript8[] = +"\ + this.slideIndex = nIndex;\n\ + };\n\ +\n\ + Thumbnail.prototype.clear = function( nIndex )\n\ + {\n\ + setNSAttribute( 'xlink', this.slideElement, 'href', '' );\n\ + setNSAttribute( 'xlink', this.backgroundElement, 'href', '' );\n\ + setNSAttribute( 'xlink', this.backgroundObjectsElement, 'href', '' );\n\ + };\n\ +\n\ + Thumbnail.prototype.createThumbnailElement = function()\n\ + {\n\ + var aThumbnailElement = document.createElementNS( NSS['svg'], 'g' );\n\ + aThumbnailElement.setAttribute( 'id', this.thumbnailId );\n\ + aThumbnailElement.setAttribute( 'display', 'inherit' );\n\ +\n\ + var aMouseAreaElement = document.createElementNS( NSS['svg'], 'use' );\n\ + setNSAttribute( 'xlink', aMouseAreaElement, 'href', '#' + this.container.thumbnailMouseAreaTemplateId );\n\ + aMouseAreaElement.setAttribute( 'class', 'MouseArea' );\n\ + aThumbnailElement.appendChild( aMouseAreaElement );\n\ +\n\ + var aBackgroundElement = document.createElementNS( NSS['svg'], 'use' );\n\ + setNSAttribute( 'xlink', aBackgroundElement, 'href', '' );\n\ + aBackgroundElement.setAttribute( 'visibility', 'inherit');\n\ + aBackgroundElement.setAttribute( 'class', 'Background' );\n\ + aThumbnailElement.appendChild( aBackgroundElement );\n\ +\n\ + var aBackgroundObjectsElement = document.createElementNS( NSS['svg'], 'use' );\n\ + setNSAttribute( 'xlink', aBackgroundObjectsElement, 'href', '' );\n\ + aBackgroundObjectsElement.setAttribute( 'visibility', 'inherit');\n\ + aBackgroundObjectsElement.setAttribute( 'class', 'BackgroundObjects' );\n\ + aThumbnailElement.appendChild( aBackgroundObjectsElement );\n\ +\n\ + var aSlideElement = document.createElementNS( NSS['svg'], 'use' );\n\ + setNSAttribute( 'xlink', aSlideElement, 'href', '' );\n\ + aSlideElement.setAttribute( 'class', 'Slide' );\n\ + aThumbnailElement.appendChild( aSlideElement );\n\ +\n\ + var aBorderElement = document.createElementNS( NSS['svg'], 'use' );\n\ + setNSAttribute( 'xlink', aBorderElement, 'href', '#' + this.container.thumbnailBorderTemplateId );\n\ + aBorderElement.setAttribute( 'stroke', this.sNormalBorderColor );\n\ + aBorderElement.setAttribute( 'class', 'Border' );\n\ + aThumbnailElement.appendChild( aBorderElement );\n\ +\n\ + this.container.pageElement.appendChild( aThumbnailElement );\n\ + return( document.getElementById( this.thumbnailId ) );\n\ + };\n\ +\n\ + Thumbnail.prototype.computeTransform = function()\n\ + {\n\ + var nXSpacing = this.container.xSpacing;\n\ + var nYSpacing = this.container.ySpacing;\n\ +\n\ + var nXOffset = nXSpacing + ( this.width + nXSpacing ) * this.column;\n\ + var nYOffset = nYSpacing + ( this.height + nYSpacing ) * this.row;\n\ +\n\ + this.aTransformSet[0] = 'translate(' + nXOffset + ' ' + nYOffset + ')';\n\ +\n\ + sTransform = this.aTransformSet.join( ' ' );\n\ +\n\ + return sTransform;\n\ + };\n\ +\n\ + Thumbnail.prototype.onMouseOver = function()\n\ + {\n\ + if( ( currentMode == INDEX_MODE ) && ( this.container.curThumbnailIndex != this.index ) )\n\ + {\n\ + this.container.setSelection( this.index );\n\ + }\n\ + };\n\ +\n\ +\n\ + function init()\n\ + {\n\ + var VIEWBOX = ROOT_NODE.getAttribute('viewBox');\n\ +\n\ + if( VIEWBOX )\n\ + {\n\ + WIDTH = ROOT_NODE.viewBox.animVal.width;\n\ + HEIGHT = ROOT_NODE.viewBox.animVal.height;\n\ + }\n\ +\n\ + var aMetaDocElem = document.getElementById( aOOOElemMetaSlides );\n\ + assert( aMetaDocElem, 'init: meta document element not found' );\n\ + aSlideShow = new SlideShow();\n\ + theMetaDoc = new MetaDocument( aMetaDocElem );\n\ + theSlideIndexPage = new SlideIndexPage();\n\ +\n\ +\n\ + }\n\ +\n\ + function presentationEngineStop()\n\ + {\n\ + alert( 'We are sorry! An unexpected error occurred.\\nThe presentation engine will be stopped' );\n\ + document.onkeydown = null;\n\ + document.onkeypress = null;\n\ + document.onclick = null;\n\ + window.onmousewheel = null;\n\ + }\n\ +\n\ + function assert( condition, message )\n\ + {\n\ + if (!condition)\n\ + {\n\ + presentationEngineStop();\n\ + if (typeof console == 'object')\n\ + console.trace();\n\ + throw new Error( message );\n\ + }\n\ + }\n\ +\n\ + function dispatchEffects(dir)\n\ + {\n\ +\n\ + if( dir == 1 )\n\ + {\n\ + var bRet = aSlideShow.nextEffect();\n\ +\n\ + if( !bRet )\n\ + {\n\ + switchSlide( 1 );\n\ + }\n\ + }\n\ + else\n\ + {\n\ + switchSlide( dir );\n\ + }\n\ + }\n\ +\n\ + function skipEffects(dir)\n\ + {\n\ + switchSlide(dir);\n\ + }\n\ +\n\ + function switchSlide( nOffset, bSkipTransition )\n\ + {\n\ + var nNextSlide = nCurSlide + nOffset;\n\ + aSlideShow.displaySlide( nNextSlide, bSkipTransition );\n\ + }\n\ +\n\ + function displayIndex( offsetNumber )\n\ + {\n\ + var aMetaSlideSet = theMetaDoc.aMetaSlideSet;\n\ + offsetNumber = getSafeIndex( offsetNumber, 0, aMetaSlideSet.length - 1 );\n\ +\n\ + var nTotalThumbnails = theSlideIndexPage.getTotalThumbnails();\n\ + var nEnd = Math.min( offsetNumber + nTotalThumbnails, aMetaSlideSet.length);\n\ +\n\ + var aThumbnailSet = theSlideIndexPage.aThumbnailSet;\n\ + var j = 0;\n\ + for( var i = offsetNumber; i < nEnd; ++i, ++j )\n\ + {\n\ + aThumbnailSet[j].update( i );\n\ + aThumbnailSet[j].show();\n\ + }\n\ + for( ; j < nTotalThumbnails; ++j )\n\ + {\n\ + aThumbnailSet[j].hide();\n\ + }\n\ \n\ + if (INDEX_OFFSET != offsetNumber)\n\ + INDEX_OFFSET = offsetNumber;\n\ + }\n\ +\n\ +\n\ + function toggleSlideIndex()\n\ + {\n\ + var suspendHandle = ROOT_NODE.suspendRedraw(500);\n\ + var aMetaSlideSet = theMetaDoc.aMetaSlideSet;\n\ +\n\ + if (currentMode == SLIDE_MODE)\n\ + {\n\ + aMetaSlideSet[nCurSlide].hide();\n\ + for( var counter = 0; counter < aMetaSlideSet.length; ++counter )\n\ + {\n\ + checkElemAndSetAttribute( aMetaSlideSet[counter].slideElement, 'visibility', 'inherit' );\n\ + aMetaSlideSet[counter].masterPage.setVisibilityBackground( INHERIT );\n\ + aMetaSlideSet[counter].masterPage.setVisibility( INHERIT );\n\ + }\n\ + INDEX_OFFSET = -1;\n\ + indexSetPageSlide( nCurSlide );\n\ + theSlideIndexPage.show();\n\ + currentMode = INDEX_MODE;\n\ + }\n\ + else if (currentMode == INDEX_MODE)\n\ + {\n\ + theSlideIndexPage.hide();\n\ + var nNewSlide = theSlideIndexPage.selectedSlideIndex;\n\ +\n\ + for( var counter = 0; counter < aMetaSlideSet.length; ++counter )\n\ + {\n\ + var aMetaSlide = aMetaSlideSet[counter];\n\ + aMetaSlide.slideElement.setAttribute( 'visibility', 'hidden' );\n\ + aMetaSlide.masterPage.setVisibilityBackground( HIDDEN );\n\ + aMetaSlide.masterPage.setVisibility( HIDDEN );\n\ + }\n\ +\n\ + aSlideShow.displaySlide( nNewSlide, true );\n\ + currentMode = SLIDE_MODE;\n\ + }\n\ "; static const char aSVGScript9[] = "\ - RGBColor.prototype.convertToHSL = function()\n\ - {\n\ - var nRed = clamp( this.nRed, 0.0, 1.0 );\n\ - var nGreen = clamp( this.nGreen, 0.0, 1.0 );\n\ - var nBlue = clamp( this.nBlue, 0.0, 1.0 );\n\ -\n\ - var nMax = Math.max( nRed, nGreen, nBlue );\n\ - var nMin = Math.min( nRed, nGreen, nBlue );\n\ - var nDelta = nMax - nMin;\n\ -\n\ - var nLuminance = ( nMax + nMin ) / 2.0;\n\ - var nSaturation = 0.0;\n\ - var nHue = 0.0;\n\ - if( nDelta !== 0 )\n\ - {\n\ - nSaturation = ( nLuminance > 0.5 ) ?\n\ - ( nDelta / ( 2.0 - nMax - nMin) ) :\n\ - ( nDelta / ( nMax + nMin ) );\n\ -\n\ - if( nRed == nMax )\n\ - nHue = ( nGreen - nBlue ) / nDelta;\n\ - else if( nGreen == nMax )\n\ - nHue = 2.0 + ( nBlue - nRed ) / nDelta;\n\ - else if( nBlue == nMax )\n\ - nHue = 4.0 + ( nRed - nGreen ) / nDelta;\n\ -\n\ - nHue *= 60.0;\n\ -\n\ - if( nHue < 0.0 )\n\ - nHue += 360.0;\n\ - }\n\ -\n\ - return new HSLColor( nHue, nSaturation, nLuminance );\n\ -\n\ - };\n\ -\n\ - RGBColor.prototype.toString = function( bClamped )\n\ - {\n\ - var aRGBColor;\n\ - if( bClamped )\n\ - {\n\ - aRGBColor = RGBColor.clamp( this );\n\ - }\n\ - else\n\ - {\n\ - aRGBColor = this;\n\ - }\n\ -\n\ - var nRed = Math.round( aRGBColor.nRed * 255 );\n\ - var nGreen = Math.round( aRGBColor.nGreen * 255 );\n\ - var nBlue = Math.round( aRGBColor.nBlue * 255 );\n\ -\n\ - return ( 'rgb(' + nRed + ',' + nGreen + ',' + nBlue + ')' );\n\ - };\n\ -\n\ - RGBColor.interpolate = function( aStartRGB , aEndRGB, nT )\n\ - {\n\ - var aResult = aStartRGB.clone();\n\ - var aTEndRGB = aEndRGB.clone();\n\ - aResult.scale( 1.0 - nT );\n\ - aTEndRGB.scale( nT );\n\ - aResult.add( aTEndRGB );\n\ -\n\ - return aResult;\n\ - };\n\ -\n\ -\n\ -\n\ - function HSLColor( nHue, nSaturation, nLuminance )\n\ - {\n\ - this.eColorSpace = COLOR_SPACE_HSL;\n\ - this.nHue = nHue;\n\ - this.nSaturation = nSaturation;\n\ - this.nLuminance = nLuminance;\n\ -\n\ - this.normalizeHue();\n\ - }\n\ -\n\ -\n\ - HSLColor.prototype.clone = function()\n\ - {\n\ - return new HSLColor( this.nHue, this.nSaturation, this.nLuminance );\n\ - };\n\ -\n\ - HSLColor.prototype.add = function( aHSLColor )\n\ - {\n\ - this.nHue += aHSLColor.nHue;\n\ - this.nSaturation += aHSLColor.nSaturation;\n\ - this.nLuminance += aHSLColor.nLuminance;\n\ - this.normalizeHue();\n\ - return this;\n\ - };\n\ -\n\ - HSLColor.prototype.scale = function( aT )\n\ - {\n\ - this.nHue *= aT;\n\ - this.nSaturation *= aT;\n\ - this.nLuminance *= aT;\n\ - this.normalizeHue();\n\ - return this;\n\ - };\n\ -\n\ - HSLColor.clamp = function( aHSLColor )\n\ - {\n\ - var aClampedHSLColor = new HSLColor( 0, 0, 0 );\n\ -\n\ - aClampedHSLColor.nHue = aHSLColor.nHue % 360;\n\ - if( aClampedHSLColor.nHue < 0 )\n\ - aClampedHSLColor.nHue += 360;\n\ - aClampedHSLColor.nSaturation = clamp( aHSLColor.nSaturation, 0.0, 1.0 );\n\ - aClampedHSLColor.nLuminance = clamp( aHSLColor.nLuminance, 0.0, 1.0 );\n\ - };\n\ -\n\ - HSLColor.prototype.normalizeHue = function()\n\ - {\n\ - this.nHue = this.nHue % 360;\n\ - if( this.nHue < 0 ) this.nHue += 360;\n\ - };\n\ -\n\ - HSLColor.prototype.toString = function()\n\ - {\n\ - return 'hsl(' + this.nHue.toFixed( 3 ) + ','\n\ - + this.nSaturation.toFixed( 3 ) + ','\n\ - + this.nLuminance.toFixed( 3 ) + ')';\n\ - };\n\ -\n\ - HSLColor.prototype.convertToRGB = function()\n\ - {\n\ -\n\ - var nHue = this.nHue % 360;\n\ - if( nHue < 0 ) nHue += 360;\n\ - var nSaturation = clamp( this.nSaturation, 0.0, 1.0 );\n\ - var nLuminance = clamp( this.nLuminance, 0.0, 1.0 );\n\ -\n\ -\n\ - if( nSaturation === 0 )\n\ - {\n\ - return new RGBColor( nLuminance, nLuminance, nLuminance );\n\ - }\n\ -\n\ - var nVal1 = ( nLuminance <= 0.5 ) ?\n\ - ( nLuminance * (1.0 + nSaturation) ) :\n\ - ( nLuminance + nSaturation - nLuminance * nSaturation );\n\ -\n\ - var nVal2 = 2.0 * nLuminance - nVal1;\n\ -\n\ - var nRed = HSLColor.hsl2rgbHelper( nVal2, nVal1, nHue + 120 );\n\ - var nGreen = HSLColor.hsl2rgbHelper( nVal2, nVal1, nHue );\n\ - var nBlue = HSLColor.hsl2rgbHelper( nVal2, nVal1, nHue - 120 );\n\ -\n\ - return new RGBColor( nRed, nGreen, nBlue );\n\ - };\n\ -\n\ - HSLColor.hsl2rgbHelper = function( nValue1, nValue2, nHue )\n\ - {\n\ - nHue = nHue % 360;\n\ - if( nHue < 0 )\n\ - nHue += 360;\n\ -\n\ - if( nHue < 60.0 )\n\ - return nValue1 + ( nValue2 - nValue1 ) * nHue / 60.0;\n\ - else if( nHue < 180.0 )\n\ - return nValue2;\n\ - else if( nHue < 240.0 )\n\ - return ( nValue1 + ( nValue2 - nValue1 ) * ( 240.0 - nHue ) / 60.0 );\n\ - else\n\ - return nValue1;\n\ - };\n\ -\n\ - HSLColor.interpolate = function( aFrom, aTo, nT, bCCW )\n\ - {\n\ - var nS = 1.0 - nT;\n\ \n\ - var nHue = 0.0;\n\ - if( aFrom.nHue <= aTo.nHue && !bCCW )\n\ - {\n\ - nHue = nS * (aFrom.nHue + 360.0) + nT * aTo.nHue;\n\ - }\n\ - else if( aFrom.nHue > aTo.nHue && bCCW )\n\ - {\n\ - nHue = nS * aFrom.nHue + nT * (aTo.nHue + 360.0);\n\ - }\n\ - else\n\ - {\n\ - nHue = nS * aFrom.nHue + nT * aTo.nHue;\n\ - }\n\ -\n\ - var nSaturation = nS * aFrom.nSaturation + nT * aTo.nSaturation;\n\ - var nLuminance = nS * aFrom.nLuminance + nT * aTo.nLuminance;\n\ -\n\ - return new HSLColor( nHue, nSaturation, nLuminance );\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -\n\ - var ANIMATION_NODE_CUSTOM = 0;\n\ - var ANIMATION_NODE_PAR = 1;\n\ + ROOT_NODE.unsuspendRedraw(suspendHandle);\n\ + ROOT_NODE.forceRedraw();\n\ + }\n\ +\n\ + function abandonIndexMode()\n\ + {\n\ + theSlideIndexPage.selectedSlideIndex = nCurSlide;\n\ + toggleSlideIndex();\n\ + }\n\ +\n\ +\n\ + var CURR_UNIQUE_ID = 0;\n\ +\n\ + function getUniqueId()\n\ + {\n\ + ++CURR_UNIQUE_ID;\n\ + return CURR_UNIQUE_ID;\n\ + }\n\ +\n\ + function mem_fn( sMethodName )\n\ + {\n\ + return function( aObject )\n\ + {\n\ + var aMethod = aObject[ sMethodName ];\n\ + if( aMethod )\n\ + aMethod.call( aObject );\n\ + else\n\ + log( 'method sMethodName not found' );\n\ + };\n\ + }\n\ +\n\ + function bind( aObject, aMethod )\n\ + {\n\ + return function()\n\ + {\n\ + return aMethod.call( aObject, arguments[0] );\n\ + };\n\ + }\n\ +\n\ + function getCurrentSystemTime()\n\ + {\n\ + return ( new Date() ).getTime();\n\ + }\n\ +\n\ + function getSlideAnimationsRoot( sSlideId )\n\ + {\n\ + return theMetaDoc.aSlideAnimationsMap[ sSlideId ];\n\ + }\n\ +\n\ + function getElementChildren( aElement )\n\ + {\n\ + var aChildrenArray = new Array();\n\ +\n\ + var nSize = aElement.childNodes.length;\n\ +\n\ + for( var i = 0; i < nSize; ++i )\n\ + {\n\ + if( aElement.childNodes[i].nodeType == 1 )\n\ + aChildrenArray.push( aElement.childNodes[i] );\n\ + }\n\ +\n\ + return aChildrenArray;\n\ + }\n\ +\n\ + function removeWhiteSpaces( str )\n\ + {\n\ + if( !str )\n\ + return '';\n\ +\n\ + var re = / */;\n\ + var aSplittedString = str.split( re );\n\ + return aSplittedString.join('');\n\ + }\n\ +\n\ + function clamp( nValue, nMinimum, nMaximum )\n\ + {\n\ + if( nValue < nMinimum )\n\ + {\n\ + return nMinimum;\n\ + }\n\ + else if( nValue > nMaximum )\n\ + {\n\ + return nMaximum;\n\ + }\n\ + else\n\ + {\n\ + return nValue;\n\ + }\n\ + }\n\ +\n\ + function makeMatrixString( a, b, c, d, e, f )\n\ + {\n\ + var s = 'matrix(';\n\ + s += a + ', ';\n\ + s += b + ', ';\n\ + s += c + ', ';\n\ + s += d + ', ';\n\ + s += e + ', ';\n\ + s += f + ')';\n\ +\n\ + return s;\n\ + }\n\ +\n\ + function matrixToString( aSVGMatrix )\n\ + {\n\ + return makeMatrixString( aSVGMatrix.a, aSVGMatrix.b, aSVGMatrix.c,\n\ + aSVGMatrix.d, aSVGMatrix.e, aSVGMatrix.f );\n\ + }\n\ +\n\ +\n\ + function numberParser( sValue )\n\ + {\n\ + if( sValue === '.' )\n\ + return undefined;\n\ + var reFloatNumber = /^[+-]?[0-9]*[.]?[0-9]*$/;\n\ +\n\ + if( reFloatNumber.test( sValue ) )\n\ + return parseFloat( sValue );\n\ + else\n\ + return undefined;\n\ + }\n\ +\n\ + function booleanParser( sValue )\n\ + {\n\ + sValue = sValue.toLowerCase();\n\ + if( sValue === 'true' )\n\ + return true;\n\ + else if( sValue === 'false' )\n\ + return false;\n\ + else\n\ + return undefined;\n\ + }\n\ +\n\ + function colorParser( sValue )\n\ + {\n\ +\n\ + function hsl( nHue, nSaturation, nLuminance )\n\ + {\n\ + return new HSLColor( nHue, nSaturation / 100, nLuminance / 100 );\n\ + }\n\ +\n\ + function rgb( nRed, nGreen, nBlue )\n\ + {\n\ + return new RGBColor( nRed / 255, nGreen / 255, nBlue / 255 );\n\ + }\n\ +\n\ + function prgb( nRed, nGreen, nBlue )\n\ + {\n\ + return new RGBColor( nRed / 100, nGreen / 100, nBlue / 100 );\n\ + }\n\ +\n\ + var sCommaPattern = ' *[,] *';\n\ + var sIntegerPattern = '[+-]?[0-9]+';\n\ + var sHexDigitPattern = '[0-9A-Fa-f]';\n\ +\n\ + var sHexColorPattern = '#(' + sHexDigitPattern + '{2})('\n\ + + sHexDigitPattern + '{2})('\n\ + + sHexDigitPattern + '{2})';\n\ +\n\ + var sRGBIntegerPattern = 'rgb[(] *' + sIntegerPattern + sCommaPattern\n\ + + sIntegerPattern + sCommaPattern\n\ + + sIntegerPattern + ' *[)]';\n\ +\n\ + var sRGBPercentPattern = 'rgb[(] *' + sIntegerPattern + '%' + sCommaPattern\n\ + + sIntegerPattern + '%' + sCommaPattern\n\ + + sIntegerPattern + '%' + ' *[)]';\n\ +\n\ + var sHSLPercentPattern = 'hsl[(] *' + sIntegerPattern + sCommaPattern\n\ + + sIntegerPattern + '%' + sCommaPattern\n\ + + sIntegerPattern + '%' + ' *[)]';\n\ +\n\ + var reHexColor = RegExp( sHexColorPattern );\n\ + var reRGBInteger = RegExp( sRGBIntegerPattern );\n\ + var reRGBPercent = RegExp( sRGBPercentPattern );\n\ + var reHSLPercent = RegExp( sHSLPercentPattern );\n\ +\n\ + if( reHexColor.test( sValue ) )\n\ + {\n\ + var aRGBTriple = reHexColor.exec( sValue );\n\ +\n\ + var nRed = parseInt( aRGBTriple[1], 16 ) / 255;\n\ + var nGreen = parseInt( aRGBTriple[2], 16 ) / 255;\n\ + var nBlue = parseInt( aRGBTriple[3], 16 ) / 255;\n\ +\n\ + return new RGBColor( nRed, nGreen, nBlue );\n\ + }\n\ + else if( reHSLPercent.test( sValue ) )\n\ + {\n\ + sValue = sValue.replace( '%', '' ).replace( '%', '' );\n\ + return eval( sValue );\n\ + }\n\ + else if( reRGBInteger.test( sValue ) )\n\ + {\n\ + return eval( sValue );\n\ + }\n\ + else if( reRGBPercent.test( sValue ) )\n\ + {\n\ + sValue = 'p' + sValue.replace( '%', '' ).replace( '%', '' ).replace( '%', '' );\n\ + return eval( sValue );\n\ "; static const char aSVGScript10[] = "\ - var ANIMATION_NODE_SEQ = 2;\n\ - var ANIMATION_NODE_ITERATE = 3;\n\ - var ANIMATION_NODE_ANIMATE = 4;\n\ - var ANIMATION_NODE_SET = 5;\n\ - var ANIMATION_NODE_ANIMATEMOTION = 6;\n\ - var ANIMATION_NODE_ANIMATECOLOR = 7;\n\ - var ANIMATION_NODE_ANIMATETRANSFORM = 8;\n\ - var ANIMATION_NODE_TRANSITIONFILTER = 9;\n\ - var ANIMATION_NODE_AUDIO = 10;\n\ - var ANIMATION_NODE_COMMAND = 11;\n\ -\n\ - aAnimationNodeTypeInMap = {\n\ - 'par' : ANIMATION_NODE_PAR,\n\ - 'seq' : ANIMATION_NODE_SEQ,\n\ - 'iterate' : ANIMATION_NODE_ITERATE,\n\ - 'animate' : ANIMATION_NODE_ANIMATE,\n\ - 'set' : ANIMATION_NODE_SET,\n\ - 'animatemotion' : ANIMATION_NODE_ANIMATEMOTION,\n\ - 'animatecolor' : ANIMATION_NODE_ANIMATECOLOR,\n\ - 'animatetransform' : ANIMATION_NODE_ANIMATETRANSFORM,\n\ - 'transitionfilter' : ANIMATION_NODE_TRANSITIONFILTER\n\ - };\n\ -\n\ -\n\ -\n\ - function getAnimationElementType( aElement )\n\ - {\n\ - var sName = aElement.localName.toLowerCase();\n\ -\n\ - if( sName && aAnimationNodeTypeInMap[ sName ] )\n\ - return aAnimationNodeTypeInMap[ sName ];\n\ - else\n\ - return ANIMATION_NODE_CUSTOM;\n\ - }\n\ -\n\ -\n\ -\n\ -\n\ - var INVALID_NODE = 0;\n\ - var UNRESOLVED_NODE = 1;\n\ - var RESOLVED_NODE = 2;\n\ - var ACTIVE_NODE = 4;\n\ - var FROZEN_NODE = 8;\n\ - var ENDED_NODE = 16;\n\ -\n\ - function getNodeStateName( eNodeState )\n\ - {\n\ - switch( eNodeState )\n\ - {\n\ - case INVALID_NODE:\n\ - return 'INVALID';\n\ - case UNRESOLVED_NODE:\n\ - return 'UNRESOLVED';\n\ - case RESOLVED_NODE:\n\ - return 'RESOLVED';\n\ - case ACTIVE_NODE:\n\ - return 'ACTIVE';\n\ - case FROZEN_NODE:\n\ - return 'FROZEN';\n\ - case ENDED_NODE:\n\ - return 'ENDED';\n\ - default:\n\ - return 'UNKNOWN';\n\ - }\n\ - }\n\ -\n\ -\n\ - IMPRESS_DEFAULT_NODE = 0;\n\ - IMPRESS_ON_CLICK_NODE = 1;\n\ - IMPRESS_WITH_PREVIOUS_NODE = 2;\n\ - IMPRESS_AFTER_PREVIOUS_NODE = 3;\n\ - IMPRESS_MAIN_SEQUENCE_NODE = 4;\n\ - IMPRESS_TIMING_ROOT_NODE = 5;\n\ - IMPRESS_INTERACTIVE_SEQUENCE_NODE = 6;\n\ -\n\ - aImpressNodeTypeInMap = {\n\ - 'on-click' : IMPRESS_ON_CLICK_NODE,\n\ - 'with-previous' : IMPRESS_WITH_PREVIOUS_NODE,\n\ - 'after-previous' : IMPRESS_AFTER_PREVIOUS_NODE,\n\ - 'main-sequence' : IMPRESS_MAIN_SEQUENCE_NODE,\n\ - 'timing-root' : IMPRESS_TIMING_ROOT_NODE,\n\ - 'interactive-sequence' : IMPRESS_INTERACTIVE_SEQUENCE_NODE\n\ - };\n\ -\n\ - aImpressNodeTypeOutMap = [ 'default', 'on-click', 'with-previous', 'after-previous',\n\ - 'main-sequence', 'timing-root', 'interactive-sequence' ];\n\ -\n\ -\n\ - aPresetClassInMap = {};\n\ -\n\ -\n\ - aPresetIdInMap = {};\n\ -\n\ -\n\ - RESTART_MODE_DEFAULT = 0;\n\ - RESTART_MODE_INHERIT = 0;\n\ - RESTART_MODE_ALWAYS = 1;\n\ - RESTART_MODE_WHEN_NOT_ACTIVE = 2;\n\ - RESTART_MODE_NEVER = 3;\n\ -\n\ - aRestartModeInMap = {\n\ - 'inherit' : RESTART_MODE_DEFAULT,\n\ - 'always' : RESTART_MODE_ALWAYS,\n\ - 'whenNotActive' : RESTART_MODE_WHEN_NOT_ACTIVE,\n\ - 'never' : RESTART_MODE_NEVER\n\ - };\n\ -\n\ - aRestartModeOutMap = [ 'inherit','always', 'whenNotActive', 'never' ];\n\ -\n\ -\n\ - var FILL_MODE_DEFAULT = 0;\n\ - var FILL_MODE_INHERIT = 0;\n\ - var FILL_MODE_REMOVE = 1;\n\ - var FILL_MODE_FREEZE = 2;\n\ - var FILL_MODE_HOLD = 3;\n\ - var FILL_MODE_TRANSITION = 4;\n\ - var FILL_MODE_AUTO = 5;\n\ -\n\ - aFillModeInMap = {\n\ - 'inherit' : FILL_MODE_DEFAULT,\n\ - 'remove' : FILL_MODE_REMOVE,\n\ - 'freeze' : FILL_MODE_FREEZE,\n\ - 'hold' : FILL_MODE_HOLD,\n\ - 'transition' : FILL_MODE_TRANSITION,\n\ - 'auto' : FILL_MODE_AUTO\n\ - };\n\ -\n\ - aFillModeOutMap = [ 'inherit', 'remove', 'freeze', 'hold', 'transition', 'auto' ];\n\ -\n\ -\n\ - var ADDITIVE_MODE_BASE = 0;\n\ - var ADDITIVE_MODE_SUM = 1;\n\ - var ADDITIVE_MODE_REPLACE = 2;\n\ - var ADDITIVE_MODE_MULTIPLY = 3;\n\ - var ADDITIVE_MODE_NONE = 4;\n\ -\n\ - aAddittiveModeInMap = {\n\ - 'base' : ADDITIVE_MODE_BASE,\n\ - 'sum' : ADDITIVE_MODE_SUM,\n\ - 'replace' : ADDITIVE_MODE_REPLACE,\n\ - 'multiply' : ADDITIVE_MODE_MULTIPLY,\n\ - 'none' : ADDITIVE_MODE_NONE\n\ - };\n\ -\n\ - aAddittiveModeOutMap = [ 'base', 'sum', 'replace', 'multiply', 'none' ];\n\ -\n\ -\n\ - var ACCUMULATE_MODE_NONE = 0;\n\ - var ACCUMULATE_MODE_SUM = 1;\n\ -\n\ - aAccumulateModeOutMap = [ 'none', 'sum' ];\n\ -\n\ - var CALC_MODE_DISCRETE = 0;\n\ - var CALC_MODE_LINEAR = 1;\n\ - var CALC_MODE_PACED = 2;\n\ - var CALC_MODE_SPLINE = 3;\n\ -\n\ - aCalcModeInMap = {\n\ - 'discrete' : CALC_MODE_DISCRETE,\n\ - 'linear' : CALC_MODE_LINEAR,\n\ - 'paced' : CALC_MODE_PACED,\n\ - 'spline' : CALC_MODE_SPLINE\n\ - };\n\ -\n\ - aCalcModeOutMap = [ 'discrete', 'linear', 'paced', 'spline' ];\n\ -\n\ -\n\ - var COLOR_SPACE_RGB = 0;\n\ - var COLOR_SPACE_HSL = 1;\n\ -\n\ - aColorSpaceInMap = { 'rgb': COLOR_SPACE_RGB, 'hsl': COLOR_SPACE_HSL };\n\ -\n\ - aColorSpaceOutMap = [ 'rgb', 'hsl' ];\n\ -\n\ -\n\ - var CLOCKWISE = 0;\n\ - var COUNTERCLOCKWISE = 1;\n\ -\n\ - aClockDirectionInMap = { 'clockwise': CLOCKWISE, 'counterclockwise': COUNTERCLOCKWISE };\n\ -\n\ - aClockDirectionOutMap = [ 'clockwise', 'counterclockwise' ];\n\ -\n\ -\n\ - UNKNOWN_PROPERTY = 0;\n\ - NUMBER_PROPERTY = 1;\n\ - ENUM_PROPERTY = 2;\n\ - COLOR_PROPERTY = 3;\n\ - STRING_PROPERTY = 4;\n\ - BOOL_PROPERTY = 5;\n\ -\n\ - aValueTypeOutMap = [ 'unknown', 'number', 'enum', 'color', 'string', 'boolean' ];\n\ -\n\ -\n\ - var aAttributeMap =\n\ - {\n\ - 'height': { 'type': NUMBER_PROPERTY,\n\ - 'get': 'getHeight',\n\ - 'set': 'setHeight',\n\ - 'getmod': 'makeScaler( 1/nHeight )',\n\ - 'setmod': 'makeScaler( nHeight)' },\n\ + }\n\ + else\n\ + {\n\ + return null;\n\ + }\n\ + }\n\ +\n\ +\n\ + function RGBColor( nRed, nGreen, nBlue )\n\ + {\n\ + this.eColorSpace = COLOR_SPACE_RGB;\n\ + this.nRed = nRed;\n\ + this.nGreen = nGreen;\n\ + this.nBlue = nBlue;\n\ + }\n\ +\n\ +\n\ + RGBColor.prototype.clone = function()\n\ + {\n\ + return new RGBColor( this.nRed, this.nGreen, this.nBlue );\n\ + };\n\ +\n\ + RGBColor.prototype.add = function( aRGBColor )\n\ + {\n\ + this.nRed += aRGBColor.nRed;\n\ + this.nGreen += aRGBColor.nGreen;\n\ + this.nBlue += aRGBColor.nBlue;\n\ + return this;\n\ + };\n\ +\n\ + RGBColor.prototype.scale = function( aT )\n\ + {\n\ + this.nRed *= aT;\n\ + this.nGreen *= aT;\n\ + this.nBlue *= aT;\n\ + return this;\n\ + };\n\ +\n\ + RGBColor.clamp = function( aRGBColor )\n\ + {\n\ + var aClampedRGBColor = new RGBColor( 0, 0, 0 );\n\ +\n\ + aClampedRGBColor.nRed = clamp( aRGBColor.nRed, 0.0, 1.0 );\n\ + aClampedRGBColor.nGreen = clamp( aRGBColor.nGreen, 0.0, 1.0 );\n\ + aClampedRGBColor.nBlue = clamp( aRGBColor.nBlue, 0.0, 1.0 );\n\ +\n\ + return aClampedRGBColor;\n\ + };\n\ +\n\ + RGBColor.prototype.convertToHSL = function()\n\ + {\n\ + var nRed = clamp( this.nRed, 0.0, 1.0 );\n\ + var nGreen = clamp( this.nGreen, 0.0, 1.0 );\n\ + var nBlue = clamp( this.nBlue, 0.0, 1.0 );\n\ +\n\ + var nMax = Math.max( nRed, nGreen, nBlue );\n\ + var nMin = Math.min( nRed, nGreen, nBlue );\n\ + var nDelta = nMax - nMin;\n\ +\n\ + var nLuminance = ( nMax + nMin ) / 2.0;\n\ + var nSaturation = 0.0;\n\ + var nHue = 0.0;\n\ + if( nDelta !== 0 )\n\ + {\n\ + nSaturation = ( nLuminance > 0.5 ) ?\n\ + ( nDelta / ( 2.0 - nMax - nMin) ) :\n\ + ( nDelta / ( nMax + nMin ) );\n\ +\n\ + if( nRed == nMax )\n\ + nHue = ( nGreen - nBlue ) / nDelta;\n\ + else if( nGreen == nMax )\n\ + nHue = 2.0 + ( nBlue - nRed ) / nDelta;\n\ + else if( nBlue == nMax )\n\ + nHue = 4.0 + ( nRed - nGreen ) / nDelta;\n\ +\n\ + nHue *= 60.0;\n\ +\n\ + if( nHue < 0.0 )\n\ + nHue += 360.0;\n\ + }\n\ +\n\ + return new HSLColor( nHue, nSaturation, nLuminance );\n\ +\n\ + };\n\ +\n\ + RGBColor.prototype.toString = function( bClamped )\n\ + {\n\ + var aRGBColor;\n\ + if( bClamped )\n\ + {\n\ + aRGBColor = RGBColor.clamp( this );\n\ + }\n\ + else\n\ + {\n\ + aRGBColor = this;\n\ + }\n\ +\n\ + var nRed = Math.round( aRGBColor.nRed * 255 );\n\ + var nGreen = Math.round( aRGBColor.nGreen * 255 );\n\ + var nBlue = Math.round( aRGBColor.nBlue * 255 );\n\ +\n\ + return ( 'rgb(' + nRed + ',' + nGreen + ',' + nBlue + ')' );\n\ + };\n\ +\n\ + RGBColor.interpolate = function( aStartRGB , aEndRGB, nT )\n\ + {\n\ + var aResult = aStartRGB.clone();\n\ + var aTEndRGB = aEndRGB.clone();\n\ + aResult.scale( 1.0 - nT );\n\ + aTEndRGB.scale( nT );\n\ + aResult.add( aTEndRGB );\n\ +\n\ + return aResult;\n\ + };\n\ +\n\ +\n\ + function HSLColor( nHue, nSaturation, nLuminance )\n\ + {\n\ + this.eColorSpace = COLOR_SPACE_HSL;\n\ + this.nHue = nHue;\n\ + this.nSaturation = nSaturation;\n\ + this.nLuminance = nLuminance;\n\ +\n\ + this.normalizeHue();\n\ + }\n\ +\n\ +\n\ + HSLColor.prototype.clone = function()\n\ + {\n\ + return new HSLColor( this.nHue, this.nSaturation, this.nLuminance );\n\ + };\n\ +\n\ + HSLColor.prototype.add = function( aHSLColor )\n\ + {\n\ + this.nHue += aHSLColor.nHue;\n\ + this.nSaturation += aHSLColor.nSaturation;\n\ + this.nLuminance += aHSLColor.nLuminance;\n\ + this.normalizeHue();\n\ + return this;\n\ + };\n\ +\n\ + HSLColor.prototype.scale = function( aT )\n\ + {\n\ + this.nHue *= aT;\n\ + this.nSaturation *= aT;\n\ + this.nLuminance *= aT;\n\ + this.normalizeHue();\n\ + return this;\n\ + };\n\ +\n\ + HSLColor.clamp = function( aHSLColor )\n\ + {\n\ + var aClampedHSLColor = new HSLColor( 0, 0, 0 );\n\ +\n\ + aClampedHSLColor.nHue = aHSLColor.nHue % 360;\n\ + if( aClampedHSLColor.nHue < 0 )\n\ + aClampedHSLColor.nHue += 360;\n\ + aClampedHSLColor.nSaturation = clamp( aHSLColor.nSaturation, 0.0, 1.0 );\n\ + aClampedHSLColor.nLuminance = clamp( aHSLColor.nLuminance, 0.0, 1.0 );\n\ + };\n\ +\n\ + HSLColor.prototype.normalizeHue = function()\n\ + {\n\ + this.nHue = this.nHue % 360;\n\ + if( this.nHue < 0 ) this.nHue += 360;\n\ + };\n\ +\n\ + HSLColor.prototype.toString = function()\n\ + {\n\ + return 'hsl(' + this.nHue.toFixed( 3 ) + ','\n\ + + this.nSaturation.toFixed( 3 ) + ','\n\ + + this.nLuminance.toFixed( 3 ) + ')';\n\ + };\n\ +\n\ + HSLColor.prototype.convertToRGB = function()\n\ + {\n\ +\n\ + var nHue = this.nHue % 360;\n\ + if( nHue < 0 ) nHue += 360;\n\ + var nSaturation = clamp( this.nSaturation, 0.0, 1.0 );\n\ + var nLuminance = clamp( this.nLuminance, 0.0, 1.0 );\n\ +\n\ +\n\ + if( nSaturation === 0 )\n\ + {\n\ + return new RGBColor( nLuminance, nLuminance, nLuminance );\n\ + }\n\ +\n\ + var nVal1 = ( nLuminance <= 0.5 ) ?\n\ + ( nLuminance * (1.0 + nSaturation) ) :\n\ + ( nLuminance + nSaturation - nLuminance * nSaturation );\n\ +\n\ + var nVal2 = 2.0 * nLuminance - nVal1;\n\ +\n\ + var nRed = HSLColor.hsl2rgbHelper( nVal2, nVal1, nHue + 120 );\n\ + var nGreen = HSLColor.hsl2rgbHelper( nVal2, nVal1, nHue );\n\ + var nBlue = HSLColor.hsl2rgbHelper( nVal2, nVal1, nHue - 120 );\n\ +\n\ + return new RGBColor( nRed, nGreen, nBlue );\n\ + };\n\ "; static const char aSVGScript11[] = "\ \n\ - 'opacity': { 'type': NUMBER_PROPERTY,\n\ - 'get': 'getOpacity',\n\ - 'set': 'setOpacity' },\n\ -\n\ - 'width': { 'type': NUMBER_PROPERTY,\n\ - 'get': 'getWidth',\n\ - 'set': 'setWidth',\n\ - 'getmod': 'makeScaler( 1/nWidth )',\n\ - 'setmod': 'makeScaler( nWidth)' },\n\ -\n\ - 'x': { 'type': NUMBER_PROPERTY,\n\ - 'get': 'getX',\n\ - 'set': 'setX',\n\ - 'getmod': 'makeScaler( 1/nWidth )',\n\ - 'setmod': 'makeScaler( nWidth)' },\n\ -\n\ - 'y': { 'type': NUMBER_PROPERTY,\n\ - 'get': 'getY',\n\ - 'set': 'setY',\n\ - 'getmod': 'makeScaler( 1/nHeight )',\n\ - 'setmod': 'makeScaler( nHeight)' },\n\ -\n\ - 'fill': { 'type': ENUM_PROPERTY,\n\ - 'get': 'getFillStyle',\n\ - 'set': 'setFillStyle' },\n\ -\n\ - 'stroke': { 'type': ENUM_PROPERTY,\n\ - 'get': 'getStrokeStyle',\n\ - 'set': 'setStrokeStyle' },\n\ -\n\ - 'visibility': { 'type': ENUM_PROPERTY,\n\ - 'get': 'getVisibility',\n\ - 'set': 'setVisibility' },\n\ -\n\ - 'fill-color': { 'type': COLOR_PROPERTY,\n\ - 'get': 'getFillColor',\n\ - 'set': 'setFillColor' },\n\ -\n\ - 'stroke-color': { 'type': COLOR_PROPERTY,\n\ - 'get': 'getStrokeColor',\n\ - 'set': 'setStrokeColor' },\n\ -\n\ - 'color': { 'type': COLOR_PROPERTY,\n\ - 'get': 'getFontColor',\n\ - 'set': 'setFontColor' },\n\ -\n\ - };\n\ -\n\ -\n\ - BARWIPE_TRANSITION = 1;\n\ - FADE_TRANSITION = 2; // 37\n\ -\n\ - aTransitionTypeInMap = {\n\ - 'barWipe' : BARWIPE_TRANSITION,\n\ - 'fade' : FADE_TRANSITION\n\ - };\n\ -\n\ - aTransitionTypeOutMap = [ '', 'barWipe', 'fade' ];\n\ -\n\ -\n\ - DEFAULT_TRANS_SUBTYPE = 0;\n\ - LEFTTORIGHT_TRANS_SUBTYPE = 1;\n\ - TOPTOBOTTOM_TRANS_SUBTYPE = 2;\n\ - CROSSFADE_TRANS_SUBTYPE = 3; // 101\n\ -\n\ - aTransitionSubtypeInMap = {\n\ - 'leftToRight' : LEFTTORIGHT_TRANS_SUBTYPE,\n\ - 'topToBottom' : TOPTOBOTTOM_TRANS_SUBTYPE,\n\ - 'crossfade' : CROSSFADE_TRANS_SUBTYPE\n\ - };\n\ -\n\ - aTransitionSubtypeOutMap = [ 'default', 'leftToRight', 'topToBottom', 'crossfade' ];\n\ -\n\ -\n\ - TRANSITION_MODE_IN = 1;\n\ - TRANSITION_MODE_OUT = 0;\n\ -\n\ - aTransitionModeInMap = { 'out': TRANSITION_MODE_OUT, 'in': TRANSITION_MODE_IN };\n\ - aTransitionModeOutMap = [ 'out', 'in' ];\n\ -\n\ -\n\ -\n\ - var aStateTransitionTable_Never_Freeze =\n\ - [\n\ - INVALID_NODE,\n\ - RESOLVED_NODE | ENDED_NODE, // active successors for UNRESOLVED\n\ - ACTIVE_NODE | ENDED_NODE, // active successors for RESOLVED\n\ - INVALID_NODE,\n\ - FROZEN_NODE | ENDED_NODE, // active successors for ACTIVE: freeze object\n\ - INVALID_NODE,\n\ - INVALID_NODE,\n\ - INVALID_NODE,\n\ - ENDED_NODE, // active successors for FROZEN: end\n\ - INVALID_NODE,\n\ - INVALID_NODE,\n\ - INVALID_NODE,\n\ - INVALID_NODE,\n\ - INVALID_NODE,\n\ - INVALID_NODE,\n\ - INVALID_NODE,\n\ - ENDED_NODE // active successors for ENDED:\n\ - ];\n\ -\n\ -\n\ - var aTableGuide =\n\ - [\n\ - null,\n\ - null,\n\ - null,\n\ - aStateTransitionTable_Never_Freeze,\n\ - null,\n\ - null\n\ - ];\n\ -\n\ -\n\ -\n\ - function getTransitionTable( eRestartMode, eFillMode )\n\ - {\n\ - var nRestartValue = 0; // never\n\ -\n\ - var nFillValue = 1; // frozen\n\ -\n\ - return aTableGuide[ 3*nFillValue + nRestartValue ];\n\ - }\n\ -\n\ -\n\ -\n\ -\n\ - var EVENT_TRIGGER_UNKNOWN = 0;\n\ - var EVENT_TRIGGER_ON_SLIDE_BEGIN = 1;\n\ - var EVENT_TRIGGER_ON_SLIDE_END = 2;\n\ - var EVENT_TRIGGER_BEGIN_EVENT = 3;\n\ - var EVENT_TRIGGER_END_EVENT = 4;\n\ - var EVENT_TRIGGER_ON_CLICK = 5;\n\ - var EVENT_TRIGGER_ON_DBL_CLICK = 6;\n\ - var EVENT_TRIGGER_ON_MOUSE_ENTER = 7;\n\ - var EVENT_TRIGGER_ON_MOUSE_LEAVE = 8;\n\ - var EVENT_TRIGGER_ON_NEXT_EFFECT = 9;\n\ - var EVENT_TRIGGER_ON_PREV_EFFECT = 10;\n\ - var EVENT_TRIGGER_REPEAT = 11;\n\ -\n\ - aEventTriggerOutMap = [ 'unknown', 'slideBegin', 'slideEnd', 'begin', 'end', 'click',\n\ - 'doubleClick', 'mouseEnter', 'mouseLeave', 'next', 'previous', 'repeat' ];\n\ -\n\ -\n\ - function getEventTriggerType( sEventTrigger )\n\ - {\n\ - if( sEventTrigger == 'begin' )\n\ - return EVENT_TRIGGER_BEGIN_EVENT;\n\ - else if( sEventTrigger == 'end' )\n\ - return EVENT_TRIGGER_END_EVENT;\n\ - else if( sEventTrigger == 'next' )\n\ - return EVENT_TRIGGER_ON_NEXT_EFFECT;\n\ - else if( sEventTrigger == 'prev' )\n\ - return EVENT_TRIGGER_ON_PREV_EFFECT;\n\ - else if( sEventTrigger == 'click' )\n\ - return EVENT_TRIGGER_ON_CLICK;\n\ - else\n\ - return EVENT_TRIGGER_UNKNOWN;\n\ - }\n\ -\n\ -\n\ -\n\ + HSLColor.hsl2rgbHelper = function( nValue1, nValue2, nHue )\n\ + {\n\ + nHue = nHue % 360;\n\ + if( nHue < 0 )\n\ + nHue += 360;\n\ +\n\ + if( nHue < 60.0 )\n\ + return nValue1 + ( nValue2 - nValue1 ) * nHue / 60.0;\n\ + else if( nHue < 180.0 )\n\ + return nValue2;\n\ + else if( nHue < 240.0 )\n\ + return ( nValue1 + ( nValue2 - nValue1 ) * ( 240.0 - nHue ) / 60.0 );\n\ + else\n\ + return nValue1;\n\ + };\n\ +\n\ + HSLColor.interpolate = function( aFrom, aTo, nT, bCCW )\n\ + {\n\ + var nS = 1.0 - nT;\n\ +\n\ + var nHue = 0.0;\n\ + if( aFrom.nHue <= aTo.nHue && !bCCW )\n\ + {\n\ + nHue = nS * (aFrom.nHue + 360.0) + nT * aTo.nHue;\n\ + }\n\ + else if( aFrom.nHue > aTo.nHue && bCCW )\n\ + {\n\ + nHue = nS * aFrom.nHue + nT * (aTo.nHue + 360.0);\n\ + }\n\ + else\n\ + {\n\ + nHue = nS * aFrom.nHue + nT * aTo.nHue;\n\ + }\n\ +\n\ + var nSaturation = nS * aFrom.nSaturation + nT * aTo.nSaturation;\n\ + var nLuminance = nS * aFrom.nLuminance + nT * aTo.nLuminance;\n\ +\n\ + return new HSLColor( nHue, nSaturation, nLuminance );\n\ + };\n\ +\n\ +\n\ + var ANIMATION_NODE_CUSTOM = 0;\n\ + var ANIMATION_NODE_PAR = 1;\n\ + var ANIMATION_NODE_SEQ = 2;\n\ + var ANIMATION_NODE_ITERATE = 3;\n\ + var ANIMATION_NODE_ANIMATE = 4;\n\ + var ANIMATION_NODE_SET = 5;\n\ + var ANIMATION_NODE_ANIMATEMOTION = 6;\n\ + var ANIMATION_NODE_ANIMATECOLOR = 7;\n\ + var ANIMATION_NODE_ANIMATETRANSFORM = 8;\n\ + var ANIMATION_NODE_TRANSITIONFILTER = 9;\n\ + var ANIMATION_NODE_AUDIO = 10;\n\ + var ANIMATION_NODE_COMMAND = 11;\n\ +\n\ + aAnimationNodeTypeInMap = {\n\ + 'par' : ANIMATION_NODE_PAR,\n\ + 'seq' : ANIMATION_NODE_SEQ,\n\ + 'iterate' : ANIMATION_NODE_ITERATE,\n\ + 'animate' : ANIMATION_NODE_ANIMATE,\n\ + 'set' : ANIMATION_NODE_SET,\n\ + 'animatemotion' : ANIMATION_NODE_ANIMATEMOTION,\n\ + 'animatecolor' : ANIMATION_NODE_ANIMATECOLOR,\n\ + 'animatetransform' : ANIMATION_NODE_ANIMATETRANSFORM,\n\ + 'transitionfilter' : ANIMATION_NODE_TRANSITIONFILTER\n\ + };\n\ +\n\ +\n\ + function getAnimationElementType( aElement )\n\ + {\n\ + var sName = aElement.localName.toLowerCase();\n\ +\n\ + if( sName && aAnimationNodeTypeInMap[ sName ] )\n\ + return aAnimationNodeTypeInMap[ sName ];\n\ + else\n\ + return ANIMATION_NODE_CUSTOM;\n\ + }\n\ +\n\ +\n\ + var INVALID_NODE = 0;\n\ + var UNRESOLVED_NODE = 1;\n\ + var RESOLVED_NODE = 2;\n\ + var ACTIVE_NODE = 4;\n\ + var FROZEN_NODE = 8;\n\ + var ENDED_NODE = 16;\n\ +\n\ + function getNodeStateName( eNodeState )\n\ + {\n\ + switch( eNodeState )\n\ + {\n\ + case INVALID_NODE:\n\ + return 'INVALID';\n\ + case UNRESOLVED_NODE:\n\ + return 'UNRESOLVED';\n\ + case RESOLVED_NODE:\n\ + return 'RESOLVED';\n\ + case ACTIVE_NODE:\n\ + return 'ACTIVE';\n\ + case FROZEN_NODE:\n\ + return 'FROZEN';\n\ + case ENDED_NODE:\n\ + return 'ENDED';\n\ + default:\n\ + return 'UNKNOWN';\n\ + }\n\ + }\n\ +\n\ +\n\ + IMPRESS_DEFAULT_NODE = 0;\n\ + IMPRESS_ON_CLICK_NODE = 1;\n\ + IMPRESS_WITH_PREVIOUS_NODE = 2;\n\ + IMPRESS_AFTER_PREVIOUS_NODE = 3;\n\ + IMPRESS_MAIN_SEQUENCE_NODE = 4;\n\ + IMPRESS_TIMING_ROOT_NODE = 5;\n\ + IMPRESS_INTERACTIVE_SEQUENCE_NODE = 6;\n\ +\n\ + aImpressNodeTypeInMap = {\n\ + 'on-click' : IMPRESS_ON_CLICK_NODE,\n\ + 'with-previous' : IMPRESS_WITH_PREVIOUS_NODE,\n\ + 'after-previous' : IMPRESS_AFTER_PREVIOUS_NODE,\n\ + 'main-sequence' : IMPRESS_MAIN_SEQUENCE_NODE,\n\ + 'timing-root' : IMPRESS_TIMING_ROOT_NODE,\n\ + 'interactive-sequence' : IMPRESS_INTERACTIVE_SEQUENCE_NODE\n\ + };\n\ +\n\ + aImpressNodeTypeOutMap = [ 'default', 'on-click', 'with-previous', 'after-previous',\n\ + 'main-sequence', 'timing-root', 'interactive-sequence' ];\n\ +\n\ +\n\ + aPresetClassInMap = {};\n\ +\n\ +\n\ + aPresetIdInMap = {};\n\ +\n\ +\n\ + RESTART_MODE_DEFAULT = 0;\n\ + RESTART_MODE_INHERIT = 0;\n\ + RESTART_MODE_ALWAYS = 1;\n\ + RESTART_MODE_WHEN_NOT_ACTIVE = 2;\n\ + RESTART_MODE_NEVER = 3;\n\ +\n\ + aRestartModeInMap = {\n\ + 'inherit' : RESTART_MODE_DEFAULT,\n\ + 'always' : RESTART_MODE_ALWAYS,\n\ + 'whenNotActive' : RESTART_MODE_WHEN_NOT_ACTIVE,\n\ + 'never' : RESTART_MODE_NEVER\n\ + };\n\ +\n\ + aRestartModeOutMap = [ 'inherit','always', 'whenNotActive', 'never' ];\n\ +\n\ +\n\ + var FILL_MODE_DEFAULT = 0;\n\ + var FILL_MODE_INHERIT = 0;\n\ + var FILL_MODE_REMOVE = 1;\n\ + var FILL_MODE_FREEZE = 2;\n\ + var FILL_MODE_HOLD = 3;\n\ + var FILL_MODE_TRANSITION = 4;\n\ + var FILL_MODE_AUTO = 5;\n\ +\n\ + aFillModeInMap = {\n\ + 'inherit' : FILL_MODE_DEFAULT,\n\ + 'remove' : FILL_MODE_REMOVE,\n\ + 'freeze' : FILL_MODE_FREEZE,\n\ + 'hold' : FILL_MODE_HOLD,\n\ + 'transition' : FILL_MODE_TRANSITION,\n\ + 'auto' : FILL_MODE_AUTO\n\ + };\n\ +\n\ + aFillModeOutMap = [ 'inherit', 'remove', 'freeze', 'hold', 'transition', 'auto' ];\n\ +\n\ +\n\ + var ADDITIVE_MODE_BASE = 0;\n\ + var ADDITIVE_MODE_SUM = 1;\n\ + var ADDITIVE_MODE_REPLACE = 2;\n\ + var ADDITIVE_MODE_MULTIPLY = 3;\n\ + var ADDITIVE_MODE_NONE = 4;\n\ +\n\ + aAddittiveModeInMap = {\n\ + 'base' : ADDITIVE_MODE_BASE,\n\ + 'sum' : ADDITIVE_MODE_SUM,\n\ + 'replace' : ADDITIVE_MODE_REPLACE,\n\ + 'multiply' : ADDITIVE_MODE_MULTIPLY,\n\ + 'none' : ADDITIVE_MODE_NONE\n\ + };\n\ +\n\ + aAddittiveModeOutMap = [ 'base', 'sum', 'replace', 'multiply', 'none' ];\n\ +\n\ +\n\ + var ACCUMULATE_MODE_NONE = 0;\n\ + var ACCUMULATE_MODE_SUM = 1;\n\ +\n\ + aAccumulateModeOutMap = [ 'none', 'sum' ];\n\ +\n\ + var CALC_MODE_DISCRETE = 0;\n\ + var CALC_MODE_LINEAR = 1;\n\ + var CALC_MODE_PACED = 2;\n\ + var CALC_MODE_SPLINE = 3;\n\ \n\ - var UNKNOWN_TIMING = 0;\n\ - var OFFSET_TIMING = 1;\n\ - var WALLCLOCK_TIMING = 2;\n\ - var INDEFINITE_TIMING = 3;\n\ - var EVENT_TIMING = 4;\n\ - var SYNCBASE_TIMING = 5;\n\ - var MEDIA_TIMING = 6;\n\ -\n\ - aTimingTypeOutMap = [ 'unknown', 'offset', 'wallclock', 'indefinite', 'event', 'syncbase', 'media' ];\n\ -\n\ -\n\ - var CHARCODE_PLUS = '+'.charCodeAt(0);\n\ - var CHARCODE_MINUS = '-'.charCodeAt(0);\n\ - var CHARCODE_0 = '0'.charCodeAt(0);\n\ - var CHARCODE_9 = '9'.charCodeAt(0);\n\ -\n\ -\n\ -\n\ - function Timing( aAnimationNode, sTimingAttribute )\n\ - {\n\ - this.aAnimationNode = aAnimationNode; // the node, the timing attribute belongs to\n\ - this.sTimingDescription = removeWhiteSpaces( sTimingAttribute );\n\ - this.eTimingType = UNKNOWN_TIMING;\n\ - this.nOffset = 0.0; // in seconds\n\ - this.sEventBaseElementId = ''; // the element id for event based timing\n\ - this.eEventType = EVENT_TRIGGER_UNKNOWN; // the event type\n\ - }\n\ -\n\ - Timing.prototype.getAnimationNode = function()\n\ - {\n\ - return this.aAnimationNode;\n\ - };\n\ -\n\ - Timing.prototype.getType = function()\n\ - {\n\ + aCalcModeInMap = {\n\ + 'discrete' : CALC_MODE_DISCRETE,\n\ "; static const char aSVGScript12[] = "\ - return this.eTimingType;\n\ - };\n\ -\n\ - Timing.prototype.getOffset = function()\n\ - {\n\ - return this.nOffset;\n\ - };\n\ -\n\ - Timing.prototype.getEventBaseElementId = function()\n\ - {\n\ - return this.sEventBaseElementId;\n\ - };\n\ -\n\ - Timing.prototype.getEventType = function()\n\ - {\n\ - return this.eEventType;\n\ - };\n\ -\n\ - Timing.prototype.parse = function()\n\ - {\n\ - if( !this.sTimingDescription )\n\ - {\n\ - this.eTimingType = OFFSET_TIMING;\n\ - return;\n\ - }\n\ -\n\ - if( this.sTimingDescription == 'indefinite' )\n\ - this.eTimingType = INDEFINITE_TIMING;\n\ - else\n\ - {\n\ - var nFisrtCharCode = this.sTimingDescription.charCodeAt(0);\n\ - var bPositiveOffset = !( nFisrtCharCode == CHARCODE_MINUS );\n\ - if ( ( nFisrtCharCode == CHARCODE_PLUS ) ||\n\ - ( nFisrtCharCode == CHARCODE_MINUS ) ||\n\ - ( ( nFisrtCharCode >= CHARCODE_0 ) && ( nFisrtCharCode <= CHARCODE_9 ) ) )\n\ - {\n\ - var sClockValue\n\ - = ( ( nFisrtCharCode == CHARCODE_PLUS ) || ( nFisrtCharCode == CHARCODE_MINUS ) )\n\ - ? this.sTimingDescription.substr( 1 )\n\ - : this.sTimingDescription;\n\ -\n\ - var TimeInSec = Timing.parseClockValue( sClockValue );\n\ - if( TimeInSec != undefined )\n\ - {\n\ - this.eTimingType = OFFSET_TIMING;\n\ - this.nOffset = bPositiveOffset ? TimeInSec : -TimeInSec;\n\ - }\n\ - }\n\ - else\n\ - {\n\ - var aTimingSplit = new Array();\n\ - bPositiveOffset = true;\n\ - if( this.sTimingDescription.indexOf( '+' ) != -1 )\n\ - {\n\ - aTimingSplit = this.sTimingDescription.split( '+' );\n\ - }\n\ - else if( this.sTimingDescription.indexOf( '-' ) != -1 )\n\ - {\n\ - aTimingSplit = this.sTimingDescription.split( '-' );\n\ - bPositiveOffset = false;\n\ - }\n\ - else\n\ - {\n\ - aTimingSplit[0] = this.sTimingDescription;\n\ - aTimingSplit[1] = '';\n\ - }\n\ -\n\ - if( aTimingSplit[0].indexOf( '.' ) != -1 )\n\ - {\n\ - var aEventSplit = aTimingSplit[0].split( '.' );\n\ - this.sEventBaseElementId = aEventSplit[0];\n\ - this.eEventType = getEventTriggerType( aEventSplit[1] );\n\ - }\n\ - else\n\ - {\n\ - this.eEventType = getEventTriggerType( aTimingSplit[0] );\n\ - }\n\ -\n\ - if( this.eEventType == EVENT_TRIGGER_UNKNOWN )\n\ - return;\n\ -\n\ - if( ( this.eEventType == EVENT_TRIGGER_BEGIN_EVENT ) ||\n\ - ( this.eEventType == EVENT_TRIGGER_END_EVENT ) )\n\ - {\n\ - this.eTimingType = SYNCBASE_TIMING;\n\ - }\n\ - else\n\ - {\n\ - this.eTimingType = EVENT_TIMING;\n\ - }\n\ -\n\ - if( aTimingSplit[1] )\n\ - {\n\ - var sClockValue = aTimingSplit[1];\n\ - var TimeInSec = Timing.parseClockValue( sClockValue );\n\ - if( TimeInSec != undefined )\n\ - {\n\ - this.nOffset = ( bPositiveOffset ) ? TimeInSec : -TimeInSec;\n\ - }\n\ - else\n\ - {\n\ - this.eTimingType = UNKNOWN_TIMING;\n\ - }\n\ -\n\ - }\n\ - }\n\ - }\n\ -\n\ - };\n\ -\n\ - Timing.parseClockValue = function( sClockValue )\n\ - {\n\ - if( !sClockValue )\n\ - return 0.0;\n\ + 'linear' : CALC_MODE_LINEAR,\n\ + 'paced' : CALC_MODE_PACED,\n\ + 'spline' : CALC_MODE_SPLINE\n\ + };\n\ \n\ - var nTimeInSec = undefined;\n\ + aCalcModeOutMap = [ 'discrete', 'linear', 'paced', 'spline' ];\n\ \n\ - var reFullClockValue = /^([0-9]+):([0-5][0-9]):([0-5][0-9])(.[0-9]+)?$/;\n\ - var rePartialClockValue = /^([0-5][0-9]):([0-5][0-9])(.[0-9]+)?$/;\n\ - var reTimecountValue = /^([0-9]+)(.[0-9]+)?(h|min|s|ms)?$/;\n\ \n\ - if( reFullClockValue.test( sClockValue ) )\n\ - {\n\ - var aClockTimeParts = reFullClockValue.exec( sClockValue );\n\ -\n\ - var nHours = parseInt( aClockTimeParts[1] );\n\ - var nMinutes = parseInt( aClockTimeParts[2] );\n\ - var nSeconds = parseInt( aClockTimeParts[3] );\n\ - if( aClockTimeParts[4] )\n\ - nSeconds += parseFloat( aClockTimeParts[4] );\n\ -\n\ - nTimeInSec = ( ( nHours * 60 ) + nMinutes ) * 60 + nSeconds;\n\ -\n\ - }\n\ - else if( rePartialClockValue.test( sClockValue ) )\n\ - {\n\ - var aClockTimeParts = rePartialClockValue.exec( sClockValue );\n\ + var COLOR_SPACE_RGB = 0;\n\ + var COLOR_SPACE_HSL = 1;\n\ \n\ - var nMinutes = parseInt( aClockTimeParts[1] );\n\ - var nSeconds = parseInt( aClockTimeParts[2] );\n\ - if( aClockTimeParts[3] )\n\ - nSeconds += parseFloat( aClockTimeParts[3] );\n\ + aColorSpaceInMap = { 'rgb': COLOR_SPACE_RGB, 'hsl': COLOR_SPACE_HSL };\n\ \n\ - nTimeInSec = nMinutes * 60 + nSeconds;\n\ - }\n\ - else if( reTimecountValue.test( sClockValue ) )\n\ - {\n\ - var aClockTimeParts = reTimecountValue.exec( sClockValue );\n\ + aColorSpaceOutMap = [ 'rgb', 'hsl' ];\n\ \n\ - var nTimecount = parseInt( aClockTimeParts[1] );\n\ - if( aClockTimeParts[2] )\n\ - nTimecount += parseFloat( aClockTimeParts[2] );\n\ \n\ - if( aClockTimeParts[3] )\n\ - {\n\ - if( aClockTimeParts[3] == 'h' )\n\ - {\n\ - nTimeInSec = nTimecount * 3600;\n\ - }\n\ - else if( aClockTimeParts[3] == 'min' )\n\ - {\n\ - nTimeInSec = nTimecount * 60;\n\ - }\n\ - else if( aClockTimeParts[3] == 's' )\n\ - {\n\ - nTimeInSec = nTimecount;\n\ - }\n\ - else if( aClockTimeParts[3] == 'ms' )\n\ - {\n\ - nTimeInSec = nTimecount / 1000;\n\ - }\n\ - }\n\ - else\n\ - {\n\ - nTimeInSec = nTimecount;\n\ - }\n\ + var CLOCKWISE = 0;\n\ + var COUNTERCLOCKWISE = 1;\n\ \n\ - }\n\ + aClockDirectionInMap = { 'clockwise': CLOCKWISE, 'counterclockwise': COUNTERCLOCKWISE };\n\ \n\ - if( nTimeInSec )\n\ - nTimeInSec = parseFloat( nTimeInSec.toFixed( 3 ) );\n\ - return nTimeInSec;\n\ - };\n\ + aClockDirectionOutMap = [ 'clockwise', 'counterclockwise' ];\n\ \n\ - Timing.prototype.info = function( bVerbose )\n\ - {\n\ \n\ - var sInfo = '';\n\ + UNKNOWN_PROPERTY = 0;\n\ + NUMBER_PROPERTY = 1;\n\ + ENUM_PROPERTY = 2;\n\ + COLOR_PROPERTY = 3;\n\ + STRING_PROPERTY = 4;\n\ + BOOL_PROPERTY = 5;\n\ \n\ - if( bVerbose )\n\ - {\n\ - sInfo = 'description: ' + this.sTimingDescription + ', ';\n\ + aValueTypeOutMap = [ 'unknown', 'number', 'enum', 'color', 'string', 'boolean' ];\n\ \n\ - sInfo += ', type: ' + aTimingTypeOutMap[ this.getType() ];\n\ - sInfo += ', offset: ' + this.getOffset();\n\ - sInfo += ', event base element id: ' + this.getEventBaseElementId();\n\ - sInfo += ', timing event type: ' + aEventTriggerOutMap[ this.getEventType() ];\n\ - }\n\ - else\n\ - {\n\ -"; - -static const char aSVGScript13[] = -"\ - switch( this.getType() )\n\ - {\n\ - case INDEFINITE_TIMING:\n\ - sInfo += 'indefinite';\n\ - break;\n\ - case OFFSET_TIMING:\n\ - sInfo += this.getOffset();\n\ - break;\n\ - case EVENT_TIMING:\n\ - case SYNCBASE_TIMING:\n\ - if( this.getEventBaseElementId() )\n\ - sInfo += this.getEventBaseElementId() + '.';\n\ - sInfo += aEventTriggerOutMap[ this.getEventType() ];\n\ - if( this.getOffset() )\n\ - {\n\ - if( this.getOffset() > 0 )\n\ - sInfo += '+';\n\ - sInfo += this.getOffset();\n\ - }\n\ - }\n\ - }\n\ \n\ - return sInfo;\n\ - };\n\ + var aAttributeMap =\n\ + {\n\ + 'height': { 'type': NUMBER_PROPERTY,\n\ + 'get': 'getHeight',\n\ + 'set': 'setHeight',\n\ + 'getmod': 'makeScaler( 1/nHeight )',\n\ + 'setmod': 'makeScaler( nHeight)' },\n\ \n\ + 'opacity': { 'type': NUMBER_PROPERTY,\n\ + 'get': 'getOpacity',\n\ + 'set': 'setOpacity' },\n\ \n\ + 'width': { 'type': NUMBER_PROPERTY,\n\ + 'get': 'getWidth',\n\ + 'set': 'setWidth',\n\ + 'getmod': 'makeScaler( 1/nWidth )',\n\ + 'setmod': 'makeScaler( nWidth)' },\n\ \n\ - function Duration( sDurationAttribute )\n\ - {\n\ - this.bIndefinite = false;\n\ - this.bMedia = false;\n\ - this.nValue = undefined;\n\ - this.bDefined = false;\n\ + 'x': { 'type': NUMBER_PROPERTY,\n\ + 'get': 'getX',\n\ + 'set': 'setX',\n\ + 'getmod': 'makeScaler( 1/nWidth )',\n\ + 'setmod': 'makeScaler( nWidth)' },\n\ \n\ - if( !sDurationAttribute )\n\ - return;\n\ + 'y': { 'type': NUMBER_PROPERTY,\n\ + 'get': 'getY',\n\ + 'set': 'setY',\n\ + 'getmod': 'makeScaler( 1/nHeight )',\n\ + 'setmod': 'makeScaler( nHeight)' },\n\ \n\ - if( sDurationAttribute == 'indefinite' )\n\ - this.bIndefinite = true;\n\ - else if( sDurationAttribute == 'media' )\n\ - this.bMedia = true;\n\ - else\n\ - {\n\ - this.nValue = Timing.parseClockValue( sDurationAttribute );\n\ - if( this.nValue <= 0.0 )\n\ - this.nValue = 0.001; // duration must be always greater than 0\n\ - }\n\ - this.bDefined = true;\n\ - }\n\ -\n\ -\n\ - Duration.prototype.isSet = function()\n\ - {\n\ - return this.bDefined;\n\ - };\n\ -\n\ - Duration.prototype.isIndefinite = function()\n\ - {\n\ - return this.bIndefinite;\n\ - };\n\ -\n\ - Duration.prototype.isMedia = function()\n\ - {\n\ - return this.bMedia;\n\ - };\n\ -\n\ - Duration.prototype.isValue = function()\n\ - {\n\ - return this.nValue != undefined;\n\ - };\n\ -\n\ - Duration.prototype.getValue= function()\n\ - {\n\ - return this.nValue;\n\ - };\n\ -\n\ - Duration.prototype.info= function()\n\ - {\n\ - var sInfo;\n\ -\n\ - if( this.isIndefinite() )\n\ - sInfo = 'indefinite';\n\ - else if( this.isMedia() )\n\ - sInfo = 'media';\n\ - else if( this.getValue() )\n\ - sInfo = this.getValue();\n\ -\n\ - return sInfo;\n\ - };\n\ -\n\ -\n\ -\n\ - function AnimationNode()\n\ - {\n\ - }\n\ -\n\ - AnimationNode.prototype.init = function() {};\n\ - AnimationNode.prototype.resolve = function() {};\n\ - AnimationNode.prototype.activate = function() {};\n\ - AnimationNode.prototype.deactivate = function() {};\n\ - AnimationNode.prototype.end = function() {};\n\ - AnimationNode.prototype.getState = function() {};\n\ - AnimationNode.prototype.registerDeactivatingListener = function() {};\n\ - AnimationNode.prototype.notifyDeactivating = function() {};\n\ -\n\ -\n\ -\n\ - function NodeContext( aSlideShowContext )\n\ - {\n\ - this.aContext = aSlideShowContext;\n\ - this.aAnimationNodeMap = null;\n\ - this.aAnimatedElementMap = null;\n\ - this.aSourceEventElementMap = null;\n\ - this.nStartDelay = 0.0;\n\ - this.bFirstRun = undefined;\n\ - this.aSlideHeight = HEIGHT;\n\ - this.aSlideWidth = WIDTH;\n\ - }\n\ -\n\ -\n\ - NodeContext.prototype.makeSourceEventElement = function( sId, aEventBaseElem )\n\ - {\n\ - if( !aEventBaseElem )\n\ - {\n\ - log( 'NodeContext.makeSourceEventElement: event base element is not valid' );\n\ - return null;\n\ - }\n\ + 'fill': { 'type': ENUM_PROPERTY,\n\ + 'get': 'getFillStyle',\n\ + 'set': 'setFillStyle' },\n\ \n\ - if( !this.aContext.aEventMultiplexer )\n\ - {\n\ - log( 'NodeContext.makeSourceEventElement: event multiplexer not initialized' );\n\ - return null;\n\ - }\n\ + 'stroke': { 'type': ENUM_PROPERTY,\n\ + 'get': 'getStrokeStyle',\n\ + 'set': 'setStrokeStyle' },\n\ \n\ - if( !this.aAnimationNodeMap[ sId ] )\n\ - {\n\ - this.aAnimationNodeMap[ sId ] = new SourceEventElement( aEventBaseElem, this.aContext.aEventMultiplexer );\n\ - }\n\ - return this.aAnimationNodeMap[ sId ];\n\ - };\n\ + 'visibility': { 'type': ENUM_PROPERTY,\n\ + 'get': 'getVisibility',\n\ + 'set': 'setVisibility' },\n\ \n\ + 'fill-color': { 'type': COLOR_PROPERTY,\n\ + 'get': 'getFillColor',\n\ + 'set': 'setFillColor' },\n\ \n\ + 'stroke-color': { 'type': COLOR_PROPERTY,\n\ + 'get': 'getStrokeColor',\n\ + 'set': 'setStrokeColor' },\n\ \n\ - function StateTransition( aBaseNode )\n\ - {\n\ - this.aNode = aBaseNode;\n\ - this.eToState = INVALID_NODE;\n\ - }\n\ + 'color': { 'type': COLOR_PROPERTY,\n\ + 'get': 'getFontColor',\n\ + 'set': 'setFontColor' },\n\ \n\ - StateTransition.prototype.enter = function( eNodeState, bForce )\n\ - {\n\ - if( !bForce ) bForce = false;\n\ + };\n\ \n\ - if( this.eToState != INVALID_NODE )\n\ - {\n\ - log( 'StateTransition.enter: commit() before enter()ing again!' );\n\ - return false;\n\ - }\n\ - if( !bForce && !this.aNode.isTransition( this.aNode.getState(), eNodeState ) )\n\ - return false;\n\ \n\ - if( ( this.aNode.nCurrentStateTransition & eNodeState ) != 0 )\n\ - return false; // already in wanted transition\n\ + BARWIPE_TRANSITION = 1;\n\ + FADE_TRANSITION = 2; // 37\n\ \n\ - this.aNode.nCurrentStateTransition |= eNodeState;\n\ - this.eToState = eNodeState;\n\ - return true;\n\ - };\n\ + aTransitionTypeInMap = {\n\ + 'barWipe' : BARWIPE_TRANSITION,\n\ + 'fade' : FADE_TRANSITION\n\ + };\n\ \n\ - StateTransition.prototype.commit = function()\n\ - {\n\ - if( this.eToState != INVALID_NODE )\n\ - {\n\ - this.aNode.eCurrentState = this.eToState;\n\ - this.clear();\n\ - }\n\ - };\n\ + aTransitionTypeOutMap = [ '', 'barWipe', 'fade' ];\n\ \n\ - StateTransition.prototype.clear = function()\n\ - {\n\ - if( this.eToState != INVALID_NODE )\n\ - {\n\ - this.aNode.nCurrentStateTransition &= ~this.eToState;\n\ - this.eToState = INVALID_NODE;\n\ - }\n\ - };\n\ \n\ + DEFAULT_TRANS_SUBTYPE = 0;\n\ + LEFTTORIGHT_TRANS_SUBTYPE = 1;\n\ + TOPTOBOTTOM_TRANS_SUBTYPE = 2;\n\ + CROSSFADE_TRANS_SUBTYPE = 3; // 101\n\ \n\ + aTransitionSubtypeInMap = {\n\ + 'leftToRight' : LEFTTORIGHT_TRANS_SUBTYPE,\n\ + 'topToBottom' : TOPTOBOTTOM_TRANS_SUBTYPE,\n\ + 'crossfade' : CROSSFADE_TRANS_SUBTYPE\n\ + };\n\ \n\ - function BaseNode( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - this.nId = getUniqueId();\n\ - this.sClassName = 'BaseNode';\n\ + aTransitionSubtypeOutMap = [ 'default', 'leftToRight', 'topToBottom', 'crossfade' ];\n\ \n\ - if( !aAnimElem )\n\ - log( 'BaseNode(id:' + this.nId + ') constructor: aAnimElem is not valid' );\n\ \n\ - if( !aNodeContext )\n\ - log( 'BaseNode(id:' + this.nId + ') constructor: aNodeContext is not valid' );\n\ + TRANSITION_MODE_IN = 1;\n\ + TRANSITION_MODE_OUT = 0;\n\ +\n\ + aTransitionModeInMap = { 'out': TRANSITION_MODE_OUT, 'in': TRANSITION_MODE_IN };\n\ + aTransitionModeOutMap = [ 'out', 'in' ];\n\ +\n\ +\n\ + var aStateTransitionTable_Never_Freeze =\n\ + [\n\ + INVALID_NODE,\n\ + RESOLVED_NODE | ENDED_NODE, // active successors for UNRESOLVED\n\ + ACTIVE_NODE | ENDED_NODE, // active successors for RESOLVED\n\ + INVALID_NODE,\n\ + FROZEN_NODE | ENDED_NODE, // active successors for ACTIVE: freeze object\n\ + INVALID_NODE,\n\ + INVALID_NODE,\n\ + INVALID_NODE,\n\ + ENDED_NODE, // active successors for FROZEN: end\n\ + INVALID_NODE,\n\ + INVALID_NODE,\n\ + INVALID_NODE,\n\ + INVALID_NODE,\n\ + INVALID_NODE,\n\ + INVALID_NODE,\n\ + INVALID_NODE,\n\ + ENDED_NODE // active successors for ENDED:\n\ + ];\n\ +\n\ +\n\ + var aTableGuide =\n\ + [\n\ + null,\n\ + null,\n\ + null,\n\ + aStateTransitionTable_Never_Freeze,\n\ + null,\n\ + null\n\ + ];\n\ +\n\ +\n\ + function getTransitionTable( eRestartMode, eFillMode )\n\ + {\n\ + var nRestartValue = 0; // never\n\ +\n\ + var nFillValue = 1; // frozen\n\ +\n\ + return aTableGuide[ 3*nFillValue + nRestartValue ];\n\ + }\n\ +\n\ +\n\ + var EVENT_TRIGGER_UNKNOWN = 0;\n\ + var EVENT_TRIGGER_ON_SLIDE_BEGIN = 1;\n\ + var EVENT_TRIGGER_ON_SLIDE_END = 2;\n\ + var EVENT_TRIGGER_BEGIN_EVENT = 3;\n\ + var EVENT_TRIGGER_END_EVENT = 4;\n\ + var EVENT_TRIGGER_ON_CLICK = 5;\n\ + var EVENT_TRIGGER_ON_DBL_CLICK = 6;\n\ + var EVENT_TRIGGER_ON_MOUSE_ENTER = 7;\n\ + var EVENT_TRIGGER_ON_MOUSE_LEAVE = 8;\n\ + var EVENT_TRIGGER_ON_NEXT_EFFECT = 9;\n\ + var EVENT_TRIGGER_ON_PREV_EFFECT = 10;\n\ + var EVENT_TRIGGER_REPEAT = 11;\n\ +\n\ + aEventTriggerOutMap = [ 'unknown', 'slideBegin', 'slideEnd', 'begin', 'end', 'click',\n\ + 'doubleClick', 'mouseEnter', 'mouseLeave', 'next', 'previous', 'repeat' ];\n\ +\n\ +\n\ + function getEventTriggerType( sEventTrigger )\n\ + {\n\ + if( sEventTrigger == 'begin' )\n\ + return EVENT_TRIGGER_BEGIN_EVENT;\n\ + else if( sEventTrigger == 'end' )\n\ + return EVENT_TRIGGER_END_EVENT;\n\ + else if( sEventTrigger == 'next' )\n\ + return EVENT_TRIGGER_ON_NEXT_EFFECT;\n\ + else if( sEventTrigger == 'prev' )\n\ + return EVENT_TRIGGER_ON_PREV_EFFECT;\n\ + else if( sEventTrigger == 'click' )\n\ + return EVENT_TRIGGER_ON_CLICK;\n\ + else\n\ + return EVENT_TRIGGER_UNKNOWN;\n\ + }\n\ +\n\ \n\ "; +static const char aSVGScript13[] = +"\ + var UNKNOWN_TIMING = 0;\n\ + var OFFSET_TIMING = 1;\n\ + var WALLCLOCK_TIMING = 2;\n\ + var INDEFINITE_TIMING = 3;\n\ + var EVENT_TIMING = 4;\n\ + var SYNCBASE_TIMING = 5;\n\ + var MEDIA_TIMING = 6;\n\ +\n\ + aTimingTypeOutMap = [ 'unknown', 'offset', 'wallclock', 'indefinite', 'event', 'syncbase', 'media' ];\n\ +\n\ +\n\ + var CHARCODE_PLUS = '+'.charCodeAt(0);\n\ + var CHARCODE_MINUS = '-'.charCodeAt(0);\n\ + var CHARCODE_0 = '0'.charCodeAt(0);\n\ + var CHARCODE_9 = '9'.charCodeAt(0);\n\ +\n\ +\n\ + function Timing( aAnimationNode, sTimingAttribute )\n\ + {\n\ + this.aAnimationNode = aAnimationNode; // the node, the timing attribute belongs to\n\ + this.sTimingDescription = removeWhiteSpaces( sTimingAttribute );\n\ + this.eTimingType = UNKNOWN_TIMING;\n\ + this.nOffset = 0.0; // in seconds\n\ + this.sEventBaseElementId = ''; // the element id for event based timing\n\ + this.eEventType = EVENT_TRIGGER_UNKNOWN; // the event type\n\ + }\n\ +\n\ + Timing.prototype.getAnimationNode = function()\n\ + {\n\ + return this.aAnimationNode;\n\ + };\n\ +\n\ + Timing.prototype.getType = function()\n\ + {\n\ + return this.eTimingType;\n\ + };\n\ +\n\ + Timing.prototype.getOffset = function()\n\ + {\n\ + return this.nOffset;\n\ + };\n\ +\n\ + Timing.prototype.getEventBaseElementId = function()\n\ + {\n\ + return this.sEventBaseElementId;\n\ + };\n\ +\n\ + Timing.prototype.getEventType = function()\n\ + {\n\ + return this.eEventType;\n\ + };\n\ +\n\ + Timing.prototype.parse = function()\n\ + {\n\ + if( !this.sTimingDescription )\n\ + {\n\ + this.eTimingType = OFFSET_TIMING;\n\ + return;\n\ + }\n\ +\n\ + if( this.sTimingDescription == 'indefinite' )\n\ + this.eTimingType = INDEFINITE_TIMING;\n\ + else\n\ + {\n\ + var nFisrtCharCode = this.sTimingDescription.charCodeAt(0);\n\ + var bPositiveOffset = !( nFisrtCharCode == CHARCODE_MINUS );\n\ + if ( ( nFisrtCharCode == CHARCODE_PLUS ) ||\n\ + ( nFisrtCharCode == CHARCODE_MINUS ) ||\n\ + ( ( nFisrtCharCode >= CHARCODE_0 ) && ( nFisrtCharCode <= CHARCODE_9 ) ) )\n\ + {\n\ + var sClockValue\n\ + = ( ( nFisrtCharCode == CHARCODE_PLUS ) || ( nFisrtCharCode == CHARCODE_MINUS ) )\n\ + ? this.sTimingDescription.substr( 1 )\n\ + : this.sTimingDescription;\n\ +\n\ + var TimeInSec = Timing.parseClockValue( sClockValue );\n\ + if( TimeInSec != undefined )\n\ + {\n\ + this.eTimingType = OFFSET_TIMING;\n\ + this.nOffset = bPositiveOffset ? TimeInSec : -TimeInSec;\n\ + }\n\ + }\n\ + else\n\ + {\n\ + var aTimingSplit = new Array();\n\ + bPositiveOffset = true;\n\ + if( this.sTimingDescription.indexOf( '+' ) != -1 )\n\ + {\n\ + aTimingSplit = this.sTimingDescription.split( '+' );\n\ + }\n\ + else if( this.sTimingDescription.indexOf( '-' ) != -1 )\n\ + {\n\ + aTimingSplit = this.sTimingDescription.split( '-' );\n\ + bPositiveOffset = false;\n\ + }\n\ + else\n\ + {\n\ + aTimingSplit[0] = this.sTimingDescription;\n\ + aTimingSplit[1] = '';\n\ + }\n\ +\n\ + if( aTimingSplit[0].indexOf( '.' ) != -1 )\n\ + {\n\ + var aEventSplit = aTimingSplit[0].split( '.' );\n\ + this.sEventBaseElementId = aEventSplit[0];\n\ + this.eEventType = getEventTriggerType( aEventSplit[1] );\n\ + }\n\ + else\n\ + {\n\ + this.eEventType = getEventTriggerType( aTimingSplit[0] );\n\ + }\n\ +\n\ + if( this.eEventType == EVENT_TRIGGER_UNKNOWN )\n\ + return;\n\ +\n\ + if( ( this.eEventType == EVENT_TRIGGER_BEGIN_EVENT ) ||\n\ + ( this.eEventType == EVENT_TRIGGER_END_EVENT ) )\n\ + {\n\ + this.eTimingType = SYNCBASE_TIMING;\n\ + }\n\ + else\n\ + {\n\ + this.eTimingType = EVENT_TIMING;\n\ + }\n\ +\n\ + if( aTimingSplit[1] )\n\ + {\n\ + var sClockValue = aTimingSplit[1];\n\ + var TimeInSec = Timing.parseClockValue( sClockValue );\n\ + if( TimeInSec != undefined )\n\ + {\n\ + this.nOffset = ( bPositiveOffset ) ? TimeInSec : -TimeInSec;\n\ + }\n\ + else\n\ + {\n\ + this.eTimingType = UNKNOWN_TIMING;\n\ + }\n\ +\n\ + }\n\ + }\n\ + }\n\ +\n\ + };\n\ +\n\ + Timing.parseClockValue = function( sClockValue )\n\ + {\n\ + if( !sClockValue )\n\ + return 0.0;\n\ +\n\ + var nTimeInSec = undefined;\n\ +\n\ + var reFullClockValue = /^([0-9]+):([0-5][0-9]):([0-5][0-9])(.[0-9]+)?$/;\n\ + var rePartialClockValue = /^([0-5][0-9]):([0-5][0-9])(.[0-9]+)?$/;\n\ + var reTimecountValue = /^([0-9]+)(.[0-9]+)?(h|min|s|ms)?$/;\n\ +\n\ + if( reFullClockValue.test( sClockValue ) )\n\ + {\n\ + var aClockTimeParts = reFullClockValue.exec( sClockValue );\n\ +\n\ + var nHours = parseInt( aClockTimeParts[1] );\n\ + var nMinutes = parseInt( aClockTimeParts[2] );\n\ + var nSeconds = parseInt( aClockTimeParts[3] );\n\ + if( aClockTimeParts[4] )\n\ + nSeconds += parseFloat( aClockTimeParts[4] );\n\ +\n\ + nTimeInSec = ( ( nHours * 60 ) + nMinutes ) * 60 + nSeconds;\n\ +\n\ + }\n\ + else if( rePartialClockValue.test( sClockValue ) )\n\ + {\n\ + var aClockTimeParts = rePartialClockValue.exec( sClockValue );\n\ +\n\ + var nMinutes = parseInt( aClockTimeParts[1] );\n\ + var nSeconds = parseInt( aClockTimeParts[2] );\n\ + if( aClockTimeParts[3] )\n\ + nSeconds += parseFloat( aClockTimeParts[3] );\n\ +\n\ + nTimeInSec = nMinutes * 60 + nSeconds;\n\ + }\n\ + else if( reTimecountValue.test( sClockValue ) )\n\ + {\n\ + var aClockTimeParts = reTimecountValue.exec( sClockValue );\n\ +\n\ + var nTimecount = parseInt( aClockTimeParts[1] );\n\ + if( aClockTimeParts[2] )\n\ + nTimecount += parseFloat( aClockTimeParts[2] );\n\ +\n\ + if( aClockTimeParts[3] )\n\ + {\n\ + if( aClockTimeParts[3] == 'h' )\n\ + {\n\ + nTimeInSec = nTimecount * 3600;\n\ + }\n\ + else if( aClockTimeParts[3] == 'min' )\n\ + {\n\ + nTimeInSec = nTimecount * 60;\n\ + }\n\ + else if( aClockTimeParts[3] == 's' )\n\ + {\n\ + nTimeInSec = nTimecount;\n\ +"; + static const char aSVGScript14[] = "\ - if( !aNodeContext.aContext )\n\ - log( 'BaseNode(id:' + this.nId + ') constructor: aNodeContext.aContext is not valid' );\n\ -\n\ -\n\ - this.bIsContainer;\n\ - this.aElement = aAnimElem;\n\ - this.aParentNode = aParentNode;\n\ - this.aNodeContext = aNodeContext;\n\ - this.aContext = aNodeContext.aContext;\n\ - this.nStartDelay = aNodeContext.nStartDelay;\n\ - this.eCurrentState = UNRESOLVED_NODE;\n\ - this.nCurrentStateTransition = 0;\n\ - this.aDeactivatingListenerArray = new Array();\n\ - this.aActivationEvent = null;\n\ - this.aDeactivationEvent = null;\n\ -\n\ - this.aBegin = null;\n\ - this.aDuration = null;\n\ - this.aEnd = null;\n\ - this.bMainSequenceRootNode = false;\n\ - this.eFillMode = FILL_MODE_FREEZE;\n\ - this.eRestartMode = RESTART_MODE_NEVER;\n\ - this.nReapeatCount = undefined;\n\ - this.nAccelerate = 0.0;\n\ - this.nDecelerate = 0.0;\n\ - this.bAutoReverse = false;\n\ -\n\ - }\n\ - extend( BaseNode, AnimationNode );\n\ -\n\ -\n\ - BaseNode.prototype.getId = function()\n\ - {\n\ - return this.nId;\n\ - };\n\ -\n\ - BaseNode.prototype.parseElement = function()\n\ - {\n\ - var aAnimElem = this.aElement;\n\ -\n\ - var sIdAttr = aAnimElem.getAttributeNS( NSS['xml'], 'id' );\n\ - if( sIdAttr )\n\ - this.aNodeContext.aAnimationNodeMap[ sIdAttr ] = this;\n\ -\n\ - this.aBegin = null;\n\ - var sBeginAttr = aAnimElem.getAttribute( 'begin' );\n\ - this.aBegin = new Timing( this, sBeginAttr );\n\ - this.aBegin.parse();\n\ -\n\ - this.aEnd = null;\n\ - var sEndAttr = aAnimElem.getAttribute( 'end' );\n\ - if( sEndAttr )\n\ - {\n\ - this.aEnd = new Timing( this, sEndAttr );\n\ - this.aEnd.parse();\n\ - }\n\ -\n\ - this.aDuration = null;\n\ - var sDurAttr = aAnimElem.getAttribute( 'dur' );\n\ - this.aDuration = new Duration( sDurAttr );\n\ - if( !this.aDuration.isSet() )\n\ - {\n\ - if( this.isContainer() )\n\ - this.aDuration = null;\n\ - else\n\ - this.aDuration = new Duration( 'indefinite' );\n\ - }\n\ -\n\ - var sFillAttr = aAnimElem.getAttribute( 'fill' );\n\ - if( sFillAttr && aFillModeInMap[ sFillAttr ])\n\ - this.eFillMode = aFillModeInMap[ sFillAttr ];\n\ - else\n\ - this.eFillMode = FILL_MODE_DEFAULT;\n\ -\n\ - var sRestartAttr = aAnimElem.getAttribute( 'restart' );\n\ - if( sRestartAttr && aRestartModeInMap[ sRestartAttr ] )\n\ - this.eRestartMode = aRestartModeInMap[ sRestartAttr ];\n\ - else\n\ - this.eRestartMode = RESTART_MODE_DEFAULT;\n\ -\n\ - var sRepeatCount = aAnimElem.getAttribute( 'repeatCount' );\n\ - if( !sRepeatCount )\n\ - this.nReapeatCount = 1;\n\ - else\n\ - this.nReapeatCount = parseFloat( sRepeatCount );\n\ - if( ( this.nReapeatCount == NaN ) && ( sRepeatCount != 'indefinite' ) )\n\ - this.nReapeatCount = 1;\n\ -\n\ - this.nAccelerate = 0.0;\n\ - var sAccelerateAttr = aAnimElem.getAttribute( 'accelerate' );\n\ - if( sAccelerateAttr )\n\ - this.nAccelerate = parseFloat( sAccelerateAttr );\n\ - if( this.nAccelerate == NaN )\n\ - this.nAccelerate = 0.0;\n\ -\n\ - this.nDecelerate = 0.0;\n\ - var sDecelerateAttr = aAnimElem.getAttribute( 'decelerate' );\n\ - if( sDecelerateAttr )\n\ - this.nDecelerate = parseFloat( sDecelerateAttr );\n\ - if( this.nDecelerate == NaN )\n\ - this.nDecelerate = 0.0;\n\ -\n\ - this.bAutoreverse = false;\n\ - var sAutoReverseAttr = aAnimElem.getAttribute( 'autoReverse' );\n\ - if( sAutoReverseAttr == 'true' )\n\ - this.bAutoreverse = true;\n\ -\n\ -\n\ - if( this.eFillMode == FILL_MODE_DEFAULT )\n\ - if( this.getParentNode() )\n\ - this.eFillMode = this.getParentNode().getFillMode();\n\ - else\n\ - this.eFillMode = FILL_MODE_AUTO;\n\ -\n\ - if( this.eFillMode == FILL_MODE_AUTO ) // see SMIL recommendation document\n\ - {\n\ - this.eFillMode = ( this.aEnd ||\n\ - ( this.nReapeatCount != 1) ||\n\ - this.aDuration )\n\ - ? FILL_MODE_REMOVE\n\ - : FILL_MODE_FREEZE;\n\ - }\n\ -\n\ - if( this.eRestartMode == RESTART_MODE_DEFAULT )\n\ - if( this.getParentNode() )\n\ - this.eRestartMode = this.getParentNode().getRestartMode();\n\ - else\n\ - this.eRestartMode = RESTART_MODE_NEVER;\n\ -\n\ - if( ( this.nAccelerate + this.nDecelerate ) > 1.0 )\n\ - {\n\ - this.nAccelerate = 0.0;\n\ - this.nDecelerate = 0.0;\n\ - }\n\ -\n\ - this.eFillMode = FILL_MODE_FREEZE;\n\ - this.eRestartMode = RESTART_MODE_NEVER;\n\ - this.aStateTransTable = getTransitionTable( this.getRestartMode(), this.getFillMode() );\n\ -\n\ - return true;\n\ - };\n\ -\n\ - BaseNode.prototype.getParentNode = function()\n\ - {\n\ - return this.aParentNode;\n\ - };\n\ -\n\ - BaseNode.prototype.init = function()\n\ - {\n\ - if( ! this.checkValidNode() )\n\ - return false;\n\ - if( this.aActivationEvent )\n\ - this.aActivationEvent.dispose();\n\ - if( this.aDeactivationEvent )\n\ - this.aDeactivationEvent.dispose();\n\ -\n\ - this.eCurrentState = UNRESOLVED_NODE;\n\ -\n\ - return this.init_st();\n\ - };\n\ -\n\ - BaseNode.prototype.resolve = function()\n\ - {\n\ - if( ! this.checkValidNode() )\n\ - return false;\n\ -\n\ - this.DBG( this.callInfo( 'resolve' ) );\n\ -\n\ - if( this.eCurrentState == RESOLVED_NODE )\n\ - log( 'BaseNode.resolve: already in RESOLVED state' );\n\ -\n\ - var aStateTrans = new StateTransition( this );\n\ -\n\ - if( aStateTrans.enter( RESOLVED_NODE ) &&\n\ - this.isTransition( RESOLVED_NODE, ACTIVE_NODE ) &&\n\ - this.resolve_st() )\n\ - {\n\ - aStateTrans.commit();\n\ -\n\ - if( this.aActivationEvent )\n\ - {\n\ - this.aActivationEvent.charge();\n\ - }\n\ - else\n\ - {\n\ - this.aActivationEvent = makeDelay( bind( this, this.activate ), this.getBegin().getOffset() + this.nStartDelay );\n\ - }\n\ - registerEvent( this.getBegin(), this.aActivationEvent, this.aNodeContext );\n\ -\n\ - return true;\n\ - }\n\ -\n\ - return false;\n\ - };\n\ -\n\ - BaseNode.prototype.activate = function()\n\ - {\n\ - if( ! this.checkValidNode() )\n\ - return false;\n\ -\n\ + }\n\ + else if( aClockTimeParts[3] == 'ms' )\n\ + {\n\ + nTimeInSec = nTimecount / 1000;\n\ + }\n\ + }\n\ + else\n\ + {\n\ + nTimeInSec = nTimecount;\n\ + }\n\ +\n\ + }\n\ +\n\ + if( nTimeInSec )\n\ + nTimeInSec = parseFloat( nTimeInSec.toFixed( 3 ) );\n\ + return nTimeInSec;\n\ + };\n\ +\n\ + Timing.prototype.info = function( bVerbose )\n\ + {\n\ +\n\ + var sInfo = '';\n\ +\n\ + if( bVerbose )\n\ + {\n\ + sInfo = 'description: ' + this.sTimingDescription + ', ';\n\ +\n\ + sInfo += ', type: ' + aTimingTypeOutMap[ this.getType() ];\n\ + sInfo += ', offset: ' + this.getOffset();\n\ + sInfo += ', event base element id: ' + this.getEventBaseElementId();\n\ + sInfo += ', timing event type: ' + aEventTriggerOutMap[ this.getEventType() ];\n\ + }\n\ + else\n\ + {\n\ + switch( this.getType() )\n\ + {\n\ + case INDEFINITE_TIMING:\n\ + sInfo += 'indefinite';\n\ + break;\n\ + case OFFSET_TIMING:\n\ + sInfo += this.getOffset();\n\ + break;\n\ + case EVENT_TIMING:\n\ + case SYNCBASE_TIMING:\n\ + if( this.getEventBaseElementId() )\n\ + sInfo += this.getEventBaseElementId() + '.';\n\ + sInfo += aEventTriggerOutMap[ this.getEventType() ];\n\ + if( this.getOffset() )\n\ + {\n\ + if( this.getOffset() > 0 )\n\ + sInfo += '+';\n\ + sInfo += this.getOffset();\n\ + }\n\ + }\n\ + }\n\ +\n\ + return sInfo;\n\ + };\n\ +\n\ +\n\ + function Duration( sDurationAttribute )\n\ + {\n\ + this.bIndefinite = false;\n\ + this.bMedia = false;\n\ + this.nValue = undefined;\n\ + this.bDefined = false;\n\ +\n\ + if( !sDurationAttribute )\n\ + return;\n\ +\n\ + if( sDurationAttribute == 'indefinite' )\n\ + this.bIndefinite = true;\n\ + else if( sDurationAttribute == 'media' )\n\ + this.bMedia = true;\n\ + else\n\ + {\n\ + this.nValue = Timing.parseClockValue( sDurationAttribute );\n\ + if( this.nValue <= 0.0 )\n\ + this.nValue = 0.001; // duration must be always greater than 0\n\ + }\n\ + this.bDefined = true;\n\ + }\n\ +\n\ +\n\ + Duration.prototype.isSet = function()\n\ + {\n\ + return this.bDefined;\n\ + };\n\ +\n\ + Duration.prototype.isIndefinite = function()\n\ + {\n\ + return this.bIndefinite;\n\ + };\n\ +\n\ + Duration.prototype.isMedia = function()\n\ + {\n\ + return this.bMedia;\n\ + };\n\ +\n\ + Duration.prototype.isValue = function()\n\ + {\n\ + return this.nValue != undefined;\n\ + };\n\ +\n\ + Duration.prototype.getValue= function()\n\ + {\n\ + return this.nValue;\n\ + };\n\ +\n\ + Duration.prototype.info= function()\n\ + {\n\ + var sInfo;\n\ +\n\ + if( this.isIndefinite() )\n\ + sInfo = 'indefinite';\n\ + else if( this.isMedia() )\n\ + sInfo = 'media';\n\ + else if( this.getValue() )\n\ + sInfo = this.getValue();\n\ +\n\ + return sInfo;\n\ + };\n\ +\n\ +\n\ + function AnimationNode()\n\ + {\n\ + }\n\ +\n\ + AnimationNode.prototype.init = function() {};\n\ + AnimationNode.prototype.resolve = function() {};\n\ + AnimationNode.prototype.activate = function() {};\n\ + AnimationNode.prototype.deactivate = function() {};\n\ + AnimationNode.prototype.end = function() {};\n\ + AnimationNode.prototype.getState = function() {};\n\ + AnimationNode.prototype.registerDeactivatingListener = function() {};\n\ + AnimationNode.prototype.notifyDeactivating = function() {};\n\ +\n\ +\n\ + function NodeContext( aSlideShowContext )\n\ + {\n\ + this.aContext = aSlideShowContext;\n\ + this.aAnimationNodeMap = null;\n\ + this.aAnimatedElementMap = null;\n\ + this.aSourceEventElementMap = null;\n\ + this.nStartDelay = 0.0;\n\ + this.bFirstRun = undefined;\n\ + this.aSlideHeight = HEIGHT;\n\ + this.aSlideWidth = WIDTH;\n\ + }\n\ +\n\ +\n\ + NodeContext.prototype.makeSourceEventElement = function( sId, aEventBaseElem )\n\ + {\n\ + if( !aEventBaseElem )\n\ + {\n\ + log( 'NodeContext.makeSourceEventElement: event base element is not valid' );\n\ + return null;\n\ + }\n\ +\n\ + if( !this.aContext.aEventMultiplexer )\n\ + {\n\ + log( 'NodeContext.makeSourceEventElement: event multiplexer not initialized' );\n\ + return null;\n\ + }\n\ +\n\ + if( !this.aAnimationNodeMap[ sId ] )\n\ + {\n\ + this.aAnimationNodeMap[ sId ] = new SourceEventElement( aEventBaseElem, this.aContext.aEventMultiplexer );\n\ + }\n\ + return this.aAnimationNodeMap[ sId ];\n\ + };\n\ +\n\ +\n\ + function StateTransition( aBaseNode )\n\ + {\n\ + this.aNode = aBaseNode;\n\ + this.eToState = INVALID_NODE;\n\ + }\n\ +\n\ + StateTransition.prototype.enter = function( eNodeState, bForce )\n\ + {\n\ + if( !bForce ) bForce = false;\n\ +\n\ + if( this.eToState != INVALID_NODE )\n\ + {\n\ + log( 'StateTransition.enter: commit() before enter()ing again!' );\n\ + return false;\n\ + }\n\ + if( !bForce && !this.aNode.isTransition( this.aNode.getState(), eNodeState ) )\n\ + return false;\n\ +\n\ + if( ( this.aNode.nCurrentStateTransition & eNodeState ) != 0 )\n\ + return false; // already in wanted transition\n\ +\n\ + this.aNode.nCurrentStateTransition |= eNodeState;\n\ + this.eToState = eNodeState;\n\ + return true;\n\ + };\n\ +\n\ + StateTransition.prototype.commit = function()\n\ "; static const char aSVGScript15[] = "\ - if( this.eCurrentState == ACTIVE_NODE )\n\ - log( 'BaseNode.activate: already in ACTIVE state' );\n\ -\n\ - this.DBG( this.callInfo( 'activate' ), getCurrentSystemTime() );\n\ -\n\ - var aStateTrans = new StateTransition( this );\n\ + {\n\ + if( this.eToState != INVALID_NODE )\n\ + {\n\ + this.aNode.eCurrentState = this.eToState;\n\ + this.clear();\n\ + }\n\ + };\n\ +\n\ + StateTransition.prototype.clear = function()\n\ + {\n\ + if( this.eToState != INVALID_NODE )\n\ + {\n\ + this.aNode.nCurrentStateTransition &= ~this.eToState;\n\ + this.eToState = INVALID_NODE;\n\ + }\n\ + };\n\ +\n\ +\n\ + function BaseNode( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + this.nId = getUniqueId();\n\ + this.sClassName = 'BaseNode';\n\ +\n\ + if( !aAnimElem )\n\ + log( 'BaseNode(id:' + this.nId + ') constructor: aAnimElem is not valid' );\n\ +\n\ + if( !aNodeContext )\n\ + log( 'BaseNode(id:' + this.nId + ') constructor: aNodeContext is not valid' );\n\ +\n\ + if( !aNodeContext.aContext )\n\ + log( 'BaseNode(id:' + this.nId + ') constructor: aNodeContext.aContext is not valid' );\n\ +\n\ +\n\ + this.bIsContainer;\n\ + this.aElement = aAnimElem;\n\ + this.aParentNode = aParentNode;\n\ + this.aNodeContext = aNodeContext;\n\ + this.aContext = aNodeContext.aContext;\n\ + this.nStartDelay = aNodeContext.nStartDelay;\n\ + this.eCurrentState = UNRESOLVED_NODE;\n\ + this.nCurrentStateTransition = 0;\n\ + this.aDeactivatingListenerArray = new Array();\n\ + this.aActivationEvent = null;\n\ + this.aDeactivationEvent = null;\n\ +\n\ + this.aBegin = null;\n\ + this.aDuration = null;\n\ + this.aEnd = null;\n\ + this.bMainSequenceRootNode = false;\n\ + this.eFillMode = FILL_MODE_FREEZE;\n\ + this.eRestartMode = RESTART_MODE_NEVER;\n\ + this.nReapeatCount = undefined;\n\ + this.nAccelerate = 0.0;\n\ + this.nDecelerate = 0.0;\n\ + this.bAutoReverse = false;\n\ +\n\ + }\n\ + extend( BaseNode, AnimationNode );\n\ +\n\ +\n\ + BaseNode.prototype.getId = function()\n\ + {\n\ + return this.nId;\n\ + };\n\ +\n\ + BaseNode.prototype.parseElement = function()\n\ + {\n\ + var aAnimElem = this.aElement;\n\ +\n\ + var sIdAttr = aAnimElem.getAttributeNS( NSS['xml'], 'id' );\n\ + if( sIdAttr )\n\ + this.aNodeContext.aAnimationNodeMap[ sIdAttr ] = this;\n\ +\n\ + this.aBegin = null;\n\ + var sBeginAttr = aAnimElem.getAttribute( 'begin' );\n\ + this.aBegin = new Timing( this, sBeginAttr );\n\ + this.aBegin.parse();\n\ +\n\ + this.aEnd = null;\n\ + var sEndAttr = aAnimElem.getAttribute( 'end' );\n\ + if( sEndAttr )\n\ + {\n\ + this.aEnd = new Timing( this, sEndAttr );\n\ + this.aEnd.parse();\n\ + }\n\ +\n\ + this.aDuration = null;\n\ + var sDurAttr = aAnimElem.getAttribute( 'dur' );\n\ + this.aDuration = new Duration( sDurAttr );\n\ + if( !this.aDuration.isSet() )\n\ + {\n\ + if( this.isContainer() )\n\ + this.aDuration = null;\n\ + else\n\ + this.aDuration = new Duration( 'indefinite' );\n\ + }\n\ +\n\ + var sFillAttr = aAnimElem.getAttribute( 'fill' );\n\ + if( sFillAttr && aFillModeInMap[ sFillAttr ])\n\ + this.eFillMode = aFillModeInMap[ sFillAttr ];\n\ + else\n\ + this.eFillMode = FILL_MODE_DEFAULT;\n\ +\n\ + var sRestartAttr = aAnimElem.getAttribute( 'restart' );\n\ + if( sRestartAttr && aRestartModeInMap[ sRestartAttr ] )\n\ + this.eRestartMode = aRestartModeInMap[ sRestartAttr ];\n\ + else\n\ + this.eRestartMode = RESTART_MODE_DEFAULT;\n\ +\n\ + var sRepeatCount = aAnimElem.getAttribute( 'repeatCount' );\n\ + if( !sRepeatCount )\n\ + this.nReapeatCount = 1;\n\ + else\n\ + this.nReapeatCount = parseFloat( sRepeatCount );\n\ + if( ( this.nReapeatCount == NaN ) && ( sRepeatCount != 'indefinite' ) )\n\ + this.nReapeatCount = 1;\n\ +\n\ + this.nAccelerate = 0.0;\n\ + var sAccelerateAttr = aAnimElem.getAttribute( 'accelerate' );\n\ + if( sAccelerateAttr )\n\ + this.nAccelerate = parseFloat( sAccelerateAttr );\n\ + if( this.nAccelerate == NaN )\n\ + this.nAccelerate = 0.0;\n\ +\n\ + this.nDecelerate = 0.0;\n\ + var sDecelerateAttr = aAnimElem.getAttribute( 'decelerate' );\n\ + if( sDecelerateAttr )\n\ + this.nDecelerate = parseFloat( sDecelerateAttr );\n\ + if( this.nDecelerate == NaN )\n\ + this.nDecelerate = 0.0;\n\ +\n\ + this.bAutoreverse = false;\n\ + var sAutoReverseAttr = aAnimElem.getAttribute( 'autoReverse' );\n\ + if( sAutoReverseAttr == 'true' )\n\ + this.bAutoreverse = true;\n\ +\n\ +\n\ + if( this.eFillMode == FILL_MODE_DEFAULT )\n\ + if( this.getParentNode() )\n\ + this.eFillMode = this.getParentNode().getFillMode();\n\ + else\n\ + this.eFillMode = FILL_MODE_AUTO;\n\ +\n\ + if( this.eFillMode == FILL_MODE_AUTO ) // see SMIL recommendation document\n\ + {\n\ + this.eFillMode = ( this.aEnd ||\n\ + ( this.nReapeatCount != 1) ||\n\ + this.aDuration )\n\ + ? FILL_MODE_REMOVE\n\ + : FILL_MODE_FREEZE;\n\ + }\n\ +\n\ + if( this.eRestartMode == RESTART_MODE_DEFAULT )\n\ + if( this.getParentNode() )\n\ + this.eRestartMode = this.getParentNode().getRestartMode();\n\ + else\n\ + this.eRestartMode = RESTART_MODE_NEVER;\n\ +\n\ + if( ( this.nAccelerate + this.nDecelerate ) > 1.0 )\n\ + {\n\ + this.nAccelerate = 0.0;\n\ + this.nDecelerate = 0.0;\n\ + }\n\ +\n\ + this.eFillMode = FILL_MODE_FREEZE;\n\ + this.eRestartMode = RESTART_MODE_NEVER;\n\ + this.aStateTransTable = getTransitionTable( this.getRestartMode(), this.getFillMode() );\n\ +\n\ + return true;\n\ + };\n\ +\n\ + BaseNode.prototype.getParentNode = function()\n\ + {\n\ + return this.aParentNode;\n\ + };\n\ +\n\ + BaseNode.prototype.init = function()\n\ + {\n\ + if( ! this.checkValidNode() )\n\ + return false;\n\ + if( this.aActivationEvent )\n\ + this.aActivationEvent.dispose();\n\ + if( this.aDeactivationEvent )\n\ + this.aDeactivationEvent.dispose();\n\ +\n\ + this.eCurrentState = UNRESOLVED_NODE;\n\ +\n\ + return this.init_st();\n\ + };\n\ +\n\ + BaseNode.prototype.resolve = function()\n\ + {\n\ + if( ! this.checkValidNode() )\n\ + return false;\n\ +\n\ + this.DBG( this.callInfo( 'resolve' ) );\n\ +\n\ + if( this.eCurrentState == RESOLVED_NODE )\n\ + log( 'BaseNode.resolve: already in RESOLVED state' );\n\ \n\ - if( aStateTrans.enter( ACTIVE_NODE ) )\n\ - {\n\ - this.activate_st();\n\ - aStateTrans.commit();\n\ - if( !this.aContext.aEventMultiplexer )\n\ - log( 'BaseNode.activate: this.aContext.aEventMultiplexer is not valid' );\n\ - this.aContext.aEventMultiplexer.notifyEvent( EVENT_TRIGGER_BEGIN_EVENT, this.getId() );\n\ - return true;\n\ - }\n\ - return false;\n\ - };\n\ -\n\ - BaseNode.prototype.deactivate = function()\n\ - {\n\ - if( this.inStateOrTransition( ENDED_NODE | FROZEN_NODE ) || !this.checkValidNode() )\n\ - return;\n\ -\n\ - if( this.isTransition( this.eCurrentState, FROZEN_NODE ) )\n\ - {\n\ - this.DBG( this.callInfo( 'deactivate' ), getCurrentSystemTime() );\n\ -\n\ - var aStateTrans = new StateTransition( this );\n\ - if( aStateTrans.enter( FROZEN_NODE, true /* FORCE */ ) )\n\ - {\n\ - this.deactivate_st();\n\ - aStateTrans.commit();\n\ -\n\ - this.notifyEndListeners();\n\ -\n\ - if( this.aActivationEvent )\n\ - this.aActivationEvent.dispose();\n\ - if( this.aDeactivationEvent )\n\ - this.aDeactivationEvent.dispose();\n\ - }\n\ - }\n\ - else\n\ - {\n\ - this.end();\n\ - }\n\ - };\n\ -\n\ - BaseNode.prototype.end = function()\n\ - {\n\ - var bIsFrozenOrInTransitionToFrozen = this.inStateOrTransition( FROZEN_NODE );\n\ - if( this.inStateOrTransition( ENDED_NODE ) || !this.checkValidNode() )\n\ - return;\n\ -\n\ - if( !(this.isTransition( this.eCurrentState, ENDED_NODE ) ) )\n\ - log( 'BaseNode.end: end state not reachable in transition table' );\n\ -\n\ - this.DBG( this.callInfo( 'end' ), getCurrentSystemTime() );\n\ -\n\ - var aStateTrans = new StateTransition( this );\n\ - if( aStateTrans.enter( ENDED_NODE, true /* FORCE */ ) )\n\ - {\n\ - this.deactivate_st( ENDED_NODE );\n\ - aStateTrans.commit();\n\ -\n\ - if( !bIsFrozenOrInTransitionToFrozen )\n\ - this.notifyEndListeners();\n\ -\n\ - if( this.aActivationEvent )\n\ - this.aActivationEvent.dispose();\n\ - if( this.aDeactivationEvent )\n\ - this.aDeactivationEvent.dispose();\n\ - }\n\ - };\n\ -\n\ - BaseNode.prototype.dispose = function()\n\ - {\n\ - if( this.aActivationEvent )\n\ - this.aActivationEvent.dispose();\n\ - if( this.aDeactivationEvent )\n\ - this.aDeactivationEvent.dispose();\n\ - this.aDeactivatingListenerArray = new Array();\n\ - };\n\ -\n\ - BaseNode.prototype.getState = function()\n\ - {\n\ - return this.eCurrentState;\n\ - };\n\ -\n\ - BaseNode.prototype.registerDeactivatingListener = function( aNotifiee )\n\ - {\n\ - if (! this.checkValidNode())\n\ - return false;\n\ -\n\ - if( !aNotifiee )\n\ - {\n\ - log( 'BaseNode.registerDeactivatingListener(): invalid notifee' );\n\ - return false;\n\ - }\n\ - this.aDeactivatingListenerArray.push( aNotifiee );\n\ -\n\ - return true;\n\ - };\n\ -\n\ - BaseNode.prototype.notifyDeactivating = function( aNotifier )\n\ - {\n\ - assert( ( aNotifier.getState() == FROZEN_NODE ) || ( aNotifier.getState() == ENDED_NODE ),\n\ - 'BaseNode.notifyDeactivating: Notifier node is neither in FROZEN nor in ENDED state' );\n\ - };\n\ -\n\ - BaseNode.prototype.isMainSequenceRootNode = function()\n\ - {\n\ - return this.bMainSequenceRootNode;\n\ - };\n\ -\n\ - BaseNode.prototype.makeDeactivationEvent = function( nDelay )\n\ - {\n\ - if( this.aDeactivationEvent )\n\ - {\n\ - this.aDeactivationEvent.charge();\n\ - }\n\ - else\n\ - {\n\ - if( typeof( nDelay ) == typeof(0) )\n\ - this.aDeactivationEvent = makeDelay( bind( this, this.deactivate ), nDelay );\n\ - else\n\ - this.aDeactivationEvent = null;\n\ - }\n\ - return this.aDeactivationEvent;\n\ - };\n\ -\n\ - BaseNode.prototype.scheduleDeactivationEvent = function( aEvent )\n\ - {\n\ - this.DBG( this.callInfo( 'scheduleDeactivationEvent' ) );\n\ -\n\ - if( !aEvent )\n\ - {\n\ - if( this.getDuration() && this.getDuration().isValue() )\n\ - aEvent = this.makeDeactivationEvent( this.getDuration().getValue() );\n\ - }\n\ - if( aEvent )\n\ - {\n\ - this.aContext.aTimerEventQueue.addEvent( aEvent );\n\ - }\n\ - };\n\ -\n\ - BaseNode.prototype.checkValidNode = function()\n\ - {\n\ - return ( this.eCurrentState != INVALID_NODE );\n\ - };\n\ -\n\ - BaseNode.prototype.init_st = function()\n\ - {\n\ - return true;\n\ - };\n\ -\n\ - BaseNode.prototype.resolve_st = function()\n\ - {\n\ - return true;\n\ - };\n\ -\n\ - BaseNode.prototype.activate_st = function()\n\ - {\n\ - this.scheduleDeactivationEvent();\n\ - };\n\ -\n\ - BaseNode.prototype.deactivate_st = function( aNodeState )\n\ - {\n\ - };\n\ -\n\ - BaseNode.prototype.notifyEndListeners = function()\n\ - {\n\ - var nDeactivatingListenerCount = this.aDeactivatingListenerArray.length;\n\ -\n\ - for( var i = 0; i < nDeactivatingListenerCount; ++i )\n\ - {\n\ - this.aDeactivatingListenerArray[i].notifyDeactivating( this );\n\ - }\n\ -\n\ - this.aContext.aEventMultiplexer.notifyEvent( EVENT_TRIGGER_END_EVENT, this.getId() );\n\ - };\n\ -\n\ - BaseNode.prototype.getContext = function()\n\ - {\n\ - return this.aContext;\n\ - };\n\ -\n\ - BaseNode.prototype.isTransition = function( eFromState, eToState )\n\ - {\n\ - return ( ( this.aStateTransTable[ eFromState ] & eToState ) != 0 );\n\ - };\n\ -\n\ - BaseNode.prototype.inStateOrTransition = function( nMask )\n\ - {\n\ - return ( ( ( this.eCurrentState & nMask ) != 0 ) || ( ( this.nCurrentStateTransition & nMask ) != 0 ) );\n\ - };\n\ -\n\ - BaseNode.prototype.isContainer = function()\n\ - {\n\ - return this.bIsContainer;\n\ "; static const char aSVGScript16[] = "\ - };\n\ -\n\ - BaseNode.prototype.getBegin = function()\n\ - {\n\ - return this.aBegin;\n\ - };\n\ -\n\ - BaseNode.prototype.getDuration = function()\n\ - {\n\ - return this.aDuration;\n\ - };\n\ -\n\ - BaseNode.prototype.getEnd = function()\n\ - {\n\ - return this.aEnd;\n\ - };\n\ -\n\ - BaseNode.prototype.getFillMode = function()\n\ - {\n\ - return this.eFillMode;\n\ - };\n\ -\n\ - BaseNode.prototype.getRestartMode = function()\n\ - {\n\ - return this.eRestartMode;\n\ - };\n\ -\n\ - BaseNode.prototype.getRepeatCount = function()\n\ - {\n\ - return this.nReapeatCount;\n\ - };\n\ -\n\ - BaseNode.prototype.getAccelerateValue = function()\n\ - {\n\ - return this.nAccelerate;\n\ - };\n\ -\n\ - BaseNode.prototype.getDecelerateValue = function()\n\ - {\n\ - return this.nDecelerate;\n\ - };\n\ -\n\ - BaseNode.prototype.isAutoReverseEnabled = function()\n\ - {\n\ - return this.bAutoreverse;\n\ - };\n\ -\n\ - BaseNode.prototype.info = function( bVerbose )\n\ - {\n\ - var sInfo = 'class name: ' + this.sClassName;\n\ - sInfo += '; element name: ' + this.aElement.localName;\n\ - sInfo += '; id: ' + this.getId();\n\ - sInfo += '; state: ' + getNodeStateName( this.getState() );\n\ -\n\ - if( bVerbose )\n\ - {\n\ - sInfo += '; is container: ' + this.isContainer();\n\ -\n\ - if( this.getBegin() )\n\ - sInfo += '; begin: ' + this.getBegin().info();\n\ -\n\ - if( this.getDuration() )\n\ - sInfo += '; dur: ' + this.getDuration().info();\n\ -\n\ - if( this.getEnd() )\n\ - sInfo += '; end: ' + this.getEnd().info();\n\ -\n\ - if( this.getFillMode() )\n\ - sInfo += '; fill: ' + aFillModeOutMap[ this.getFillMode() ];\n\ -\n\ - if( this.getRestartMode() )\n\ - sInfo += '; restart: ' + aRestartModeOutMap[ this.getRestartMode() ];\n\ -\n\ - if( this.getRepeatCount() && ( this.getRepeatCount() != 1.0 ) )\n\ - sInfo += '; repeatCount: ' + this.getRepeatCount();\n\ -\n\ - if( this.getAccelerateValue() )\n\ - sInfo += '; accelerate: ' + this.getAccelerateValue();\n\ -\n\ - if( this.getDecelerateValue() )\n\ - sInfo += '; decelerate: ' + this.getDecelerateValue();\n\ -\n\ - if( this.isAutoReverseEnabled() )\n\ - sInfo += '; autoReverse: true';\n\ -\n\ - }\n\ -\n\ - return sInfo;\n\ - };\n\ -\n\ - BaseNode.prototype.callInfo = function( sMethodName )\n\ - {\n\ - var sInfo = this.sClassName +\n\ - '( ' + this.getId() +\n\ - ', ' + getNodeStateName( this.getState() ) +\n\ - ' ).' + sMethodName;\n\ - return sInfo;\n\ - };\n\ -\n\ - BaseNode.prototype.DBG = function( sMessage, nTime )\n\ - {\n\ - ANIMDBG.print( sMessage, nTime );\n\ - };\n\ -\n\ -\n\ -\n\ - function AnimationBaseNode( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - AnimationBaseNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sClassName = 'AnimationBaseNode';\n\ - this.bIsContainer = false;\n\ - this.aTargetElement = null;\n\ - this.aAnimatedElement = null;\n\ - this.aActivity = null;\n\ -\n\ - this.nMinFrameCount;\n\ - this.eAdditiveMode;\n\ -\n\ - }\n\ - extend( AnimationBaseNode, BaseNode );\n\ -\n\ -\n\ - AnimationBaseNode.prototype.parseElement = function()\n\ - {\n\ - var bRet = AnimationBaseNode.superclass.parseElement.call( this );\n\ -\n\ - var aAnimElem = this.aElement;\n\ -\n\ - this.aTargetElement = null;\n\ - var sTargetElementAttr = aAnimElem.getAttribute( 'targetElement' );\n\ - if( sTargetElementAttr )\n\ - this.aTargetElement = document.getElementById( sTargetElementAttr );\n\ -\n\ - if( !this.aTargetElement )\n\ - {\n\ - this.eCurrentState = INVALID_NODE;\n\ - log( 'AnimationBaseNode.parseElement: target element not found: ' + sTargetElementAttr );\n\ - }\n\ -\n\ - var sAdditiveAttr = aAnimElem.getAttribute( 'additive' );\n\ - if( sAdditiveAttr && aAddittiveModeInMap[sAdditiveAttr] )\n\ - this.eAdditiveMode = aAddittiveModeInMap[sAdditiveAttr];\n\ - else\n\ - this.eAdditiveMode = ADDITIVE_MODE_REPLACE;\n\ -\n\ - this.nMinFrameCount = ( this.getDuration().isValue() )\n\ - ? ( this.getDuration().getValue() * MINIMUM_FRAMES_PER_SECONDS )\n\ - : MINIMUM_FRAMES_PER_SECONDS;\n\ - if( this.nMinFrameCount < 1.0 )\n\ - this.nMinFrameCount = 1;\n\ - else if( this.nMinFrameCount > MINIMUM_FRAMES_PER_SECONDS )\n\ - this.nMinFrameCount = MINIMUM_FRAMES_PER_SECONDS;\n\ -\n\ -\n\ - if( this.aTargetElement )\n\ - {\n\ - if( true && aAnimElem.getAttribute( 'attributeName' ) === 'visibility' )\n\ - {\n\ - if( aAnimElem.getAttribute( 'to' ) === 'visible' )\n\ - this.aTargetElement.setAttribute( 'visibility', 'hidden' );\n\ - }\n\ -\n\ - if( !this.aNodeContext.aAnimatedElementMap[ sTargetElementAttr ] )\n\ - {\n\ - this.aNodeContext.aAnimatedElementMap[ sTargetElementAttr ]\n\ - = new AnimatedElement( this.aTargetElement );\n\ - }\n\ - this.aAnimatedElement = this.aNodeContext.aAnimatedElementMap[ sTargetElementAttr ];\n\ -\n\ - this.aAnimatedElement.setAdditiveMode( this.eAdditiveMode );\n\ - }\n\ -\n\ -\n\ - return bRet;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.init_st = function()\n\ - {\n\ - if( this.aActivity )\n\ - this.aActivity.activate( makeEvent( bind( this, this.deactivate ) ) );\n\ - else\n\ - this.aActivity = this.createActivity();\n\ - return true;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.resolve_st = function()\n\ - {\n\ - return true;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.activate_st = function()\n\ - {\n\ - if( this.aActivity )\n\ - {\n\ - this.aActivity.setTargets( this.getAnimatedElement() );\n\ - this.getContext().aActivityQueue.addActivity( this.aActivity );\n\ - }\n\ - else\n\ - {\n\ + var aStateTrans = new StateTransition( this );\n\ +\n\ + if( aStateTrans.enter( RESOLVED_NODE ) &&\n\ + this.isTransition( RESOLVED_NODE, ACTIVE_NODE ) &&\n\ + this.resolve_st() )\n\ + {\n\ + aStateTrans.commit();\n\ +\n\ + if( this.aActivationEvent )\n\ + {\n\ + this.aActivationEvent.charge();\n\ + }\n\ + else\n\ + {\n\ + this.aActivationEvent = makeDelay( bind( this, this.activate ), this.getBegin().getOffset() + this.nStartDelay );\n\ + }\n\ + registerEvent( this.getBegin(), this.aActivationEvent, this.aNodeContext );\n\ +\n\ + return true;\n\ + }\n\ +\n\ + return false;\n\ + };\n\ +\n\ + BaseNode.prototype.activate = function()\n\ + {\n\ + if( ! this.checkValidNode() )\n\ + return false;\n\ +\n\ + if( this.eCurrentState == ACTIVE_NODE )\n\ + log( 'BaseNode.activate: already in ACTIVE state' );\n\ +\n\ + this.DBG( this.callInfo( 'activate' ), getCurrentSystemTime() );\n\ +\n\ + var aStateTrans = new StateTransition( this );\n\ +\n\ + if( aStateTrans.enter( ACTIVE_NODE ) )\n\ + {\n\ + this.activate_st();\n\ + aStateTrans.commit();\n\ + if( !this.aContext.aEventMultiplexer )\n\ + log( 'BaseNode.activate: this.aContext.aEventMultiplexer is not valid' );\n\ + this.aContext.aEventMultiplexer.notifyEvent( EVENT_TRIGGER_BEGIN_EVENT, this.getId() );\n\ + return true;\n\ + }\n\ + return false;\n\ + };\n\ +\n\ + BaseNode.prototype.deactivate = function()\n\ + {\n\ + if( this.inStateOrTransition( ENDED_NODE | FROZEN_NODE ) || !this.checkValidNode() )\n\ + return;\n\ +\n\ + if( this.isTransition( this.eCurrentState, FROZEN_NODE ) )\n\ + {\n\ + this.DBG( this.callInfo( 'deactivate' ), getCurrentSystemTime() );\n\ +\n\ + var aStateTrans = new StateTransition( this );\n\ + if( aStateTrans.enter( FROZEN_NODE, true /* FORCE */ ) )\n\ + {\n\ + this.deactivate_st();\n\ + aStateTrans.commit();\n\ +\n\ + this.notifyEndListeners();\n\ +\n\ + if( this.aActivationEvent )\n\ + this.aActivationEvent.dispose();\n\ + if( this.aDeactivationEvent )\n\ + this.aDeactivationEvent.dispose();\n\ + }\n\ + }\n\ + else\n\ + {\n\ + this.end();\n\ + }\n\ + };\n\ +\n\ + BaseNode.prototype.end = function()\n\ + {\n\ + var bIsFrozenOrInTransitionToFrozen = this.inStateOrTransition( FROZEN_NODE );\n\ + if( this.inStateOrTransition( ENDED_NODE ) || !this.checkValidNode() )\n\ + return;\n\ +\n\ + if( !(this.isTransition( this.eCurrentState, ENDED_NODE ) ) )\n\ + log( 'BaseNode.end: end state not reachable in transition table' );\n\ +\n\ + this.DBG( this.callInfo( 'end' ), getCurrentSystemTime() );\n\ +\n\ + var aStateTrans = new StateTransition( this );\n\ + if( aStateTrans.enter( ENDED_NODE, true /* FORCE */ ) )\n\ + {\n\ + this.deactivate_st( ENDED_NODE );\n\ + aStateTrans.commit();\n\ +\n\ + if( !bIsFrozenOrInTransitionToFrozen )\n\ + this.notifyEndListeners();\n\ +\n\ + if( this.aActivationEvent )\n\ + this.aActivationEvent.dispose();\n\ + if( this.aDeactivationEvent )\n\ + this.aDeactivationEvent.dispose();\n\ + }\n\ + };\n\ +\n\ + BaseNode.prototype.dispose = function()\n\ + {\n\ + if( this.aActivationEvent )\n\ + this.aActivationEvent.dispose();\n\ + if( this.aDeactivationEvent )\n\ + this.aDeactivationEvent.dispose();\n\ + this.aDeactivatingListenerArray = new Array();\n\ + };\n\ +\n\ + BaseNode.prototype.getState = function()\n\ + {\n\ + return this.eCurrentState;\n\ + };\n\ +\n\ + BaseNode.prototype.registerDeactivatingListener = function( aNotifiee )\n\ + {\n\ + if (! this.checkValidNode())\n\ + return false;\n\ +\n\ + if( !aNotifiee )\n\ + {\n\ + log( 'BaseNode.registerDeactivatingListener(): invalid notifee' );\n\ + return false;\n\ + }\n\ + this.aDeactivatingListenerArray.push( aNotifiee );\n\ +\n\ + return true;\n\ + };\n\ +\n\ + BaseNode.prototype.notifyDeactivating = function( aNotifier )\n\ + {\n\ + assert( ( aNotifier.getState() == FROZEN_NODE ) || ( aNotifier.getState() == ENDED_NODE ),\n\ + 'BaseNode.notifyDeactivating: Notifier node is neither in FROZEN nor in ENDED state' );\n\ + };\n\ +\n\ + BaseNode.prototype.isMainSequenceRootNode = function()\n\ + {\n\ + return this.bMainSequenceRootNode;\n\ + };\n\ +\n\ + BaseNode.prototype.makeDeactivationEvent = function( nDelay )\n\ + {\n\ + if( this.aDeactivationEvent )\n\ + {\n\ + this.aDeactivationEvent.charge();\n\ + }\n\ + else\n\ + {\n\ + if( typeof( nDelay ) == typeof(0) )\n\ + this.aDeactivationEvent = makeDelay( bind( this, this.deactivate ), nDelay );\n\ + else\n\ + this.aDeactivationEvent = null;\n\ + }\n\ + return this.aDeactivationEvent;\n\ + };\n\ +\n\ + BaseNode.prototype.scheduleDeactivationEvent = function( aEvent )\n\ + {\n\ + this.DBG( this.callInfo( 'scheduleDeactivationEvent' ) );\n\ +\n\ + if( !aEvent )\n\ + {\n\ + if( this.getDuration() && this.getDuration().isValue() )\n\ + aEvent = this.makeDeactivationEvent( this.getDuration().getValue() );\n\ + }\n\ + if( aEvent )\n\ + {\n\ + this.aContext.aTimerEventQueue.addEvent( aEvent );\n\ + }\n\ + };\n\ +\n\ + BaseNode.prototype.checkValidNode = function()\n\ + {\n\ + return ( this.eCurrentState != INVALID_NODE );\n\ + };\n\ +\n\ + BaseNode.prototype.init_st = function()\n\ + {\n\ + return true;\n\ + };\n\ +\n\ + BaseNode.prototype.resolve_st = function()\n\ + {\n\ + return true;\n\ + };\n\ +\n\ + BaseNode.prototype.activate_st = function()\n\ + {\n\ + this.scheduleDeactivationEvent();\n\ + };\n\ +\n\ + BaseNode.prototype.deactivate_st = function( aNodeState )\n\ + {\n\ + };\n\ +\n\ + BaseNode.prototype.notifyEndListeners = function()\n\ "; static const char aSVGScript17[] = "\ - AnimationBaseNode.superclass.scheduleDeactivationEvent.call( this );\n\ - }\n\ -\n\ - };\n\ + {\n\ + var nDeactivatingListenerCount = this.aDeactivatingListenerArray.length;\n\ +\n\ + for( var i = 0; i < nDeactivatingListenerCount; ++i )\n\ + {\n\ + this.aDeactivatingListenerArray[i].notifyDeactivating( this );\n\ + }\n\ +\n\ + this.aContext.aEventMultiplexer.notifyEvent( EVENT_TRIGGER_END_EVENT, this.getId() );\n\ + };\n\ +\n\ + BaseNode.prototype.getContext = function()\n\ + {\n\ + return this.aContext;\n\ + };\n\ +\n\ + BaseNode.prototype.isTransition = function( eFromState, eToState )\n\ + {\n\ + return ( ( this.aStateTransTable[ eFromState ] & eToState ) != 0 );\n\ + };\n\ +\n\ + BaseNode.prototype.inStateOrTransition = function( nMask )\n\ + {\n\ + return ( ( ( this.eCurrentState & nMask ) != 0 ) || ( ( this.nCurrentStateTransition & nMask ) != 0 ) );\n\ + };\n\ +\n\ + BaseNode.prototype.isContainer = function()\n\ + {\n\ + return this.bIsContainer;\n\ + };\n\ +\n\ + BaseNode.prototype.getBegin = function()\n\ + {\n\ + return this.aBegin;\n\ + };\n\ +\n\ + BaseNode.prototype.getDuration = function()\n\ + {\n\ + return this.aDuration;\n\ + };\n\ +\n\ + BaseNode.prototype.getEnd = function()\n\ + {\n\ + return this.aEnd;\n\ + };\n\ +\n\ + BaseNode.prototype.getFillMode = function()\n\ + {\n\ + return this.eFillMode;\n\ + };\n\ \n\ - AnimationBaseNode.prototype.deactivate_st = function( eDestState )\n\ - {\n\ - if( eDestState == FROZEN_NODE )\n\ - {\n\ - if( this.aActivity )\n\ - this.aActivity.end();\n\ - }\n\ - if( eDestState == ENDED_NODE )\n\ - {\n\ - if( this.aActivity )\n\ - this.aActivity.dispose();\n\ - }\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.createActivity = function()\n\ - {\n\ - log( 'AnimationBaseNode.createActivity: abstract method called' );\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.fillActivityParams = function()\n\ - {\n\ -\n\ - var nDuration = 0.001;\n\ - if( this.getDuration().isValue() )\n\ - {\n\ - nDuration = this.getDuration().getValue();\n\ - }\n\ - else\n\ - {\n\ - log( 'AnimationBaseNode.fillActivityParams: duration is not a number' );\n\ - }\n\ -\n\ - var aActivityParamSet = new ActivityParamSet();\n\ -\n\ - aActivityParamSet.aEndEvent = makeEvent( bind( this, this.deactivate ) );\n\ - aActivityParamSet.aTimerEventQueue = this.aContext.aTimerEventQueue;\n\ - aActivityParamSet.aActivityQueue = this.aContext.aActivityQueue;\n\ - aActivityParamSet.nMinDuration = nDuration;\n\ - aActivityParamSet.nMinNumberOfFrames = this.getMinFrameCount();\n\ - aActivityParamSet.bAutoReverse = this.isAutoReverseEnabled();\n\ - aActivityParamSet.nRepeatCount = this.getRepeatCount();\n\ - aActivityParamSet.nAccelerationFraction = this.getAccelerateValue();\n\ - aActivityParamSet.nDecelerationFraction = this.getDecelerateValue();\n\ - aActivityParamSet.nSlideWidth = this.aNodeContext.aSlideWidth;\n\ - aActivityParamSet.nSlideHeight = this.aNodeContext.aSlideHeight;\n\ -\n\ - return aActivityParamSet;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.hasPendingAnimation = function()\n\ - {\n\ - return true;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.getTargetElement = function()\n\ - {\n\ - return this.aTargetElement;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.getAnimatedElement = function()\n\ - {\n\ - return this.aAnimatedElement;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.dispose= function()\n\ - {\n\ - if( this.aActivity )\n\ - this.aActivity.dispose();\n\ -\n\ - AnimationBaseNode.superclass.dispose.call( this );\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.getMinFrameCount = function()\n\ - {\n\ - return this.nMinFrameCount;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.getAdditiveMode = function()\n\ - {\n\ - return this.eAdditiveMode;\n\ - };\n\ -\n\ - AnimationBaseNode.prototype.info = function( bVerbose )\n\ - {\n\ - var sInfo = AnimationBaseNode.superclass.info.call( this, bVerbose );\n\ -\n\ - if( bVerbose )\n\ - {\n\ - if( this.getMinFrameCount() )\n\ - sInfo += '; min frame count: ' + this.getMinFrameCount();\n\ -\n\ - sInfo += '; additive: ' + aAddittiveModeOutMap[ this.getAdditiveMode() ];\n\ -\n\ - if( this.getShape() )\n\ - {\n\ - sElemId = this.getShape().getAttribute( 'id' );\n\ - sInfo += '; targetElement: ' + sElemId;\n\ - }\n\ - }\n\ -\n\ - return sInfo;\n\ - };\n\ -\n\ -\n\ - function AnimationBaseNode2( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - AnimationBaseNode2.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sAttributeName;\n\ - this.aToValue;\n\ -\n\ - }\n\ - extend( AnimationBaseNode2, AnimationBaseNode );\n\ -\n\ -\n\ - AnimationBaseNode2.prototype.parseElement = function()\n\ - {\n\ - var bRet = AnimationBaseNode2.superclass.parseElement.call( this );\n\ + BaseNode.prototype.getRestartMode = function()\n\ + {\n\ + return this.eRestartMode;\n\ + };\n\ +\n\ + BaseNode.prototype.getRepeatCount = function()\n\ + {\n\ + return this.nReapeatCount;\n\ + };\n\ +\n\ + BaseNode.prototype.getAccelerateValue = function()\n\ + {\n\ + return this.nAccelerate;\n\ + };\n\ +\n\ + BaseNode.prototype.getDecelerateValue = function()\n\ + {\n\ + return this.nDecelerate;\n\ + };\n\ +\n\ + BaseNode.prototype.isAutoReverseEnabled = function()\n\ + {\n\ + return this.bAutoreverse;\n\ + };\n\ +\n\ + BaseNode.prototype.info = function( bVerbose )\n\ + {\n\ + var sInfo = 'class name: ' + this.sClassName;\n\ + sInfo += '; element name: ' + this.aElement.localName;\n\ + sInfo += '; id: ' + this.getId();\n\ + sInfo += '; state: ' + getNodeStateName( this.getState() );\n\ +\n\ + if( bVerbose )\n\ + {\n\ + sInfo += '; is container: ' + this.isContainer();\n\ +\n\ + if( this.getBegin() )\n\ + sInfo += '; begin: ' + this.getBegin().info();\n\ +\n\ + if( this.getDuration() )\n\ + sInfo += '; dur: ' + this.getDuration().info();\n\ +\n\ + if( this.getEnd() )\n\ + sInfo += '; end: ' + this.getEnd().info();\n\ +\n\ + if( this.getFillMode() )\n\ + sInfo += '; fill: ' + aFillModeOutMap[ this.getFillMode() ];\n\ +\n\ + if( this.getRestartMode() )\n\ + sInfo += '; restart: ' + aRestartModeOutMap[ this.getRestartMode() ];\n\ +\n\ + if( this.getRepeatCount() && ( this.getRepeatCount() != 1.0 ) )\n\ + sInfo += '; repeatCount: ' + this.getRepeatCount();\n\ +\n\ + if( this.getAccelerateValue() )\n\ + sInfo += '; accelerate: ' + this.getAccelerateValue();\n\ +\n\ + if( this.getDecelerateValue() )\n\ + sInfo += '; decelerate: ' + this.getDecelerateValue();\n\ +\n\ + if( this.isAutoReverseEnabled() )\n\ + sInfo += '; autoReverse: true';\n\ +\n\ + }\n\ +\n\ + return sInfo;\n\ + };\n\ +\n\ + BaseNode.prototype.callInfo = function( sMethodName )\n\ + {\n\ + var sInfo = this.sClassName +\n\ + '( ' + this.getId() +\n\ + ', ' + getNodeStateName( this.getState() ) +\n\ + ' ).' + sMethodName;\n\ + return sInfo;\n\ + };\n\ +\n\ + BaseNode.prototype.DBG = function( sMessage, nTime )\n\ + {\n\ + ANIMDBG.print( sMessage, nTime );\n\ + };\n\ +\n\ +\n\ + function AnimationBaseNode( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + AnimationBaseNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ +\n\ + this.sClassName = 'AnimationBaseNode';\n\ + this.bIsContainer = false;\n\ + this.aTargetElement = null;\n\ + this.aAnimatedElement = null;\n\ + this.aActivity = null;\n\ +\n\ + this.nMinFrameCount;\n\ + this.eAdditiveMode;\n\ +\n\ + }\n\ + extend( AnimationBaseNode, BaseNode );\n\ +\n\ +\n\ + AnimationBaseNode.prototype.parseElement = function()\n\ + {\n\ + var bRet = AnimationBaseNode.superclass.parseElement.call( this );\n\ +\n\ + var aAnimElem = this.aElement;\n\ +\n\ + this.aTargetElement = null;\n\ + var sTargetElementAttr = aAnimElem.getAttribute( 'targetElement' );\n\ + if( sTargetElementAttr )\n\ + this.aTargetElement = document.getElementById( sTargetElementAttr );\n\ +\n\ + if( !this.aTargetElement )\n\ + {\n\ + this.eCurrentState = INVALID_NODE;\n\ + log( 'AnimationBaseNode.parseElement: target element not found: ' + sTargetElementAttr );\n\ + }\n\ +\n\ + var sAdditiveAttr = aAnimElem.getAttribute( 'additive' );\n\ + if( sAdditiveAttr && aAddittiveModeInMap[sAdditiveAttr] )\n\ + this.eAdditiveMode = aAddittiveModeInMap[sAdditiveAttr];\n\ + else\n\ + this.eAdditiveMode = ADDITIVE_MODE_REPLACE;\n\ \n\ - var aAnimElem = this.aElement;\n\ -\n\ - this.sAttributeName = aAnimElem.getAttribute( 'attributeName' );\n\ - if( !this.sAttributeName )\n\ - {\n\ - this.eCurrentState = INVALID_NODE;\n\ - log( 'AnimationBaseNode2.parseElement: target attribute name not found: ' + this.sAttributeName );\n\ - }\n\ -\n\ - this.aToValue = aAnimElem.getAttribute( 'to' );\n\ -\n\ - return bRet;\n\ - };\n\ -\n\ - AnimationBaseNode2.prototype.getAttributeName = function()\n\ - {\n\ - return this.sAttributeName;\n\ - };\n\ -\n\ - AnimationBaseNode2.prototype.getToValue = function()\n\ - {\n\ - return this.aToValue;\n\ - };\n\ -\n\ - AnimationBaseNode2.prototype.info = function( bVerbose )\n\ - {\n\ - var sInfo = AnimationBaseNode2.superclass.info.call( this, bVerbose );\n\ -\n\ - if( bVerbose )\n\ - {\n\ - if( this.getAttributeName() )\n\ - sInfo += '; attributeName: ' + this.getAttributeName();\n\ -\n\ - if( this.getToValue() )\n\ - sInfo += '; to: ' + this.getToValue();\n\ - }\n\ -\n\ - return sInfo;\n\ - };\n\ + this.nMinFrameCount = ( this.getDuration().isValue() )\n\ + ? ( this.getDuration().getValue() * MINIMUM_FRAMES_PER_SECONDS )\n\ + : MINIMUM_FRAMES_PER_SECONDS;\n\ + if( this.nMinFrameCount < 1.0 )\n\ + this.nMinFrameCount = 1;\n\ + else if( this.nMinFrameCount > MINIMUM_FRAMES_PER_SECONDS )\n\ + this.nMinFrameCount = MINIMUM_FRAMES_PER_SECONDS;\n\ \n\ \n\ + if( this.aTargetElement )\n\ + {\n\ + if( true && aAnimElem.getAttribute( 'attributeName' ) === 'visibility' )\n\ + {\n\ + if( aAnimElem.getAttribute( 'to' ) === 'visible' )\n\ + this.aTargetElement.setAttribute( 'visibility', 'hidden' );\n\ + }\n\ \n\ - function AnimationBaseNode3( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - AnimationBaseNode3.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ + if( !this.aNodeContext.aAnimatedElementMap[ sTargetElementAttr ] )\n\ + {\n\ + this.aNodeContext.aAnimatedElementMap[ sTargetElementAttr ]\n\ + = new AnimatedElement( this.aTargetElement );\n\ + }\n\ + this.aAnimatedElement = this.aNodeContext.aAnimatedElementMap[ sTargetElementAttr ];\n\ \n\ - this.eAccumulate;\n\ - this.eCalcMode;\n\ - this.aFromValue;\n\ - this.aByValue;\n\ - this.aKeyTimes;\n\ - this.aValues;\n\ -\n\ - }\n\ - extend( AnimationBaseNode3, AnimationBaseNode2 );\n\ -\n\ -\n\ - AnimationBaseNode3.prototype.parseElement = function()\n\ - {\n\ - var bRet = AnimationBaseNode3.superclass.parseElement.call( this );\n\ -\n\ - var aAnimElem = this.aElement;\n\ -\n\ - this.eAccumulate = ACCUMULATE_MODE_NONE;\n\ - var sAccumulateAttr = aAnimElem.getAttribute( 'accumulate' );\n\ - if( sAccumulateAttr == 'sum' )\n\ - this.eAccumulate = ACCUMULATE_MODE_SUM;\n\ -\n\ - this.eCalcMode = CALC_MODE_LINEAR;\n\ - var sCalcModeAttr = aAnimElem.getAttribute( 'calcMode' );\n\ - if( sCalcModeAttr && aCalcModeInMap[ sCalcModeAttr ] )\n\ - this.eCalcMode = aCalcModeInMap[ sCalcModeAttr ];\n\ -\n\ - this.aFromValue = aAnimElem.getAttribute( 'from' );\n\ -\n\ - this.aByValue = aAnimElem.getAttribute( 'by' );\n\ + this.aAnimatedElement.setAdditiveMode( this.eAdditiveMode );\n\ + }\n\ "; static const char aSVGScript18[] = "\ \n\ - this.aKeyTimes = new Array();\n\ - var sKeyTimesAttr = aAnimElem.getAttribute( 'keyTimes' );\n\ - sKeyTimesAttr = removeWhiteSpaces( sKeyTimesAttr );\n\ - if( sKeyTimesAttr )\n\ - {\n\ - var aKeyTimes = sKeyTimesAttr.split( ';' );\n\ - for( var i = 0; i < aKeyTimes.length; ++i )\n\ - this.aKeyTimes.push( parseFloat( aKeyTimes[i] ) );\n\ - }\n\ -\n\ - var sValuesAttr = aAnimElem.getAttribute( 'values' );\n\ - if( sValuesAttr )\n\ - {\n\ - this.aValues = sValuesAttr.split( ';' );\n\ - }\n\ - else\n\ - {\n\ - this.aValues = new Array();\n\ - }\n\ -\n\ - return bRet;\n\ - };\n\ -\n\ - AnimationBaseNode3.prototype.getAccumulate = function()\n\ - {\n\ - return this.eAccumulate;\n\ - };\n\ -\n\ - AnimationBaseNode3.prototype.getCalcMode = function()\n\ - {\n\ - return this.eCalcMode;\n\ - };\n\ -\n\ - AnimationBaseNode3.prototype.getFromValue = function()\n\ - {\n\ - return this.aFromValue;\n\ - };\n\ -\n\ - AnimationBaseNode3.prototype.getByValue = function()\n\ - {\n\ - return this.aByValue;\n\ - };\n\ -\n\ - AnimationBaseNode3.prototype.getKeyTimes = function()\n\ - {\n\ - return this.aKeyTimes;\n\ - };\n\ -\n\ - AnimationBaseNode3.prototype.getValues = function()\n\ - {\n\ - return this.aValues;\n\ - };\n\ -\n\ - AnimationBaseNode3.prototype.info = function( bVerbose )\n\ - {\n\ - var sInfo = AnimationBaseNode3.superclass.info.call( this, bVerbose );\n\ -\n\ - if( bVerbose )\n\ - {\n\ - if( this.getAccumulate() )\n\ - sInfo += '; accumulate: ' + aAccumulateModeOutMap[ this.getAccumulate() ];\n\ -\n\ - sInfo += '; calcMode: ' + aCalcModeOutMap[ this.getCalcMode() ];\n\ -\n\ - if( this.getFromValue() )\n\ - sInfo += '; from: ' + this.getFromValue();\n\ -\n\ - if( this.getByValue() )\n\ - sInfo += '; by: ' + this.getByValue();\n\ -\n\ - if( this.getKeyTimes().length )\n\ - sInfo += '; keyTimes: ' + this.getKeyTimes().join( ',' );\n\ -\n\ - if( this.getKeyTimes().length )\n\ - sInfo += '; values: ' + this.getValues().join( ',' );\n\ - }\n\ -\n\ - return sInfo;\n\ - };\n\ -\n\ -\n\ -\n\ - function BaseContainerNode( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - BaseContainerNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sClassName = 'BaseContainerNode';\n\ - this.bIsContainer = true;\n\ - this.aChildrenArray = new Array();\n\ - this.nFinishedChildren = 0;\n\ - this.bDurationIndefinite = false;\n\ -\n\ - this.eImpressNodeType = undefined;\n\ - this.ePresetClass = undefined;\n\ - this.ePresetId = undefined;\n\ - }\n\ - extend( BaseContainerNode, BaseNode );\n\ -\n\ \n\ - BaseContainerNode.prototype.parseElement= function()\n\ - {\n\ - var bRet = BaseContainerNode.superclass.parseElement.call( this );\n\ + return bRet;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.init_st = function()\n\ + {\n\ + if( this.aActivity )\n\ + this.aActivity.activate( makeEvent( bind( this, this.deactivate ) ) );\n\ + else\n\ + this.aActivity = this.createActivity();\n\ + return true;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.resolve_st = function()\n\ + {\n\ + return true;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.activate_st = function()\n\ + {\n\ + if( this.aActivity )\n\ + {\n\ + this.aActivity.setTargets( this.getAnimatedElement() );\n\ + this.getContext().aActivityQueue.addActivity( this.aActivity );\n\ + }\n\ + else\n\ + {\n\ + AnimationBaseNode.superclass.scheduleDeactivationEvent.call( this );\n\ + }\n\ +\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.deactivate_st = function( eDestState )\n\ + {\n\ + if( eDestState == FROZEN_NODE )\n\ + {\n\ + if( this.aActivity )\n\ + this.aActivity.end();\n\ + }\n\ + if( eDestState == ENDED_NODE )\n\ + {\n\ + if( this.aActivity )\n\ + this.aActivity.dispose();\n\ + }\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.createActivity = function()\n\ + {\n\ + log( 'AnimationBaseNode.createActivity: abstract method called' );\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.fillActivityParams = function()\n\ + {\n\ +\n\ + var nDuration = 0.001;\n\ + if( this.getDuration().isValue() )\n\ + {\n\ + nDuration = this.getDuration().getValue();\n\ + }\n\ + else\n\ + {\n\ + log( 'AnimationBaseNode.fillActivityParams: duration is not a number' );\n\ + }\n\ +\n\ + var aActivityParamSet = new ActivityParamSet();\n\ +\n\ + aActivityParamSet.aEndEvent = makeEvent( bind( this, this.deactivate ) );\n\ + aActivityParamSet.aTimerEventQueue = this.aContext.aTimerEventQueue;\n\ + aActivityParamSet.aActivityQueue = this.aContext.aActivityQueue;\n\ + aActivityParamSet.nMinDuration = nDuration;\n\ + aActivityParamSet.nMinNumberOfFrames = this.getMinFrameCount();\n\ + aActivityParamSet.bAutoReverse = this.isAutoReverseEnabled();\n\ + aActivityParamSet.nRepeatCount = this.getRepeatCount();\n\ + aActivityParamSet.nAccelerationFraction = this.getAccelerateValue();\n\ + aActivityParamSet.nDecelerationFraction = this.getDecelerateValue();\n\ + aActivityParamSet.nSlideWidth = this.aNodeContext.aSlideWidth;\n\ + aActivityParamSet.nSlideHeight = this.aNodeContext.aSlideHeight;\n\ +\n\ + return aActivityParamSet;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.hasPendingAnimation = function()\n\ + {\n\ + return true;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.getTargetElement = function()\n\ + {\n\ + return this.aTargetElement;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.getAnimatedElement = function()\n\ + {\n\ + return this.aAnimatedElement;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.dispose= function()\n\ + {\n\ + if( this.aActivity )\n\ + this.aActivity.dispose();\n\ +\n\ + AnimationBaseNode.superclass.dispose.call( this );\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.getMinFrameCount = function()\n\ + {\n\ + return this.nMinFrameCount;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.getAdditiveMode = function()\n\ + {\n\ + return this.eAdditiveMode;\n\ + };\n\ +\n\ + AnimationBaseNode.prototype.info = function( bVerbose )\n\ + {\n\ + var sInfo = AnimationBaseNode.superclass.info.call( this, bVerbose );\n\ +\n\ + if( bVerbose )\n\ + {\n\ + if( this.getMinFrameCount() )\n\ + sInfo += '; min frame count: ' + this.getMinFrameCount();\n\ +\n\ + sInfo += '; additive: ' + aAddittiveModeOutMap[ this.getAdditiveMode() ];\n\ +\n\ + if( this.getShape() )\n\ + {\n\ + sElemId = this.getShape().getAttribute( 'id' );\n\ + sInfo += '; targetElement: ' + sElemId;\n\ + }\n\ + }\n\ +\n\ + return sInfo;\n\ + };\n\ +\n\ +\n\ + function AnimationBaseNode2( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + AnimationBaseNode2.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ +\n\ + this.sAttributeName;\n\ + this.aToValue;\n\ +\n\ + }\n\ + extend( AnimationBaseNode2, AnimationBaseNode );\n\ +\n\ +\n\ + AnimationBaseNode2.prototype.parseElement = function()\n\ + {\n\ + var bRet = AnimationBaseNode2.superclass.parseElement.call( this );\n\ +\n\ + var aAnimElem = this.aElement;\n\ +\n\ + this.sAttributeName = aAnimElem.getAttribute( 'attributeName' );\n\ + if( !this.sAttributeName )\n\ + {\n\ + this.eCurrentState = INVALID_NODE;\n\ + log( 'AnimationBaseNode2.parseElement: target attribute name not found: ' + this.sAttributeName );\n\ + }\n\ +\n\ + this.aToValue = aAnimElem.getAttribute( 'to' );\n\ \n\ - var aAnimElem = this.aElement;\n\ + return bRet;\n\ + };\n\ \n\ - this.eImpressNodeType = IMPRESS_DEFAULT_NODE;\n\ - var sNodeTypeAttr = aAnimElem.getAttribute( 'node-type' );\n\ - if( sNodeTypeAttr && aImpressNodeTypeInMap[ sNodeTypeAttr ] )\n\ - this.eImpressNodeType = aImpressNodeTypeInMap[ sNodeTypeAttr ];\n\ - this.bMainSequenceRootNode = ( this.eImpressNodeType == IMPRESS_MAIN_SEQUENCE_NODE );\n\ + AnimationBaseNode2.prototype.getAttributeName = function()\n\ + {\n\ + return this.sAttributeName;\n\ + };\n\ \n\ - this.ePresetClass = undefined;\n\ - var sPresetClassAttr = aAnimElem.getAttribute( 'preset-class' );\n\ - if( sPresetClassAttr && aPresetClassInMap[ sPresetClassAttr ] )\n\ - this.ePresetClass = aPresetClassInMap[ sPresetClassAttr ];\n\ + AnimationBaseNode2.prototype.getToValue = function()\n\ + {\n\ + return this.aToValue;\n\ + };\n\ \n\ - this.ePresetId = undefined;\n\ - var sPresetIdAttr = aAnimElem.getAttribute( 'preset-id' );\n\ - if( sPresetIdAttr && aPresetIdInMap[ sPresetIdAttr ] )\n\ - this.ePresetId = aPresetIdInMap[ sPresetIdAttr ];\n\ + AnimationBaseNode2.prototype.info = function( bVerbose )\n\ + {\n\ + var sInfo = AnimationBaseNode2.superclass.info.call( this, bVerbose );\n\ \n\ + if( bVerbose )\n\ + {\n\ + if( this.getAttributeName() )\n\ + sInfo += '; attributeName: ' + this.getAttributeName();\n\ \n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - for( var i = 0; i < nChildrenCount; ++i )\n\ - {\n\ - this.aChildrenArray[i].parseElement();\n\ - }\n\ -\n\ -\n\ - this.bDurationIndefinite\n\ - = ( !this.getDuration() || this.getDuration().isIndefinite() ) &&\n\ - ( !this.getEnd() || ( this.getEnd().getType() != OFFSET_TIMING ) );\n\ -\n\ - return bRet;\n\ - };\n\ -\n\ - BaseContainerNode.prototype.appendChildNode = function( aAnimationNode )\n\ - {\n\ - if( ! this.checkValidNode() )\n\ - return ;\n\ -\n\ - if( aAnimationNode.registerDeactivatingListener( this ) )\n\ - this.aChildrenArray.push( aAnimationNode );\n\ - };\n\ -\n\ - BaseContainerNode.prototype.init_st = function()\n\ - {\n\ - this.nFinishedChildren = 0;\n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - var nInitChildren = 0;\n\ - for( var i = 0; i < nChildrenCount; ++i )\n\ - {\n\ - if( this.aChildrenArray[i].init() )\n\ - {\n\ - ++nInitChildren;\n\ - }\n\ - }\n\ - return ( nChildrenCount == nInitChildren );\n\ - };\n\ -\n\ - BaseContainerNode.prototype.deactivate_st = function( eDestState )\n\ - {\n\ - if( eDestState == FROZEN_NODE )\n\ - {\n\ - this.forEachChildNode( mem_fn( 'deactivate' ), ~( FROZEN_NODE | ENDED_NODE ) );\n\ - }\n\ - else\n\ - {\n\ - this.forEachChildNode( mem_fn( 'end' ), ~ENDED_NODE );\n\ - }\n\ - };\n\ + if( this.getToValue() )\n\ + sInfo += '; to: ' + this.getToValue();\n\ + }\n\ \n\ - BaseContainerNode.prototype.hasPendingAnimation = function()\n\ - {\n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - for( var i = 0; i < nChildrenCount; ++i )\n\ - {\n\ - if( this.aChildrenArray[i].hasPendingAnimation() )\n\ - return true;\n\ - }\n\ - return false;\n\ - };\n\ + return sInfo;\n\ + };\n\ \n\ - BaseContainerNode.prototype.activate_st = function()\n\ - {\n\ - log( 'BaseContainerNode.activate_st: abstract method called' );\n\ - };\n\ \n\ - BaseContainerNode.prototype.notifyDeactivating = function( aAnimationNode )\n\ - {\n\ - log( 'BaseContainerNode.notifyDeactivating: abstract method called' );\n\ - };\n\ + function AnimationBaseNode3( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + AnimationBaseNode3.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ \n\ - BaseContainerNode.prototype.isDurationIndefinite = function()\n\ - {\n\ - return this.bDurationIndefinite;\n\ - };\n\ -\n\ - BaseContainerNode.prototype.isChildNode = function( aAnimationNode )\n\ + this.eAccumulate;\n\ + this.eCalcMode;\n\ + this.aFromValue;\n\ "; static const char aSVGScript19[] = "\ - {\n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - for( var i = 0; i < nChildrenCount; ++i )\n\ - {\n\ - if( this.aChildrenArray[i].getId() == aAnimationNode.getId() )\n\ - return true;\n\ - }\n\ - return false;\n\ - };\n\ + this.aByValue;\n\ + this.aKeyTimes;\n\ + this.aValues;\n\ +\n\ + }\n\ + extend( AnimationBaseNode3, AnimationBaseNode2 );\n\ +\n\ +\n\ + AnimationBaseNode3.prototype.parseElement = function()\n\ + {\n\ + var bRet = AnimationBaseNode3.superclass.parseElement.call( this );\n\ +\n\ + var aAnimElem = this.aElement;\n\ \n\ - BaseContainerNode.prototype.notifyDeactivatedChild = function( aChildNode )\n\ - {\n\ - assert( ( aChildNode.getState() == FROZEN_NODE ) || ( aChildNode.getState() == ENDED_NODE ),\n\ - 'BaseContainerNode.notifyDeactivatedChild: passed child node is neither in FROZEN nor in ENDED state' );\n\ + this.eAccumulate = ACCUMULATE_MODE_NONE;\n\ + var sAccumulateAttr = aAnimElem.getAttribute( 'accumulate' );\n\ + if( sAccumulateAttr == 'sum' )\n\ + this.eAccumulate = ACCUMULATE_MODE_SUM;\n\ \n\ - assert( this.getState() != INVALID_NODE,\n\ - 'BaseContainerNode.notifyDeactivatedChild: this node is invalid' );\n\ + this.eCalcMode = CALC_MODE_LINEAR;\n\ + var sCalcModeAttr = aAnimElem.getAttribute( 'calcMode' );\n\ + if( sCalcModeAttr && aCalcModeInMap[ sCalcModeAttr ] )\n\ + this.eCalcMode = aCalcModeInMap[ sCalcModeAttr ];\n\ +\n\ + this.aFromValue = aAnimElem.getAttribute( 'from' );\n\ \n\ - if( !this.isChildNode( aChildNode ) )\n\ - {\n\ - log( 'BaseContainerNode.notifyDeactivatedChild: unknown child notifier!' );\n\ - return false;\n\ - }\n\ + this.aByValue = aAnimElem.getAttribute( 'by' );\n\ +\n\ + this.aKeyTimes = new Array();\n\ + var sKeyTimesAttr = aAnimElem.getAttribute( 'keyTimes' );\n\ + sKeyTimesAttr = removeWhiteSpaces( sKeyTimesAttr );\n\ + if( sKeyTimesAttr )\n\ + {\n\ + var aKeyTimes = sKeyTimesAttr.split( ';' );\n\ + for( var i = 0; i < aKeyTimes.length; ++i )\n\ + this.aKeyTimes.push( parseFloat( aKeyTimes[i] ) );\n\ + }\n\ \n\ - var nChildrenCount = this.aChildrenArray.length;\n\ + var sValuesAttr = aAnimElem.getAttribute( 'values' );\n\ + if( sValuesAttr )\n\ + {\n\ + this.aValues = sValuesAttr.split( ';' );\n\ + }\n\ + else\n\ + {\n\ + this.aValues = new Array();\n\ + }\n\ +\n\ + return bRet;\n\ + };\n\ \n\ - assert( ( this.nFinishedChildren < nChildrenCount ),\n\ - 'BaseContainerNode.notifyDeactivatedChild: assert(this.nFinishedChildren < nChildrenCount) failed' );\n\ + AnimationBaseNode3.prototype.getAccumulate = function()\n\ + {\n\ + return this.eAccumulate;\n\ + };\n\ \n\ - ++this.nFinishedChildren;\n\ - var bFinished = ( this.nFinishedChildren >= nChildrenCount );\n\ + AnimationBaseNode3.prototype.getCalcMode = function()\n\ + {\n\ + return this.eCalcMode;\n\ + };\n\ \n\ - if( bFinished && this.isDurationIndefinite() )\n\ - {\n\ - this.deactivate();\n\ - }\n\ -\n\ - return bFinished;\n\ - };\n\ -\n\ - BaseContainerNode.prototype.forEachChildNode = function( aFunction, eNodeStateMask )\n\ - {\n\ - if( !eNodeStateMask )\n\ - eNodeStateMask = -1;\n\ -\n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - for( var i = 0; i < nChildrenCount; ++i )\n\ - {\n\ - if( ( eNodeStateMask != -1 ) && ( ( this.aChildrenArray[i].getState() & eNodeStateMask ) == 0 ) )\n\ - continue;\n\ - aFunction( this.aChildrenArray[i] );\n\ - }\n\ - };\n\ -\n\ - BaseContainerNode.prototype.dispose = function()\n\ - {\n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - for( var i = 0; i < nChildrenCount; ++i )\n\ - {\n\ - this.aChildrenArray[i].dispose();\n\ - }\n\ -\n\ - BaseContainerNode.superclass.dispose.call( this );\n\ - };\n\ -\n\ - BaseContainerNode.prototype.getImpressNodeType = function()\n\ - {\n\ - return this.eImpressNodeType;\n\ - };\n\ -\n\ - BaseContainerNode.prototype.info = function( bVerbose )\n\ - {\n\ - var sInfo = BaseContainerNode.superclass.info.call( this, bVerbose );\n\ -\n\ - if( bVerbose )\n\ - {\n\ - if( this.getImpressNodeType() )\n\ - sInfo += '; node-type: ' + aImpressNodeTypeOutMap[ this.getImpressNodeType() ];\n\ - }\n\ -\n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - for( var i = 0; i < nChildrenCount; ++i )\n\ - {\n\ - sInfo += '\\n';\n\ - sInfo += this.aChildrenArray[i].info( bVerbose );\n\ - }\n\ -\n\ - return sInfo;\n\ - };\n\ -\n\ - function ParallelTimeContainer( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - ParallelTimeContainer.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sClassName = 'ParallelTimeContainer';\n\ - }\n\ - extend( ParallelTimeContainer, BaseContainerNode );\n\ -\n\ -\n\ - ParallelTimeContainer.prototype.activate_st = function()\n\ - {\n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - var nResolvedChildren = 0;\n\ - for( var i = 0; i < nChildrenCount; ++i )\n\ - {\n\ - if( this.aChildrenArray[i].resolve() )\n\ - {\n\ - ++nResolvedChildren;\n\ - }\n\ - }\n\ -\n\ - if( nChildrenCount != nResolvedChildren )\n\ - {\n\ - log( 'ParallelTimeContainer.activate_st: resolving all children failed' );\n\ - return;\n\ - }\n\ -\n\ -\n\ - if( this.isDurationIndefinite() && ( nChildrenCount == 0 ) )\n\ - {\n\ - this.scheduleDeactivationEvent( this.makeDeactivationEvent( 0.0 ) );\n\ - }\n\ - else\n\ - {\n\ - this.scheduleDeactivationEvent();\n\ - }\n\ - };\n\ -\n\ - ParallelTimeContainer.prototype.notifyDeactivating = function( aAnimationNode )\n\ - {\n\ - this.notifyDeactivatedChild( aAnimationNode );\n\ - };\n\ -\n\ -\n\ -\n\ - function SequentialTimeContainer( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - SequentialTimeContainer.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sClassName = 'SequentialTimeContainer';\n\ - }\n\ - extend( SequentialTimeContainer, BaseContainerNode );\n\ -\n\ -\n\ - SequentialTimeContainer.prototype.activate_st = function()\n\ - {\n\ - var nChildrenCount = this.aChildrenArray.length;\n\ - for( ; this.nFinishedChildren < nChildrenCount; ++this.nFinishedChildren )\n\ - {\n\ - if( this.resolveChild( this.aChildrenArray[ this.nFinishedChildren ] ) )\n\ - break;\n\ - else\n\ - log( 'SequentialTimeContainer.activate_st: resolving child failed!' );\n\ - }\n\ -\n\ - if( this.isDurationIndefinite() && ( ( nChildrenCount == 0 ) || ( this.nFinishedChildren >= nChildrenCount ) ) )\n\ - {\n\ - this.scheduleDeactivationEvent( this.makeDeactivationEvent( 0.0 ) );\n\ - }\n\ - else\n\ - {\n\ - this.scheduleDeactivationEvent();\n\ - }\n\ - };\n\ + AnimationBaseNode3.prototype.getFromValue = function()\n\ + {\n\ + return this.aFromValue;\n\ + };\n\ \n\ - SequentialTimeContainer.prototype.notifyDeactivating = function( aNotifier )\n\ - {\n\ - if( this.notifyDeactivatedChild( aNotifier ) )\n\ - return;\n\ + AnimationBaseNode3.prototype.getByValue = function()\n\ + {\n\ + return this.aByValue;\n\ + };\n\ \n\ - assert( this.nFinishedChildren < this.aChildrenArray.length,\n\ - 'SequentialTimeContainer.notifyDeactivating: assertion (this.nFinishedChildren < this.aChildrenArray.length) failed' );\n\ -\n\ - var aNextChild = this.aChildrenArray[ this.nFinishedChildren ];\n\ -\n\ - assert( aNextChild.getState() == UNRESOLVED_NODE,\n\ - 'SequentialTimeContainer.notifyDeactivating: assertion (aNextChild.getState == UNRESOLVED_NODE) failed' );\n\ -\n\ - if( !this.resolveChild( aNextChild ) )\n\ - {\n\ - this.deactivate();\n\ - }\n\ - };\n\ -\n\ - SequentialTimeContainer.prototype.skipEffect = function( aChildNode )\n\ - {\n\ - };\n\ -\n\ - SequentialTimeContainer.prototype.rewindEffect = function( aChildNode )\n\ - {\n\ - };\n\ -\n\ - SequentialTimeContainer.prototype.resolveChild = function( aChildNode )\n\ - {\n\ - var bResolved = aChildNode.resolve();\n\ -\n\ - if( bResolved && this.isMainSequenceRootNode() )\n\ - {\n\ - }\n\ - return bResolved;\n\ + AnimationBaseNode3.prototype.getKeyTimes = function()\n\ + {\n\ + return this.aKeyTimes;\n\ + };\n\ +\n\ + AnimationBaseNode3.prototype.getValues = function()\n\ + {\n\ + return this.aValues;\n\ + };\n\ +\n\ + AnimationBaseNode3.prototype.info = function( bVerbose )\n\ + {\n\ + var sInfo = AnimationBaseNode3.superclass.info.call( this, bVerbose );\n\ +\n\ + if( bVerbose )\n\ + {\n\ + if( this.getAccumulate() )\n\ + sInfo += '; accumulate: ' + aAccumulateModeOutMap[ this.getAccumulate() ];\n\ +\n\ + sInfo += '; calcMode: ' + aCalcModeOutMap[ this.getCalcMode() ];\n\ +\n\ + if( this.getFromValue() )\n\ + sInfo += '; from: ' + this.getFromValue();\n\ +\n\ + if( this.getByValue() )\n\ + sInfo += '; by: ' + this.getByValue();\n\ +\n\ + if( this.getKeyTimes().length )\n\ + sInfo += '; keyTimes: ' + this.getKeyTimes().join( ',' );\n\ +\n\ + if( this.getKeyTimes().length )\n\ + sInfo += '; values: ' + this.getValues().join( ',' );\n\ + }\n\ +\n\ + return sInfo;\n\ + };\n\ +\n\ +\n\ + function BaseContainerNode( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + BaseContainerNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ +\n\ + this.sClassName = 'BaseContainerNode';\n\ + this.bIsContainer = true;\n\ + this.aChildrenArray = new Array();\n\ + this.nFinishedChildren = 0;\n\ + this.bDurationIndefinite = false;\n\ +\n\ + this.eImpressNodeType = undefined;\n\ + this.ePresetClass = undefined;\n\ + this.ePresetId = undefined;\n\ + }\n\ + extend( BaseContainerNode, BaseNode );\n\ +\n\ +\n\ + BaseContainerNode.prototype.parseElement= function()\n\ + {\n\ + var bRet = BaseContainerNode.superclass.parseElement.call( this );\n\ +\n\ + var aAnimElem = this.aElement;\n\ +\n\ + this.eImpressNodeType = IMPRESS_DEFAULT_NODE;\n\ + var sNodeTypeAttr = aAnimElem.getAttribute( 'node-type' );\n\ + if( sNodeTypeAttr && aImpressNodeTypeInMap[ sNodeTypeAttr ] )\n\ + this.eImpressNodeType = aImpressNodeTypeInMap[ sNodeTypeAttr ];\n\ + this.bMainSequenceRootNode = ( this.eImpressNodeType == IMPRESS_MAIN_SEQUENCE_NODE );\n\ +\n\ + this.ePresetClass = undefined;\n\ + var sPresetClassAttr = aAnimElem.getAttribute( 'preset-class' );\n\ + if( sPresetClassAttr && aPresetClassInMap[ sPresetClassAttr ] )\n\ + this.ePresetClass = aPresetClassInMap[ sPresetClassAttr ];\n\ +\n\ + this.ePresetId = undefined;\n\ + var sPresetIdAttr = aAnimElem.getAttribute( 'preset-id' );\n\ + if( sPresetIdAttr && aPresetIdInMap[ sPresetIdAttr ] )\n\ + this.ePresetId = aPresetIdInMap[ sPresetIdAttr ];\n\ +\n\ +\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + for( var i = 0; i < nChildrenCount; ++i )\n\ + {\n\ + this.aChildrenArray[i].parseElement();\n\ + }\n\ +\n\ +\n\ + this.bDurationIndefinite\n\ + = ( !this.getDuration() || this.getDuration().isIndefinite() ) &&\n\ + ( !this.getEnd() || ( this.getEnd().getType() != OFFSET_TIMING ) );\n\ +\n\ + return bRet;\n\ + };\n\ +\n\ + BaseContainerNode.prototype.appendChildNode = function( aAnimationNode )\n\ + {\n\ + if( ! this.checkValidNode() )\n\ + return ;\n\ +\n\ + if( aAnimationNode.registerDeactivatingListener( this ) )\n\ + this.aChildrenArray.push( aAnimationNode );\n\ + };\n\ +\n\ + BaseContainerNode.prototype.init_st = function()\n\ + {\n\ + this.nFinishedChildren = 0;\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + var nInitChildren = 0;\n\ + for( var i = 0; i < nChildrenCount; ++i )\n\ + {\n\ + if( this.aChildrenArray[i].init() )\n\ + {\n\ + ++nInitChildren;\n\ + }\n\ + }\n\ + return ( nChildrenCount == nInitChildren );\n\ + };\n\ +\n\ + BaseContainerNode.prototype.deactivate_st = function( eDestState )\n\ + {\n\ + if( eDestState == FROZEN_NODE )\n\ + {\n\ + this.forEachChildNode( mem_fn( 'deactivate' ), ~( FROZEN_NODE | ENDED_NODE ) );\n\ + }\n\ + else\n\ + {\n\ + this.forEachChildNode( mem_fn( 'end' ), ~ENDED_NODE );\n\ + }\n\ + };\n\ +\n\ + BaseContainerNode.prototype.hasPendingAnimation = function()\n\ "; static const char aSVGScript20[] = "\ - };\n\ -\n\ -\n\ -\n\ - function PropertyAnimationNode( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - PropertyAnimationNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sClassName = 'PropertyAnimationNode';\n\ - }\n\ - extend( PropertyAnimationNode, AnimationBaseNode3 );\n\ -\n\ -\n\ - PropertyAnimationNode.prototype.createActivity = function()\n\ - {\n\ -\n\ -\n\ -\n\ -\n\ -\n\ -\n\ - var aActivityParamSet = this.fillActivityParams();\n\ -\n\ - var aAnimation = createPropertyAnimation( this.getAttributeName(),\n\ - this.getAnimatedElement(),\n\ - this.aNodeContext.aSlideWidth,\n\ - this.aNodeContext.aSlideHeight );\n\ -\n\ - var aInterpolator = null; // createActivity will compute it;\n\ - return createActivity( aActivityParamSet, this, aAnimation, aInterpolator );\n\ -\n\ - };\n\ -\n\ -\n\ -\n\ - function AnimationSetNode( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - AnimationSetNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sClassName = 'AnimationSetNode';\n\ - }\n\ - extend( AnimationSetNode, AnimationBaseNode2 );\n\ -\n\ -\n\ - AnimationSetNode.prototype.createActivity = function()\n\ - {\n\ - var aAnimation = createPropertyAnimation( this.getAttributeName(),\n\ - this.getAnimatedElement(),\n\ - this.aNodeContext.aSlideWidth,\n\ - this.aNodeContext.aSlideHeight );\n\ -\n\ - var aActivityParamSet = this.fillActivityParams();\n\ -\n\ - return new SetActivity( aActivityParamSet, aAnimation, this.getToValue() );\n\ - };\n\ -\n\ -\n\ -\n\ - function AnimationColorNode( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - AnimationColorNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sClassName = 'AnimationColorNode';\n\ -\n\ - this.eColorInterpolation;\n\ - this.eColorInterpolationDirection;\n\ - }\n\ - extend( AnimationColorNode, AnimationBaseNode3 );\n\ -\n\ -\n\ - AnimationColorNode.prototype.parseElement = function()\n\ - {\n\ - var bRet = AnimationColorNode.superclass.parseElement.call( this );\n\ -\n\ - var aAnimElem = this.aElement;\n\ -\n\ - this.eColorInterpolation = COLOR_SPACE_RGB;\n\ - var sColorInterpolationAttr = aAnimElem.getAttribute( 'color-interpolation' );\n\ - if( sColorInterpolationAttr && aColorSpaceInMap[ sColorInterpolationAttr ] )\n\ - this.eColorInterpolation = aColorSpaceInMap[ sColorInterpolationAttr ];\n\ -\n\ - this.eColorInterpolationDirection = CLOCKWISE;\n\ - var sColorInterpolationDirectionAttr = aAnimElem.getAttribute( 'color-interpolation-direction' );\n\ - if( sColorInterpolationDirectionAttr && aClockDirectionInMap[ sColorInterpolationDirectionAttr ] )\n\ - this.eColorInterpolationDirection = aClockDirectionInMap[ sColorInterpolationDirectionAttr ];\n\ -\n\ - return bRet;\n\ - };\n\ -\n\ - AnimationColorNode.prototype.createActivity = function()\n\ - {\n\ -\n\ -\n\ -\n\ - var aActivityParamSet = this.fillActivityParams();\n\ -\n\ - var aAnimation = createPropertyAnimation( this.getAttributeName(),\n\ - this.getAnimatedElement(),\n\ - this.aNodeContext.aSlideWidth,\n\ - this.aNodeContext.aSlideHeight );\n\ -\n\ - var aColorAnimation;\n\ - var aInterpolator;\n\ - if( this.getColorInterpolation() === COLOR_SPACE_HSL )\n\ - {\n\ - ANIMDBG.print( 'AnimationColorNode.createActivity: color space hsl' );\n\ - aColorAnimation = new HSLAnimationWrapper( aAnimation );\n\ - var aInterpolatorMaker = aInterpolatorHandler.getInterpolator( this.getCalcMode(),\n\ - COLOR_PROPERTY,\n\ - COLOR_SPACE_HSL );\n\ - aInterpolator = aInterpolatorMaker( this.getColorInterpolationDirection() );\n\ - }\n\ - else\n\ - {\n\ - ANIMDBG.print( 'AnimationColorNode.createActivity: color space rgb' );\n\ - aColorAnimation = aAnimation;\n\ - aInterpolator = aInterpolatorHandler.getInterpolator( this.getCalcMode(),\n\ - COLOR_PROPERTY,\n\ - COLOR_SPACE_RGB );\n\ - }\n\ -\n\ - return createActivity( aActivityParamSet, this, aColorAnimation, aInterpolator );\n\ -\n\ -\n\ - };\n\ -\n\ - AnimationColorNode.prototype.getColorInterpolation = function()\n\ - {\n\ - return this.eColorInterpolation;\n\ - };\n\ -\n\ - AnimationColorNode.prototype.getColorInterpolationDirection = function()\n\ - {\n\ - return this.eColorInterpolationDirection;\n\ - };\n\ -\n\ - AnimationColorNode.prototype.info = function( bVerbose )\n\ - {\n\ - var sInfo = AnimationColorNode.superclass.info.call( this, bVerbose );\n\ -\n\ - if( bVerbose )\n\ - {\n\ - sInfo += '; color-interpolation: ' + aColorSpaceOutMap[ this.getColorInterpolation() ];\n\ -\n\ - sInfo += '; color-interpolation-direction: ' + aClockDirectionOutMap[ this.getColorInterpolationDirection() ];\n\ - }\n\ - return sInfo;\n\ - };\n\ -\n\ -\n\ -\n\ - function AnimationTransitionFilterNode( aAnimElem, aParentNode, aNodeContext )\n\ - {\n\ - AnimationTransitionFilterNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ -\n\ - this.sClassName = 'AnimationTransitionFilterNode';\n\ -\n\ - this.eTransitionType;\n\ - this.eTransitionSubType;\n\ - this.bReverseDirection;\n\ - this.eTransitionMode;\n\ - }\n\ - extend( AnimationTransitionFilterNode, AnimationBaseNode );\n\ -\n\ -\n\ - AnimationTransitionFilterNode.prototype.createActivity = function()\n\ - {\n\ - var aActivityParamSet = this.fillActivityParams();\n\ -\n\ - var aAnimation = createPropertyAnimation( 'opacity',\n\ - this.getAnimatedElement(),\n\ - this.aNodeContext.aSlideWidth,\n\ - this.aNodeContext.aSlideHeight );\n\ -\n\ - var eDirection = this.getTransitionMode() ? FORWARD : BACKWARD;\n\ -\n\ - return new SimpleActivity( aActivityParamSet, aAnimation, eDirection );\n\ -\n\ - };\n\ -\n\ - AnimationTransitionFilterNode.prototype.parseElement = function()\n\ - {\n\ - var bRet = AnimationTransitionFilterNode.superclass.parseElement.call( this );\n\ + {\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + for( var i = 0; i < nChildrenCount; ++i )\n\ + {\n\ + if( this.aChildrenArray[i].hasPendingAnimation() )\n\ + return true;\n\ + }\n\ + return false;\n\ + };\n\ +\n\ + BaseContainerNode.prototype.activate_st = function()\n\ + {\n\ + log( 'BaseContainerNode.activate_st: abstract method called' );\n\ + };\n\ +\n\ + BaseContainerNode.prototype.notifyDeactivating = function( aAnimationNode )\n\ + {\n\ + log( 'BaseContainerNode.notifyDeactivating: abstract method called' );\n\ + };\n\ +\n\ + BaseContainerNode.prototype.isDurationIndefinite = function()\n\ + {\n\ + return this.bDurationIndefinite;\n\ + };\n\ +\n\ + BaseContainerNode.prototype.isChildNode = function( aAnimationNode )\n\ + {\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + for( var i = 0; i < nChildrenCount; ++i )\n\ + {\n\ + if( this.aChildrenArray[i].getId() == aAnimationNode.getId() )\n\ + return true;\n\ + }\n\ + return false;\n\ + };\n\ +\n\ + BaseContainerNode.prototype.notifyDeactivatedChild = function( aChildNode )\n\ + {\n\ + assert( ( aChildNode.getState() == FROZEN_NODE ) || ( aChildNode.getState() == ENDED_NODE ),\n\ + 'BaseContainerNode.notifyDeactivatedChild: passed child node is neither in FROZEN nor in ENDED state' );\n\ +\n\ + assert( this.getState() != INVALID_NODE,\n\ + 'BaseContainerNode.notifyDeactivatedChild: this node is invalid' );\n\ +\n\ + if( !this.isChildNode( aChildNode ) )\n\ + {\n\ + log( 'BaseContainerNode.notifyDeactivatedChild: unknown child notifier!' );\n\ + return false;\n\ + }\n\ +\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ +\n\ + assert( ( this.nFinishedChildren < nChildrenCount ),\n\ + 'BaseContainerNode.notifyDeactivatedChild: assert(this.nFinishedChildren < nChildrenCount) failed' );\n\ +\n\ + ++this.nFinishedChildren;\n\ + var bFinished = ( this.nFinishedChildren >= nChildrenCount );\n\ +\n\ + if( bFinished && this.isDurationIndefinite() )\n\ + {\n\ + this.deactivate();\n\ + }\n\ +\n\ + return bFinished;\n\ + };\n\ +\n\ + BaseContainerNode.prototype.forEachChildNode = function( aFunction, eNodeStateMask )\n\ + {\n\ + if( !eNodeStateMask )\n\ + eNodeStateMask = -1;\n\ +\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + for( var i = 0; i < nChildrenCount; ++i )\n\ + {\n\ + if( ( eNodeStateMask != -1 ) && ( ( this.aChildrenArray[i].getState() & eNodeStateMask ) == 0 ) )\n\ + continue;\n\ + aFunction( this.aChildrenArray[i] );\n\ + }\n\ + };\n\ +\n\ + BaseContainerNode.prototype.dispose = function()\n\ + {\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + for( var i = 0; i < nChildrenCount; ++i )\n\ + {\n\ + this.aChildrenArray[i].dispose();\n\ + }\n\ +\n\ + BaseContainerNode.superclass.dispose.call( this );\n\ + };\n\ +\n\ + BaseContainerNode.prototype.getImpressNodeType = function()\n\ + {\n\ + return this.eImpressNodeType;\n\ + };\n\ +\n\ + BaseContainerNode.prototype.info = function( bVerbose )\n\ + {\n\ + var sInfo = BaseContainerNode.superclass.info.call( this, bVerbose );\n\ +\n\ + if( bVerbose )\n\ + {\n\ + if( this.getImpressNodeType() )\n\ + sInfo += '; node-type: ' + aImpressNodeTypeOutMap[ this.getImpressNodeType() ];\n\ + }\n\ +\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + for( var i = 0; i < nChildrenCount; ++i )\n\ + {\n\ + sInfo += '\\n';\n\ + sInfo += this.aChildrenArray[i].info( bVerbose );\n\ + }\n\ +\n\ + return sInfo;\n\ + };\n\ +\n\ + function ParallelTimeContainer( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + ParallelTimeContainer.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ +\n\ + this.sClassName = 'ParallelTimeContainer';\n\ + }\n\ + extend( ParallelTimeContainer, BaseContainerNode );\n\ +\n\ +\n\ + ParallelTimeContainer.prototype.activate_st = function()\n\ + {\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + var nResolvedChildren = 0;\n\ + for( var i = 0; i < nChildrenCount; ++i )\n\ + {\n\ + if( this.aChildrenArray[i].resolve() )\n\ + {\n\ + ++nResolvedChildren;\n\ + }\n\ + }\n\ +\n\ + if( nChildrenCount != nResolvedChildren )\n\ + {\n\ + log( 'ParallelTimeContainer.activate_st: resolving all children failed' );\n\ + return;\n\ + }\n\ +\n\ +\n\ + if( this.isDurationIndefinite() && ( nChildrenCount == 0 ) )\n\ + {\n\ + this.scheduleDeactivationEvent( this.makeDeactivationEvent( 0.0 ) );\n\ + }\n\ + else\n\ + {\n\ + this.scheduleDeactivationEvent();\n\ + }\n\ + };\n\ +\n\ + ParallelTimeContainer.prototype.notifyDeactivating = function( aAnimationNode )\n\ + {\n\ + this.notifyDeactivatedChild( aAnimationNode );\n\ + };\n\ +\n\ +\n\ + function SequentialTimeContainer( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + SequentialTimeContainer.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ +\n\ + this.sClassName = 'SequentialTimeContainer';\n\ + }\n\ + extend( SequentialTimeContainer, BaseContainerNode );\n\ +\n\ +\n\ + SequentialTimeContainer.prototype.activate_st = function()\n\ + {\n\ + var nChildrenCount = this.aChildrenArray.length;\n\ + for( ; this.nFinishedChildren < nChildrenCount; ++this.nFinishedChildren )\n\ + {\n\ + if( this.resolveChild( this.aChildrenArray[ this.nFinishedChildren ] ) )\n\ + break;\n\ + else\n\ + log( 'SequentialTimeContainer.activate_st: resolving child failed!' );\n\ + }\n\ +\n\ + if( this.isDurationIndefinite() && ( ( nChildrenCount == 0 ) || ( this.nFinishedChildren >= nChildrenCount ) ) )\n\ + {\n\ + this.scheduleDeactivationEvent( this.makeDeactivationEvent( 0.0 ) );\n\ + }\n\ + else\n\ + {\n\ + this.scheduleDeactivationEvent();\n\ + }\n\ + };\n\ +\n\ + SequentialTimeContainer.prototype.notifyDeactivating = function( aNotifier )\n\ + {\n\ + if( this.notifyDeactivatedChild( aNotifier ) )\n\ + return;\n\ +\n\ + assert( this.nFinishedChildren < this.aChildrenArray.length,\n\ + 'SequentialTimeContainer.notifyDeactivating: assertion (this.nFinishedChildren < this.aChildrenArray.length) failed' );\n\ +\n\ + var aNextChild = this.aChildrenArray[ this.nFinishedChildren ];\n\ \n\ - var aAnimElem = this.aElement;\n\ -\n\ - this.eTransitionType = undefined;\n\ - var sTypeAttr = aAnimElem.getAttribute( 'type' );\n\ - if( sTypeAttr && aTransitionTypeInMap[ sTypeAttr ] )\n\ - {\n\ - this.eTransitionType = aTransitionTypeInMap[ sTypeAttr ];\n\ - }\n\ - else\n\ - {\n\ - this.eCurrentState = INVALID_NODE;\n\ - log( 'AnimationTransitionFilterNode.parseElement: transition type not valid: ' + sTypeAttr );\n\ - }\n\ -\n\ - this.eTransitionSubType = undefined;\n\ - var sSubTypeAttr = aAnimElem.getAttribute( 'subtype' );\n\ "; static const char aSVGScript21[] = "\ - if( sSubTypeAttr && aTransitionSubtypeInMap[ sSubTypeAttr ] )\n\ - {\n\ - this.eTransitionSubType = aTransitionSubtypeInMap[ sSubTypeAttr ];\n\ - }\n\ - else\n\ - {\n\ - this.eCurrentState = INVALID_NODE;\n\ - log( 'AnimationTransitionFilterNode.parseElement: transition subtype not valid: ' + sSubTypeAttr );\n\ - }\n\ -\n\ - this.bReverseDirection = false;\n\ - var sDirectionAttr = aAnimElem.getAttribute( 'direction' );\n\ - if( sDirectionAttr == 'reverse' )\n\ - this.bReverseDirection = true;\n\ -\n\ - this.eTransitionMode = TRANSITION_MODE_IN;\n\ - var sModeAttr = aAnimElem.getAttribute( 'mode' );\n\ - if( sModeAttr === 'out' )\n\ - this.eTransitionMode = TRANSITION_MODE_OUT;\n\ -\n\ - return bRet;\n\ - };\n\ -\n\ - AnimationTransitionFilterNode.prototype.getTransitionType = function()\n\ - {\n\ - return this.eTransitionType;\n\ - };\n\ -\n\ - AnimationTransitionFilterNode.prototype.getTransitionSubType = function()\n\ - {\n\ - return this.eTransitionSubType;\n\ - };\n\ -\n\ - AnimationTransitionFilterNode.prototype.getTransitionMode = function()\n\ - {\n\ - return this.eTransitionMode;\n\ - };\n\ -\n\ - AnimationTransitionFilterNode.prototype.getReverseDirection = function()\n\ - {\n\ - return this.bReverseDirection;\n\ - };\n\ -\n\ - AnimationTransitionFilterNode.prototype.info = function( bVerbose )\n\ - {\n\ - var sInfo = AnimationTransitionFilterNode.superclass.info.call( this, bVerbose );\n\ -\n\ - if( bVerbose )\n\ - {\n\ - sInfo += '; type: ' + aTransitionTypeOutMap[ String( this.getTransitionType() ) ];\n\ -\n\ - sInfo += '; subtype: ' + aTransitionSubtypeOutMap[ this.getTransitionSubType() ];\n\ -\n\ - if( this.getReverseDirection() )\n\ - sInfo += '; direction: reverse';\n\ - }\n\ -\n\ - return sInfo;\n\ - };\n\ + assert( aNextChild.getState() == UNRESOLVED_NODE,\n\ + 'SequentialTimeContainer.notifyDeactivating: assertion (aNextChild.getState == UNRESOLVED_NODE) failed' );\n\ \n\ + if( !this.resolveChild( aNextChild ) )\n\ + {\n\ + this.deactivate();\n\ + }\n\ + };\n\ \n\ + SequentialTimeContainer.prototype.skipEffect = function( aChildNode )\n\ + {\n\ + };\n\ \n\ + SequentialTimeContainer.prototype.rewindEffect = function( aChildNode )\n\ + {\n\ + };\n\ \n\ - function createAnimationTree( aRootElement, aNodeContext )\n\ - {\n\ - return createAnimationNode( aRootElement, null, aNodeContext );\n\ - }\n\ + SequentialTimeContainer.prototype.resolveChild = function( aChildNode )\n\ + {\n\ + var bResolved = aChildNode.resolve();\n\ \n\ + if( bResolved && this.isMainSequenceRootNode() )\n\ + {\n\ + }\n\ + return bResolved;\n\ + };\n\ \n\ \n\ - function createAnimationNode( aElement, aParentNode, aNodeContext )\n\ - {\n\ - assert( aElement, 'createAnimationNode: invalid animation element' );\n\ + function PropertyAnimationNode( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + PropertyAnimationNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ \n\ - var eAnimationNodeType = getAnimationElementType( aElement );\n\ + this.sClassName = 'PropertyAnimationNode';\n\ + }\n\ + extend( PropertyAnimationNode, AnimationBaseNode3 );\n\ \n\ - var aCreatedNode = null;\n\ - var aCreatedContainer = null;\n\ \n\ - switch( eAnimationNodeType )\n\ - {\n\ - case ANIMATION_NODE_PAR:\n\ - aCreatedNode = aCreatedContainer =\n\ - new ParallelTimeContainer( aElement, aParentNode, aNodeContext );\n\ - break;\n\ - case ANIMATION_NODE_ITERATE:\n\ - aCreatedNode = aCreatedContainer =\n\ - new ParallelTimeContainer( aElement, aParentNode, aNodeContext );\n\ - break;\n\ - case ANIMATION_NODE_SEQ:\n\ - aCreatedNode = aCreatedContainer =\n\ - new SequentialTimeContainer( aElement, aParentNode, aNodeContext );\n\ - break;\n\ - case ANIMATION_NODE_ANIMATE:\n\ - aCreatedNode = new PropertyAnimationNode( aElement, aParentNode, aNodeContext );\n\ - break;\n\ - case ANIMATION_NODE_SET:\n\ - aCreatedNode = new AnimationSetNode( aElement, aParentNode, aNodeContext );\n\ - break;\n\ - case ANIMATION_NODE_ANIMATEMOTION:\n\ - log( 'createAnimationNode: ANIMATEMOTION not implemented' );\n\ - return null;\n\ - case ANIMATION_NODE_ANIMATECOLOR:\n\ - aCreatedNode = new AnimationColorNode( aElement, aParentNode, aNodeContext );\n\ - break;\n\ - case ANIMATION_NODE_ANIMATETRANSFORM:\n\ - log( 'createAnimationNode: ANIMATETRANSFORM not implemented' );\n\ - return null;\n\ - case ANIMATION_NODE_TRANSITIONFILTER:\n\ - aCreatedNode = new AnimationTransitionFilterNode( aElement, aParentNode, aNodeContext );\n\ - break;\n\ - default:\n\ - log( 'createAnimationNode: invalid Animation Node Type: ' + eAnimationNodeType );\n\ - return null;\n\ - }\n\ -\n\ - if( aCreatedContainer )\n\ - {\n\ - if( eAnimationNodeType == ANIMATION_NODE_ITERATE )\n\ - {\n\ - createIteratedNodes( aElement, aCreatedContainer, aNodeContext );\n\ - }\n\ - else\n\ - {\n\ - var aChildrenArray = getElementChildren( aElement );\n\ - for( var i = 0; i < aChildrenArray.length; ++i )\n\ - {\n\ - if( !createChildNode( aChildrenArray[i], aCreatedContainer, aNodeContext ) )\n\ - {\n\ - return null;\n\ - }\n\ - }\n\ - }\n\ - }\n\ -\n\ - return aCreatedNode;\n\ - }\n\ -\n\ -\n\ -\n\ - function createChildNode( aElement, aParentNode, aNodeContext )\n\ - {\n\ - var aChildNode = createAnimationNode( aElement, aParentNode, aNodeContext );\n\ + PropertyAnimationNode.prototype.createActivity = function()\n\ + {\n\ \n\ - if( !aChildNode )\n\ - {\n\ - log( 'createChildNode: child node creation failed' );\n\ - return false;\n\ - }\n\ - else\n\ - {\n\ - aParentNode.appendChildNode( aChildNode );\n\ - return true;\n\ - }\n\ - }\n\ \n\ + var aActivityParamSet = this.fillActivityParams();\n\ \n\ + var aAnimation = createPropertyAnimation( this.getAttributeName(),\n\ + this.getAnimatedElement(),\n\ + this.aNodeContext.aSlideWidth,\n\ + this.aNodeContext.aSlideHeight );\n\ \n\ - function createIteratedNodes( aElement, aContainerNode, aNodeContext )\n\ - {\n\ - }\n\ + var aInterpolator = null; // createActivity will compute it;\n\ + return createActivity( aActivityParamSet, this, aAnimation, aInterpolator );\n\ \n\ + };\n\ \n\ \n\ + function AnimationSetNode( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + AnimationSetNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ \n\ + this.sClassName = 'AnimationSetNode';\n\ + }\n\ + extend( AnimationSetNode, AnimationBaseNode2 );\n\ \n\ - function makeScaler( nScale )\n\ - {\n\ - if( ( typeof( nScale ) !== typeof( 0 ) ) || !isFinite( nScale ) )\n\ - {\n\ - log( 'makeScaler: not valid param passed: ' + nScale );\n\ - return null;\n\ - }\n\ -\n\ - return function( nValue )\n\ - {\n\ - return ( nScale * nValue );\n\ - };\n\ - }\n\ -\n\ -\n\ -\n\ - function createPropertyAnimation( sAttrName, aAnimatedElement, nWidth, nHeight )\n\ - {\n\ - if( !aAttributeMap[ sAttrName ] )\n\ - {\n\ - log( 'createPropertyAnimation: attribute is unknown' );\n\ - return;\n\ - }\n\ \n\ + AnimationSetNode.prototype.createActivity = function()\n\ + {\n\ + var aAnimation = createPropertyAnimation( this.getAttributeName(),\n\ + this.getAnimatedElement(),\n\ + this.aNodeContext.aSlideWidth,\n\ + this.aNodeContext.aSlideHeight );\n\ \n\ - var aFunctorSet = aAttributeMap[ sAttrName ];\n\ + var aActivityParamSet = this.fillActivityParams();\n\ \n\ - var sGetValueMethod = aFunctorSet.get;\n\ - var sSetValueMethod = aFunctorSet.set;\n\ + return new SetActivity( aActivityParamSet, aAnimation, this.getToValue() );\n\ + };\n\ \n\ - if( !sGetValueMethod || !sSetValueMethod )\n\ - {\n\ - log( 'createPropertyAnimation: attribute is not handled' );\n\ - return;\n\ -"; - -static const char aSVGScript22[] = -"\ - }\n\ \n\ - var aGetModifier = eval( aFunctorSet.getmod );\n\ - var aSetModifier = eval( aFunctorSet.setmod );\n\ + function AnimationColorNode( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + AnimationColorNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ \n\ + this.sClassName = 'AnimationColorNode';\n\ \n\ - return new GenericAnimation( bind( aAnimatedElement, aAnimatedElement[ sGetValueMethod ] ),\n\ - bind( aAnimatedElement, aAnimatedElement[ sSetValueMethod ] ),\n\ - aGetModifier,\n\ - aSetModifier);\n\ - }\n\ + this.eColorInterpolation;\n\ + this.eColorInterpolationDirection;\n\ + }\n\ + extend( AnimationColorNode, AnimationBaseNode3 );\n\ \n\ \n\ + AnimationColorNode.prototype.parseElement = function()\n\ + {\n\ + var bRet = AnimationColorNode.superclass.parseElement.call( this );\n\ \n\ - function GenericAnimation( aGetValueFunc, aSetValueFunc, aGetModifier, aSetModifier )\n\ - {\n\ - assert( aGetValueFunc && aSetValueFunc,\n\ - 'GenericAnimation constructor: get value functor and/or set value functor are not valid' );\n\ + var aAnimElem = this.aElement;\n\ \n\ - this.aGetValueFunc = aGetValueFunc;\n\ - this.aSetValueFunc = aSetValueFunc;\n\ - this.aGetModifier = aGetModifier;\n\ - this.aSetModifier = aSetModifier;\n\ - this.aAnimatableElement = null;\n\ - this.bAnimationStarted = false;\n\ - }\n\ + this.eColorInterpolation = COLOR_SPACE_RGB;\n\ + var sColorInterpolationAttr = aAnimElem.getAttribute( 'color-interpolation' );\n\ + if( sColorInterpolationAttr && aColorSpaceInMap[ sColorInterpolationAttr ] )\n\ + this.eColorInterpolation = aColorSpaceInMap[ sColorInterpolationAttr ];\n\ \n\ + this.eColorInterpolationDirection = CLOCKWISE;\n\ + var sColorInterpolationDirectionAttr = aAnimElem.getAttribute( 'color-interpolation-direction' );\n\ + if( sColorInterpolationDirectionAttr && aClockDirectionInMap[ sColorInterpolationDirectionAttr ] )\n\ + this.eColorInterpolationDirection = aClockDirectionInMap[ sColorInterpolationDirectionAttr ];\n\ \n\ - GenericAnimation.prototype.start = function( aAnimatableElement )\n\ - {\n\ - assert( aAnimatableElement, 'GenericAnimation.start: animatable element is not valid' );\n\ + return bRet;\n\ + };\n\ \n\ - this.aAnimatableElement = aAnimatableElement;\n\ - this.aAnimatableElement.notifyAnimationStart();\n\ + AnimationColorNode.prototype.createActivity = function()\n\ + {\n\ \n\ - if( !this.bAnimationStarted )\n\ - this.bAnimationStarted = true;\n\ - };\n\ \n\ - GenericAnimation.prototype.end = function()\n\ - {\n\ - if( this.bAnimationStarted )\n\ - this.bAnimationStarted = false;\n\ - };\n\ + var aActivityParamSet = this.fillActivityParams();\n\ \n\ - GenericAnimation.prototype.perform = function( aValue )\n\ - {\n\ - if( this.aSetModifier )\n\ - aValue = this.aSetModifier( aValue );\n\ + var aAnimation = createPropertyAnimation( this.getAttributeName(),\n\ + this.getAnimatedElement(),\n\ + this.aNodeContext.aSlideWidth,\n\ + this.aNodeContext.aSlideHeight );\n\ \n\ - this.aSetValueFunc( aValue );\n\ - };\n\ + var aColorAnimation;\n\ + var aInterpolator;\n\ + if( this.getColorInterpolation() === COLOR_SPACE_HSL )\n\ + {\n\ + ANIMDBG.print( 'AnimationColorNode.createActivity: color space hsl' );\n\ + aColorAnimation = new HSLAnimationWrapper( aAnimation );\n\ + var aInterpolatorMaker = aInterpolatorHandler.getInterpolator( this.getCalcMode(),\n\ + COLOR_PROPERTY,\n\ + COLOR_SPACE_HSL );\n\ + aInterpolator = aInterpolatorMaker( this.getColorInterpolationDirection() );\n\ + }\n\ + else\n\ + {\n\ + ANIMDBG.print( 'AnimationColorNode.createActivity: color space rgb' );\n\ + aColorAnimation = aAnimation;\n\ + aInterpolator = aInterpolatorHandler.getInterpolator( this.getCalcMode(),\n\ + COLOR_PROPERTY,\n\ + COLOR_SPACE_RGB );\n\ + }\n\ \n\ - GenericAnimation.prototype.getUnderlyingValue = function()\n\ - {\n\ - var aValue = this.aGetValueFunc();\n\ - if( this.aGetModifier )\n\ - aValue = this.aGetModifier( aValue );\n\ - return aValue;\n\ - };\n\ + return createActivity( aActivityParamSet, this, aColorAnimation, aInterpolator );\n\ \n\ \n\ + };\n\ \n\ - function HSLAnimationWrapper( aColorAnimation )\n\ - {\n\ - assert( aColorAnimation,\n\ - 'HSLAnimationWrapper constructor: invalid color animation delegate' );\n\ + AnimationColorNode.prototype.getColorInterpolation = function()\n\ + {\n\ + return this.eColorInterpolation;\n\ + };\n\ \n\ - this.aAnimation = aColorAnimation;\n\ - }\n\ + AnimationColorNode.prototype.getColorInterpolationDirection = function()\n\ + {\n\ + return this.eColorInterpolationDirection;\n\ + };\n\ \n\ + AnimationColorNode.prototype.info = function( bVerbose )\n\ + {\n\ + var sInfo = AnimationColorNode.superclass.info.call( this, bVerbose );\n\ \n\ - HSLAnimationWrapper.prototype.start = function( aAnimatableElement )\n\ - {\n\ - this.aAnimation.start( aAnimatableElement );\n\ - };\n\ + if( bVerbose )\n\ + {\n\ + sInfo += '; color-interpolation: ' + aColorSpaceOutMap[ this.getColorInterpolation() ];\n\ \n\ - HSLAnimationWrapper.prototype.end = function()\n\ - {\n\ - this.aAnimation.end();\n\ - };\n\ - HSLAnimationWrapper.prototype.perform = function( aHSLValue )\n\ - {\n\ - this.aAnimation.perform( aHSLValue.convertToRGB() );\n\ - };\n\ + sInfo += '; color-interpolation-direction: ' + aClockDirectionOutMap[ this.getColorInterpolationDirection() ];\n\ + }\n\ + return sInfo;\n\ + };\n\ \n\ - HSLAnimationWrapper.prototype.getUnderlyingValue = function()\n\ - {\n\ - return this.aAnimation.getUnderlyingValue().convertToHSL();\n\ - };\n\ \n\ + function AnimationTransitionFilterNode( aAnimElem, aParentNode, aNodeContext )\n\ + {\n\ + AnimationTransitionFilterNode.superclass.constructor.call( this, aAnimElem, aParentNode, aNodeContext );\n\ \n\ + this.sClassName = 'AnimationTransitionFilterNode';\n\ \n\ - function AnimatedElement( aElement )\n\ - {\n\ - if( !aElement )\n\ - {\n\ - log( 'AnimatedElement constructor: element is not valid' );\n\ - }\n\ + this.eTransitionType;\n\ + this.eTransitionSubType;\n\ + this.bReverseDirection;\n\ + this.eTransitionMode;\n\ + }\n\ + extend( AnimationTransitionFilterNode, AnimationBaseNode );\n\ \n\ - this.aActiveElement = aElement;\n\ - this.initElement();\n\ -\n\ - this.aBaseBBox = this.aActiveElement.getBBox();\n\ - this.nBaseCenterX = this.aBaseBBox.x + this.aBaseBBox.width / 2;\n\ - this.nBaseCenterY = this.aBaseBBox.y + this.aBaseBBox.height / 2;\n\ - this.nCenterX = this.nBaseCenterX;\n\ - this.nCenterY = this.nBaseCenterY;\n\ - this.nScaleFactorX = 1.0;\n\ - this.nScaleFactorY = 1.0;\n\ -\n\ - this.aPreviousElement = null;\n\ - this.aElementArray = new Array();\n\ - this.nCurrentState = 0;\n\ - this.eAdditiveMode = ADDITIVE_MODE_REPLACE;\n\ - this.bIsUpdated = true;\n\ -\n\ - this.aTMatrix = document.documentElement.createSVGMatrix();\n\ - this.aCTM = document.documentElement.createSVGMatrix();\n\ - this.aICTM = document.documentElement.createSVGMatrix();\n\ - this.setCTM();\n\ -\n\ - this.aElementArray[0] = this.aActiveElement.cloneNode( true );\n\ - }\n\ -\n\ - AnimatedElement.prototype.initElement = function()\n\ - {\n\ - this.aActiveElement.setAttribute( 'transform', makeMatrixString( 1, 0, 0, 1, 0, 0 ) );\n\ - };\n\ -\n\ - AnimatedElement.prototype.getId = function()\n\ - {\n\ - return this.aActiveElement.getAttribute( 'id' );\n\ - };\n\ -\n\ - AnimatedElement.prototype.isUpdated = function()\n\ - {\n\ - return this.bIsUpdated;\n\ - };\n\ -\n\ - AnimatedElement.prototype.getAdditiveMode = function()\n\ - {\n\ - return this.eAdditiveMode;\n\ - };\n\ -\n\ - AnimatedElement.prototype.setAdditiveMode = function( eAdditiveMode )\n\ - {\n\ - this.eAdditiveMode = eAdditiveMode;\n\ - };\n\ -\n\ - AnimatedElement.prototype.setToElement = function( aElement )\n\ - {\n\ - if( !aElement )\n\ - {\n\ - log( 'AnimatedElement(' + this.getId() + ').setToElement: element is not valid' );\n\ - return false;\n\ - }\n\ \n\ - var aClone = aElement.cloneNode( true );\n\ - this.aPreviousElement = this.aActiveElement.parentNode.replaceChild( aClone, this.aActiveElement );\n\ - this.aActiveElement = aClone;\n\ + AnimationTransitionFilterNode.prototype.createActivity = function()\n\ + {\n\ + var aActivityParamSet = this.fillActivityParams();\n\ \n\ - return true;\n\ - };\n\ + var aAnimation = createPropertyAnimation( 'opacity',\n\ + this.getAnimatedElement(),\n\ + this.aNodeContext.aSlideWidth,\n\ + this.aNodeContext.aSlideHeight );\n\ \n\ - AnimatedElement.prototype.notifySlideStart = function()\n\ - {\n\ - this.setToFirst();\n\ - this.DBG( '.notifySlideStart invoked' );\n\ - };\n\ + var eDirection = this.getTransitionMode() ? FORWARD : BACKWARD;\n\ \n\ - AnimatedElement.prototype.notifyAnimationStart = function()\n\ - {\n\ + return new SimpleActivity( aActivityParamSet, aAnimation, eDirection );\n\ \n\ - this.DBG( '.notifyAnimationStart invoked' );\n\ - this.bIsUpdated = false;\n\ - };\n\ + };\n\ \n\ - AnimatedElement.prototype.notifyAnimationEnd = function()\n\ - {\n\ - };\n\ + AnimationTransitionFilterNode.prototype.parseElement = function()\n\ + {\n\ + var bRet = AnimationTransitionFilterNode.superclass.parseElement.call( this );\n\ \n\ - AnimatedElement.prototype.notifyNextEffectStart = function( nEffectIndex )\n\ - {\n\ - assert( this.nCurrentState === nEffectIndex,\n\ - 'AnimatedElement(' + this.getId() + ').notifyNextEffectStart: assertion (current state == effect index) failed' );\n\ +"; + +static const char aSVGScript22[] = +"\ + var aAnimElem = this.aElement;\n\ +\n\ + this.eTransitionType = undefined;\n\ + var sTypeAttr = aAnimElem.getAttribute( 'type' );\n\ + if( sTypeAttr && aTransitionTypeInMap[ sTypeAttr ] )\n\ + {\n\ + this.eTransitionType = aTransitionTypeInMap[ sTypeAttr ];\n\ + }\n\ + else\n\ + {\n\ + this.eCurrentState = INVALID_NODE;\n\ + log( 'AnimationTransitionFilterNode.parseElement: transition type not valid: ' + sTypeAttr );\n\ + }\n\ +\n\ + this.eTransitionSubType = undefined;\n\ + var sSubTypeAttr = aAnimElem.getAttribute( 'subtype' );\n\ + if( sSubTypeAttr && aTransitionSubtypeInMap[ sSubTypeAttr ] )\n\ + {\n\ + this.eTransitionSubType = aTransitionSubtypeInMap[ sSubTypeAttr ];\n\ + }\n\ + else\n\ + {\n\ + this.eCurrentState = INVALID_NODE;\n\ + log( 'AnimationTransitionFilterNode.parseElement: transition subtype not valid: ' + sSubTypeAttr );\n\ + }\n\ +\n\ + this.bReverseDirection = false;\n\ + var sDirectionAttr = aAnimElem.getAttribute( 'direction' );\n\ + if( sDirectionAttr == 'reverse' )\n\ + this.bReverseDirection = true;\n\ +\n\ + this.eTransitionMode = TRANSITION_MODE_IN;\n\ + var sModeAttr = aAnimElem.getAttribute( 'mode' );\n\ + if( sModeAttr === 'out' )\n\ + this.eTransitionMode = TRANSITION_MODE_OUT;\n\ +\n\ + return bRet;\n\ + };\n\ +\n\ + AnimationTransitionFilterNode.prototype.getTransitionType = function()\n\ + {\n\ + return this.eTransitionType;\n\ + };\n\ +\n\ + AnimationTransitionFilterNode.prototype.getTransitionSubType = function()\n\ + {\n\ + return this.eTransitionSubType;\n\ + };\n\ +\n\ + AnimationTransitionFilterNode.prototype.getTransitionMode = function()\n\ + {\n\ + return this.eTransitionMode;\n\ + };\n\ +\n\ + AnimationTransitionFilterNode.prototype.getReverseDirection = function()\n\ + {\n\ + return this.bReverseDirection;\n\ + };\n\ +\n\ + AnimationTransitionFilterNode.prototype.info = function( bVerbose )\n\ + {\n\ + var sInfo = AnimationTransitionFilterNode.superclass.info.call( this, bVerbose );\n\ +\n\ + if( bVerbose )\n\ + {\n\ + sInfo += '; type: ' + aTransitionTypeOutMap[ String( this.getTransitionType() ) ];\n\ +\n\ + sInfo += '; subtype: ' + aTransitionSubtypeOutMap[ this.getTransitionSubType() ];\n\ +\n\ + if( this.getReverseDirection() )\n\ + sInfo += '; direction: reverse';\n\ + }\n\ +\n\ + return sInfo;\n\ + };\n\ +\n\ +\n\ + function createAnimationTree( aRootElement, aNodeContext )\n\ + {\n\ + return createAnimationNode( aRootElement, null, aNodeContext );\n\ + }\n\ +\n\ +\n\ + function createAnimationNode( aElement, aParentNode, aNodeContext )\n\ + {\n\ + assert( aElement, 'createAnimationNode: invalid animation element' );\n\ +\n\ + var eAnimationNodeType = getAnimationElementType( aElement );\n\ +\n\ + var aCreatedNode = null;\n\ + var aCreatedContainer = null;\n\ +\n\ + switch( eAnimationNodeType )\n\ + {\n\ + case ANIMATION_NODE_PAR:\n\ + aCreatedNode = aCreatedContainer =\n\ + new ParallelTimeContainer( aElement, aParentNode, aNodeContext );\n\ + break;\n\ + case ANIMATION_NODE_ITERATE:\n\ + aCreatedNode = aCreatedContainer =\n\ + new ParallelTimeContainer( aElement, aParentNode, aNodeContext );\n\ + break;\n\ + case ANIMATION_NODE_SEQ:\n\ + aCreatedNode = aCreatedContainer =\n\ + new SequentialTimeContainer( aElement, aParentNode, aNodeContext );\n\ + break;\n\ + case ANIMATION_NODE_ANIMATE:\n\ + aCreatedNode = new PropertyAnimationNode( aElement, aParentNode, aNodeContext );\n\ + break;\n\ + case ANIMATION_NODE_SET:\n\ + aCreatedNode = new AnimationSetNode( aElement, aParentNode, aNodeContext );\n\ + break;\n\ + case ANIMATION_NODE_ANIMATEMOTION:\n\ + log( 'createAnimationNode: ANIMATEMOTION not implemented' );\n\ + return null;\n\ + case ANIMATION_NODE_ANIMATECOLOR:\n\ + aCreatedNode = new AnimationColorNode( aElement, aParentNode, aNodeContext );\n\ + break;\n\ + case ANIMATION_NODE_ANIMATETRANSFORM:\n\ + log( 'createAnimationNode: ANIMATETRANSFORM not implemented' );\n\ + return null;\n\ + case ANIMATION_NODE_TRANSITIONFILTER:\n\ + aCreatedNode = new AnimationTransitionFilterNode( aElement, aParentNode, aNodeContext );\n\ + break;\n\ + default:\n\ + log( 'createAnimationNode: invalid Animation Node Type: ' + eAnimationNodeType );\n\ + return null;\n\ + }\n\ +\n\ + if( aCreatedContainer )\n\ + {\n\ + if( eAnimationNodeType == ANIMATION_NODE_ITERATE )\n\ + {\n\ + createIteratedNodes( aElement, aCreatedContainer, aNodeContext );\n\ + }\n\ + else\n\ + {\n\ + var aChildrenArray = getElementChildren( aElement );\n\ + for( var i = 0; i < aChildrenArray.length; ++i )\n\ + {\n\ + if( !createChildNode( aChildrenArray[i], aCreatedContainer, aNodeContext ) )\n\ + {\n\ + return null;\n\ + }\n\ + }\n\ + }\n\ + }\n\ +\n\ + return aCreatedNode;\n\ + }\n\ +\n\ +\n\ + function createChildNode( aElement, aParentNode, aNodeContext )\n\ + {\n\ + var aChildNode = createAnimationNode( aElement, aParentNode, aNodeContext );\n\ +\n\ + if( !aChildNode )\n\ + {\n\ + log( 'createChildNode: child node creation failed' );\n\ + return false;\n\ + }\n\ + else\n\ + {\n\ + aParentNode.appendChildNode( aChildNode );\n\ + return true;\n\ + }\n\ + }\n\ +\n\ +\n\ + function createIteratedNodes( aElement, aContainerNode, aNodeContext )\n\ + {\n\ + }\n\ +\n\ +\n\ + function makeScaler( nScale )\n\ + {\n\ + if( ( typeof( nScale ) !== typeof( 0 ) ) || !isFinite( nScale ) )\n\ + {\n\ + log( 'makeScaler: not valid param passed: ' + nScale );\n\ + return null;\n\ + }\n\ +\n\ + return function( nValue )\n\ + {\n\ + return ( nScale * nValue );\n\ + };\n\ + }\n\ +\n\ +\n\ + function createPropertyAnimation( sAttrName, aAnimatedElement, nWidth, nHeight )\n\ + {\n\ + if( !aAttributeMap[ sAttrName ] )\n\ + {\n\ + log( 'createPropertyAnimation: attribute is unknown' );\n\ + return;\n\ + }\n\ +\n\ +\n\ + var aFunctorSet = aAttributeMap[ sAttrName ];\n\ \n\ - if( this.isUpdated() )\n\ - {\n\ - if( !this.aElementArray[ nEffectIndex ] )\n\ - {\n\ - this.aElementArray[ nEffectIndex ] = this.aElementArray[ this.nCurrentState ];\n\ - this.DBG( '.notifyNextEffectStart(' + nEffectIndex + '): new state set to previous one ' );\n\ - }\n\ - }\n\ - else\n\ - {\n\ - if( !this.aElementArray[ nEffectIndex ] )\n\ - {\n\ - this.aElementArray[ nEffectIndex ] = this.aActiveElement.cloneNode( true );\n\ "; static const char aSVGScript23[] = "\ - this.DBG( '.notifyNextEffectStart(' + nEffectIndex + '): cloned active state ' );\n\ - }\n\ - }\n\ - ++this.nCurrentState;\n\ - };\n\ -\n\ - AnimatedElement.prototype.setToFirst = function()\n\ - {\n\ - this.setTo( 0 );\n\ - };\n\ -\n\ - AnimatedElement.prototype.setToLast = function()\n\ - {\n\ - this.setTo( this.aElementArray.length - 1 );\n\ - };\n\ -\n\ - AnimatedElement.prototype.setTo = function( nEffectIndex )\n\ - {\n\ - var bRet = this.setToElement( this.aElementArray[ nEffectIndex ] );\n\ - if( bRet )\n\ - {\n\ - this.nCurrentState = nEffectIndex;\n\ -\n\ - var aBBox = this.getBBox();\n\ - var aBaseBBox = this.getBaseBBox();\n\ - this.nCenterX = aBBox.x + aBBox.width / 2;\n\ - this.nCenterY = aBBox.y + aBBox.height / 2;\n\ - this.nScaleFactorX = aBBox.width / aBaseBBox.width;\n\ - this.nScaleFactorY = aBBox.height / aBaseBBox.height;\n\ - }\n\ - };\n\ -\n\ - AnimatedElement.prototype.getBaseBBox = function()\n\ - {\n\ - return this.aBaseBBox;\n\ - };\n\ -\n\ - AnimatedElement.prototype.getBaseCenterX = function()\n\ - {\n\ - return this.nBaseCenterX;\n\ - };\n\ -\n\ - AnimatedElement.prototype.getBaseCenterY = function()\n\ - {\n\ - return this.nBaseCenterY;\n\ - };\n\ -\n\ - AnimatedElement.prototype.getBBox = function()\n\ - {\n\ - return this.aActiveElement.parentNode.getBBox();\n\ - };\n\ -\n\ - AnimatedElement.prototype.getX = function()\n\ - {\n\ - return this.nCenterX;\n\ - };\n\ -\n\ - AnimatedElement.prototype.getY = function()\n\ - {\n\ - return this.nCenterY;\n\ - };\n\ -\n\ - AnimatedElement.prototype.getWidth = function()\n\ - {\n\ - return this.nScaleFactorX * this.getBaseBBox().width;\n\ - };\n\ -\n\ - AnimatedElement.prototype.getHeight = function()\n\ - {\n\ - return this.nScaleFactorY * this.getBaseBBox().height;\n\ - };\n\ -\n\ - AnimatedElement.prototype.setCTM = function()\n\ - {\n\ -\n\ - this.aICTM.e = this.getBaseCenterX();\n\ - this.aICTM.f = this.getBaseCenterY();\n\ -\n\ - this.aCTM.e = -this.aICTM.e;\n\ - this.aCTM.f = -this.aICTM.f;\n\ - };\n\ -\n\ - AnimatedElement.prototype.updateTransformAttribute = function()\n\ - {\n\ - this.aTransformAttrList = this.aActiveElement.transform.baseVal;\n\ - this.aTransformAttr = this.aTransformAttrList.getItem( 0 );\n\ - this.aTransformAttr.setMatrix( this.aTMatrix );\n\ - };\n\ -\n\ - AnimatedElement.prototype.setX = function( nXNewPos )\n\ - {\n\ - this.aTransformAttrList = this.aActiveElement.transform.baseVal;\n\ - this.aTransformAttr = this.aTransformAttrList.getItem( 0 );\n\ - this.aTransformAttr.matrix.e += ( nXNewPos - this.getX() );\n\ - this.nCenterX = nXNewPos;\n\ - };\n\ -\n\ - AnimatedElement.prototype.setY = function( nYNewPos )\n\ - {\n\ - this.aTransformAttrList = this.aActiveElement.transform.baseVal;\n\ - this.aTransformAttr = this.aTransformAttrList.getItem( 0 );\n\ - this.aTransformAttr.matrix.f += ( nYNewPos - this.getY() );\n\ - this.nCenterY = nYNewPos;\n\ - };\n\ -\n\ - AnimatedElement.prototype.setWidth = function( nNewWidth )\n\ - {\n\ - var nBaseWidth = this.getBaseBBox().width;\n\ - if( nBaseWidth <= 0 )\n\ - return;\n\ -\n\ - this.nScaleFactorX = nNewWidth / nBaseWidth;\n\ - this.implScale();\n\ - };\n\ -\n\ - AnimatedElement.prototype.setHeight = function( nNewHeight )\n\ - {\n\ - var nBaseHeight = this.getBaseBBox().height;\n\ - if( nBaseHeight <= 0 )\n\ - return;\n\ -\n\ - this.nScaleFactorY = nNewHeight / nBaseHeight;\n\ - this.implScale();\n\ - };\n\ -\n\ - AnimatedElement.prototype.implScale = function( )\n\ - {\n\ - this.aTMatrix = document.documentElement.createSVGMatrix();\n\ - this.aTMatrix.a = this.nScaleFactorX;\n\ - this.aTMatrix.d = this.nScaleFactorY;\n\ - this.aTMatrix = this.aICTM.multiply( this.aTMatrix.multiply( this.aCTM ) );\n\ -\n\ - var nDeltaX = this.getX() - this.getBaseCenterX();\n\ - var nDeltaY = this.getY() - this.getBaseCenterY();\n\ - this.aTMatrix = this.aTMatrix.translate( nDeltaX, nDeltaY );\n\ - this.updateTransformAttribute();\n\ - };\n\ -\n\ - AnimatedElement.prototype.setWidth2 = function( nNewWidth )\n\ - {\n\ - if( nNewWidth < 0 )\n\ - log( 'AnimatedElement(' + this.getId() + ').setWidth: negative width!' );\n\ - if( nNewWidth < 0.001 )\n\ - nNewWidth = 0.001;\n\ -\n\ - this.setCTM();\n\ -\n\ - var nCurWidth = this.getWidth();\n\ - if( nCurWidth <= 0 )\n\ - nCurWidth = 0.001;\n\ -\n\ - var nScaleFactor = nNewWidth / nCurWidth;\n\ - if( nScaleFactor < 1e-5 )\n\ - nScaleFactor = 1e-5;\n\ - this.aTMatrix = document.documentElement.createSVGMatrix();\n\ - this.aTMatrix.a = nScaleFactor;\n\ - this.aTMatrix = this.aICTM.multiply( this.aTMatrix.multiply( this.aCTM ) );\n\ - this.updateTransformAttribute();\n\ - };\n\ -\n\ - AnimatedElement.prototype.setHeight2 = function( nNewHeight )\n\ - {\n\ - ANIMDBG.print( 'AnimatedElement.setHeight: nNewHeight = ' + nNewHeight );\n\ - if( nNewHeight < 0 )\n\ - log( 'AnimatedElement(' + this.getId() + ').setWidth: negative height!' );\n\ - if( nNewHeight < 0.001 )\n\ - nNewHeight = 0.001;\n\ -\n\ - this.setCTM();\n\ -\n\ - var nCurHeight = this.getHeight();\n\ - ANIMDBG.print( 'AnimatedElement.setHeight: nCurHeight = ' + nCurHeight );\n\ - if( nCurHeight <= 0 )\n\ - nCurHeight = 0.001;\n\ -\n\ - var nScaleFactor = nNewHeight / nCurHeight;\n\ - ANIMDBG.print( 'AnimatedElement.setHeight: nScaleFactor = ' + nScaleFactor );\n\ - if( nScaleFactor < 1e-5 )\n\ - nScaleFactor = 1e-5;\n\ - this.aTMatrix = document.documentElement.createSVGMatrix();\n\ - this.aTMatrix.d = nScaleFactor;\n\ - this.aTMatrix = this.aICTM.multiply( this.aTMatrix.multiply( this.aCTM ) );\n\ - this.updateTransformAttribute();\n\ - };\n\ -\n\ - AnimatedElement.prototype.getOpacity = function()\n\ - {\n\ - return this.aActiveElement.getAttribute( 'opacity' );\n\ - };\n\ -\n\ - AnimatedElement.prototype.setOpacity = function( nValue )\n\ - {\n\ - this.aActiveElement.setAttribute( 'opacity', nValue );\n\ - };\n\ -\n\ - AnimatedElement.prototype.getVisibility = function()\n\ - {\n\ -\n\ - var sVisibilityValue = this.aActiveElement.getAttribute( 'visibility' );\n\ - if( !sVisibilityValue || ( sVisibilityValue === 'inherit' ) )\n\ + var sGetValueMethod = aFunctorSet.get;\n\ + var sSetValueMethod = aFunctorSet.set;\n\ +\n\ + if( !sGetValueMethod || !sSetValueMethod )\n\ + {\n\ + log( 'createPropertyAnimation: attribute is not handled' );\n\ + return;\n\ + }\n\ +\n\ + var aGetModifier = eval( aFunctorSet.getmod );\n\ + var aSetModifier = eval( aFunctorSet.setmod );\n\ +\n\ +\n\ + return new GenericAnimation( bind( aAnimatedElement, aAnimatedElement[ sGetValueMethod ] ),\n\ + bind( aAnimatedElement, aAnimatedElement[ sSetValueMethod ] ),\n\ + aGetModifier,\n\ + aSetModifier);\n\ + }\n\ +\n\ +\n\ + function GenericAnimation( aGetValueFunc, aSetValueFunc, aGetModifier, aSetModifier )\n\ + {\n\ + assert( aGetValueFunc && aSetValueFunc,\n\ + 'GenericAnimation constructor: get value functor and/or set value functor are not valid' );\n\ +\n\ + this.aGetValueFunc = aGetValueFunc;\n\ + this.aSetValueFunc = aSetValueFunc;\n\ + this.aGetModifier = aGetModifier;\n\ + this.aSetModifier = aSetModifier;\n\ + this.aAnimatableElement = null;\n\ + this.bAnimationStarted = false;\n\ + }\n\ +\n\ +\n\ + GenericAnimation.prototype.start = function( aAnimatableElement )\n\ + {\n\ + assert( aAnimatableElement, 'GenericAnimation.start: animatable element is not valid' );\n\ +\n\ + this.aAnimatableElement = aAnimatableElement;\n\ + this.aAnimatableElement.notifyAnimationStart();\n\ +\n\ + if( !this.bAnimationStarted )\n\ + this.bAnimationStarted = true;\n\ + };\n\ +\n\ + GenericAnimation.prototype.end = function()\n\ + {\n\ + if( this.bAnimationStarted )\n\ + this.bAnimationStarted = false;\n\ + };\n\ +\n\ + GenericAnimation.prototype.perform = function( aValue )\n\ + {\n\ + if( this.aSetModifier )\n\ + aValue = this.aSetModifier( aValue );\n\ +\n\ + this.aSetValueFunc( aValue );\n\ + };\n\ +\n\ + GenericAnimation.prototype.getUnderlyingValue = function()\n\ + {\n\ + var aValue = this.aGetValueFunc();\n\ + if( this.aGetModifier )\n\ + aValue = this.aGetModifier( aValue );\n\ + return aValue;\n\ + };\n\ +\n\ +\n\ + function HSLAnimationWrapper( aColorAnimation )\n\ + {\n\ + assert( aColorAnimation,\n\ + 'HSLAnimationWrapper constructor: invalid color animation delegate' );\n\ +\n\ + this.aAnimation = aColorAnimation;\n\ + }\n\ +\n\ +\n\ + HSLAnimationWrapper.prototype.start = function( aAnimatableElement )\n\ + {\n\ + this.aAnimation.start( aAnimatableElement );\n\ + };\n\ +\n\ + HSLAnimationWrapper.prototype.end = function()\n\ + {\n\ + this.aAnimation.end();\n\ + };\n\ + HSLAnimationWrapper.prototype.perform = function( aHSLValue )\n\ + {\n\ + this.aAnimation.perform( aHSLValue.convertToRGB() );\n\ + };\n\ +\n\ + HSLAnimationWrapper.prototype.getUnderlyingValue = function()\n\ + {\n\ + return this.aAnimation.getUnderlyingValue().convertToHSL();\n\ + };\n\ +\n\ +\n\ + function AnimatedElement( aElement )\n\ + {\n\ + if( !aElement )\n\ + {\n\ + log( 'AnimatedElement constructor: element is not valid' );\n\ + }\n\ +\n\ + this.aActiveElement = aElement;\n\ + this.initElement();\n\ +\n\ + this.aBaseBBox = this.aActiveElement.getBBox();\n\ + this.nBaseCenterX = this.aBaseBBox.x + this.aBaseBBox.width / 2;\n\ + this.nBaseCenterY = this.aBaseBBox.y + this.aBaseBBox.height / 2;\n\ + this.nCenterX = this.nBaseCenterX;\n\ + this.nCenterY = this.nBaseCenterY;\n\ + this.nScaleFactorX = 1.0;\n\ + this.nScaleFactorY = 1.0;\n\ +\n\ + this.aPreviousElement = null;\n\ + this.aElementArray = new Array();\n\ + this.nCurrentState = 0;\n\ + this.eAdditiveMode = ADDITIVE_MODE_REPLACE;\n\ + this.bIsUpdated = true;\n\ +\n\ + this.aTMatrix = document.documentElement.createSVGMatrix();\n\ + this.aCTM = document.documentElement.createSVGMatrix();\n\ + this.aICTM = document.documentElement.createSVGMatrix();\n\ + this.setCTM();\n\ +\n\ + this.aElementArray[0] = this.aActiveElement.cloneNode( true );\n\ + }\n\ +\n\ + AnimatedElement.prototype.initElement = function()\n\ + {\n\ + this.aActiveElement.setAttribute( 'transform', makeMatrixString( 1, 0, 0, 1, 0, 0 ) );\n\ + };\n\ +\n\ + AnimatedElement.prototype.getId = function()\n\ + {\n\ + return this.aActiveElement.getAttribute( 'id' );\n\ + };\n\ +\n\ + AnimatedElement.prototype.isUpdated = function()\n\ + {\n\ + return this.bIsUpdated;\n\ + };\n\ +\n\ + AnimatedElement.prototype.getAdditiveMode = function()\n\ + {\n\ + return this.eAdditiveMode;\n\ + };\n\ +\n\ + AnimatedElement.prototype.setAdditiveMode = function( eAdditiveMode )\n\ + {\n\ + this.eAdditiveMode = eAdditiveMode;\n\ + };\n\ +\n\ + AnimatedElement.prototype.setToElement = function( aElement )\n\ + {\n\ + if( !aElement )\n\ + {\n\ + log( 'AnimatedElement(' + this.getId() + ').setToElement: element is not valid' );\n\ + return false;\n\ + }\n\ +\n\ + var aClone = aElement.cloneNode( true );\n\ + this.aPreviousElement = this.aActiveElement.parentNode.replaceChild( aClone, this.aActiveElement );\n\ + this.aActiveElement = aClone;\n\ +\n\ + return true;\n\ + };\n\ +\n\ + AnimatedElement.prototype.notifySlideStart = function()\n\ + {\n\ + this.setToFirst();\n\ + this.DBG( '.notifySlideStart invoked' );\n\ + };\n\ +\n\ + AnimatedElement.prototype.notifyAnimationStart = function()\n\ + {\n\ +\n\ + this.DBG( '.notifyAnimationStart invoked' );\n\ + this.bIsUpdated = false;\n\ + };\n\ +\n\ + AnimatedElement.prototype.notifyAnimationEnd = function()\n\ + {\n\ + };\n\ +\n\ + AnimatedElement.prototype.notifyNextEffectStart = function( nEffectIndex )\n\ + {\n\ + assert( this.nCurrentState === nEffectIndex,\n\ + 'AnimatedElement(' + this.getId() + ').notifyNextEffectStart: assertion (current state == effect index) failed' );\n\ +\n\ + if( this.isUpdated() )\n\ + {\n\ + if( !this.aElementArray[ nEffectIndex ] )\n\ + {\n\ + this.aElementArray[ nEffectIndex ] = this.aElementArray[ this.nCurrentState ];\n\ + this.DBG( '.notifyNextEffectStart(' + nEffectIndex + '): new state set to previous one ' );\n\ + }\n\ + }\n\ + else\n\ "; static const char aSVGScript24[] = "\ - return 'visible'; // TODO: look for parent visibility!\n\ - else\n\ - return sVisibilityValue;\n\ - };\n\ -\n\ - AnimatedElement.prototype.setVisibility = function( sValue )\n\ - {\n\ - if( sValue == 'visible' )\n\ - sValue = 'inherit';\n\ - this.aActiveElement.setAttribute( 'visibility', sValue );\n\ - };\n\ -\n\ - AnimatedElement.prototype.getStrokeStyle = function()\n\ - {\n\ - return 'solid';\n\ - };\n\ -\n\ - AnimatedElement.prototype.setStrokeStyle = function( sValue )\n\ - {\n\ - ANIMDBG.print( 'AnimatedElement.setStrokeStyle(' + sValue + ')' );\n\ - };\n\ -\n\ - AnimatedElement.prototype.getFillStyle = function()\n\ - {\n\ - return 'solid';\n\ - };\n\ -\n\ - AnimatedElement.prototype.setFillStyle = function( sValue )\n\ - {\n\ - ANIMDBG.print( 'AnimatedElement.setFillStyle(' + sValue + ')' );\n\ - };\n\ -\n\ - AnimatedElement.prototype.getFillColor = function()\n\ - {\n\ - var aChildSet = getElementChildren( this.aActiveElement );\n\ - var sFillColorValue = '';\n\ - for( var i = 0; i < aChildSet.length; ++i )\n\ - {\n\ - sFillColorValue = aChildSet[i].getAttribute( 'fill' );\n\ - if( sFillColorValue && ( sFillColorValue !== 'none' ) )\n\ - break;\n\ - }\n\ -\n\ - return colorParser( sFillColorValue );\n\ - };\n\ -\n\ - AnimatedElement.prototype.setFillColor = function( aRGBValue )\n\ - {\n\ - assert( aRGBValue instanceof RGBColor,\n\ - 'AnimatedElement.setFillColor: value argument is not an instance of RGBColor' );\n\ -\n\ - var sValue = aRGBValue.toString( true /* clamped values */ );\n\ - var aChildSet = getElementChildren( this.aActiveElement );\n\ -\n\ - var sFillColorValue = '';\n\ - for( var i = 0; i < aChildSet.length; ++i )\n\ - {\n\ - sFillColorValue = aChildSet[i].getAttribute( 'fill' );\n\ - if( sFillColorValue && ( sFillColorValue !== 'none' ) )\n\ - {\n\ - aChildSet[i].setAttribute( 'fill', sValue );\n\ - }\n\ - }\n\ - };\n\ -\n\ - AnimatedElement.prototype.getStrokeColor = function()\n\ - {\n\ - var aChildSet = getElementChildren( this.aActiveElement );\n\ - var sStrokeColorValue = '';\n\ - for( var i = 0; i < aChildSet.length; ++i )\n\ - {\n\ - sStrokeColorValue = aChildSet[i].getAttribute( 'stroke' );\n\ - if( sStrokeColorValue && ( sStrokeColorValue !== 'none' ) )\n\ - break;\n\ - }\n\ -\n\ - return colorParser( sStrokeColorValue );\n\ - };\n\ -\n\ - AnimatedElement.prototype.setStrokeColor = function( aRGBValue )\n\ - {\n\ - assert( aRGBValue instanceof RGBColor,\n\ - 'AnimatedElement.setFillColor: value argument is not an instance of RGBColor' );\n\ -\n\ - var sValue = aRGBValue.toString( true /* clamped values */ );\n\ - var aChildSet = getElementChildren( this.aActiveElement );\n\ -\n\ - var sStrokeColorValue = '';\n\ - for( var i = 0; i < aChildSet.length; ++i )\n\ - {\n\ - sStrokeColorValue = aChildSet[i].getAttribute( 'stroke' );\n\ - if( sStrokeColorValue && ( sStrokeColorValue !== 'none' ) )\n\ - {\n\ - aChildSet[i].setAttribute( 'stroke', sValue );\n\ - }\n\ - }\n\ - };\n\ -\n\ - AnimatedElement.prototype.getFontColor = function()\n\ - {\n\ - return new RGBColor( 0, 0, 0 );\n\ - };\n\ -\n\ - AnimatedElement.prototype.setFontColor = function( sValue )\n\ - {\n\ - ANIMDBG.print( 'AnimatedElement.setFontColor(' + sValue + ')' );\n\ - };\n\ -\n\ - AnimatedElement.prototype.DBG = function( sMessage, nTime )\n\ - {\n\ - aAnimatedElementDebugPrinter.print( 'AnimatedElement(' + this.getId() + ')' + sMessage, nTime );\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ - function SlideAnimations( aSlideShowContext )\n\ - {\n\ - this.aContext = new NodeContext( aSlideShowContext );\n\ - this.aAnimationNodeMap = new Object();\n\ - this.aAnimatedElementMap = new Object();\n\ - this.aSourceEventElementMap = new Object();\n\ - this.aNextEffectEventArray = new NextEffectEventArray();\n\ - this.aEventMultiplexer = new EventMultiplexer( aSlideShowContext.aTimerEventQueue );\n\ - this.aRootNode = null;\n\ - this.bElementsParsed = false;\n\ -\n\ - this.aContext.aAnimationNodeMap = this.aAnimationNodeMap;\n\ - this.aContext.aAnimatedElementMap = this.aAnimatedElementMap;\n\ - this.aContext.aSourceEventElementMap = this.aSourceEventElementMap;\n\ - }\n\ -\n\ -\n\ - SlideAnimations.prototype.importAnimations = function( aAnimationRootElement )\n\ - {\n\ - if( !aAnimationRootElement )\n\ - return false;\n\ -\n\ - this.aRootNode = createAnimationTree( aAnimationRootElement, this.aContext );\n\ -\n\ - return ( this.aRootNode ? true : false );\n\ - };\n\ -\n\ - SlideAnimations.prototype.parseElements = function()\n\ - {\n\ - if( !this.aRootNode )\n\ - return false;\n\ -\n\ - if( !this.aRootNode.parseElement() )\n\ - return false;\n\ - else\n\ - this.bElementsParsed = true;\n\ - };\n\ -\n\ - SlideAnimations.prototype.elementsParsed = function()\n\ - {\n\ - return this.bElementsParsed;\n\ - };\n\ -\n\ - SlideAnimations.prototype.isFirstRun = function()\n\ - {\n\ - return this.aContext.bFirstRun;\n\ - };\n\ -\n\ - SlideAnimations.prototype.isAnimated = function()\n\ - {\n\ - if( !this.bElementsParsed )\n\ - return false;\n\ -\n\ - return this.aRootNode.hasPendingAnimation();\n\ - };\n\ -\n\ - SlideAnimations.prototype.start = function()\n\ - {\n\ - if( !this.bElementsParsed )\n\ - return false;\n\ -\n\ - aSlideShow.setSlideEvents( this.aNextEffectEventArray, this.aEventMultiplexer );\n\ -\n\ - if( this.aContext.bFirstRun == undefined )\n\ - this.aContext.bFirstRun = true;\n\ - else if( this.aContext.bFirstRun )\n\ - this.aContext.bFirstRun = false;\n\ -\n\ - if( !this.aRootNode.init() )\n\ - return false;\n\ -\n\ - if( !this.aRootNode.resolve() )\n\ - return false;\n\ -\n\ - return true;\n\ - };\n\ -\n\ - SlideAnimations.prototype.end = function( bLeftEffectsSkipped )\n\ - {\n\ - if( !this.bElementsParsed )\n\ - return; // no animations there\n\ -\n\ - this.aRootNode.deactivate();\n\ - this.aRootNode.end();\n\ + {\n\ + if( !this.aElementArray[ nEffectIndex ] )\n\ + {\n\ + this.aElementArray[ nEffectIndex ] = this.aActiveElement.cloneNode( true );\n\ + this.DBG( '.notifyNextEffectStart(' + nEffectIndex + '): cloned active state ' );\n\ + }\n\ + }\n\ + ++this.nCurrentState;\n\ + };\n\ +\n\ + AnimatedElement.prototype.setToFirst = function()\n\ + {\n\ + this.setTo( 0 );\n\ + };\n\ +\n\ + AnimatedElement.prototype.setToLast = function()\n\ + {\n\ + this.setTo( this.aElementArray.length - 1 );\n\ + };\n\ +\n\ + AnimatedElement.prototype.setTo = function( nEffectIndex )\n\ + {\n\ + var bRet = this.setToElement( this.aElementArray[ nEffectIndex ] );\n\ + if( bRet )\n\ + {\n\ + this.nCurrentState = nEffectIndex;\n\ +\n\ + var aBBox = this.getBBox();\n\ + var aBaseBBox = this.getBaseBBox();\n\ + this.nCenterX = aBBox.x + aBBox.width / 2;\n\ + this.nCenterY = aBBox.y + aBBox.height / 2;\n\ + this.nScaleFactorX = aBBox.width / aBaseBBox.width;\n\ + this.nScaleFactorY = aBBox.height / aBaseBBox.height;\n\ + }\n\ + };\n\ +\n\ + AnimatedElement.prototype.getBaseBBox = function()\n\ + {\n\ + return this.aBaseBBox;\n\ + };\n\ +\n\ + AnimatedElement.prototype.getBaseCenterX = function()\n\ + {\n\ + return this.nBaseCenterX;\n\ + };\n\ +\n\ + AnimatedElement.prototype.getBaseCenterY = function()\n\ + {\n\ + return this.nBaseCenterY;\n\ + };\n\ +\n\ + AnimatedElement.prototype.getBBox = function()\n\ + {\n\ + return this.aActiveElement.parentNode.getBBox();\n\ + };\n\ +\n\ + AnimatedElement.prototype.getX = function()\n\ + {\n\ + return this.nCenterX;\n\ + };\n\ +\n\ + AnimatedElement.prototype.getY = function()\n\ + {\n\ + return this.nCenterY;\n\ + };\n\ +\n\ + AnimatedElement.prototype.getWidth = function()\n\ + {\n\ + return this.nScaleFactorX * this.getBaseBBox().width;\n\ + };\n\ +\n\ + AnimatedElement.prototype.getHeight = function()\n\ + {\n\ + return this.nScaleFactorY * this.getBaseBBox().height;\n\ + };\n\ +\n\ + AnimatedElement.prototype.setCTM = function()\n\ + {\n\ +\n\ + this.aICTM.e = this.getBaseCenterX();\n\ + this.aICTM.f = this.getBaseCenterY();\n\ +\n\ + this.aCTM.e = -this.aICTM.e;\n\ + this.aCTM.f = -this.aICTM.f;\n\ + };\n\ +\n\ + AnimatedElement.prototype.updateTransformAttribute = function()\n\ + {\n\ + this.aTransformAttrList = this.aActiveElement.transform.baseVal;\n\ + this.aTransformAttr = this.aTransformAttrList.getItem( 0 );\n\ + this.aTransformAttr.setMatrix( this.aTMatrix );\n\ + };\n\ +\n\ + AnimatedElement.prototype.setX = function( nXNewPos )\n\ + {\n\ + this.aTransformAttrList = this.aActiveElement.transform.baseVal;\n\ + this.aTransformAttr = this.aTransformAttrList.getItem( 0 );\n\ + this.aTransformAttr.matrix.e += ( nXNewPos - this.getX() );\n\ + this.nCenterX = nXNewPos;\n\ + };\n\ +\n\ + AnimatedElement.prototype.setY = function( nYNewPos )\n\ + {\n\ + this.aTransformAttrList = this.aActiveElement.transform.baseVal;\n\ + this.aTransformAttr = this.aTransformAttrList.getItem( 0 );\n\ + this.aTransformAttr.matrix.f += ( nYNewPos - this.getY() );\n\ + this.nCenterY = nYNewPos;\n\ + };\n\ +\n\ + AnimatedElement.prototype.setWidth = function( nNewWidth )\n\ + {\n\ + var nBaseWidth = this.getBaseBBox().width;\n\ + if( nBaseWidth <= 0 )\n\ + return;\n\ +\n\ + this.nScaleFactorX = nNewWidth / nBaseWidth;\n\ + this.implScale();\n\ + };\n\ +\n\ + AnimatedElement.prototype.setHeight = function( nNewHeight )\n\ + {\n\ + var nBaseHeight = this.getBaseBBox().height;\n\ + if( nBaseHeight <= 0 )\n\ + return;\n\ +\n\ + this.nScaleFactorY = nNewHeight / nBaseHeight;\n\ + this.implScale();\n\ + };\n\ +\n\ + AnimatedElement.prototype.implScale = function( )\n\ + {\n\ + this.aTMatrix = document.documentElement.createSVGMatrix();\n\ + this.aTMatrix.a = this.nScaleFactorX;\n\ + this.aTMatrix.d = this.nScaleFactorY;\n\ + this.aTMatrix = this.aICTM.multiply( this.aTMatrix.multiply( this.aCTM ) );\n\ +\n\ + var nDeltaX = this.getX() - this.getBaseCenterX();\n\ + var nDeltaY = this.getY() - this.getBaseCenterY();\n\ + this.aTMatrix = this.aTMatrix.translate( nDeltaX, nDeltaY );\n\ + this.updateTransformAttribute();\n\ + };\n\ +\n\ + AnimatedElement.prototype.setWidth2 = function( nNewWidth )\n\ + {\n\ + if( nNewWidth < 0 )\n\ + log( 'AnimatedElement(' + this.getId() + ').setWidth: negative width!' );\n\ + if( nNewWidth < 0.001 )\n\ + nNewWidth = 0.001;\n\ +\n\ + this.setCTM();\n\ +\n\ + var nCurWidth = this.getWidth();\n\ + if( nCurWidth <= 0 )\n\ + nCurWidth = 0.001;\n\ +\n\ + var nScaleFactor = nNewWidth / nCurWidth;\n\ + if( nScaleFactor < 1e-5 )\n\ + nScaleFactor = 1e-5;\n\ + this.aTMatrix = document.documentElement.createSVGMatrix();\n\ + this.aTMatrix.a = nScaleFactor;\n\ + this.aTMatrix = this.aICTM.multiply( this.aTMatrix.multiply( this.aCTM ) );\n\ + this.updateTransformAttribute();\n\ + };\n\ +\n\ + AnimatedElement.prototype.setHeight2 = function( nNewHeight )\n\ + {\n\ + ANIMDBG.print( 'AnimatedElement.setHeight: nNewHeight = ' + nNewHeight );\n\ + if( nNewHeight < 0 )\n\ + log( 'AnimatedElement(' + this.getId() + ').setWidth: negative height!' );\n\ + if( nNewHeight < 0.001 )\n\ + nNewHeight = 0.001;\n\ +\n\ + this.setCTM();\n\ +\n\ + var nCurHeight = this.getHeight();\n\ + ANIMDBG.print( 'AnimatedElement.setHeight: nCurHeight = ' + nCurHeight );\n\ + if( nCurHeight <= 0 )\n\ + nCurHeight = 0.001;\n\ +\n\ + var nScaleFactor = nNewHeight / nCurHeight;\n\ + ANIMDBG.print( 'AnimatedElement.setHeight: nScaleFactor = ' + nScaleFactor );\n\ + if( nScaleFactor < 1e-5 )\n\ + nScaleFactor = 1e-5;\n\ + this.aTMatrix = document.documentElement.createSVGMatrix();\n\ + this.aTMatrix.d = nScaleFactor;\n\ + this.aTMatrix = this.aICTM.multiply( this.aTMatrix.multiply( this.aCTM ) );\n\ + this.updateTransformAttribute();\n\ + };\n\ +\n\ + AnimatedElement.prototype.getOpacity = function()\n\ + {\n\ + return this.aActiveElement.getAttribute( 'opacity' );\n\ + };\n\ +\n\ + AnimatedElement.prototype.setOpacity = function( nValue )\n\ + {\n\ + this.aActiveElement.setAttribute( 'opacity', nValue );\n\ + };\n\ +\n\ + AnimatedElement.prototype.getVisibility = function()\n\ "; static const char aSVGScript25[] = "\ + {\n\ +\n\ + var sVisibilityValue = this.aActiveElement.getAttribute( 'visibility' );\n\ + if( !sVisibilityValue || ( sVisibilityValue === 'inherit' ) )\n\ + return 'visible'; // TODO: look for parent visibility!\n\ + else\n\ + return sVisibilityValue;\n\ + };\n\ +\n\ + AnimatedElement.prototype.setVisibility = function( sValue )\n\ + {\n\ + if( sValue == 'visible' )\n\ + sValue = 'inherit';\n\ + this.aActiveElement.setAttribute( 'visibility', sValue );\n\ + };\n\ +\n\ + AnimatedElement.prototype.getStrokeStyle = function()\n\ + {\n\ + return 'solid';\n\ + };\n\ +\n\ + AnimatedElement.prototype.setStrokeStyle = function( sValue )\n\ + {\n\ + ANIMDBG.print( 'AnimatedElement.setStrokeStyle(' + sValue + ')' );\n\ + };\n\ +\n\ + AnimatedElement.prototype.getFillStyle = function()\n\ + {\n\ + return 'solid';\n\ + };\n\ +\n\ + AnimatedElement.prototype.setFillStyle = function( sValue )\n\ + {\n\ + ANIMDBG.print( 'AnimatedElement.setFillStyle(' + sValue + ')' );\n\ + };\n\ +\n\ + AnimatedElement.prototype.getFillColor = function()\n\ + {\n\ + var aChildSet = getElementChildren( this.aActiveElement );\n\ + var sFillColorValue = '';\n\ + for( var i = 0; i < aChildSet.length; ++i )\n\ + {\n\ + sFillColorValue = aChildSet[i].getAttribute( 'fill' );\n\ + if( sFillColorValue && ( sFillColorValue !== 'none' ) )\n\ + break;\n\ + }\n\ +\n\ + return colorParser( sFillColorValue );\n\ + };\n\ +\n\ + AnimatedElement.prototype.setFillColor = function( aRGBValue )\n\ + {\n\ + assert( aRGBValue instanceof RGBColor,\n\ + 'AnimatedElement.setFillColor: value argument is not an instance of RGBColor' );\n\ +\n\ + var sValue = aRGBValue.toString( true /* clamped values */ );\n\ + var aChildSet = getElementChildren( this.aActiveElement );\n\ +\n\ + var sFillColorValue = '';\n\ + for( var i = 0; i < aChildSet.length; ++i )\n\ + {\n\ + sFillColorValue = aChildSet[i].getAttribute( 'fill' );\n\ + if( sFillColorValue && ( sFillColorValue !== 'none' ) )\n\ + {\n\ + aChildSet[i].setAttribute( 'fill', sValue );\n\ + }\n\ + }\n\ + };\n\ +\n\ + AnimatedElement.prototype.getStrokeColor = function()\n\ + {\n\ + var aChildSet = getElementChildren( this.aActiveElement );\n\ + var sStrokeColorValue = '';\n\ + for( var i = 0; i < aChildSet.length; ++i )\n\ + {\n\ + sStrokeColorValue = aChildSet[i].getAttribute( 'stroke' );\n\ + if( sStrokeColorValue && ( sStrokeColorValue !== 'none' ) )\n\ + break;\n\ + }\n\ +\n\ + return colorParser( sStrokeColorValue );\n\ + };\n\ +\n\ + AnimatedElement.prototype.setStrokeColor = function( aRGBValue )\n\ + {\n\ + assert( aRGBValue instanceof RGBColor,\n\ + 'AnimatedElement.setFillColor: value argument is not an instance of RGBColor' );\n\ +\n\ + var sValue = aRGBValue.toString( true /* clamped values */ );\n\ + var aChildSet = getElementChildren( this.aActiveElement );\n\ +\n\ + var sStrokeColorValue = '';\n\ + for( var i = 0; i < aChildSet.length; ++i )\n\ + {\n\ + sStrokeColorValue = aChildSet[i].getAttribute( 'stroke' );\n\ + if( sStrokeColorValue && ( sStrokeColorValue !== 'none' ) )\n\ + {\n\ + aChildSet[i].setAttribute( 'stroke', sValue );\n\ + }\n\ + }\n\ + };\n\ +\n\ + AnimatedElement.prototype.getFontColor = function()\n\ + {\n\ + return new RGBColor( 0, 0, 0 );\n\ + };\n\ +\n\ + AnimatedElement.prototype.setFontColor = function( sValue )\n\ + {\n\ + ANIMDBG.print( 'AnimatedElement.setFontColor(' + sValue + ')' );\n\ + };\n\ +\n\ + AnimatedElement.prototype.DBG = function( sMessage, nTime )\n\ + {\n\ + aAnimatedElementDebugPrinter.print( 'AnimatedElement(' + this.getId() + ')' + sMessage, nTime );\n\ + };\n\ +\n\ +\n\ + function SlideAnimations( aSlideShowContext )\n\ + {\n\ + this.aContext = new NodeContext( aSlideShowContext );\n\ + this.aAnimationNodeMap = new Object();\n\ + this.aAnimatedElementMap = new Object();\n\ + this.aSourceEventElementMap = new Object();\n\ + this.aNextEffectEventArray = new NextEffectEventArray();\n\ + this.aEventMultiplexer = new EventMultiplexer( aSlideShowContext.aTimerEventQueue );\n\ + this.aRootNode = null;\n\ + this.bElementsParsed = false;\n\ +\n\ + this.aContext.aAnimationNodeMap = this.aAnimationNodeMap;\n\ + this.aContext.aAnimatedElementMap = this.aAnimatedElementMap;\n\ + this.aContext.aSourceEventElementMap = this.aSourceEventElementMap;\n\ + }\n\ +\n\ +\n\ + SlideAnimations.prototype.importAnimations = function( aAnimationRootElement )\n\ + {\n\ + if( !aAnimationRootElement )\n\ + return false;\n\ +\n\ + this.aRootNode = createAnimationTree( aAnimationRootElement, this.aContext );\n\ +\n\ + return ( this.aRootNode ? true : false );\n\ + };\n\ +\n\ + SlideAnimations.prototype.parseElements = function()\n\ + {\n\ + if( !this.aRootNode )\n\ + return false;\n\ +\n\ + if( !this.aRootNode.parseElement() )\n\ + return false;\n\ + else\n\ + this.bElementsParsed = true;\n\ + };\n\ +\n\ + SlideAnimations.prototype.elementsParsed = function()\n\ + {\n\ + return this.bElementsParsed;\n\ + };\n\ +\n\ + SlideAnimations.prototype.isFirstRun = function()\n\ + {\n\ + return this.aContext.bFirstRun;\n\ + };\n\ +\n\ + SlideAnimations.prototype.isAnimated = function()\n\ + {\n\ + if( !this.bElementsParsed )\n\ + return false;\n\ +\n\ + return this.aRootNode.hasPendingAnimation();\n\ + };\n\ +\n\ + SlideAnimations.prototype.start = function()\n\ + {\n\ + if( !this.bElementsParsed )\n\ + return false;\n\ +\n\ + aSlideShow.setSlideEvents( this.aNextEffectEventArray, this.aEventMultiplexer );\n\ +\n\ + if( this.aContext.bFirstRun == undefined )\n\ + this.aContext.bFirstRun = true;\n\ + else if( this.aContext.bFirstRun )\n\ + this.aContext.bFirstRun = false;\n\ +\n\ + if( !this.aRootNode.init() )\n\ + return false;\n\ +\n\ + if( !this.aRootNode.resolve() )\n\ + return false;\n\ +\n\ + return true;\n\ + };\n\ +\n\ + SlideAnimations.prototype.end = function( bLeftEffectsSkipped )\n\ + {\n\ + if( !this.bElementsParsed )\n\ + return; // no animations there\n\ \n\ - if( bLeftEffectsSkipped && this.isFirstRun() )\n\ - {\n\ - this.aContext.bFirstRun = undefined;\n\ - }\n\ - else if( this.isFirstRun() )\n\ - {\n\ - this.aContext.bFirstRun = false;\n\ - }\n\ -\n\ - };\n\ -\n\ - SlideAnimations.prototype.dispose = function()\n\ - {\n\ - if( this.aRootNode )\n\ - {\n\ - this.aRootNode.dispose();\n\ - }\n\ - };\n\ -\n\ - SlideAnimations.prototype.clearNextEffectEvents = function()\n\ - {\n\ - ANIMDBG.print( 'SlideAnimations.clearNextEffectEvents: current slide: ' + nCurSlide );\n\ - this.aNextEffectEventArray.clear();\n\ - this.aContext.bFirstRun = undefined;\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ - function Event()\n\ - {\n\ - this.nId = Event.getUniqueId();\n\ - }\n\ -\n\ -\n\ - Event.CURR_UNIQUE_ID = 0;\n\ -\n\ - Event.getUniqueId = function()\n\ - {\n\ - ++Event.CURR_UNIQUE_ID;\n\ - return Event.CURR_UNIQUE_ID;\n\ - };\n\ -\n\ - Event.prototype.getId = function()\n\ - {\n\ - return this.nId;\n\ - };\n\ -\n\ -\n\ - function DelayEvent( aFunctor, nTimeout )\n\ - {\n\ - DelayEvent.superclass.constructor.call( this );\n\ -\n\ - this.aFunctor = aFunctor;\n\ - this.nTimeout = nTimeout;\n\ - this.bWasFired = false;\n\ - }\n\ - extend( DelayEvent, Event );\n\ -\n\ -\n\ - DelayEvent.prototype.fire = function()\n\ - {\n\ - assert( this.isCharged(), 'DelayEvent.fire: assertion isCharged failed' );\n\ -\n\ - this.bWasFired = true;\n\ - this.aFunctor();\n\ - return true;\n\ - };\n\ -\n\ - DelayEvent.prototype.isCharged = function()\n\ - {\n\ - return !this.bWasFired;\n\ - };\n\ -\n\ - DelayEvent.prototype.getActivationTime = function( nCurrentTime )\n\ - {\n\ - return ( this.nTimeout + nCurrentTime );\n\ - };\n\ -\n\ - DelayEvent.prototype.dispose = function()\n\ - {\n\ - if( this.isCharged() )\n\ - this.bWasFired = true;\n\ - };\n\ -\n\ - DelayEvent.prototype.charge = function()\n\ - {\n\ - if( !this.isCharged() )\n\ - this.bWasFired = false;\n\ - };\n\ -\n\ -\n\ - function makeEvent( aFunctor )\n\ - {\n\ - return new DelayEvent( aFunctor, 0.0 );\n\ - }\n\ -\n\ -\n\ -\n\ - function makeDelay( aFunctor, nTimeout )\n\ - {\n\ - return new DelayEvent( aFunctor, nTimeout );\n\ - }\n\ -\n\ -\n\ -\n\ - function registerEvent( aTiming, aEvent, aNodeContext )\n\ - {\n\ - var aSlideShowContext = aNodeContext.aContext;\n\ - var eTimingType = aTiming.getType();\n\ -\n\ - registerEvent.DBG( aTiming );\n\ -\n\ - if( eTimingType == OFFSET_TIMING )\n\ - {\n\ - aSlideShowContext.aTimerEventQueue.addEvent( aEvent );\n\ - }\n\ - else if ( aNodeContext.bFirstRun )\n\ - {\n\ - var aEventMultiplexer = aSlideShowContext.aEventMultiplexer;\n\ - if( !aEventMultiplexer )\n\ - {\n\ - log( 'registerEvent: event multiplexer not initialized' );\n\ - return;\n\ - }\n\ - var aNextEffectEventArray = aSlideShowContext.aNextEffectEventArray;\n\ - if( !aNextEffectEventArray )\n\ - {\n\ - log( 'registerEvent: next effect event array not initialized' );\n\ - return;\n\ - }\n\ - switch( eTimingType )\n\ - {\n\ - case EVENT_TIMING:\n\ - var eEventType = aTiming.getEventType();\n\ - var sEventBaseElemId = aTiming.getEventBaseElementId();\n\ - if( sEventBaseElemId )\n\ - {\n\ - var aEventBaseElem = document.getElementById( sEventBaseElemId );\n\ - if( !aEventBaseElem )\n\ - {\n\ - log( 'generateEvent: EVENT_TIMING: event base element not found: ' + sEventBaseElemId );\n\ - return;\n\ - }\n\ - var aSourceEventElement = aNodeContext.makeSourceEventElement( sEventBaseElemId, aEventBaseElem );\n\ -\n\ - var bEventRegistered = false;\n\ - switch( eEventType )\n\ - {\n\ - case EVENT_TRIGGER_ON_CLICK:\n\ - aEventMultiplexer.registerEvent( eEventType, aSourceEventElement.getId(), aEvent );\n\ - bEventRegistered = true;\n\ - break;\n\ - default:\n\ - log( 'generateEvent: not handled event type: ' + eEventType );\n\ - }\n\ - if( bEventRegistered )\n\ - aSourceEventElement.addEventListener( eEventType );\n\ - }\n\ - else // no base event element present\n\ - {\n\ - switch( eEventType )\n\ - {\n\ - case EVENT_TRIGGER_ON_NEXT_EFFECT:\n\ - aNextEffectEventArray.appendEvent( aEvent );\n\ - break;\n\ - default:\n\ - log( 'generateEvent: not handled event type: ' + eEventType );\n\ - }\n\ - }\n\ - break;\n\ - case SYNCBASE_TIMING:\n\ - var eEventType = aTiming.getEventType();\n\ - var sEventBaseElemId = aTiming.getEventBaseElementId();\n\ - if( sEventBaseElemId )\n\ - {\n\ - var aAnimationNode = aNodeContext.aAnimationNodeMap[ sEventBaseElemId ];\n\ - if( !aAnimationNode )\n\ - {\n\ - log( 'generateEvent: SYNCBASE_TIMING: event base element not found: ' + sEventBaseElemId );\n\ - return;\n\ - }\n\ - aEventMultiplexer.registerEvent( eEventType, aAnimationNode.getId(), aEvent );\n\ - }\n\ - else\n\ - {\n\ - log( 'generateEvent: SYNCBASE_TIMING: event base element not specified' );\n\ - }\n\ - break;\n\ - default:\n\ - log( 'generateEvent: not handled timing type: ' + eTimingType );\n\ - }\n\ - }\n\ - }\n\ -\n\ - registerEvent.DEBUG = aRegisterEventDebugPrinter.isEnabled();\n\ -\n\ - registerEvent.DBG = function( aTiming, nTime )\n\ - {\n\ "; static const char aSVGScript26[] = "\ - if( registerEvent.DEBUG )\n\ - {\n\ - aRegisterEventDebugPrinter.print( 'registerEvent( timing: ' + aTiming.info() + ' )', nTime );\n\ - }\n\ - };\n\ -\n\ -\n\ -\n\ - function SourceEventElement( aElement, aEventMulyiplexer )\n\ - {\n\ - this.nId = getUniqueId();\n\ - this.aElement = aElement;\n\ - this.aEventMulyiplexer = aEventMulyiplexer;\n\ - this.aEventListenerStateArray = new Array();\n\ - }\n\ -\n\ -\n\ - SourceEventElement.prototype.getId = function()\n\ - {\n\ - return this.nId;\n\ - };\n\ -\n\ - SourceEventElement.prototype.isEqualTo = function( aSourceEventElement )\n\ - {\n\ - return ( this.getId() == aSourceEventElement.getId() );\n\ - };\n\ -\n\ - SourceEventElement.prototype.onClick = function()\n\ - {\n\ - aEventMulyiplexer.notifyClickEvent( this );\n\ - };\n\ -\n\ - SourceEventElement.prototype.isEventListenerRegistered = function( eEventType )\n\ - {\n\ - return this.aEventListenerStateArray[ eEventType ];\n\ - };\n\ -\n\ - SourceEventElement.prototype.addEventListener = function( eEventType )\n\ - {\n\ - if( !this.aElement )\n\ - return false;\n\ -\n\ - this.aEventListenerStateArray[ eEventType ] = true;\n\ - switch( eEventType )\n\ - {\n\ - case EVENT_TRIGGER_ON_CLICK:\n\ - this.aElement.addEventListener( 'click', this.onClick, false );\n\ - break;\n\ - default:\n\ - log( 'SourceEventElement.addEventListener: not handled event type: ' + eEventType );\n\ - return false;\n\ - }\n\ - return true;\n\ - };\n\ -\n\ - SourceEventElement.prototype.removeEventListener = function( eEventType )\n\ - {\n\ - if( !this.aElement )\n\ - return false;\n\ -\n\ - this.aEventListenerStateArray[ eEventType ] = false;\n\ - switch( eEventType )\n\ - {\n\ - case EVENT_TRIGGER_ON_CLICK:\n\ - this.aElement.removeEventListener( 'click', this.onClick, false );\n\ - break;\n\ - default:\n\ - log( 'SourceEventElement.removeEventListener: not handled event type: ' + eEventType );\n\ - return false;\n\ - }\n\ - return true;\n\ - };\n\ -\n\ -\n\ - function EventMultiplexer( aTimerEventQueue )\n\ - {\n\ - this.aTimerEventQueue = aTimerEventQueue;\n\ - this.aEventMap = new Object();\n\ -\n\ - }\n\ -\n\ -\n\ - EventMultiplexer.prototype.registerEvent = function( eEventType, aNotifierId, aEvent )\n\ - {\n\ - this.DBG( 'registerEvent', eEventType, aNotifierId );\n\ - if( !this.aEventMap[ eEventType ] )\n\ - {\n\ - this.aEventMap[ eEventType ] = new Object();\n\ - }\n\ - if( !this.aEventMap[ eEventType ][ aNotifierId ] )\n\ - {\n\ - this.aEventMap[ eEventType ][ aNotifierId ] = new Array();\n\ - }\n\ - this.aEventMap[ eEventType ][ aNotifierId ].push( aEvent );\n\ - };\n\ -\n\ -\n\ - EventMultiplexer.prototype.notifyEvent = function( eEventType, aNotifierId )\n\ - {\n\ - this.DBG( 'notifyEvent', eEventType, aNotifierId );\n\ - if( this.aEventMap[ eEventType ] )\n\ - {\n\ - if( this.aEventMap[ eEventType ][ aNotifierId ] )\n\ - {\n\ - var aEventArray = this.aEventMap[ eEventType ][ aNotifierId ];\n\ - var nSize = aEventArray.length;\n\ - for( var i = 0; i < nSize; ++i )\n\ - {\n\ - this.aTimerEventQueue.addEvent( aEventArray[i] );\n\ - }\n\ - }\n\ - }\n\ - };\n\ -\n\ - EventMultiplexer.DEBUG = aEventMultiplexerDebugPrinter.isEnabled();\n\ -\n\ - EventMultiplexer.prototype.DBG = function( sMethodName, eEventType, aNotifierId, nTime )\n\ - {\n\ - if( EventMultiplexer.DEBUG )\n\ - {\n\ - var sInfo = 'EventMultiplexer.' + sMethodName;\n\ - sInfo += '( type: ' + aEventTriggerOutMap[ eEventType ];\n\ - sInfo += ', notifier: ' + aNotifierId + ' )';\n\ - aEventMultiplexerDebugPrinter.print( sInfo, nTime );\n\ - }\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ - var aInterpolatorHandler = new Object();\n\ -\n\ - aInterpolatorHandler.getInterpolator = function( eCalcMode, eValueType, eValueSubtype )\n\ - {\n\ - var bHasSubtype = ( typeof( eValueSubtype ) === typeof( 0 ) );\n\ -\n\ - if( !bHasSubtype && aInterpolatorHandler.aLerpFunctorMap[ eCalcMode ][ eValueType ] )\n\ - {\n\ - return aInterpolatorHandler.aLerpFunctorMap[ eCalcMode ][ eValueType ];\n\ - }\n\ - else if( bHasSubtype && aInterpolatorHandler.aLerpFunctorMap[ eCalcMode ][ eValueType ][ eValueSubtype ] )\n\ - {\n\ - return aInterpolatorHandler.aLerpFunctorMap[ eCalcMode ][ eValueType ][ eValueSubtype ];\n\ - }\n\ - else\n\ - {\n\ - log( 'aInterpolatorHandler.getInterpolator: not found any valid interpolator for clalc mode '\n\ - + aCalcModeOutMap[eCalcMode] + 'and value type ' + aValueTypeOutMap[eValueType] );\n\ - return null;\n\ - }\n\ - };\n\ -\n\ - aInterpolatorHandler.aLerpFunctorMap = new Array();\n\ - aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_DISCRETE ] = new Array();\n\ - aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ] = new Array();\n\ -\n\ -\n\ -\n\ - aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ][ NUMBER_PROPERTY ] =\n\ - function ( nFrom, nTo, nT )\n\ - {\n\ - return ( ( 1.0 - nT )* nFrom + nT * nTo );\n\ - };\n\ -\n\ - aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ][ COLOR_PROPERTY ] = new Array();\n\ -\n\ - aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ][ COLOR_PROPERTY ][ COLOR_SPACE_RGB ] =\n\ - function ( nFrom, nTo, nT )\n\ - {\n\ - return RGBColor.interpolate( nFrom, nTo, nT );\n\ - };\n\ -\n\ - aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ][ COLOR_PROPERTY ][ COLOR_SPACE_HSL ] =\n\ - function ( bCCW )\n\ - {\n\ - return function ( nFrom, nTo, nT )\n\ - {\n\ - return HSLColor.interpolate( nFrom, nTo, nT, bCCW );\n\ - };\n\ - };\n\ -\n\ -\n\ -\n\ - function KeyStopLerp( aValueList )\n\ - {\n\ - KeyStopLerp.validateInput( aValueList );\n\ -\n\ - this.aKeyStopList = new Array();\n\ - this.nLastIndex = 0;\n\ - this.nKeyStopDistance = aValueList[1] - aValueList[0];\n\ - if( this.nKeyStopDistance <= 0 )\n\ - this.nKeyStopDistance = 0.001;\n\ -\n\ - for( var i = 0; i < aValueList.length; ++i )\n\ - this.aKeyStopList.push( aValueList[i] );\n\ -\n\ - this.nUpperBoundIndex = this.aKeyStopList.length - 2;\n\ - }\n\ + this.aRootNode.deactivate();\n\ + this.aRootNode.end();\n\ +\n\ + if( bLeftEffectsSkipped && this.isFirstRun() )\n\ + {\n\ + this.aContext.bFirstRun = undefined;\n\ + }\n\ + else if( this.isFirstRun() )\n\ + {\n\ + this.aContext.bFirstRun = false;\n\ + }\n\ \n\ + };\n\ \n\ + SlideAnimations.prototype.dispose = function()\n\ + {\n\ + if( this.aRootNode )\n\ + {\n\ + this.aRootNode.dispose();\n\ + }\n\ + };\n\ +\n\ + SlideAnimations.prototype.clearNextEffectEvents = function()\n\ + {\n\ + ANIMDBG.print( 'SlideAnimations.clearNextEffectEvents: current slide: ' + nCurSlide );\n\ + this.aNextEffectEventArray.clear();\n\ + this.aContext.bFirstRun = undefined;\n\ + };\n\ +\n\ +\n\ + function Event()\n\ + {\n\ + this.nId = Event.getUniqueId();\n\ + }\n\ +\n\ +\n\ + Event.CURR_UNIQUE_ID = 0;\n\ +\n\ + Event.getUniqueId = function()\n\ + {\n\ + ++Event.CURR_UNIQUE_ID;\n\ + return Event.CURR_UNIQUE_ID;\n\ + };\n\ +\n\ + Event.prototype.getId = function()\n\ + {\n\ + return this.nId;\n\ + };\n\ +\n\ +\n\ + function DelayEvent( aFunctor, nTimeout )\n\ + {\n\ + DelayEvent.superclass.constructor.call( this );\n\ +\n\ + this.aFunctor = aFunctor;\n\ + this.nTimeout = nTimeout;\n\ + this.bWasFired = false;\n\ + }\n\ + extend( DelayEvent, Event );\n\ +\n\ +\n\ + DelayEvent.prototype.fire = function()\n\ + {\n\ + assert( this.isCharged(), 'DelayEvent.fire: assertion isCharged failed' );\n\ +\n\ + this.bWasFired = true;\n\ + this.aFunctor();\n\ + return true;\n\ + };\n\ +\n\ + DelayEvent.prototype.isCharged = function()\n\ + {\n\ + return !this.bWasFired;\n\ + };\n\ +\n\ + DelayEvent.prototype.getActivationTime = function( nCurrentTime )\n\ + {\n\ + return ( this.nTimeout + nCurrentTime );\n\ + };\n\ +\n\ + DelayEvent.prototype.dispose = function()\n\ + {\n\ + if( this.isCharged() )\n\ + this.bWasFired = true;\n\ + };\n\ +\n\ + DelayEvent.prototype.charge = function()\n\ + {\n\ + if( !this.isCharged() )\n\ + this.bWasFired = false;\n\ + };\n\ +\n\ +\n\ + function makeEvent( aFunctor )\n\ + {\n\ + return new DelayEvent( aFunctor, 0.0 );\n\ + }\n\ +\n\ +\n\ + function makeDelay( aFunctor, nTimeout )\n\ + {\n\ + return new DelayEvent( aFunctor, nTimeout );\n\ + }\n\ +\n\ +\n\ + function registerEvent( aTiming, aEvent, aNodeContext )\n\ + {\n\ + var aSlideShowContext = aNodeContext.aContext;\n\ + var eTimingType = aTiming.getType();\n\ +\n\ + registerEvent.DBG( aTiming );\n\ +\n\ + if( eTimingType == OFFSET_TIMING )\n\ + {\n\ + aSlideShowContext.aTimerEventQueue.addEvent( aEvent );\n\ + }\n\ + else if ( aNodeContext.bFirstRun )\n\ + {\n\ + var aEventMultiplexer = aSlideShowContext.aEventMultiplexer;\n\ + if( !aEventMultiplexer )\n\ + {\n\ + log( 'registerEvent: event multiplexer not initialized' );\n\ + return;\n\ + }\n\ + var aNextEffectEventArray = aSlideShowContext.aNextEffectEventArray;\n\ + if( !aNextEffectEventArray )\n\ + {\n\ + log( 'registerEvent: next effect event array not initialized' );\n\ + return;\n\ + }\n\ + switch( eTimingType )\n\ + {\n\ + case EVENT_TIMING:\n\ + var eEventType = aTiming.getEventType();\n\ + var sEventBaseElemId = aTiming.getEventBaseElementId();\n\ + if( sEventBaseElemId )\n\ + {\n\ + var aEventBaseElem = document.getElementById( sEventBaseElemId );\n\ + if( !aEventBaseElem )\n\ + {\n\ + log( 'generateEvent: EVENT_TIMING: event base element not found: ' + sEventBaseElemId );\n\ + return;\n\ + }\n\ + var aSourceEventElement = aNodeContext.makeSourceEventElement( sEventBaseElemId, aEventBaseElem );\n\ +\n\ + var bEventRegistered = false;\n\ + switch( eEventType )\n\ + {\n\ + case EVENT_TRIGGER_ON_CLICK:\n\ + aEventMultiplexer.registerEvent( eEventType, aSourceEventElement.getId(), aEvent );\n\ + bEventRegistered = true;\n\ + break;\n\ + default:\n\ + log( 'generateEvent: not handled event type: ' + eEventType );\n\ + }\n\ + if( bEventRegistered )\n\ + aSourceEventElement.addEventListener( eEventType );\n\ + }\n\ + else // no base event element present\n\ + {\n\ + switch( eEventType )\n\ + {\n\ + case EVENT_TRIGGER_ON_NEXT_EFFECT:\n\ + aNextEffectEventArray.appendEvent( aEvent );\n\ + break;\n\ + default:\n\ + log( 'generateEvent: not handled event type: ' + eEventType );\n\ + }\n\ + }\n\ + break;\n\ + case SYNCBASE_TIMING:\n\ + var eEventType = aTiming.getEventType();\n\ + var sEventBaseElemId = aTiming.getEventBaseElementId();\n\ + if( sEventBaseElemId )\n\ + {\n\ + var aAnimationNode = aNodeContext.aAnimationNodeMap[ sEventBaseElemId ];\n\ + if( !aAnimationNode )\n\ + {\n\ + log( 'generateEvent: SYNCBASE_TIMING: event base element not found: ' + sEventBaseElemId );\n\ + return;\n\ + }\n\ + aEventMultiplexer.registerEvent( eEventType, aAnimationNode.getId(), aEvent );\n\ + }\n\ + else\n\ + {\n\ + log( 'generateEvent: SYNCBASE_TIMING: event base element not specified' );\n\ + }\n\ + break;\n\ + default:\n\ + log( 'generateEvent: not handled timing type: ' + eTimingType );\n\ + }\n\ + }\n\ + }\n\ +\n\ + registerEvent.DEBUG = aRegisterEventDebugPrinter.isEnabled();\n\ +\n\ + registerEvent.DBG = function( aTiming, nTime )\n\ + {\n\ + if( registerEvent.DEBUG )\n\ + {\n\ "; static const char aSVGScript27[] = "\ - KeyStopLerp.validateInput = function( aValueList )\n\ - {\n\ - var nSize = aValueList.length;\n\ - assert( nSize > 1, 'KeyStopLerp.validateInput: key stop vector must have two entries or more' );\n\ -\n\ - for( var i = 1; i < nSize; ++i )\n\ - {\n\ - if( aValueList[i-1] > aValueList[i] )\n\ - log( 'KeyStopLerp.validateInput: time vector is not sorted in ascending order!' );\n\ - }\n\ - };\n\ -\n\ - KeyStopLerp.prototype.reset = function()\n\ - {\n\ - KeyStopLerp.validateInput( this.aKeyStopList );\n\ - this.nLastIndex = 0;\n\ - this.nKeyStopDistance = this.aKeyStopList[1] - this.aKeyStopList[0];\n\ - if( this.nKeyStopDistance <= 0 )\n\ - this.nKeyStopDistance = 0.001;\n\ -\n\ - };\n\ -\n\ - KeyStopLerp.prototype.lerp = function( nAlpha )\n\ - {\n\ - if( nAlpha > this.aKeyStopList[ this.nLastIndex + 1 ] )\n\ - {\n\ - do\n\ - {\n\ - var nIndex = this.nLastIndex + 1;\n\ - this.nLastIndex = clamp( nIndex, 0, this.nUpperBoundIndex );\n\ - this.nKeyStopDistance = this.aKeyStopList[ this.nLastIndex + 1 ] - this.aKeyStopList[ this.nLastIndex ];\n\ - }\n\ - while( ( this.nKeyStopDistance <= 0 ) && ( this.nLastIndex < this.nUpperBoundIndex ) );\n\ - }\n\ -\n\ - var nRawLerp = ( nAlpha - this.aKeyStopList[ this.nLastIndex ] ) / this.nKeyStopDistance;\n\ -\n\ - nRawLerp = clamp( nRawLerp, 0.0, 1.0 );\n\ -\n\ - var aResult = new Object();\n\ - aResult.nIndex = this.nLastIndex;\n\ - aResult.nLerp = nRawLerp;\n\ -\n\ - return aResult;\n\ - };\n\ -\n\ - KeyStopLerp.prototype.lerp_ported = function( nAlpha )\n\ - {\n\ - if( ( this.aKeyStopList[ this.nLastIndex ] < nAlpha ) ||\n\ - ( this.aKeyStopList[ this.nLastIndex + 1 ] >= nAlpha ) )\n\ - {\n\ - var i = 0;\n\ - for( ; i < this.aKeyStopList.length; ++i )\n\ - {\n\ - if( this.aKeyStopList[i] >= nAlpha )\n\ - break;\n\ - }\n\ - if( this.aKeyStopList[i] > nAlpha )\n\ - --i;\n\ - var nIndex = i - 1;\n\ - this.nLastIndex = clamp( nIndex, 0, this.aKeyStopList.length - 2 );\n\ - }\n\ -\n\ - var nRawLerp = ( nAlpha - this.aKeyStopList[ this.nLastIndex ] ) /\n\ - ( this.aKeyStopList[ this.nLastIndex+1 ] - this.aKeyStopList[ this.nLastIndex ] );\n\ -\n\ - nRawLerp = clamp( nRawLerp, 0.0, 1.0 );\n\ -\n\ - var aResult = new Object();\n\ - aResult.nIndex = this.nLastIndex;\n\ - aResult.nLerp = nRawLerp;\n\ -\n\ - return aResult;\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ - var aOperatorSetMap = new Array();\n\ -\n\ - aOperatorSetMap[ NUMBER_PROPERTY ] = new Object();\n\ -\n\ - aOperatorSetMap[ NUMBER_PROPERTY ].add = function( a, b )\n\ - {\n\ - return ( a + b );\n\ - };\n\ -\n\ - aOperatorSetMap[ NUMBER_PROPERTY ].scale = function( k, v )\n\ - {\n\ - return ( k * v );\n\ - };\n\ -\n\ - aOperatorSetMap[ COLOR_PROPERTY ] = new Object();\n\ -\n\ - aOperatorSetMap[ COLOR_PROPERTY ].add = function( a, b )\n\ - {\n\ - var c = a.clone();\n\ - c.add( b );\n\ - return c;\n\ - };\n\ -\n\ - aOperatorSetMap[ COLOR_PROPERTY ].scale = function( k, v )\n\ - {\n\ - var r = v.clone();\n\ - r.scale( k );\n\ - return r;\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ - function ActivityParamSet()\n\ - {\n\ - this.aEndEvent = null;\n\ - this.aTimerEventQueue = null;\n\ - this.aActivityQueue = null;\n\ - this.nRepeatCount = 1.0;\n\ - this.nAccelerationFraction = 0.0;\n\ - this.nDecelerationFraction = 0.0;\n\ - this.bAutoReverse = false;\n\ - this.nMinDuration = undefined;\n\ - this.nMinNumberOfFrames = MINIMUM_FRAMES_PER_SECONDS;\n\ - this.aDiscreteTimes = new Array();\n\ - }\n\ -\n\ - function AnimationActivity()\n\ - {\n\ - this.nId = AnimationActivity.getUniqueId();\n\ - }\n\ -\n\ -\n\ - AnimationActivity.CURR_UNIQUE_ID = 0;\n\ -\n\ - AnimationActivity.getUniqueId = function()\n\ - {\n\ - ++AnimationActivity.CURR_UNIQUE_ID;\n\ - return AnimationActivity.CURR_UNIQUE_ID;\n\ - };\n\ -\n\ - AnimationActivity.prototype.getId = function()\n\ - {\n\ - return this.nId;\n\ - };\n\ -\n\ -\n\ -\n\ - function SetActivity( aCommonParamSet, aAnimation, aToAttr )\n\ - {\n\ - SetActivity.superclass.constructor.call( this );\n\ -\n\ - this.aAnimation = aAnimation;\n\ - this.aTargetElement = null;\n\ - this.aEndEvent = aCommonParamSet.aEndEvent;\n\ - this.aTimerEventQueue = aCommonParamSet.aTimerEventQueue;\n\ - this.aToAttr = aToAttr;\n\ - this.bIsActive = true;\n\ - }\n\ - extend( SetActivity, AnimationActivity );\n\ -\n\ -\n\ - SetActivity.prototype.activate = function( aEndEvent )\n\ - {\n\ - this.aEndEvent = aEndEvent;\n\ - this.bIsActive = true;\n\ - };\n\ -\n\ - SetActivity.prototype.dispose = function()\n\ - {\n\ - this.bIsActive = false;\n\ - if( this.aEndEvent && this.aEndEvent.isCharged() )\n\ - this.aEndEvent.dispose();\n\ - };\n\ -\n\ - SetActivity.prototype.calcTimeLag = function()\n\ - {\n\ - return 0.0;\n\ - };\n\ -\n\ - SetActivity.prototype.perform = function()\n\ - {\n\ - if( !this.isActive() )\n\ - return false;\n\ -\n\ - this.bIsActive = false;\n\ -\n\ - if( this.aAnimation && this.aTargetElement )\n\ - {\n\ - this.aAnimation.start( this.aTargetElement );\n\ - this.aAnimation.perform( this.aToAttr );\n\ - this.aAnimation.end();\n\ - }\n\ -\n\ - if( this.aEndEvent )\n\ - this.aTimerEventQueue.addEvent( this.aEndEvent );\n\ -\n\ - };\n\ -\n\ - SetActivity.prototype.isActive = function()\n\ - {\n\ - return this.bIsActive;\n\ + aRegisterEventDebugPrinter.print( 'registerEvent( timing: ' + aTiming.info() + ' )', nTime );\n\ + }\n\ + };\n\ +\n\ +\n\ + function SourceEventElement( aElement, aEventMulyiplexer )\n\ + {\n\ + this.nId = getUniqueId();\n\ + this.aElement = aElement;\n\ + this.aEventMulyiplexer = aEventMulyiplexer;\n\ + this.aEventListenerStateArray = new Array();\n\ + }\n\ +\n\ +\n\ + SourceEventElement.prototype.getId = function()\n\ + {\n\ + return this.nId;\n\ + };\n\ +\n\ + SourceEventElement.prototype.isEqualTo = function( aSourceEventElement )\n\ + {\n\ + return ( this.getId() == aSourceEventElement.getId() );\n\ + };\n\ +\n\ + SourceEventElement.prototype.onClick = function()\n\ + {\n\ + aEventMulyiplexer.notifyClickEvent( this );\n\ + };\n\ +\n\ + SourceEventElement.prototype.isEventListenerRegistered = function( eEventType )\n\ + {\n\ + return this.aEventListenerStateArray[ eEventType ];\n\ + };\n\ +\n\ + SourceEventElement.prototype.addEventListener = function( eEventType )\n\ + {\n\ + if( !this.aElement )\n\ + return false;\n\ +\n\ + this.aEventListenerStateArray[ eEventType ] = true;\n\ + switch( eEventType )\n\ + {\n\ + case EVENT_TRIGGER_ON_CLICK:\n\ + this.aElement.addEventListener( 'click', this.onClick, false );\n\ + break;\n\ + default:\n\ + log( 'SourceEventElement.addEventListener: not handled event type: ' + eEventType );\n\ + return false;\n\ + }\n\ + return true;\n\ + };\n\ +\n\ + SourceEventElement.prototype.removeEventListener = function( eEventType )\n\ + {\n\ + if( !this.aElement )\n\ + return false;\n\ +\n\ + this.aEventListenerStateArray[ eEventType ] = false;\n\ + switch( eEventType )\n\ + {\n\ + case EVENT_TRIGGER_ON_CLICK:\n\ + this.aElement.removeEventListener( 'click', this.onClick, false );\n\ + break;\n\ + default:\n\ + log( 'SourceEventElement.removeEventListener: not handled event type: ' + eEventType );\n\ + return false;\n\ + }\n\ + return true;\n\ + };\n\ +\n\ +\n\ + function EventMultiplexer( aTimerEventQueue )\n\ + {\n\ + this.aTimerEventQueue = aTimerEventQueue;\n\ + this.aEventMap = new Object();\n\ +\n\ + }\n\ +\n\ +\n\ + EventMultiplexer.prototype.registerEvent = function( eEventType, aNotifierId, aEvent )\n\ + {\n\ + this.DBG( 'registerEvent', eEventType, aNotifierId );\n\ + if( !this.aEventMap[ eEventType ] )\n\ + {\n\ + this.aEventMap[ eEventType ] = new Object();\n\ + }\n\ + if( !this.aEventMap[ eEventType ][ aNotifierId ] )\n\ + {\n\ + this.aEventMap[ eEventType ][ aNotifierId ] = new Array();\n\ + }\n\ + this.aEventMap[ eEventType ][ aNotifierId ].push( aEvent );\n\ + };\n\ +\n\ +\n\ + EventMultiplexer.prototype.notifyEvent = function( eEventType, aNotifierId )\n\ + {\n\ + this.DBG( 'notifyEvent', eEventType, aNotifierId );\n\ + if( this.aEventMap[ eEventType ] )\n\ + {\n\ + if( this.aEventMap[ eEventType ][ aNotifierId ] )\n\ + {\n\ + var aEventArray = this.aEventMap[ eEventType ][ aNotifierId ];\n\ + var nSize = aEventArray.length;\n\ + for( var i = 0; i < nSize; ++i )\n\ + {\n\ + this.aTimerEventQueue.addEvent( aEventArray[i] );\n\ + }\n\ + }\n\ + }\n\ + };\n\ +\n\ + EventMultiplexer.DEBUG = aEventMultiplexerDebugPrinter.isEnabled();\n\ +\n\ + EventMultiplexer.prototype.DBG = function( sMethodName, eEventType, aNotifierId, nTime )\n\ + {\n\ + if( EventMultiplexer.DEBUG )\n\ + {\n\ + var sInfo = 'EventMultiplexer.' + sMethodName;\n\ + sInfo += '( type: ' + aEventTriggerOutMap[ eEventType ];\n\ + sInfo += ', notifier: ' + aNotifierId + ' )';\n\ + aEventMultiplexerDebugPrinter.print( sInfo, nTime );\n\ + }\n\ + };\n\ +\n\ +\n\ + var aInterpolatorHandler = new Object();\n\ +\n\ + aInterpolatorHandler.getInterpolator = function( eCalcMode, eValueType, eValueSubtype )\n\ + {\n\ + var bHasSubtype = ( typeof( eValueSubtype ) === typeof( 0 ) );\n\ +\n\ + if( !bHasSubtype && aInterpolatorHandler.aLerpFunctorMap[ eCalcMode ][ eValueType ] )\n\ + {\n\ + return aInterpolatorHandler.aLerpFunctorMap[ eCalcMode ][ eValueType ];\n\ + }\n\ + else if( bHasSubtype && aInterpolatorHandler.aLerpFunctorMap[ eCalcMode ][ eValueType ][ eValueSubtype ] )\n\ + {\n\ + return aInterpolatorHandler.aLerpFunctorMap[ eCalcMode ][ eValueType ][ eValueSubtype ];\n\ + }\n\ + else\n\ + {\n\ + log( 'aInterpolatorHandler.getInterpolator: not found any valid interpolator for clalc mode '\n\ + + aCalcModeOutMap[eCalcMode] + 'and value type ' + aValueTypeOutMap[eValueType] );\n\ + return null;\n\ + }\n\ + };\n\ +\n\ + aInterpolatorHandler.aLerpFunctorMap = new Array();\n\ + aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_DISCRETE ] = new Array();\n\ + aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ] = new Array();\n\ +\n\ +\n\ + aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ][ NUMBER_PROPERTY ] =\n\ + function ( nFrom, nTo, nT )\n\ + {\n\ + return ( ( 1.0 - nT )* nFrom + nT * nTo );\n\ + };\n\ +\n\ + aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ][ COLOR_PROPERTY ] = new Array();\n\ +\n\ + aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ][ COLOR_PROPERTY ][ COLOR_SPACE_RGB ] =\n\ + function ( nFrom, nTo, nT )\n\ + {\n\ + return RGBColor.interpolate( nFrom, nTo, nT );\n\ + };\n\ +\n\ + aInterpolatorHandler.aLerpFunctorMap[ CALC_MODE_LINEAR ][ COLOR_PROPERTY ][ COLOR_SPACE_HSL ] =\n\ + function ( bCCW )\n\ + {\n\ + return function ( nFrom, nTo, nT )\n\ + {\n\ + return HSLColor.interpolate( nFrom, nTo, nT, bCCW );\n\ + };\n\ + };\n\ +\n\ +\n\ + function KeyStopLerp( aValueList )\n\ + {\n\ + KeyStopLerp.validateInput( aValueList );\n\ +\n\ + this.aKeyStopList = new Array();\n\ + this.nLastIndex = 0;\n\ + this.nKeyStopDistance = aValueList[1] - aValueList[0];\n\ + if( this.nKeyStopDistance <= 0 )\n\ + this.nKeyStopDistance = 0.001;\n\ +\n\ + for( var i = 0; i < aValueList.length; ++i )\n\ + this.aKeyStopList.push( aValueList[i] );\n\ +\n\ + this.nUpperBoundIndex = this.aKeyStopList.length - 2;\n\ + }\n\ +\n\ +\n\ + KeyStopLerp.validateInput = function( aValueList )\n\ + {\n\ + var nSize = aValueList.length;\n\ + assert( nSize > 1, 'KeyStopLerp.validateInput: key stop vector must have two entries or more' );\n\ +\n\ + for( var i = 1; i < nSize; ++i )\n\ + {\n\ "; static const char aSVGScript28[] = "\ - };\n\ -\n\ - SetActivity.prototype.dequeued = function()\n\ - {\n\ - };\n\ -\n\ - SetActivity.prototype.end = function()\n\ - {\n\ - this.perform();\n\ - };\n\ -\n\ - SetActivity.prototype.setTargets = function( aTargetElement )\n\ - {\n\ - assert( aTargetElement, 'SetActivity.setTargets: target element is not valid' );\n\ - this.aTargetElement = aTargetElement;\n\ - };\n\ -\n\ -\n\ -\n\ - function ActivityBase( aCommonParamSet )\n\ - {\n\ - ActivityBase.superclass.constructor.call( this );\n\ -\n\ - this.aTargetElement = null;\n\ - this.aEndEvent = aCommonParamSet.aEndEvent;\n\ - this.aTimerEventQueue = aCommonParamSet.aTimerEventQueue;\n\ - this.nRepeats = aCommonParamSet.nRepeatCount;\n\ - this.nAccelerationFraction = aCommonParamSet.nAccelerationFraction;\n\ - this.nDecelerationFraction = aCommonParamSet.nDecelerationFraction;\n\ - this.bAutoReverse = aCommonParamSet.bAutoReverse;\n\ -\n\ - this.bFirstPerformCall = true;\n\ - this.bIsActive = true;\n\ -\n\ - }\n\ - extend( ActivityBase, AnimationActivity );\n\ -\n\ -\n\ - ActivityBase.prototype.activate = function( aEndEvent )\n\ - {\n\ - this.aEndEvent = aEndEvent;\n\ - this.bFirstPerformCall = true;\n\ - this.bIsActive = true;\n\ - };\n\ -\n\ - ActivityBase.prototype.dispose = function()\n\ - {\n\ - this.bIsActive = false;\n\ -\n\ - if( this.aEndEvent )\n\ - this.aEndEvent.dispose();\n\ -\n\ - this.aEndEvent = null;\n\ - };\n\ -\n\ - ActivityBase.prototype.perform = function()\n\ - {\n\ - if( !this.isActive() )\n\ - return false; // no, early exit.\n\ -\n\ - assert( !this.FirstPerformCall, 'ActivityBase.perform: assertion (!this.FirstPerformCall) failed' );\n\ -\n\ - return true;\n\ - };\n\ -\n\ - ActivityBase.prototype.calcTimeLag = function()\n\ - {\n\ - if( this.isActive() && this.bFirstPerformCall )\n\ - {\n\ - this.bFirstPerformCall = false;\n\ -\n\ - this.startAnimation();\n\ - }\n\ - return 0.0;\n\ - };\n\ -\n\ - ActivityBase.prototype.isActive = function()\n\ - {\n\ - return this.bIsActive;\n\ - };\n\ -\n\ - ActivityBase.prototype.isDisposed = function()\n\ - {\n\ - return ( !this.bIsActive && !this.aEndEvent );\n\ - };\n\ -\n\ - ActivityBase.prototype.dequeued = function()\n\ - {\n\ - if( !this.isActive() )\n\ - this.endAnimation();\n\ - };\n\ -\n\ - ActivityBase.prototype.setTargets = function( aTargetElement )\n\ - {\n\ - assert( aTargetElement, 'ActivityBase.setTargets: target element is not valid' );\n\ -\n\ - this.aTargetElement = aTargetElement;\n\ - };\n\ -\n\ - ActivityBase.prototype.startAnimation = function()\n\ - {\n\ - throw ( 'ActivityBase.startAnimation: abstract method invoked' );\n\ - };\n\ -\n\ - ActivityBase.prototype.endAnimation = function()\n\ - {\n\ - throw ( 'ActivityBase.endAnimation: abstract method invoked' );\n\ - };\n\ -\n\ - ActivityBase.prototype.endActivity = function()\n\ - {\n\ - this.bIsActive = false;\n\ -\n\ - if( this.aEndEvent )\n\ - this.aTimerEventQueue.addEvent( this.aEndEvent );\n\ -\n\ - this.aEndEvent = null;\n\ -\n\ - };\n\ -\n\ - ActivityBase.prototype.calcAcceleratedTime = function( nT )\n\ - {\n\ -\n\ -\n\ - nT = clamp( nT, 0.0, 1.0 );\n\ -\n\ - if( ( this.nAccelerationFraction > 0.0 || this.nDecelerationFraction > 0.0 ) &&\n\ - ( this.nAccelerationFraction + this.nDecelerationFraction <= 1.0 ) )\n\ - {\n\ - var nC = 1.0 - 0.5*this.nAccelerationFraction - 0.5*this.nDecelerationFraction;\n\ -\n\ - var nTPrime = 0.0;\n\ -\n\ - if( nT < this.nAccelerationFraction )\n\ - {\n\ - nTPrime += 0.5 * nT * nT / this.nAccelerationFraction; // partial first interval\n\ - }\n\ - else\n\ - {\n\ - nTPrime += 0.5 * this.nAccelerationFraction; // full first interval\n\ -\n\ - if( nT <= ( 1.0 - this.nDecelerationFraction ) )\n\ - {\n\ - nTPrime += nT - this.nAccelerationFraction; // partial second interval\n\ - }\n\ - else\n\ - {\n\ - nTPrime += 1.0 - this.nAccelerationFraction - this.nDecelerationFraction; // full second interval\n\ -\n\ - var nTRelative = nT - 1.0 + this.nDecelerationFraction;\n\ -\n\ - nTPrime += nTRelative - 0.5*nTRelative*nTRelative / this.nDecelerationFraction;\n\ - }\n\ - }\n\ -\n\ - nT = nTPrime / nC;\n\ -\n\ - }\n\ - return nT;\n\ - };\n\ -\n\ - ActivityBase.prototype.getEventQueue = function()\n\ - {\n\ - return this.aTimerEventQueue;\n\ - };\n\ -\n\ - ActivityBase.prototype.getTargetElement = function()\n\ - {\n\ - return this.aTargetElement;\n\ - };\n\ -\n\ - ActivityBase.prototype.isRepeatCountValid = function()\n\ - {\n\ - if( this.nRepeats )\n\ - return true;\n\ - else\n\ - return false;\n\ - };\n\ -\n\ - ActivityBase.prototype.getRepeatCount = function()\n\ - {\n\ - return this.nRepeats;\n\ - };\n\ -\n\ - ActivityBase.prototype.isAutoReverse = function()\n\ - {\n\ - return this.bAutoReverse;\n\ - };\n\ -\n\ - ActivityBase.prototype.end = function()\n\ - {\n\ - if( !this.isActive() || this.isDisposed() )\n\ - return;\n\ -\n\ - if( this.bFirstPerformCall )\n\ - {\n\ - this.bFirstPerformCall = false;\n\ - this.startAnimation();\n\ - }\n\ -\n\ + if( aValueList[i-1] > aValueList[i] )\n\ + log( 'KeyStopLerp.validateInput: time vector is not sorted in ascending order!' );\n\ + }\n\ + };\n\ +\n\ + KeyStopLerp.prototype.reset = function()\n\ + {\n\ + KeyStopLerp.validateInput( this.aKeyStopList );\n\ + this.nLastIndex = 0;\n\ + this.nKeyStopDistance = this.aKeyStopList[1] - this.aKeyStopList[0];\n\ + if( this.nKeyStopDistance <= 0 )\n\ + this.nKeyStopDistance = 0.001;\n\ +\n\ + };\n\ +\n\ + KeyStopLerp.prototype.lerp = function( nAlpha )\n\ + {\n\ + if( nAlpha > this.aKeyStopList[ this.nLastIndex + 1 ] )\n\ + {\n\ + do\n\ + {\n\ + var nIndex = this.nLastIndex + 1;\n\ + this.nLastIndex = clamp( nIndex, 0, this.nUpperBoundIndex );\n\ + this.nKeyStopDistance = this.aKeyStopList[ this.nLastIndex + 1 ] - this.aKeyStopList[ this.nLastIndex ];\n\ + }\n\ + while( ( this.nKeyStopDistance <= 0 ) && ( this.nLastIndex < this.nUpperBoundIndex ) );\n\ + }\n\ +\n\ + var nRawLerp = ( nAlpha - this.aKeyStopList[ this.nLastIndex ] ) / this.nKeyStopDistance;\n\ +\n\ + nRawLerp = clamp( nRawLerp, 0.0, 1.0 );\n\ +\n\ + var aResult = new Object();\n\ + aResult.nIndex = this.nLastIndex;\n\ + aResult.nLerp = nRawLerp;\n\ +\n\ + return aResult;\n\ + };\n\ +\n\ + KeyStopLerp.prototype.lerp_ported = function( nAlpha )\n\ + {\n\ + if( ( this.aKeyStopList[ this.nLastIndex ] < nAlpha ) ||\n\ + ( this.aKeyStopList[ this.nLastIndex + 1 ] >= nAlpha ) )\n\ + {\n\ + var i = 0;\n\ + for( ; i < this.aKeyStopList.length; ++i )\n\ + {\n\ + if( this.aKeyStopList[i] >= nAlpha )\n\ + break;\n\ + }\n\ + if( this.aKeyStopList[i] > nAlpha )\n\ + --i;\n\ + var nIndex = i - 1;\n\ + this.nLastIndex = clamp( nIndex, 0, this.aKeyStopList.length - 2 );\n\ + }\n\ +\n\ + var nRawLerp = ( nAlpha - this.aKeyStopList[ this.nLastIndex ] ) /\n\ + ( this.aKeyStopList[ this.nLastIndex+1 ] - this.aKeyStopList[ this.nLastIndex ] );\n\ +\n\ + nRawLerp = clamp( nRawLerp, 0.0, 1.0 );\n\ +\n\ + var aResult = new Object();\n\ + aResult.nIndex = this.nLastIndex;\n\ + aResult.nLerp = nRawLerp;\n\ +\n\ + return aResult;\n\ + };\n\ +\n\ +\n\ + var aOperatorSetMap = new Array();\n\ +\n\ + aOperatorSetMap[ NUMBER_PROPERTY ] = new Object();\n\ +\n\ + aOperatorSetMap[ NUMBER_PROPERTY ].add = function( a, b )\n\ + {\n\ + return ( a + b );\n\ + };\n\ +\n\ + aOperatorSetMap[ NUMBER_PROPERTY ].scale = function( k, v )\n\ + {\n\ + return ( k * v );\n\ + };\n\ +\n\ + aOperatorSetMap[ COLOR_PROPERTY ] = new Object();\n\ +\n\ + aOperatorSetMap[ COLOR_PROPERTY ].add = function( a, b )\n\ + {\n\ + var c = a.clone();\n\ + c.add( b );\n\ + return c;\n\ + };\n\ +\n\ + aOperatorSetMap[ COLOR_PROPERTY ].scale = function( k, v )\n\ + {\n\ + var r = v.clone();\n\ + r.scale( k );\n\ + return r;\n\ + };\n\ +\n\ +\n\ + function ActivityParamSet()\n\ + {\n\ + this.aEndEvent = null;\n\ + this.aTimerEventQueue = null;\n\ + this.aActivityQueue = null;\n\ + this.nRepeatCount = 1.0;\n\ + this.nAccelerationFraction = 0.0;\n\ + this.nDecelerationFraction = 0.0;\n\ + this.bAutoReverse = false;\n\ + this.nMinDuration = undefined;\n\ + this.nMinNumberOfFrames = MINIMUM_FRAMES_PER_SECONDS;\n\ + this.aDiscreteTimes = new Array();\n\ + }\n\ +\n\ + function AnimationActivity()\n\ + {\n\ + this.nId = AnimationActivity.getUniqueId();\n\ + }\n\ +\n\ +\n\ + AnimationActivity.CURR_UNIQUE_ID = 0;\n\ +\n\ + AnimationActivity.getUniqueId = function()\n\ + {\n\ + ++AnimationActivity.CURR_UNIQUE_ID;\n\ + return AnimationActivity.CURR_UNIQUE_ID;\n\ + };\n\ +\n\ + AnimationActivity.prototype.getId = function()\n\ + {\n\ + return this.nId;\n\ + };\n\ +\n\ +\n\ + function SetActivity( aCommonParamSet, aAnimation, aToAttr )\n\ + {\n\ + SetActivity.superclass.constructor.call( this );\n\ +\n\ + this.aAnimation = aAnimation;\n\ + this.aTargetElement = null;\n\ + this.aEndEvent = aCommonParamSet.aEndEvent;\n\ + this.aTimerEventQueue = aCommonParamSet.aTimerEventQueue;\n\ + this.aToAttr = aToAttr;\n\ + this.bIsActive = true;\n\ + }\n\ + extend( SetActivity, AnimationActivity );\n\ +\n\ +\n\ + SetActivity.prototype.activate = function( aEndEvent )\n\ + {\n\ + this.aEndEvent = aEndEvent;\n\ + this.bIsActive = true;\n\ + };\n\ +\n\ + SetActivity.prototype.dispose = function()\n\ + {\n\ + this.bIsActive = false;\n\ + if( this.aEndEvent && this.aEndEvent.isCharged() )\n\ + this.aEndEvent.dispose();\n\ + };\n\ +\n\ + SetActivity.prototype.calcTimeLag = function()\n\ + {\n\ + return 0.0;\n\ + };\n\ +\n\ + SetActivity.prototype.perform = function()\n\ + {\n\ + if( !this.isActive() )\n\ + return false;\n\ +\n\ + this.bIsActive = false;\n\ +\n\ + if( this.aAnimation && this.aTargetElement )\n\ + {\n\ + this.aAnimation.start( this.aTargetElement );\n\ + this.aAnimation.perform( this.aToAttr );\n\ + this.aAnimation.end();\n\ + }\n\ +\n\ + if( this.aEndEvent )\n\ + this.aTimerEventQueue.addEvent( this.aEndEvent );\n\ +\n\ + };\n\ +\n\ + SetActivity.prototype.isActive = function()\n\ + {\n\ + return this.bIsActive;\n\ + };\n\ +\n\ + SetActivity.prototype.dequeued = function()\n\ + {\n\ + };\n\ +\n\ + SetActivity.prototype.end = function()\n\ + {\n\ + this.perform();\n\ + };\n\ +\n\ + SetActivity.prototype.setTargets = function( aTargetElement )\n\ "; static const char aSVGScript29[] = "\ - this.performEnd();\n\ - this.endAnimation();\n\ - this.endActivity();\n\ - };\n\ -\n\ - ActivityBase.prototype.performEnd = function()\n\ - {\n\ - throw ( 'ActivityBase.performEnd: abstract method invoked' );\n\ - };\n\ -\n\ -\n\ -\n\ - function SimpleContinuousActivityBase( aCommonParamSet )\n\ - {\n\ - SimpleContinuousActivityBase.superclass.constructor.call( this, aCommonParamSet );\n\ -\n\ - this.aTimer = new ElapsedTime( aCommonParamSet.aActivityQueue.getTimer() );\n\ - this.nMinSimpleDuration = aCommonParamSet.nMinDuration;\n\ - this.nMinNumberOfFrames = aCommonParamSet.nMinNumberOfFrames;\n\ - this.nCurrPerformCalls = 0;\n\ -\n\ - }\n\ - extend( SimpleContinuousActivityBase, ActivityBase );\n\ -\n\ -\n\ - SimpleContinuousActivityBase.prototype.startAnimation = function()\n\ - {\n\ - this.aTimer.reset();\n\ -\n\ - };\n\ -\n\ - SimpleContinuousActivityBase.prototype.calcTimeLag = function()\n\ - {\n\ - SimpleContinuousActivityBase.superclass.calcTimeLag.call( this );\n\ -\n\ - if( !this.isActive() )\n\ - return 0.0;\n\ -\n\ - var nCurrElapsedTime = this.aTimer.getElapsedTime();\n\ -\n\ -\n\ - var nFractionElapsedTime = nCurrElapsedTime / this.nMinSimpleDuration;\n\ -\n\ - var nFractionRequiredCalls = this.nCurrPerformCalls / this.nMinNumberOfFrames;\n\ -\n\ -\n\ - if( nFractionElapsedTime < nFractionRequiredCalls )\n\ - {\n\ - return 0.0;\n\ - }\n\ - else\n\ - {\n\ - return ( ( nFractionElapsedTime - nFractionRequiredCalls ) * this.nMinSimpleDuration );\n\ - }\n\ - };\n\ -\n\ - SimpleContinuousActivityBase.prototype.perform = function()\n\ - {\n\ - if( !SimpleContinuousActivityBase.superclass.perform.call( this ) )\n\ - return false; // done, we're ended\n\ -\n\ - var nCurrElapsedTime = this.aTimer.getElapsedTime();\n\ - var nT = nCurrElapsedTime / this.nMinSimpleDuration;\n\ -\n\ -\n\ -\n\ - var bActivityEnding = false;\n\ -\n\ - if( this.isRepeatCountValid() )\n\ - {\n\ -\n\ - var nRepeatCount = this.getRepeatCount();\n\ - var nEffectiveRepeat = this.isAutoReverse() ? 2.0 * nRepeatCount : nRepeatCount;\n\ -\n\ - if( nEffectiveRepeat <= nT )\n\ - {\n\ - bActivityEnding = true;\n\ -\n\ - nT = nEffectiveRepeat;\n\ - }\n\ - }\n\ -\n\ + {\n\ + assert( aTargetElement, 'SetActivity.setTargets: target element is not valid' );\n\ + this.aTargetElement = aTargetElement;\n\ + };\n\ \n\ \n\ - var nRepeats;\n\ - var nRelativeSimpleTime;\n\ - if( this.isAutoReverse() )\n\ - {\n\ - nRepeats = Math.floor( nT );\n\ - var nFractionalActiveDuration = nT - nRepeats;\n\ -\n\ - if( nRepeats % 2 )\n\ - {\n\ - nRelativeSimpleTime = 1.0 - nFractionalActiveDuration;\n\ - }\n\ - else\n\ - {\n\ - nRelativeSimpleTime = nFractionalActiveDuration;\n\ - }\n\ -\n\ - nRepeats /= 2;\n\ - }\n\ - else\n\ - {\n\ -\n\ - nRepeats = Math.floor( nT );\n\ - nRelativeSimpleTime = nT - nRepeats;\n\ -\n\ - if( this.isRepeatCountValid() && ( nRepeats >= this.getRepeatCount() ) )\n\ - {\n\ -\n\ - nRelativeSimpleTime = 1.0;\n\ - nRepeats -= 1.0;\n\ - }\n\ - }\n\ -\n\ -\n\ -\n\ - this.simplePerform( nRelativeSimpleTime, nRepeats );\n\ -\n\ - if( bActivityEnding )\n\ - this.endActivity();\n\ -\n\ - ++this.nCurrPerformCalls;\n\ -\n\ - return this.isActive();\n\ - };\n\ -\n\ - SimpleContinuousActivityBase.prototype.simplePerform = function( nSimpleTime, nRepeatCount )\n\ - {\n\ - throw ( 'SimpleContinuousActivityBase.simplePerform: abstract method invoked' );\n\ - };\n\ -\n\ -\n\ -\n\ - function ContinuousKeyTimeActivityBase( aCommonParamSet )\n\ - {\n\ - var nSize = aCommonParamSet.aDiscreteTimes.length;\n\ - assert( nSize > 1,\n\ - 'ContinuousKeyTimeActivityBase constructor: assertion (aDiscreteTimes.length > 1) failed' );\n\ + function ActivityBase( aCommonParamSet )\n\ + {\n\ + ActivityBase.superclass.constructor.call( this );\n\ \n\ - assert( aCommonParamSet.aDiscreteTimes[0] == 0.0,\n\ - 'ContinuousKeyTimeActivityBase constructor: assertion (aDiscreteTimes.front() == 0.0) failed' );\n\ + this.aTargetElement = null;\n\ + this.aEndEvent = aCommonParamSet.aEndEvent;\n\ + this.aTimerEventQueue = aCommonParamSet.aTimerEventQueue;\n\ + this.nRepeats = aCommonParamSet.nRepeatCount;\n\ + this.nAccelerationFraction = aCommonParamSet.nAccelerationFraction;\n\ + this.nDecelerationFraction = aCommonParamSet.nDecelerationFraction;\n\ + this.bAutoReverse = aCommonParamSet.bAutoReverse;\n\ \n\ - assert( aCommonParamSet.aDiscreteTimes[ nSize - 1 ] <= 1.0,\n\ - 'ContinuousKeyTimeActivityBase constructor: assertion (aDiscreteTimes.back() <= 1.0) failed' );\n\ + this.bFirstPerformCall = true;\n\ + this.bIsActive = true;\n\ \n\ - ContinuousKeyTimeActivityBase.superclass.constructor.call( this, aCommonParamSet );\n\ + }\n\ + extend( ActivityBase, AnimationActivity );\n\ \n\ - this.aLerper = new KeyStopLerp( aCommonParamSet.aDiscreteTimes );\n\ - }\n\ - extend( ContinuousKeyTimeActivityBase, SimpleContinuousActivityBase );\n\ \n\ + ActivityBase.prototype.activate = function( aEndEvent )\n\ + {\n\ + this.aEndEvent = aEndEvent;\n\ + this.bFirstPerformCall = true;\n\ + this.bIsActive = true;\n\ + };\n\ \n\ - ContinuousKeyTimeActivityBase.prototype.activate = function( aEndElement )\n\ - {\n\ - ContinuousKeyTimeActivityBase.superclass.activate.call( this, aEndElement );\n\ + ActivityBase.prototype.dispose = function()\n\ + {\n\ + this.bIsActive = false;\n\ \n\ - this.aLerper.reset();\n\ - };\n\ + if( this.aEndEvent )\n\ + this.aEndEvent.dispose();\n\ \n\ - ContinuousKeyTimeActivityBase.prototype.performHook = function( nIndex, nFractionalIndex, nRepeatCount )\n\ - {\n\ - throw ( 'ContinuousKeyTimeActivityBase.performHook: abstract method invoked' );\n\ - };\n\ + this.aEndEvent = null;\n\ + };\n\ \n\ - ContinuousKeyTimeActivityBase.prototype.simplePerform = function( nSimpleTime, nRepeatCount )\n\ - {\n\ - var nAlpha = this.calcAcceleratedTime( nSimpleTime );\n\ + ActivityBase.prototype.perform = function()\n\ + {\n\ + if( !this.isActive() )\n\ + return false; // no, early exit.\n\ \n\ - var aLerpResult = this.aLerper.lerp( nAlpha );\n\ + assert( !this.FirstPerformCall, 'ActivityBase.perform: assertion (!this.FirstPerformCall) failed' );\n\ \n\ - this.performHook( aLerpResult.nIndex, aLerpResult.nLerp, nRepeatCount );\n\ - };\n\ + return true;\n\ + };\n\ \n\ + ActivityBase.prototype.calcTimeLag = function()\n\ + {\n\ + if( this.isActive() && this.bFirstPerformCall )\n\ + {\n\ + this.bFirstPerformCall = false;\n\ \n\ + this.startAnimation();\n\ + }\n\ + return 0.0;\n\ + };\n\ \n\ - function ContinuousActivityBase( aCommonParamSet )\n\ - {\n\ - ContinuousActivityBase.superclass.constructor.call( this, aCommonParamSet );\n\ + ActivityBase.prototype.isActive = function()\n\ + {\n\ + return this.bIsActive;\n\ + };\n\ +\n\ + ActivityBase.prototype.isDisposed = function()\n\ + {\n\ + return ( !this.bIsActive && !this.aEndEvent );\n\ + };\n\ +\n\ + ActivityBase.prototype.dequeued = function()\n\ + {\n\ + if( !this.isActive() )\n\ + this.endAnimation();\n\ + };\n\ +\n\ + ActivityBase.prototype.setTargets = function( aTargetElement )\n\ + {\n\ + assert( aTargetElement, 'ActivityBase.setTargets: target element is not valid' );\n\ +\n\ + this.aTargetElement = aTargetElement;\n\ + };\n\ +\n\ + ActivityBase.prototype.startAnimation = function()\n\ + {\n\ + throw ( 'ActivityBase.startAnimation: abstract method invoked' );\n\ + };\n\ +\n\ + ActivityBase.prototype.endAnimation = function()\n\ + {\n\ + throw ( 'ActivityBase.endAnimation: abstract method invoked' );\n\ + };\n\ +\n\ + ActivityBase.prototype.endActivity = function()\n\ + {\n\ + this.bIsActive = false;\n\ +\n\ + if( this.aEndEvent )\n\ + this.aTimerEventQueue.addEvent( this.aEndEvent );\n\ +\n\ + this.aEndEvent = null;\n\ +\n\ + };\n\ +\n\ + ActivityBase.prototype.calcAcceleratedTime = function( nT )\n\ + {\n\ +\n\ +\n\ + nT = clamp( nT, 0.0, 1.0 );\n\ +\n\ + if( ( this.nAccelerationFraction > 0.0 || this.nDecelerationFraction > 0.0 ) &&\n\ + ( this.nAccelerationFraction + this.nDecelerationFraction <= 1.0 ) )\n\ + {\n\ + var nC = 1.0 - 0.5*this.nAccelerationFraction - 0.5*this.nDecelerationFraction;\n\ +\n\ + var nTPrime = 0.0;\n\ +\n\ + if( nT < this.nAccelerationFraction )\n\ + {\n\ + nTPrime += 0.5 * nT * nT / this.nAccelerationFraction; // partial first interval\n\ + }\n\ + else\n\ + {\n\ + nTPrime += 0.5 * this.nAccelerationFraction; // full first interval\n\ +\n\ + if( nT <= ( 1.0 - this.nDecelerationFraction ) )\n\ + {\n\ + nTPrime += nT - this.nAccelerationFraction; // partial second interval\n\ + }\n\ + else\n\ + {\n\ + nTPrime += 1.0 - this.nAccelerationFraction - this.nDecelerationFraction; // full second interval\n\ +\n\ + var nTRelative = nT - 1.0 + this.nDecelerationFraction;\n\ +\n\ + nTPrime += nTRelative - 0.5*nTRelative*nTRelative / this.nDecelerationFraction;\n\ + }\n\ + }\n\ +\n\ + nT = nTPrime / nC;\n\ +\n\ + }\n\ + return nT;\n\ + };\n\ +\n\ + ActivityBase.prototype.getEventQueue = function()\n\ + {\n\ + return this.aTimerEventQueue;\n\ + };\n\ +\n\ + ActivityBase.prototype.getTargetElement = function()\n\ + {\n\ + return this.aTargetElement;\n\ + };\n\ +\n\ + ActivityBase.prototype.isRepeatCountValid = function()\n\ + {\n\ + if( this.nRepeats )\n\ + return true;\n\ + else\n\ + return false;\n\ + };\n\ +\n\ + ActivityBase.prototype.getRepeatCount = function()\n\ + {\n\ + return this.nRepeats;\n\ + };\n\ +\n\ + ActivityBase.prototype.isAutoReverse = function()\n\ + {\n\ + return this.bAutoReverse;\n\ + };\n\ +\n\ + ActivityBase.prototype.end = function()\n\ + {\n\ + if( !this.isActive() || this.isDisposed() )\n\ + return;\n\ +\n\ + if( this.bFirstPerformCall )\n\ + {\n\ + this.bFirstPerformCall = false;\n\ + this.startAnimation();\n\ + }\n\ +\n\ + this.performEnd();\n\ + this.endAnimation();\n\ + this.endActivity();\n\ + };\n\ +\n\ + ActivityBase.prototype.performEnd = function()\n\ + {\n\ + throw ( 'ActivityBase.performEnd: abstract method invoked' );\n\ + };\n\ \n\ - }\n\ - extend( ContinuousActivityBase, SimpleContinuousActivityBase );\n\ \n\ -\n\ - ContinuousActivityBase.prototype.performHook = function( nModifiedTime, nRepeatCount )\n\ - {\n\ - throw ( 'ContinuousActivityBase.performHook: abstract method invoked' );\n\ - };\n\ -\n\ - ContinuousActivityBase.prototype.simplePerform = function( nSimpleTime, nRepeatCount )\n\ - {\n\ - this.performHook( this.calcAcceleratedTime( nSimpleTime ), nRepeatCount );\n\ - };\n\ -\n\ -\n\ -\n\ - function SimpleActivity( aCommonParamSet, aNumberAnimation, eDirection )\n\ - {\n\ - assert( ( eDirection == BACKWARD ) || ( eDirection == FORWARD ),\n\ + function SimpleContinuousActivityBase( aCommonParamSet )\n\ + {\n\ "; static const char aSVGScript30[] = "\ - 'SimpleActivity constructor: animation direction is not valid' );\n\ -\n\ - assert( aNumberAnimation, 'SimpleActivity constructor: animation object is not valid' );\n\ -\n\ - SimpleActivity.superclass.constructor.call( this, aCommonParamSet );\n\ -\n\ - this.aAnimation = aNumberAnimation;\n\ - this.nDirection = ( eDirection == FORWARD ) ? 1.0 : 0.0;\n\ - }\n\ - extend( SimpleActivity, ContinuousActivityBase );\n\ -\n\ -\n\ - SimpleActivity.prototype.startAnimation = function()\n\ - {\n\ - if( this.isDisposed() || !this.aAnimation )\n\ - return;\n\ -\n\ - ANIMDBG.print( 'SimpleActivity.startAnimation invoked' );\n\ - SimpleActivity.superclass.startAnimation.call( this );\n\ -\n\ - this.aAnimation.start( this.getTargetElement() );\n\ - };\n\ -\n\ - SimpleActivity.prototype.endAnimation = function()\n\ - {\n\ - if( this.aAnimation )\n\ - this.aAnimation.end();\n\ -\n\ - };\n\ -\n\ - SimpleActivity.prototype.performHook = function( nModifiedTime, nRepeatCount )\n\ - {\n\ -\n\ - if( this.isDisposed() || !this.aAnimation )\n\ - return;\n\ -\n\ - var nT = 1.0 - this.nDirection + nModifiedTime * ( 2.0*this.nDirection - 1.0 );\n\ - this.aAnimation.perform( nT );\n\ - };\n\ -\n\ - SimpleActivity.prototype.performEnd = function()\n\ - {\n\ - if( this.aAnimation )\n\ - this.aAnimation.perform( this.nDirection );\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ -\n\ - function FromToByActivityTemplate( BaseType ) // template parameter\n\ - {\n\ -\n\ - function FromToByActivity( aFromValue, aToValue, aByValue,\n\ - aActivityParamSet, aAnimation,\n\ - aInterpolator, aOperatorSet, bAccumulate )\n\ - {\n\ - assert( aAnimation, 'FromToByActivity constructor: invalid animation object' );\n\ - assert( ( aToValue != undefined ) || ( aByValue != undefined ),\n\ - 'FromToByActivity constructor: one of aToValue or aByValue must be valid' );\n\ -\n\ - FromToByActivity.superclass.constructor.call( this, aActivityParamSet );\n\ -\n\ - this.aFrom = aFromValue;\n\ - this.aTo = aToValue;\n\ - this.aBy = aByValue;\n\ - this.aStartValue;\n\ - this.aEndValue;\n\ - this.aAnimation = aAnimation;\n\ - this.aInterpolator = aInterpolator;\n\ - this.add = aOperatorSet.add;\n\ - this.scale = aOperatorSet.scale;\n\ - this.bDynamicStartValue = false;\n\ - this.bCumulative = bAccumulate;\n\ -\n\ - this.initAnimatedElement();\n\ -\n\ - }\n\ - extend( FromToByActivity, BaseType );\n\ -\n\ - FromToByActivity.prototype.initAnimatedElement = function()\n\ - {\n\ - if( this.aAnimation && this.aFrom )\n\ - this.aAnimation.perform( this.aFrom );\n\ - };\n\ -\n\ - FromToByActivity.prototype.startAnimation = function()\n\ - {\n\ - if( this.isDisposed() || !this.aAnimation )\n\ - {\n\ - log( 'FromToByActivity.startAnimation: activity disposed or not valid animation' );\n\ - return;\n\ - }\n\ + SimpleContinuousActivityBase.superclass.constructor.call( this, aCommonParamSet );\n\ \n\ - FromToByActivity.superclass.startAnimation.call( this );\n\ + this.aTimer = new ElapsedTime( aCommonParamSet.aActivityQueue.getTimer() );\n\ + this.nMinSimpleDuration = aCommonParamSet.nMinDuration;\n\ + this.nMinNumberOfFrames = aCommonParamSet.nMinNumberOfFrames;\n\ + this.nCurrPerformCalls = 0;\n\ \n\ - this.aAnimation.start( this.getTargetElement() );\n\ -\n\ -\n\ - var aAnimationStartValue = this.aAnimation.getUnderlyingValue();\n\ -\n\ - if( this.aFrom )\n\ - {\n\ - if( this.aTo )\n\ - {\n\ - this.aStartValue = this.aFrom;\n\ - this.aEndValue = this.aTo;\n\ - }\n\ - else if( this.aBy )\n\ - {\n\ - this.aStartValue = this.aFrom;\n\ -\n\ - this.aEndValue = this.add( this.aStartValue, this.aBy );\n\ - }\n\ - }\n\ - else\n\ - {\n\ - if( this.aTo )\n\ - {\n\ -\n\ - this.bDynamicStartValue = true;\n\ - this.aEndValue = this.aTo;\n\ - }\n\ - else if( this.aBy )\n\ - {\n\ - this.aStartValue = aAnimationStartValue;\n\ -\n\ - this.aEndValue = this.add( this.aStartValue, this.aBy );\n\ - }\n\ - }\n\ + }\n\ + extend( SimpleContinuousActivityBase, ActivityBase );\n\ \n\ - ANIMDBG.print( 'FromToByActivity.startAnimation: aStartValue = ' + this.aStartValue + ', aEndValue = ' + this.aEndValue );\n\ - };\n\ \n\ - FromToByActivity.prototype.endAnimation = function()\n\ - {\n\ - if( this.aAnimation )\n\ - this.aAnimation.end();\n\ - };\n\ + SimpleContinuousActivityBase.prototype.startAnimation = function()\n\ + {\n\ + this.aTimer.reset();\n\ \n\ - FromToByActivity.prototype.performHook = function( nModifiedTime, nRepeatCount )\n\ - {\n\ - if( this.isDisposed() || !this.aAnimation )\n\ - {\n\ - log( 'FromToByActivity.performHook: activity disposed or not valid animation' );\n\ - return;\n\ - }\n\ + };\n\ \n\ - var aValue = this.bDynamicStartValue ? this.aAnimation.getUnderlyingValue()\n\ - : this.aStartValue;\n\ + SimpleContinuousActivityBase.prototype.calcTimeLag = function()\n\ + {\n\ + SimpleContinuousActivityBase.superclass.calcTimeLag.call( this );\n\ \n\ - aValue = this.aInterpolator( aValue, this.aEndValue, nModifiedTime );\n\ + if( !this.isActive() )\n\ + return 0.0;\n\ \n\ - if( this.bCumulative )\n\ - {\n\ - aValue = this.add( this.scale( nRepeatCount, this.aEndValue ), aValue );\n\ - }\n\ + var nCurrElapsedTime = this.aTimer.getElapsedTime();\n\ \n\ - this.aAnimation.perform( aValue );\n\ - };\n\ \n\ - FromToByActivity.prototype.performEnd = function()\n\ - {\n\ - if( this.aAnimation )\n\ - {\n\ - if( this.isAutoreverse() )\n\ - this.aAnimation.perform( this.aStartValue );\n\ - else\n\ - this.aAnimation.perform( this.aEndValue );\n\ - }\n\ - };\n\ + var nFractionElapsedTime = nCurrElapsedTime / this.nMinSimpleDuration;\n\ \n\ - FromToByActivity.prototype.dispose = function()\n\ - {\n\ - FromToByActivity.superclass.dispose.call( this );\n\ - };\n\ + var nFractionRequiredCalls = this.nCurrPerformCalls / this.nMinNumberOfFrames;\n\ \n\ \n\ - return FromToByActivity;\n\ - }\n\ + if( nFractionElapsedTime < nFractionRequiredCalls )\n\ + {\n\ + return 0.0;\n\ + }\n\ + else\n\ + {\n\ + return ( ( nFractionElapsedTime - nFractionRequiredCalls ) * this.nMinSimpleDuration );\n\ + }\n\ + };\n\ \n\ + SimpleContinuousActivityBase.prototype.perform = function()\n\ + {\n\ + if( !SimpleContinuousActivityBase.superclass.perform.call( this ) )\n\ + return false; // done, we're ended\n\ \n\ - var LinearFromToByActivity = instantiate( FromToByActivityTemplate, ContinuousActivityBase );\n\ + var nCurrElapsedTime = this.aTimer.getElapsedTime();\n\ + var nT = nCurrElapsedTime / this.nMinSimpleDuration;\n\ \n\ \n\ + var bActivityEnding = false;\n\ \n\ + if( this.isRepeatCountValid() )\n\ + {\n\ \n\ + var nRepeatCount = this.getRepeatCount();\n\ + var nEffectiveRepeat = this.isAutoReverse() ? 2.0 * nRepeatCount : nRepeatCount;\n\ \n\ - function ValueListActivityTemplate( BaseType ) // template parameter\n\ - {\n\ + if( nEffectiveRepeat <= nT )\n\ + {\n\ + bActivityEnding = true;\n\ \n\ - function ValueListActivity( aValueList, aActivityParamSet,\n\ - aAnimation, aInterpolator,\n\ - aOperatorSet, bAccumulate )\n\ - {\n\ - assert( aAnimation, 'ValueListActivity constructor: invalid animation object' );\n\ - assert( aValueList.length != 0, 'ValueListActivity: value list is empty' );\n\ + nT = nEffectiveRepeat;\n\ + }\n\ + }\n\ \n\ - ValueListActivity.superclass.constructor.call( this, aActivityParamSet );\n\ \n\ -"; - -static const char aSVGScript31[] = -"\ - this.aValueList = aValueList;\n\ - this.aAnimation = aAnimation;\n\ - this.aInterpolator = aInterpolator;\n\ - this.add = aOperatorSet.add;\n\ - this.scale = aOperatorSet.scale;\n\ - this.bCumulative = bAccumulate;\n\ - this.aLastValue = this.aValueList[ this.aValueList.length - 1 ];\n\ -\n\ - this.initAnimatedElement();\n\ - }\n\ - extend( ValueListActivity, BaseType );\n\ + var nRepeats;\n\ + var nRelativeSimpleTime;\n\ + if( this.isAutoReverse() )\n\ + {\n\ + nRepeats = Math.floor( nT );\n\ + var nFractionalActiveDuration = nT - nRepeats;\n\ \n\ - ValueListActivity.prototype.activate = function( aEndEvent )\n\ - {\n\ - ValueListActivity.superclass.activate.call( this, aEndEvent );\n\ - for( var i = 0; i < this.aValueList.length; ++i )\n\ - {\n\ - ANIMDBG.print( 'createValueListActivity: value[' + i + '] = ' + this.aValueList[i] );\n\ - }\n\ + if( nRepeats % 2 )\n\ + {\n\ + nRelativeSimpleTime = 1.0 - nFractionalActiveDuration;\n\ + }\n\ + else\n\ + {\n\ + nRelativeSimpleTime = nFractionalActiveDuration;\n\ + }\n\ \n\ - this.initAnimatedElement();\n\ - };\n\ + nRepeats /= 2;\n\ + }\n\ + else\n\ + {\n\ \n\ - ValueListActivity.prototype.initAnimatedElement = function()\n\ - {\n\ - if( this.aAnimation )\n\ - this.aAnimation.perform( this.aValueList[0] );\n\ - };\n\ + nRepeats = Math.floor( nT );\n\ + nRelativeSimpleTime = nT - nRepeats;\n\ \n\ - ValueListActivity.prototype.startAnimation = function()\n\ - {\n\ - if( this.isDisposed() || !this.aAnimation )\n\ - {\n\ - log( 'ValueListActivity.startAnimation: activity disposed or not valid animation' );\n\ - return;\n\ - }\n\ + if( this.isRepeatCountValid() && ( nRepeats >= this.getRepeatCount() ) )\n\ + {\n\ \n\ - ValueListActivity.superclass.startAnimation.call( this );\n\ + nRelativeSimpleTime = 1.0;\n\ + nRepeats -= 1.0;\n\ + }\n\ + }\n\ \n\ - this.aAnimation.start( this.getTargetElement() );\n\ - };\n\ \n\ - ValueListActivity.prototype.endAnimation = function()\n\ - {\n\ - if( this.aAnimation )\n\ - this.aAnimation.end();\n\ - };\n\ + this.simplePerform( nRelativeSimpleTime, nRepeats );\n\ \n\ - ValueListActivity.prototype.performHook = function( nIndex, nFractionalIndex, nRepeatCount )\n\ - {\n\ - if( this.isDisposed() || !this.aAnimation )\n\ - {\n\ - log( 'ValueListActivity.performHook: activity disposed or not valid animation' );\n\ - return;\n\ - }\n\ + if( bActivityEnding )\n\ + this.endActivity();\n\ \n\ - assert( ( nIndex + 1 ) < this.aValueList.length,\n\ - 'ValueListActivity.performHook: assertion (nIndex + 1 < this.aValueList.length) failed' );\n\ + ++this.nCurrPerformCalls;\n\ \n\ + return this.isActive();\n\ + };\n\ \n\ - var aValue = this.aInterpolator( this.aValueList[ nIndex ],\n\ - this.aValueList[ nIndex+1 ],\n\ - nFractionalIndex );\n\ + SimpleContinuousActivityBase.prototype.simplePerform = function( nSimpleTime, nRepeatCount )\n\ + {\n\ + throw ( 'SimpleContinuousActivityBase.simplePerform: abstract method invoked' );\n\ + };\n\ \n\ - if( this.bCumulative )\n\ - {\n\ - aValue = this.add( aValue, this.scale( nRepeatCount, this.aLastValue ) );\n\ - }\n\ - this.aAnimation.perform( aValue );\n\ - };\n\ \n\ - ValueListActivity.prototype.performEnd = function()\n\ - {\n\ - if( this.aAnimation )\n\ - {\n\ - this.aAnimation.perform( this.aLastValue );\n\ - }\n\ - };\n\ + function ContinuousKeyTimeActivityBase( aCommonParamSet )\n\ + {\n\ + var nSize = aCommonParamSet.aDiscreteTimes.length;\n\ + assert( nSize > 1,\n\ + 'ContinuousKeyTimeActivityBase constructor: assertion (aDiscreteTimes.length > 1) failed' );\n\ \n\ - ValueListActivity.prototype.dispose = function()\n\ - {\n\ - ValueListActivity.superclass.dispose.call( this );\n\ - };\n\ + assert( aCommonParamSet.aDiscreteTimes[0] == 0.0,\n\ + 'ContinuousKeyTimeActivityBase constructor: assertion (aDiscreteTimes.front() == 0.0) failed' );\n\ \n\ + assert( aCommonParamSet.aDiscreteTimes[ nSize - 1 ] <= 1.0,\n\ + 'ContinuousKeyTimeActivityBase constructor: assertion (aDiscreteTimes.back() <= 1.0) failed' );\n\ \n\ - return ValueListActivity;\n\ - }\n\ + ContinuousKeyTimeActivityBase.superclass.constructor.call( this, aCommonParamSet );\n\ \n\ + this.aLerper = new KeyStopLerp( aCommonParamSet.aDiscreteTimes );\n\ + }\n\ + extend( ContinuousKeyTimeActivityBase, SimpleContinuousActivityBase );\n\ \n\ - var LinearValueListActivity = instantiate( ValueListActivityTemplate, ContinuousKeyTimeActivityBase );\n\ \n\ + ContinuousKeyTimeActivityBase.prototype.activate = function( aEndElement )\n\ + {\n\ + ContinuousKeyTimeActivityBase.superclass.activate.call( this, aEndElement );\n\ \n\ + this.aLerper.reset();\n\ + };\n\ \n\ + ContinuousKeyTimeActivityBase.prototype.performHook = function( nIndex, nFractionalIndex, nRepeatCount )\n\ + {\n\ + throw ( 'ContinuousKeyTimeActivityBase.performHook: abstract method invoked' );\n\ + };\n\ \n\ - function BaseClassOne( aValue )\n\ - {\n\ - this.aBasevalue = aValue;\n\ - }\n\ + ContinuousKeyTimeActivityBase.prototype.simplePerform = function( nSimpleTime, nRepeatCount )\n\ + {\n\ + var nAlpha = this.calcAcceleratedTime( nSimpleTime );\n\ \n\ - BaseClassOne.prototype.print = function()\n\ - {\n\ - log( 'BaseClassOne value: ' + this.aBasevalue );\n\ - };\n\ + var aLerpResult = this.aLerper.lerp( nAlpha );\n\ \n\ + this.performHook( aLerpResult.nIndex, aLerpResult.nLerp, nRepeatCount );\n\ + };\n\ \n\ - function Outer( BaseType )\n\ - {\n\ - function Inner( aValue )\n\ - {\n\ - Inner.superclass.constructor.call( this, aValue - 1 );\n\ - this.aValue = aValue;\n\ - }\n\ \n\ - extend( Inner, BaseType );\n\ + function ContinuousActivityBase( aCommonParamSet )\n\ + {\n\ + ContinuousActivityBase.superclass.constructor.call( this, aCommonParamSet );\n\ \n\ - Inner.prototype.print = function()\n\ - {\n\ - Inner.superclass.print.call( this );\n\ - log( 'Inner value: ' + this.aValue );\n\ - };\n\ + }\n\ + extend( ContinuousActivityBase, SimpleContinuousActivityBase );\n\ \n\ - return Inner;\n\ - }\n\ \n\ + ContinuousActivityBase.prototype.performHook = function( nModifiedTime, nRepeatCount )\n\ + {\n\ + throw ( 'ContinuousActivityBase.performHook: abstract method invoked' );\n\ + };\n\ \n\ + ContinuousActivityBase.prototype.simplePerform = function( nSimpleTime, nRepeatCount )\n\ + {\n\ + this.performHook( this.calcAcceleratedTime( nSimpleTime ), nRepeatCount );\n\ + };\n\ \n\ \n\ + function SimpleActivity( aCommonParamSet, aNumberAnimation, eDirection )\n\ + {\n\ + assert( ( eDirection == BACKWARD ) || ( eDirection == FORWARD ),\n\ + 'SimpleActivity constructor: animation direction is not valid' );\n\ \n\ + assert( aNumberAnimation, 'SimpleActivity constructor: animation object is not valid' );\n\ \n\ + SimpleActivity.superclass.constructor.call( this, aCommonParamSet );\n\ \n\ - function createActivity( aActivityParamSet, aAnimationNode, aAnimation, aInterpolator )\n\ - {\n\ - var eCalcMode = aAnimationNode.getCalcMode();\n\ + this.aAnimation = aNumberAnimation;\n\ + this.nDirection = ( eDirection == FORWARD ) ? 1.0 : 0.0;\n\ + }\n\ + extend( SimpleActivity, ContinuousActivityBase );\n\ \n\ - var sAttributeName = aAnimationNode.getAttributeName();\n\ - var aAttributeProp = aAttributeMap[ sAttributeName ];\n\ \n\ - var eValueType = aAttributeProp[ 'type' ];\n\ - var eValueSubtype = aAttributeProp[ 'subtype' ];\n\ + SimpleActivity.prototype.startAnimation = function()\n\ + {\n\ + if( this.isDisposed() || !this.aAnimation )\n\ + return;\n\ \n\ - if( ! aInterpolator )\n\ - {\n\ - aInterpolator = aInterpolatorHandler.getInterpolator( eCalcMode,\n\ - eValueType,\n\ - eValueSubtype );\n\ - }\n\ + ANIMDBG.print( 'SimpleActivity.startAnimation invoked' );\n\ + SimpleActivity.superclass.startAnimation.call( this );\n\ \n\ - var bAccumulate = ( aAnimationNode.getAccumulate() === ACCUMULATE_MODE_SUM )\n\ - && !( eValueType === BOOL_PROPERTY ||\n\ - eValueType === STRING_PROPERTY ||\n\ - eValueType === ENUM_PROPERTY );\n\ -\n\ -\n\ -\n\ - aActivityParamSet.aDiscreteTimes = aAnimationNode.getKeyTimes();\n\ -\n\ - var aValueSet = aAnimationNode.getValues();\n\ - var nValueSetSize = aValueSet.length;\n\ -\n\ - if( nValueSetSize != 0 )\n\ - {\n\ -\n\ - if( aActivityParamSet.aDiscreteTimes.length == 0 )\n\ - {\n\ - for( var i = 0; i < nValueSetSize; ++i )\n\ - aActivityParamSet.aDiscreteTimes[i].push( i / nValueSetSize );\n\ - }\n\ -\n\ - switch( eCalcMode )\n\ - {\n\ - case CALC_MODE_DISCRETE:\n\ - log( 'createActivity: discrete calculation case not yet implemented' );\n\ - break;\n\ -\n\ - default:\n\ - log( 'createActivity: unexpected calculation mode: ' + eCalcMode );\n\ - case CALC_MODE_PACED :\n\ - case CALC_MODE_SPLINE :\n\ - case CALC_MODE_LINEAR:\n\ - return createValueListActivity( aActivityParamSet,\n\ - aAnimationNode,\n\ - aAnimation,\n\ - aInterpolator,\n\ - LinearValueListActivity,\n\ - bAccumulate,\n\ - eValueType );\n\ - }\n\ - }\n\ - else\n\ - {\n\ -\n\ - switch( eCalcMode )\n\ - {\n\ - case CALC_MODE_DISCRETE:\n\ - log( 'createActivity: discrete calculation case not yet implemented' );\n\ - break;\n\ -\n\ - default:\n\ - log( 'createActivity: unexpected calculation mode: ' + eCalcMode );\n\ - case CALC_MODE_PACED :\n\ +"; + +static const char aSVGScript31[] = +"\ + this.aAnimation.start( this.getTargetElement() );\n\ + };\n\ +\n\ + SimpleActivity.prototype.endAnimation = function()\n\ + {\n\ + if( this.aAnimation )\n\ + this.aAnimation.end();\n\ +\n\ + };\n\ +\n\ + SimpleActivity.prototype.performHook = function( nModifiedTime, nRepeatCount )\n\ + {\n\ +\n\ + if( this.isDisposed() || !this.aAnimation )\n\ + return;\n\ +\n\ + var nT = 1.0 - this.nDirection + nModifiedTime * ( 2.0*this.nDirection - 1.0 );\n\ + this.aAnimation.perform( nT );\n\ + };\n\ +\n\ + SimpleActivity.prototype.performEnd = function()\n\ + {\n\ + if( this.aAnimation )\n\ + this.aAnimation.perform( this.nDirection );\n\ + };\n\ +\n\ +\n\ + function FromToByActivityTemplate( BaseType ) // template parameter\n\ + {\n\ +\n\ + function FromToByActivity( aFromValue, aToValue, aByValue,\n\ + aActivityParamSet, aAnimation,\n\ + aInterpolator, aOperatorSet, bAccumulate )\n\ + {\n\ + assert( aAnimation, 'FromToByActivity constructor: invalid animation object' );\n\ + assert( ( aToValue != undefined ) || ( aByValue != undefined ),\n\ + 'FromToByActivity constructor: one of aToValue or aByValue must be valid' );\n\ +\n\ + FromToByActivity.superclass.constructor.call( this, aActivityParamSet );\n\ +\n\ + this.aFrom = aFromValue;\n\ + this.aTo = aToValue;\n\ + this.aBy = aByValue;\n\ + this.aStartValue;\n\ + this.aEndValue;\n\ + this.aAnimation = aAnimation;\n\ + this.aInterpolator = aInterpolator;\n\ + this.add = aOperatorSet.add;\n\ + this.scale = aOperatorSet.scale;\n\ + this.bDynamicStartValue = false;\n\ + this.bCumulative = bAccumulate;\n\ +\n\ + this.initAnimatedElement();\n\ +\n\ + }\n\ + extend( FromToByActivity, BaseType );\n\ +\n\ + FromToByActivity.prototype.initAnimatedElement = function()\n\ + {\n\ + if( this.aAnimation && this.aFrom )\n\ + this.aAnimation.perform( this.aFrom );\n\ + };\n\ +\n\ + FromToByActivity.prototype.startAnimation = function()\n\ + {\n\ + if( this.isDisposed() || !this.aAnimation )\n\ + {\n\ + log( 'FromToByActivity.startAnimation: activity disposed or not valid animation' );\n\ + return;\n\ + }\n\ +\n\ + FromToByActivity.superclass.startAnimation.call( this );\n\ +\n\ + this.aAnimation.start( this.getTargetElement() );\n\ +\n\ +\n\ + var aAnimationStartValue = this.aAnimation.getUnderlyingValue();\n\ +\n\ + if( this.aFrom )\n\ + {\n\ + if( this.aTo )\n\ + {\n\ + this.aStartValue = this.aFrom;\n\ + this.aEndValue = this.aTo;\n\ + }\n\ + else if( this.aBy )\n\ + {\n\ + this.aStartValue = this.aFrom;\n\ +\n\ + this.aEndValue = this.add( this.aStartValue, this.aBy );\n\ + }\n\ + }\n\ + else\n\ + {\n\ + if( this.aTo )\n\ + {\n\ +\n\ + this.bDynamicStartValue = true;\n\ + this.aEndValue = this.aTo;\n\ + }\n\ + else if( this.aBy )\n\ + {\n\ + this.aStartValue = aAnimationStartValue;\n\ +\n\ + this.aEndValue = this.add( this.aStartValue, this.aBy );\n\ + }\n\ + }\n\ +\n\ + ANIMDBG.print( 'FromToByActivity.startAnimation: aStartValue = ' + this.aStartValue + ', aEndValue = ' + this.aEndValue );\n\ + };\n\ +\n\ + FromToByActivity.prototype.endAnimation = function()\n\ + {\n\ + if( this.aAnimation )\n\ + this.aAnimation.end();\n\ + };\n\ +\n\ + FromToByActivity.prototype.performHook = function( nModifiedTime, nRepeatCount )\n\ + {\n\ + if( this.isDisposed() || !this.aAnimation )\n\ + {\n\ + log( 'FromToByActivity.performHook: activity disposed or not valid animation' );\n\ + return;\n\ + }\n\ +\n\ + var aValue = this.bDynamicStartValue ? this.aAnimation.getUnderlyingValue()\n\ + : this.aStartValue;\n\ +\n\ + aValue = this.aInterpolator( aValue, this.aEndValue, nModifiedTime );\n\ +\n\ + if( this.bCumulative )\n\ + {\n\ + aValue = this.add( this.scale( nRepeatCount, this.aEndValue ), aValue );\n\ + }\n\ +\n\ + this.aAnimation.perform( aValue );\n\ + };\n\ +\n\ + FromToByActivity.prototype.performEnd = function()\n\ + {\n\ + if( this.aAnimation )\n\ + {\n\ + if( this.isAutoreverse() )\n\ + this.aAnimation.perform( this.aStartValue );\n\ + else\n\ + this.aAnimation.perform( this.aEndValue );\n\ + }\n\ + };\n\ +\n\ + FromToByActivity.prototype.dispose = function()\n\ + {\n\ + FromToByActivity.superclass.dispose.call( this );\n\ + };\n\ +\n\ +\n\ + return FromToByActivity;\n\ + }\n\ +\n\ +\n\ + var LinearFromToByActivity = instantiate( FromToByActivityTemplate, ContinuousActivityBase );\n\ +\n\ +\n\ + function ValueListActivityTemplate( BaseType ) // template parameter\n\ + {\n\ +\n\ + function ValueListActivity( aValueList, aActivityParamSet,\n\ + aAnimation, aInterpolator,\n\ + aOperatorSet, bAccumulate )\n\ + {\n\ + assert( aAnimation, 'ValueListActivity constructor: invalid animation object' );\n\ + assert( aValueList.length != 0, 'ValueListActivity: value list is empty' );\n\ +\n\ + ValueListActivity.superclass.constructor.call( this, aActivityParamSet );\n\ +\n\ + this.aValueList = aValueList;\n\ + this.aAnimation = aAnimation;\n\ + this.aInterpolator = aInterpolator;\n\ + this.add = aOperatorSet.add;\n\ + this.scale = aOperatorSet.scale;\n\ + this.bCumulative = bAccumulate;\n\ + this.aLastValue = this.aValueList[ this.aValueList.length - 1 ];\n\ +\n\ + this.initAnimatedElement();\n\ + }\n\ + extend( ValueListActivity, BaseType );\n\ +\n\ + ValueListActivity.prototype.activate = function( aEndEvent )\n\ + {\n\ + ValueListActivity.superclass.activate.call( this, aEndEvent );\n\ + for( var i = 0; i < this.aValueList.length; ++i )\n\ + {\n\ + ANIMDBG.print( 'createValueListActivity: value[' + i + '] = ' + this.aValueList[i] );\n\ + }\n\ +\n\ + this.initAnimatedElement();\n\ + };\n\ +\n\ + ValueListActivity.prototype.initAnimatedElement = function()\n\ + {\n\ + if( this.aAnimation )\n\ "; static const char aSVGScript32[] = "\ - case CALC_MODE_SPLINE :\n\ - case CALC_MODE_LINEAR:\n\ - return createFromToByActivity( aActivityParamSet,\n\ - aAnimationNode,\n\ - aAnimation,\n\ - aInterpolator,\n\ - LinearFromToByActivity,\n\ - bAccumulate,\n\ - eValueType );\n\ - }\n\ - }\n\ - }\n\ + this.aAnimation.perform( this.aValueList[0] );\n\ + };\n\ \n\ + ValueListActivity.prototype.startAnimation = function()\n\ + {\n\ + if( this.isDisposed() || !this.aAnimation )\n\ + {\n\ + log( 'ValueListActivity.startAnimation: activity disposed or not valid animation' );\n\ + return;\n\ + }\n\ \n\ + ValueListActivity.superclass.startAnimation.call( this );\n\ \n\ - function createValueListActivity( aActivityParamSet, aAnimationNode, aAnimation,\n\ + this.aAnimation.start( this.getTargetElement() );\n\ + };\n\ +\n\ + ValueListActivity.prototype.endAnimation = function()\n\ + {\n\ + if( this.aAnimation )\n\ + this.aAnimation.end();\n\ + };\n\ +\n\ + ValueListActivity.prototype.performHook = function( nIndex, nFractionalIndex, nRepeatCount )\n\ + {\n\ + if( this.isDisposed() || !this.aAnimation )\n\ + {\n\ + log( 'ValueListActivity.performHook: activity disposed or not valid animation' );\n\ + return;\n\ + }\n\ +\n\ + assert( ( nIndex + 1 ) < this.aValueList.length,\n\ + 'ValueListActivity.performHook: assertion (nIndex + 1 < this.aValueList.length) failed' );\n\ +\n\ +\n\ + var aValue = this.aInterpolator( this.aValueList[ nIndex ],\n\ + this.aValueList[ nIndex+1 ],\n\ + nFractionalIndex );\n\ +\n\ + if( this.bCumulative )\n\ + {\n\ + aValue = this.add( aValue, this.scale( nRepeatCount, this.aLastValue ) );\n\ + }\n\ + this.aAnimation.perform( aValue );\n\ + };\n\ +\n\ + ValueListActivity.prototype.performEnd = function()\n\ + {\n\ + if( this.aAnimation )\n\ + {\n\ + this.aAnimation.perform( this.aLastValue );\n\ + }\n\ + };\n\ +\n\ + ValueListActivity.prototype.dispose = function()\n\ + {\n\ + ValueListActivity.superclass.dispose.call( this );\n\ + };\n\ +\n\ +\n\ + return ValueListActivity;\n\ + }\n\ +\n\ +\n\ + var LinearValueListActivity = instantiate( ValueListActivityTemplate, ContinuousKeyTimeActivityBase );\n\ +\n\ +\n\ + function createActivity( aActivityParamSet, aAnimationNode, aAnimation, aInterpolator )\n\ + {\n\ + var eCalcMode = aAnimationNode.getCalcMode();\n\ +\n\ + var sAttributeName = aAnimationNode.getAttributeName();\n\ + var aAttributeProp = aAttributeMap[ sAttributeName ];\n\ +\n\ + var eValueType = aAttributeProp[ 'type' ];\n\ + var eValueSubtype = aAttributeProp[ 'subtype' ];\n\ +\n\ + if( ! aInterpolator )\n\ + {\n\ + aInterpolator = aInterpolatorHandler.getInterpolator( eCalcMode,\n\ + eValueType,\n\ + eValueSubtype );\n\ + }\n\ +\n\ + var bAccumulate = ( aAnimationNode.getAccumulate() === ACCUMULATE_MODE_SUM )\n\ + && !( eValueType === BOOL_PROPERTY ||\n\ + eValueType === STRING_PROPERTY ||\n\ + eValueType === ENUM_PROPERTY );\n\ +\n\ +\n\ + aActivityParamSet.aDiscreteTimes = aAnimationNode.getKeyTimes();\n\ +\n\ + var aValueSet = aAnimationNode.getValues();\n\ + var nValueSetSize = aValueSet.length;\n\ +\n\ + if( nValueSetSize != 0 )\n\ + {\n\ +\n\ + if( aActivityParamSet.aDiscreteTimes.length == 0 )\n\ + {\n\ + for( var i = 0; i < nValueSetSize; ++i )\n\ + aActivityParamSet.aDiscreteTimes[i].push( i / nValueSetSize );\n\ + }\n\ +\n\ + switch( eCalcMode )\n\ + {\n\ + case CALC_MODE_DISCRETE:\n\ + log( 'createActivity: discrete calculation case not yet implemented' );\n\ + break;\n\ +\n\ + default:\n\ + log( 'createActivity: unexpected calculation mode: ' + eCalcMode );\n\ + case CALC_MODE_PACED :\n\ + case CALC_MODE_SPLINE :\n\ + case CALC_MODE_LINEAR:\n\ + return createValueListActivity( aActivityParamSet,\n\ + aAnimationNode,\n\ + aAnimation,\n\ + aInterpolator,\n\ + LinearValueListActivity,\n\ + bAccumulate,\n\ + eValueType );\n\ + }\n\ + }\n\ + else\n\ + {\n\ +\n\ + switch( eCalcMode )\n\ + {\n\ + case CALC_MODE_DISCRETE:\n\ + log( 'createActivity: discrete calculation case not yet implemented' );\n\ + break;\n\ +\n\ + default:\n\ + log( 'createActivity: unexpected calculation mode: ' + eCalcMode );\n\ + case CALC_MODE_PACED :\n\ + case CALC_MODE_SPLINE :\n\ + case CALC_MODE_LINEAR:\n\ + return createFromToByActivity( aActivityParamSet,\n\ + aAnimationNode,\n\ + aAnimation,\n\ + aInterpolator,\n\ + LinearFromToByActivity,\n\ + bAccumulate,\n\ + eValueType );\n\ + }\n\ + }\n\ + }\n\ +\n\ +\n\ + function createValueListActivity( aActivityParamSet, aAnimationNode, aAnimation,\n\ + aInterpolator, ClassTemplateInstance, bAccumulate, eValueType )\n\ + {\n\ + var aAnimatedElement = aAnimationNode.getAnimatedElement();\n\ + var aOperatorSet = aOperatorSetMap[ eValueType ];\n\ + assert( aOperatorSet, 'createFromToByActivity: no operator set found' );\n\ +\n\ + var aValueSet = aAnimationNode.getValues();\n\ +\n\ + var aValueList = new Array();\n\ +\n\ + extractAttributeValues( eValueType,\n\ + aValueList,\n\ + aValueSet,\n\ + aAnimatedElement.getBaseBBox(),\n\ + aActivityParamSet.nSlideWidth,\n\ + aActivityParamSet.nSlideHeight );\n\ +\n\ + for( var i = 0; i < aValueList.length; ++i )\n\ + {\n\ + ANIMDBG.print( 'createValueListActivity: value[' + i + '] = ' + aValueList[i] );\n\ + }\n\ +\n\ + return new ClassTemplateInstance( aValueList, aActivityParamSet, aAnimation,\n\ + aInterpolator, aOperatorSet, bAccumulate );\n\ + }\n\ +\n\ +\n\ + function createFromToByActivity( aActivityParamSet, aAnimationNode, aAnimation,\n\ aInterpolator, ClassTemplateInstance, bAccumulate, eValueType )\n\ - {\n\ - var aAnimatedElement = aAnimationNode.getAnimatedElement();\n\ - var aOperatorSet = aOperatorSetMap[ eValueType ];\n\ - assert( aOperatorSet, 'createFromToByActivity: no operator set found' );\n\ -\n\ - var aValueSet = aAnimationNode.getValues();\n\ -\n\ - var aValueList = new Array();\n\ -\n\ - extractAttributeValues( eValueType,\n\ - aValueList,\n\ - aValueSet,\n\ - aAnimatedElement.getBaseBBox(),\n\ - aActivityParamSet.nSlideWidth,\n\ - aActivityParamSet.nSlideHeight );\n\ -\n\ - for( var i = 0; i < aValueList.length; ++i )\n\ - {\n\ - ANIMDBG.print( 'createValueListActivity: value[' + i + '] = ' + aValueList[i] );\n\ - }\n\ -\n\ - return new ClassTemplateInstance( aValueList, aActivityParamSet, aAnimation,\n\ - aInterpolator, aOperatorSet, bAccumulate );\n\ - }\n\ -\n\ -\n\ -\n\ - function createFromToByActivity( aActivityParamSet, aAnimationNode, aAnimation,\n\ - aInterpolator, ClassTemplateInstance, bAccumulate, eValueType )\n\ - {\n\ -\n\ - var aAnimatedElement = aAnimationNode.getAnimatedElement();\n\ - var aOperatorSet = aOperatorSetMap[ eValueType ];\n\ - assert( aOperatorSet, 'createFromToByActivity: no operator set found' );\n\ -\n\ - var aValueSet = new Array();\n\ - aValueSet[0] = aAnimationNode.getFromValue();\n\ - aValueSet[1] = aAnimationNode.getToValue();\n\ - aValueSet[2] = aAnimationNode.getByValue();\n\ -\n\ - ANIMDBG.print( 'createFromToByActivity: value type: ' + aValueTypeOutMap[eValueType] +\n\ - ', aFrom = ' + aValueSet[0] +\n\ - ', aTo = ' + aValueSet[1] +\n\ - ', aBy = ' + aValueSet[2] );\n\ -\n\ - var aValueList = new Array();\n\ -\n\ - extractAttributeValues( eValueType,\n\ - aValueList,\n\ - aValueSet,\n\ - aAnimatedElement.getBaseBBox(),\n\ - aActivityParamSet.nSlideWidth,\n\ - aActivityParamSet.nSlideHeight );\n\ -\n\ - ANIMDBG.print( 'createFromToByActivity: ' +\n\ - ', aFrom = ' + aValueList[0] +\n\ - ', aTo = ' + aValueList[1] +\n\ - ', aBy = ' + aValueList[2] );\n\ -\n\ - return new ClassTemplateInstance( aValueList[0], aValueList[1], aValueList[2],\n\ - aActivityParamSet, aAnimation,\n\ - aInterpolator, aOperatorSet, bAccumulate );\n\ - }\n\ -\n\ -\n\ - function extractAttributeValues( eValueType, aValueList, aValueSet, aBBox, nSlideWidth, nSlideHeight )\n\ - {\n\ - switch( eValueType )\n\ - {\n\ - case NUMBER_PROPERTY :\n\ - evalValuesAttribute( aValueList, aValueSet, aBBox, nSlideWidth, nSlideHeight );\n\ - break;\n\ - case BOOL_PROPERTY :\n\ - for( var i = 0; i < aValueSet.length; ++i )\n\ - {\n\ - var aValue = booleanParser( aValueSet[i] );\n\ - aValueList.push( aValue );\n\ - }\n\ - break;\n\ - case STRING_PROPERTY :\n\ - for( var i = 0; i < aValueSet.length; ++i )\n\ - {\n\ - aValueList.push( aValueSet[i] );\n\ - }\n\ - break;\n\ - case ENUM_PROPERTY :\n\ - for( var i = 0; i < aValueSet.length; ++i )\n\ - {\n\ - aValueList.push( aValueSet[i] );\n\ - }\n\ - break;\n\ - case COLOR_PROPERTY :\n\ - for( var i = 0; i < aValueSet.length; ++i )\n\ - {\n\ - var aValue = colorParser( aValueSet[i] );\n\ - aValueList.push( aValue );\n\ - }\n\ - break;\n\ - default:\n\ - log( 'createValueListActivity: unexpeded value type: ' + eValueType );\n\ - }\n\ -\n\ - }\n\ -\n\ - function evalValuesAttribute( aValueList, aValueSet, aBBox, nSlideWidth, nSlideHeight )\n\ - {\n\ - var width = aBBox.width / nSlideWidth;\n\ - var height = aBBox.height / nSlideHeight;\n\ - var x = ( aBBox.x + aBBox.width / 2 ) / nSlideWidth;\n\ - var y = ( aBBox.y + aBBox.height / 2 ) / nSlideHeight;\n\ -\n\ - for( var i = 0; i < aValueSet.length; ++i )\n\ - {\n\ - var aValue = eval( aValueSet[i] );\n\ - aValueList.push( aValue );\n\ - }\n\ - }\n\ -\n\ -\n\ + {\n\ \n\ + var aAnimatedElement = aAnimationNode.getAnimatedElement();\n\ + var aOperatorSet = aOperatorSetMap[ eValueType ];\n\ + assert( aOperatorSet, 'createFromToByActivity: no operator set found' );\n\ \n\ + var aValueSet = new Array();\n\ + aValueSet[0] = aAnimationNode.getFromValue();\n\ + aValueSet[1] = aAnimationNode.getToValue();\n\ + aValueSet[2] = aAnimationNode.getByValue();\n\ \n\ - var BACKWARD = 0;\n\ - var FORWARD = 1;\n\ + ANIMDBG.print( 'createFromToByActivity: value type: ' + aValueTypeOutMap[eValueType] +\n\ + ', aFrom = ' + aValueSet[0] +\n\ + ', aTo = ' + aValueSet[1] +\n\ + ', aBy = ' + aValueSet[2] );\n\ \n\ - var MAXIMUM_FRAME_COUNT = 60;\n\ - var MINIMUM_TIMEOUT = 1.0 / MAXIMUM_FRAME_COUNT;\n\ - var MAXIMUM_TIMEOUT = 4.0;\n\ - var MINIMUM_FRAMES_PER_SECONDS = 10;\n\ - var PREFERRED_FRAMES_PER_SECONDS = 50;\n\ - var PREFERRED_FRAME_RATE = 1.0 / PREFERRED_FRAMES_PER_SECONDS;\n\ + var aValueList = new Array();\n\ \n\ -\n\ -\n\ - function SlideShow()\n\ - {\n\ - this.aTimer = new ElapsedTime();\n\ - this.aFrameSynchronization = new FrameSynchronization( PREFERRED_FRAME_RATE );\n\ - this.aTimerEventQueue = new TimerEventQueue( this.aTimer );\n\ - this.aActivityQueue = new ActivityQueue( this.aTimer );\n\ - this.aNextEffectEventArray = null;\n\ - this.aEventMultiplexer = null; new EventMultiplexer( this.aTimerEventQueue );\n\ -\n\ - this.aContext = new SlideShowContext( this.aTimerEventQueue, this.aEventMultiplexer,\n\ - this.aNextEffectEventArray, this.aActivityQueue );\n\ - this.nCurrentSlide = 0;\n\ - this.nCurrentEffect = 0;\n\ - this.eDirection = FORWARD;\n\ - this.bIsIdle = true;\n\ - this.bIsEnabled = true;\n\ - }\n\ -\n\ -\n\ - SlideShow.prototype.setSlideEvents = function( aNextEffectEventArray, aEventMultiplexer )\n\ - {\n\ - if( !aNextEffectEventArray )\n\ - log( 'SlideShow.setSlideEvents: aNextEffectEventArray is not valid' );\n\ -\n\ - if( !aEventMultiplexer )\n\ - log( 'SlideShow.setSlideEvents: aEventMultiplexer is not valid' );\n\ -\n\ - this.aContext.aNextEffectEventArray = aNextEffectEventArray;\n\ - this.aNextEffectEventArray = aNextEffectEventArray;\n\ - this.aContext.aEventMultiplexer = aEventMultiplexer;\n\ - this.aEventMultiplexer = aEventMultiplexer;\n\ - this.nCurrentEffect = 0;\n\ - };\n\ -\n\ - SlideShow.prototype.isRunning = function()\n\ - {\n\ - return !this.bIsIdle;\n\ - };\n\ -\n\ - SlideShow.prototype.isEnabled = function()\n\ - {\n\ - return this.bIsEnabled;\n\ - };\n\ -\n\ - SlideShow.prototype.notifyNextEffectStart = function()\n\ - {\n\ - var aAnimatedElementMap = theMetaDoc.aMetaSlideSet[nCurSlide].aSlideAnimationsHandler.aAnimatedElementMap;\n\ - for( sId in aAnimatedElementMap )\n\ - aAnimatedElementMap[ sId ].notifyNextEffectStart( this.nCurrentEffect );\n\ + extractAttributeValues( eValueType,\n\ + aValueList,\n\ + aValueSet,\n\ "; static const char aSVGScript33[] = "\ - };\n\ -\n\ - SlideShow.prototype.notifySlideStart = function()\n\ - {\n\ - var aAnimatedElementMap = theMetaDoc.aMetaSlideSet[nCurSlide].aSlideAnimationsHandler.aAnimatedElementMap;\n\ - for( sId in aAnimatedElementMap )\n\ - aAnimatedElementMap[ sId ].notifySlideStart();\n\ - };\n\ -\n\ - SlideShow.prototype.nextEffect = function()\n\ - {\n\ - if( !this.isEnabled() )\n\ - return false;\n\ -\n\ - if( this.isRunning() )\n\ - return true;\n\ -\n\ - if( !this.aNextEffectEventArray )\n\ - return false;\n\ -\n\ - this.notifyNextEffectStart();\n\ -\n\ - if( this.nCurrentEffect >= this.aNextEffectEventArray.size() )\n\ - return false;\n\ -\n\ - this.eDirection = FORWARD;\n\ - this.aNextEffectEventArray.at( this.nCurrentEffect ).fire();\n\ - ++this.nCurrentEffect;\n\ - this.update();\n\ - return true;\n\ - };\n\ -\n\ - SlideShow.prototype.previousEffect = function()\n\ - {\n\ - if( this.nCurrentEffect <= 0 )\n\ - return false;\n\ - this.eDirection = BACKWARD;\n\ - this.aNextEffectEventArray.at( this.nCurrentEffect ).fire();\n\ - --this.nCurrentEffect;\n\ - return true;\n\ - };\n\ -\n\ - SlideShow.prototype.displaySlide = function( nNewSlide, bSkipSlideTransition )\n\ - {\n\ - var aMetaDoc = theMetaDoc;\n\ - var nSlides = aMetaDoc.nNumberOfSlides;\n\ - if( nNewSlide < 0 && nSlides > 0 )\n\ - nNewSlide = nSlides - 1;\n\ - else if( nNewSlide >= nSlides )\n\ - nNewSlide = 0;\n\ -\n\ - if( nNewSlide == nCurSlide ) return;\n\ - var nOldSlide = nCurSlide;\n\ - nCurSlide = nNewSlide;\n\ -\n\ - var oldMetaSlide = aMetaDoc.aMetaSlideSet[nOldSlide];\n\ - var newMetaSlide = aMetaDoc.aMetaSlideSet[nNewSlide];\n\ -\n\ - if( !this.isEnabled() )\n\ - {\n\ - oldMetaSlide.hide();\n\ - newMetaSlide.show();\n\ - return;\n\ - }\n\ -\n\ - oldMetaSlide.hide();\n\ - oldMetaSlide.aSlideAnimationsHandler.end( bSkipSlideTransition );\n\ -\n\ - this.aTimerEventQueue.clear();\n\ - this.aActivityQueue.clear();\n\ - this.aNextEffectEventArray = null;\n\ - this.aEventMultiplexer = null;\n\ -\n\ - this.notifySlideStart();\n\ -\n\ - if( !bSkipSlideTransition )\n\ - {\n\ - }\n\ -\n\ - newMetaSlide.show();\n\ - newMetaSlide.aSlideAnimationsHandler.start();\n\ - this.update();\n\ - };\n\ -\n\ - SlideShow.prototype.update = function()\n\ - {\n\ - this.aTimer.holdTimer();\n\ - var suspendHandle = ROOT_NODE.suspendRedraw( PREFERRED_FRAME_RATE * 1000 );\n\ -\n\ - this.aTimerEventQueue.process();\n\ - this.aActivityQueue.process();\n\ -\n\ - this.aFrameSynchronization.synchronize();\n\ -\n\ - ROOT_NODE.unsuspendRedraw(suspendHandle);\n\ - ROOT_NODE.forceRedraw();\n\ - this.aTimer.releaseTimer();\n\ -\n\ - var bActivitiesLeft = ( ! this.aActivityQueue.isEmpty() );\n\ - var bTimerEventsLeft = ( ! this.aTimerEventQueue.isEmpty() );\n\ - var bEventsLeft = ( bActivitiesLeft || bTimerEventsLeft );\n\ -\n\ -\n\ - if( bEventsLeft )\n\ - {\n\ - var nNextTimeout;\n\ - if( bActivitiesLeft )\n\ - {\n\ - nNextTimeout = MINIMUM_TIMEOUT;\n\ - this.aFrameSynchronization.activate();\n\ - }\n\ - else\n\ - {\n\ - nNextTimeout = this.aTimerEventQueue.nextTimeout();\n\ - if( nNextTimeout < MINIMUM_TIMEOUT )\n\ - nNextTimeout = MINIMUM_TIMEOUT;\n\ - else if( nNextTimeout > MAXIMUM_TIMEOUT )\n\ - nNextTimeout = MAXIMUM_TIMEOUT;\n\ - this.aFrameSynchronization.deactivate();\n\ - }\n\ -\n\ - this.bIsIdle = false;\n\ - window.setTimeout( 'aSlideShow.update()', nNextTimeout * 1000 );\n\ - }\n\ - else\n\ - {\n\ - this.bIsIdle = true;\n\ - }\n\ - };\n\ -\n\ - SlideShow.prototype.getContext = function()\n\ - {\n\ - return this.aContext;\n\ - };\n\ -\n\ - var aSlideShow = null;\n\ -\n\ -\n\ -\n\ - function SlideShowContext( aTimerEventQueue, aEventMultiplexer, aNextEffectEventArray, aActivityQueue)\n\ - {\n\ - this.aTimerEventQueue = aTimerEventQueue;\n\ - this.aEventMultiplexer = aEventMultiplexer;\n\ - this.aNextEffectEventArray = aNextEffectEventArray;\n\ - this.aActivityQueue = aActivityQueue;\n\ - }\n\ -\n\ -\n\ -\n\ - function FrameSynchronization( nFrameDuration )\n\ - {\n\ - this.nFrameDuration = nFrameDuration;\n\ - this.aTimer = new ElapsedTime();\n\ - this.nNextFrameTargetTime = 0.0;\n\ - this.bIsActive = false;\n\ -\n\ - this.markCurrentFrame();\n\ - }\n\ -\n\ -\n\ - FrameSynchronization.prototype.markCurrentFrame = function()\n\ - {\n\ - this.nNextFrameTargetTime = this.aTimer.getElapsedTime() + this.nFrameDuration;\n\ - };\n\ -\n\ - FrameSynchronization.prototype.synchronize = function()\n\ - {\n\ - if( this.bIsActive )\n\ - {\n\ - while( this.aTimer.getElapsedTime() < this.nNextFrameTargetTime )\n\ - ;\n\ - }\n\ -\n\ - this.markCurrentFrame();\n\ -\n\ - };\n\ -\n\ - FrameSynchronization.prototype.activate = function()\n\ - {\n\ - this.bIsActive = true;\n\ - };\n\ -\n\ - FrameSynchronization.prototype.deactivate = function()\n\ - {\n\ - this.bIsActive = false;\n\ - };\n\ -\n\ -\n\ -\n\ -\n\ - function NextEffectEventArray()\n\ - {\n\ - this.aEventArray = new Array();\n\ - }\n\ -\n\ -\n\ - NextEffectEventArray.prototype.size = function()\n\ - {\n\ - return this.aEventArray.length;\n\ - };\n\ + aAnimatedElement.getBaseBBox(),\n\ + aActivityParamSet.nSlideWidth,\n\ + aActivityParamSet.nSlideHeight );\n\ +\n\ + ANIMDBG.print( 'createFromToByActivity: ' +\n\ + ', aFrom = ' + aValueList[0] +\n\ + ', aTo = ' + aValueList[1] +\n\ + ', aBy = ' + aValueList[2] );\n\ +\n\ + return new ClassTemplateInstance( aValueList[0], aValueList[1], aValueList[2],\n\ + aActivityParamSet, aAnimation,\n\ + aInterpolator, aOperatorSet, bAccumulate );\n\ + }\n\ +\n\ +\n\ + function extractAttributeValues( eValueType, aValueList, aValueSet, aBBox, nSlideWidth, nSlideHeight )\n\ + {\n\ + switch( eValueType )\n\ + {\n\ + case NUMBER_PROPERTY :\n\ + evalValuesAttribute( aValueList, aValueSet, aBBox, nSlideWidth, nSlideHeight );\n\ + break;\n\ + case BOOL_PROPERTY :\n\ + for( var i = 0; i < aValueSet.length; ++i )\n\ + {\n\ + var aValue = booleanParser( aValueSet[i] );\n\ + aValueList.push( aValue );\n\ + }\n\ + break;\n\ + case STRING_PROPERTY :\n\ + for( var i = 0; i < aValueSet.length; ++i )\n\ + {\n\ + aValueList.push( aValueSet[i] );\n\ + }\n\ + break;\n\ + case ENUM_PROPERTY :\n\ + for( var i = 0; i < aValueSet.length; ++i )\n\ + {\n\ + aValueList.push( aValueSet[i] );\n\ + }\n\ + break;\n\ + case COLOR_PROPERTY :\n\ + for( var i = 0; i < aValueSet.length; ++i )\n\ + {\n\ + var aValue = colorParser( aValueSet[i] );\n\ + aValueList.push( aValue );\n\ + }\n\ + break;\n\ + default:\n\ + log( 'createValueListActivity: unexpeded value type: ' + eValueType );\n\ + }\n\ +\n\ + }\n\ +\n\ + function evalValuesAttribute( aValueList, aValueSet, aBBox, nSlideWidth, nSlideHeight )\n\ + {\n\ + var width = aBBox.width / nSlideWidth;\n\ + var height = aBBox.height / nSlideHeight;\n\ + var x = ( aBBox.x + aBBox.width / 2 ) / nSlideWidth;\n\ + var y = ( aBBox.y + aBBox.height / 2 ) / nSlideHeight;\n\ +\n\ + for( var i = 0; i < aValueSet.length; ++i )\n\ + {\n\ + var aValue = eval( aValueSet[i] );\n\ + aValueList.push( aValue );\n\ + }\n\ + }\n\ +\n\ +\n\ + var BACKWARD = 0;\n\ + var FORWARD = 1;\n\ +\n\ + var MAXIMUM_FRAME_COUNT = 60;\n\ + var MINIMUM_TIMEOUT = 1.0 / MAXIMUM_FRAME_COUNT;\n\ + var MAXIMUM_TIMEOUT = 4.0;\n\ + var MINIMUM_FRAMES_PER_SECONDS = 10;\n\ + var PREFERRED_FRAMES_PER_SECONDS = 50;\n\ + var PREFERRED_FRAME_RATE = 1.0 / PREFERRED_FRAMES_PER_SECONDS;\n\ +\n\ +\n\ + function SlideShow()\n\ + {\n\ + this.aTimer = new ElapsedTime();\n\ + this.aFrameSynchronization = new FrameSynchronization( PREFERRED_FRAME_RATE );\n\ + this.aTimerEventQueue = new TimerEventQueue( this.aTimer );\n\ + this.aActivityQueue = new ActivityQueue( this.aTimer );\n\ + this.aNextEffectEventArray = null;\n\ + this.aEventMultiplexer = null; new EventMultiplexer( this.aTimerEventQueue );\n\ +\n\ + this.aContext = new SlideShowContext( this.aTimerEventQueue, this.aEventMultiplexer,\n\ + this.aNextEffectEventArray, this.aActivityQueue );\n\ + this.nCurrentSlide = 0;\n\ + this.nCurrentEffect = 0;\n\ + this.eDirection = FORWARD;\n\ + this.bIsIdle = true;\n\ + this.bIsEnabled = true;\n\ + }\n\ +\n\ +\n\ + SlideShow.prototype.setSlideEvents = function( aNextEffectEventArray, aEventMultiplexer )\n\ + {\n\ + if( !aNextEffectEventArray )\n\ + log( 'SlideShow.setSlideEvents: aNextEffectEventArray is not valid' );\n\ +\n\ + if( !aEventMultiplexer )\n\ + log( 'SlideShow.setSlideEvents: aEventMultiplexer is not valid' );\n\ +\n\ + this.aContext.aNextEffectEventArray = aNextEffectEventArray;\n\ + this.aNextEffectEventArray = aNextEffectEventArray;\n\ + this.aContext.aEventMultiplexer = aEventMultiplexer;\n\ + this.aEventMultiplexer = aEventMultiplexer;\n\ + this.nCurrentEffect = 0;\n\ + };\n\ +\n\ + SlideShow.prototype.isRunning = function()\n\ + {\n\ + return !this.bIsIdle;\n\ + };\n\ +\n\ + SlideShow.prototype.isEnabled = function()\n\ + {\n\ + return this.bIsEnabled;\n\ + };\n\ +\n\ + SlideShow.prototype.notifyNextEffectStart = function()\n\ + {\n\ + var aAnimatedElementMap = theMetaDoc.aMetaSlideSet[nCurSlide].aSlideAnimationsHandler.aAnimatedElementMap;\n\ + for( sId in aAnimatedElementMap )\n\ + aAnimatedElementMap[ sId ].notifyNextEffectStart( this.nCurrentEffect );\n\ + };\n\ +\n\ + SlideShow.prototype.notifySlideStart = function()\n\ + {\n\ + var aAnimatedElementMap = theMetaDoc.aMetaSlideSet[nCurSlide].aSlideAnimationsHandler.aAnimatedElementMap;\n\ + for( sId in aAnimatedElementMap )\n\ + aAnimatedElementMap[ sId ].notifySlideStart();\n\ + };\n\ +\n\ + SlideShow.prototype.nextEffect = function()\n\ + {\n\ + if( !this.isEnabled() )\n\ + return false;\n\ +\n\ + if( this.isRunning() )\n\ + return true;\n\ +\n\ + if( !this.aNextEffectEventArray )\n\ + return false;\n\ +\n\ + this.notifyNextEffectStart();\n\ +\n\ + if( this.nCurrentEffect >= this.aNextEffectEventArray.size() )\n\ + return false;\n\ +\n\ + this.eDirection = FORWARD;\n\ + this.aNextEffectEventArray.at( this.nCurrentEffect ).fire();\n\ + ++this.nCurrentEffect;\n\ + this.update();\n\ + return true;\n\ + };\n\ +\n\ + SlideShow.prototype.previousEffect = function()\n\ + {\n\ + if( this.nCurrentEffect <= 0 )\n\ + return false;\n\ + this.eDirection = BACKWARD;\n\ + this.aNextEffectEventArray.at( this.nCurrentEffect ).fire();\n\ + --this.nCurrentEffect;\n\ + return true;\n\ + };\n\ +\n\ + SlideShow.prototype.displaySlide = function( nNewSlide, bSkipSlideTransition )\n\ + {\n\ + var aMetaDoc = theMetaDoc;\n\ + var nSlides = aMetaDoc.nNumberOfSlides;\n\ + if( nNewSlide < 0 && nSlides > 0 )\n\ + nNewSlide = nSlides - 1;\n\ + else if( nNewSlide >= nSlides )\n\ + nNewSlide = 0;\n\ +\n\ + if( nNewSlide == nCurSlide )\n\ + {\n\ + var newMetaSlide = aMetaDoc.aMetaSlideSet[nNewSlide];\n\ + newMetaSlide.show();\n\ + return;\n\ + }\n\ + var nOldSlide = nCurSlide;\n\ + nCurSlide = nNewSlide;\n\ +\n\ + var oldMetaSlide = aMetaDoc.aMetaSlideSet[nOldSlide];\n\ + var newMetaSlide = aMetaDoc.aMetaSlideSet[nNewSlide];\n\ +\n\ + if( !this.isEnabled() )\n\ + {\n\ + oldMetaSlide.hide();\n\ + newMetaSlide.show();\n\ + return;\n\ + }\n\ +\n\ + oldMetaSlide.hide();\n\ "; static const char aSVGScript34[] = "\ -\n\ - NextEffectEventArray.prototype.at = function( nIndex )\n\ - {\n\ - return this.aEventArray[ nIndex ];\n\ - };\n\ -\n\ - NextEffectEventArray.prototype.appendEvent = function( aEvent )\n\ - {\n\ - var nSize = this.size();\n\ - for( var i = 0; i < nSize; ++i )\n\ - {\n\ - if( this.aEventArray[i].getId() == aEvent.getId() )\n\ - {\n\ - aNextEffectEventArrayDebugPrinter.print( 'NextEffectEventArray.appendEvent: event already present' );\n\ - return false;\n\ - }\n\ - }\n\ - this.aEventArray.push( aEvent );\n\ - aNextEffectEventArrayDebugPrinter.print( 'NextEffectEventArray.appendEvent: event appended' );\n\ - return true;\n\ - };\n\ -\n\ - NextEffectEventArray.prototype.clear = function( )\n\ - {\n\ - this.aEventArray = new Array();\n\ - };\n\ -\n\ -\n\ -\n\ - function TimerEventQueue( aTimer )\n\ - {\n\ - this.aTimer = aTimer;\n\ - this.aEventSet = new PriorityQueue( EventEntry.compare );\n\ - }\n\ -\n\ -\n\ - TimerEventQueue.prototype.addEvent = function( aEvent )\n\ - {\n\ - this.DBG( 'TimerEventQueue.addEvent invoked' );\n\ - if( !aEvent )\n\ - {\n\ - log( 'error: TimerEventQueue.addEvent: null event' );\n\ - return false;\n\ - }\n\ -\n\ - var nTime = aEvent.getActivationTime( this.aTimer.getElapsedTime() );\n\ - var aEventEntry = new EventEntry( aEvent, nTime );\n\ - this.aEventSet.push( aEventEntry );\n\ -\n\ - return true;\n\ - };\n\ -\n\ - TimerEventQueue.prototype.process = function()\n\ - {\n\ - var nCurrentTime = this.aTimer.getElapsedTime();\n\ -\n\ - while( !this.isEmpty() && ( this.aEventSet.top().nActivationTime <= nCurrentTime ) )\n\ - {\n\ - var aEventEntry = this.aEventSet.top();\n\ - this.aEventSet.pop();\n\ -\n\ - var aEvent = aEventEntry.aEvent;\n\ - if( aEvent.isCharged() )\n\ - aEvent.fire();\n\ - }\n\ - };\n\ -\n\ - TimerEventQueue.prototype.isEmpty = function()\n\ - {\n\ - return this.aEventSet.isEmpty();\n\ - };\n\ -\n\ - TimerEventQueue.prototype.nextTimeout = function()\n\ - {\n\ - var nTimeout = Number.MAX_VALUE;\n\ - var nCurrentTime = this.aTimer.getElapsedTime();\n\ - if( !this.isEmpty() )\n\ - nTimeout = this.aEventSet.top().nActivationTime - nCurrentTime;\n\ - return nTimeout;\n\ - };\n\ -\n\ - TimerEventQueue.prototype.clear = function()\n\ - {\n\ - this.DBG( 'TimerEventQueue.clear invoked' );\n\ - this.aEventSet.clear();\n\ - };\n\ -\n\ - TimerEventQueue.prototype.getTimer = function()\n\ - {\n\ - return this.aTimer;\n\ - };\n\ -\n\ - TimerEventQueue.prototype.DBG = function( sMessage, nTime )\n\ - {\n\ - aTimerEventQueueDebugPrinter.print( sMessage, nTime );\n\ - };\n\ -\n\ -\n\ - TimerEventQueue.prototype.insert = function( aEventEntry )\n\ - {\n\ - var nHoleIndex = this.aEventSet.length;\n\ - var nParent = Math.floor( ( nHoleIndex - 1 ) / 2 );\n\ -\n\ - while( ( nHoleIndex > 0 ) && this.aEventSet[ nParent ].compare( aEventEntry ) )\n\ - {\n\ - this.aEventSet[ nHoleIndex ] = this.aEventSet[ nParent ];\n\ - nHoleIndex = nParent;\n\ - nParent = Math.floor( ( nHoleIndex - 1 ) / 2 );\n\ - }\n\ - this.aEventSet[ nHoleIndex ] = aEventEntry;\n\ - };\n\ -\n\ -\n\ -\n\ - function EventEntry( aEvent, nTime )\n\ - {\n\ - this.aEvent = aEvent;\n\ - this.nActivationTime = nTime;\n\ - }\n\ -\n\ -\n\ - EventEntry.compare = function( aLhsEventEntry, aRhsEventEntry )\n\ - {\n\ - return ( aLhsEventEntry.nActivationTime > aRhsEventEntry.nActivationTime );\n\ - };\n\ -\n\ -\n\ -\n\ - function PriorityQueue( aCompareFunc )\n\ - {\n\ - this.aSequence = new Array();\n\ - this.aCompareFunc = aCompareFunc;\n\ - }\n\ -\n\ - PriorityQueue.prototype.top = function()\n\ - {\n\ - return this.aSequence[0];\n\ - };\n\ -\n\ - PriorityQueue.prototype.isEmpty = function()\n\ - {\n\ - return ( this.size() === 0 );\n\ - };\n\ -\n\ - PriorityQueue.prototype.size = function()\n\ - {\n\ - return this.aSequence.length;\n\ - };\n\ -\n\ - PriorityQueue.prototype.push = function( aValue )\n\ - {\n\ - this.implPushHeap( 0, this.aSequence.length, 0, aValue );\n\ - };\n\ -\n\ - PriorityQueue.prototype.clear = function()\n\ - {\n\ - return this.aSequence = new Array();\n\ - };\n\ -\n\ -\n\ - PriorityQueue.prototype.pop = function()\n\ - {\n\ - if( this.isEmpty() )\n\ - return;\n\ -\n\ - var nLast = this.aSequence.length - 1;\n\ - var aValue = this.aSequence[ nLast ];\n\ - this.aSequence[ nLast ] = this.aSequence[ 0 ];\n\ - this.implAdjustHeap( 0, 0, nLast, aValue );\n\ - this.aSequence.pop();\n\ - };\n\ -\n\ - PriorityQueue.prototype.implAdjustHeap = function( nFirst, nHoleIndex, nLength, aValue )\n\ - {\n\ - var nTopIndex = nHoleIndex;\n\ - var nSecondChild = nHoleIndex;\n\ -\n\ - while( nSecondChild < Math.floor( ( nLength - 1 ) / 2 ) )\n\ - {\n\ - nSecondChild = 2 * ( nSecondChild + 1 );\n\ - if( this.aCompareFunc( this.aSequence[ nFirst + nSecondChild ],\n\ - this.aSequence[ nFirst + nSecondChild - 1] ) )\n\ - {\n\ - --nSecondChild;\n\ - }\n\ - this.aSequence[ nFirst + nHoleIndex ] = this.aSequence[ nFirst + nSecondChild ];\n\ - nHoleIndex = nSecondChild;\n\ - }\n\ -\n\ - if( ( ( nLength & 1 ) === 0 ) && ( nSecondChild === Math.floor( ( nLength - 2 ) / 2 ) ) )\n\ - {\n\ - nSecondChild = 2 * ( nSecondChild + 1 );\n\ - this.aSequence[ nFirst + nHoleIndex ] = this.aSequence[ nFirst + nSecondChild - 1];\n\ - nHoleIndex = nSecondChild - 1;\n\ - }\n\ -\n\ - this.implPushHeap( nFirst, nHoleIndex, nTopIndex, aValue );\n\ - };\n\ -\n\ - PriorityQueue.prototype.implPushHeap = function( nFirst, nHoleIndex, nTopIndex, aValue )\n\ + oldMetaSlide.aSlideAnimationsHandler.end( bSkipSlideTransition );\n\ +\n\ + this.aTimerEventQueue.clear();\n\ + this.aActivityQueue.clear();\n\ + this.aNextEffectEventArray = null;\n\ + this.aEventMultiplexer = null;\n\ +\n\ + this.notifySlideStart();\n\ +\n\ + if( !bSkipSlideTransition )\n\ + {\n\ + }\n\ +\n\ + newMetaSlide.show();\n\ + newMetaSlide.aSlideAnimationsHandler.start();\n\ + this.update();\n\ + };\n\ +\n\ + SlideShow.prototype.update = function()\n\ + {\n\ + this.aTimer.holdTimer();\n\ + var suspendHandle = ROOT_NODE.suspendRedraw( PREFERRED_FRAME_RATE * 1000 );\n\ +\n\ + this.aTimerEventQueue.process();\n\ + this.aActivityQueue.process();\n\ +\n\ + this.aFrameSynchronization.synchronize();\n\ +\n\ + ROOT_NODE.unsuspendRedraw(suspendHandle);\n\ + ROOT_NODE.forceRedraw();\n\ + this.aTimer.releaseTimer();\n\ +\n\ + var bActivitiesLeft = ( ! this.aActivityQueue.isEmpty() );\n\ + var bTimerEventsLeft = ( ! this.aTimerEventQueue.isEmpty() );\n\ + var bEventsLeft = ( bActivitiesLeft || bTimerEventsLeft );\n\ +\n\ +\n\ + if( bEventsLeft )\n\ + {\n\ + var nNextTimeout;\n\ + if( bActivitiesLeft )\n\ + {\n\ + nNextTimeout = MINIMUM_TIMEOUT;\n\ + this.aFrameSynchronization.activate();\n\ + }\n\ + else\n\ + {\n\ + nNextTimeout = this.aTimerEventQueue.nextTimeout();\n\ + if( nNextTimeout < MINIMUM_TIMEOUT )\n\ + nNextTimeout = MINIMUM_TIMEOUT;\n\ + else if( nNextTimeout > MAXIMUM_TIMEOUT )\n\ + nNextTimeout = MAXIMUM_TIMEOUT;\n\ + this.aFrameSynchronization.deactivate();\n\ + }\n\ +\n\ + this.bIsIdle = false;\n\ + window.setTimeout( 'aSlideShow.update()', nNextTimeout * 1000 );\n\ + }\n\ + else\n\ + {\n\ + this.bIsIdle = true;\n\ + }\n\ + };\n\ +\n\ + SlideShow.prototype.getContext = function()\n\ + {\n\ + return this.aContext;\n\ + };\n\ +\n\ + var aSlideShow = null;\n\ +\n\ +\n\ + function SlideShowContext( aTimerEventQueue, aEventMultiplexer, aNextEffectEventArray, aActivityQueue)\n\ + {\n\ + this.aTimerEventQueue = aTimerEventQueue;\n\ + this.aEventMultiplexer = aEventMultiplexer;\n\ + this.aNextEffectEventArray = aNextEffectEventArray;\n\ + this.aActivityQueue = aActivityQueue;\n\ + }\n\ +\n\ +\n\ + function FrameSynchronization( nFrameDuration )\n\ + {\n\ + this.nFrameDuration = nFrameDuration;\n\ + this.aTimer = new ElapsedTime();\n\ + this.nNextFrameTargetTime = 0.0;\n\ + this.bIsActive = false;\n\ +\n\ + this.markCurrentFrame();\n\ + }\n\ +\n\ +\n\ + FrameSynchronization.prototype.markCurrentFrame = function()\n\ + {\n\ + this.nNextFrameTargetTime = this.aTimer.getElapsedTime() + this.nFrameDuration;\n\ + };\n\ +\n\ + FrameSynchronization.prototype.synchronize = function()\n\ + {\n\ + if( this.bIsActive )\n\ + {\n\ + while( this.aTimer.getElapsedTime() < this.nNextFrameTargetTime )\n\ + ;\n\ + }\n\ +\n\ + this.markCurrentFrame();\n\ +\n\ + };\n\ +\n\ + FrameSynchronization.prototype.activate = function()\n\ + {\n\ + this.bIsActive = true;\n\ + };\n\ +\n\ + FrameSynchronization.prototype.deactivate = function()\n\ + {\n\ + this.bIsActive = false;\n\ + };\n\ +\n\ +\n\ + function NextEffectEventArray()\n\ + {\n\ + this.aEventArray = new Array();\n\ + }\n\ +\n\ +\n\ + NextEffectEventArray.prototype.size = function()\n\ + {\n\ + return this.aEventArray.length;\n\ + };\n\ +\n\ + NextEffectEventArray.prototype.at = function( nIndex )\n\ + {\n\ + return this.aEventArray[ nIndex ];\n\ + };\n\ +\n\ + NextEffectEventArray.prototype.appendEvent = function( aEvent )\n\ + {\n\ + var nSize = this.size();\n\ + for( var i = 0; i < nSize; ++i )\n\ + {\n\ + if( this.aEventArray[i].getId() == aEvent.getId() )\n\ + {\n\ + aNextEffectEventArrayDebugPrinter.print( 'NextEffectEventArray.appendEvent: event already present' );\n\ + return false;\n\ + }\n\ + }\n\ + this.aEventArray.push( aEvent );\n\ + aNextEffectEventArrayDebugPrinter.print( 'NextEffectEventArray.appendEvent: event appended' );\n\ + return true;\n\ + };\n\ +\n\ + NextEffectEventArray.prototype.clear = function( )\n\ + {\n\ + this.aEventArray = new Array();\n\ + };\n\ +\n\ +\n\ + function TimerEventQueue( aTimer )\n\ + {\n\ + this.aTimer = aTimer;\n\ + this.aEventSet = new PriorityQueue( EventEntry.compare );\n\ + }\n\ +\n\ +\n\ + TimerEventQueue.prototype.addEvent = function( aEvent )\n\ + {\n\ + this.DBG( 'TimerEventQueue.addEvent invoked' );\n\ + if( !aEvent )\n\ + {\n\ + log( 'error: TimerEventQueue.addEvent: null event' );\n\ + return false;\n\ + }\n\ +\n\ + var nTime = aEvent.getActivationTime( this.aTimer.getElapsedTime() );\n\ + var aEventEntry = new EventEntry( aEvent, nTime );\n\ + this.aEventSet.push( aEventEntry );\n\ +\n\ + return true;\n\ + };\n\ +\n\ + TimerEventQueue.prototype.process = function()\n\ + {\n\ + var nCurrentTime = this.aTimer.getElapsedTime();\n\ +\n\ + while( !this.isEmpty() && ( this.aEventSet.top().nActivationTime <= nCurrentTime ) )\n\ + {\n\ + var aEventEntry = this.aEventSet.top();\n\ + this.aEventSet.pop();\n\ +\n\ + var aEvent = aEventEntry.aEvent;\n\ + if( aEvent.isCharged() )\n\ + aEvent.fire();\n\ + }\n\ + };\n\ +\n\ + TimerEventQueue.prototype.isEmpty = function()\n\ + {\n\ + return this.aEventSet.isEmpty();\n\ + };\n\ "; static const char aSVGScript35[] = "\ - {\n\ - var nParent = Math.floor( ( nHoleIndex - 1 ) / 2 );\n\ -\n\ - while( ( nHoleIndex > nTopIndex ) &&\n\ - this.aCompareFunc( this.aSequence[ nFirst + nParent ], aValue ) )\n\ - {\n\ - this.aSequence[ nFirst + nHoleIndex ] = this.aSequence[ nFirst + nParent ];\n\ - nHoleIndex = nParent;\n\ - nParent = Math.floor( ( nHoleIndex - 1 ) / 2 );\n\ - }\n\ - this.aSequence[ nFirst + nHoleIndex ] = aValue;\n\ - };\n\ -\n\ -\n\ -\n\ - function ActivityQueue( aTimer )\n\ - {\n\ - this.aTimer = aTimer;\n\ - this.aCurrentActivityWaitingSet = new Array();\n\ - this.aCurrentActivityReinsertSet = new Array();\n\ - this.aDequeuedActivitySet = new Array();\n\ - }\n\ -\n\ -\n\ - ActivityQueue.prototype.dispose = function()\n\ - {\n\ - var nSize = this.aCurrentActivityWaitingSet.length;\n\ - for( var i = 0; i < nSize; ++i )\n\ - this.aCurrentActivityWaitingSet[i].dispose();\n\ -\n\ - nSize = this.aCurrentActivityReinsertSet.length;\n\ - for( var i = 0; i < nSize; ++i )\n\ - this.aCurrentActivityReinsertSet[i].dispose();\n\ - };\n\ -\n\ - ActivityQueue.prototype.addActivity = function( aActivity )\n\ - {\n\ - if( !aActivity )\n\ - {\n\ - log( 'ActivityQueue.addActivity: activity is not valid' );\n\ - return false;\n\ - }\n\ -\n\ - this.aCurrentActivityWaitingSet.push( aActivity );\n\ - aActivityQueueDebugPrinter.print( 'ActivityQueue.addActivity: activity appended' );\n\ - return true;\n\ - };\n\ -\n\ - ActivityQueue.prototype.process = function()\n\ - {\n\ - var nSize = this.aCurrentActivityWaitingSet.length;\n\ - var nLag = 0.0;\n\ - for( var i = 0; i < nSize; ++i )\n\ - {\n\ - nLag = Math.max( nLag,this.aCurrentActivityWaitingSet[i].calcTimeLag() );\n\ - }\n\ -\n\ - if( nLag > 0.0 )\n\ - this.aTimer.adjustTimer( -nLag, true );\n\ -\n\ -\n\ - while( this.aCurrentActivityWaitingSet.length != 0 )\n\ - {\n\ - var aActivity = this.aCurrentActivityWaitingSet.shift();\n\ - var bReinsert = false;\n\ \n\ - bReinsert = aActivity.perform();\n\ -\n\ - if( bReinsert )\n\ - {\n\ - this.aCurrentActivityReinsertSet.push( aActivity );\n\ - }\n\ - else\n\ - {\n\ - this.aDequeuedActivitySet.push( aActivity );\n\ - }\n\ - }\n\ -\n\ - if( this.aCurrentActivityReinsertSet.length != 0 )\n\ - {\n\ - this.aCurrentActivityWaitingSet = this.aCurrentActivityReinsertSet;\n\ - this.aCurrentActivityReinsertSet = new Array();\n\ - }\n\ - };\n\ -\n\ - ActivityQueue.prototype.processDequeued = function()\n\ - {\n\ - var nSize = this.aDequeuedActivitySet.length;\n\ - for( var i = 0; i < nSize; ++i )\n\ - this.aDequeuedActivitySet[i].dequeued();\n\ -\n\ - this.aDequeuedActivitySet = new Array();\n\ - };\n\ -\n\ - ActivityQueue.prototype.isEmpty = function()\n\ - {\n\ - return ( ( this.aCurrentActivityWaitingSet.length == 0 ) &&\n\ - ( this.aCurrentActivityReinsertSet.length == 0 ) );\n\ - };\n\ -\n\ - ActivityQueue.prototype.clear = function()\n\ - {\n\ - aActivityQueueDebugPrinter.print( 'ActivityQueue.clear invoked' );\n\ - var nSize = this.aCurrentActivityWaitingSet.length;\n\ - for( var i = 0; i < nSize; ++i )\n\ - this.aCurrentActivityWaitingSet[i].dequeued();\n\ - this.aCurrentActivityWaitingSet = new Array();\n\ -\n\ - nSize = this.aCurrentActivityReinsertSet.length;\n\ - for( var i = 0; i < nSize; ++i )\n\ - this.aCurrentActivityReinsertSet[i].dequeued();\n\ - this.aCurrentActivityReinsertSet = new Array();\n\ - };\n\ -\n\ - ActivityQueue.prototype.getTimer = function()\n\ - {\n\ - return this.aTimer;\n\ - };\n\ -\n\ - ActivityQueue.prototype.size = function()\n\ - {\n\ - return ( this.aCurrentActivityWaitingSet.length +\n\ - this.aCurrentActivityReinsertSet.length +\n\ - this.aDequeuedActivitySet.length );\n\ - };\n\ -\n\ -\n\ -\n\ - function ElapsedTime( aTimeBase )\n\ - {\n\ - this.aTimeBase = aTimeBase;\n\ - this.nLastQueriedTime = 0.0;\n\ - this.nStartTime = this.getCurrentTime();\n\ - this.nFrozenTime = 0.0;\n\ - this.bInPauseMode = false;\n\ - this.bInHoldMode = false;\n\ - }\n\ -\n\ -\n\ - ElapsedTime.prototype.getTimeBase = function()\n\ - {\n\ - return aTimeBase;\n\ - };\n\ -\n\ - ElapsedTime.prototype.reset = function()\n\ - {\n\ - this.nLastQueriedTime = 0.0;\n\ - this.nStartTime = this.getCurrentTime();\n\ - this.nFrozenTime = 0.0;\n\ - this.bInPauseMode = false;\n\ - this.bInHoldMode = false;\n\ - };\n\ -\n\ - ElapsedTime.prototype.getElapsedTime = function()\n\ - {\n\ - this.nLastQueriedTime = this.getElapsedTimeImpl();\n\ - return this.nLastQueriedTime;\n\ - };\n\ -\n\ - ElapsedTime.prototype.pauseTimer = function()\n\ - {\n\ - this.nFrozenTime = this.getElapsedTimeImpl();\n\ - this.bInPauseMode = true;\n\ - };\n\ -\n\ - ElapsedTime.prototype.continueTimer = function()\n\ - {\n\ - this.bInPauseMode = false;\n\ -\n\ - var nPauseDuration = this.getElapsedTimeImpl() - this.nFrozenTime;\n\ -\n\ - this.nStartTime += nPauseDuration;\n\ - };\n\ -\n\ - ElapsedTime.prototype.adjustTimer = function( nOffset, bLimitToLastQueriedTime )\n\ - {\n\ - if( bLimitToLastQueriedTime == undefined )\n\ - bLimitToLastQueriedTime = true;\n\ -\n\ - this.nStartTime -= nOffset;\n\ -\n\ - if( this.bInHoldMode || this.bInPauseMode )\n\ - this.nFrozenTime += nOffset;\n\ - };\n\ -\n\ - ElapsedTime.prototype.holdTimer = function()\n\ - {\n\ - this.nFrozenTime = this.getElapsedTimeImpl();\n\ - this.bInHoldMode = true;\n\ - };\n\ -\n\ - ElapsedTime.prototype.releaseTimer = function()\n\ - {\n\ - this.bInHoldMode = false;\n\ - };\n\ -\n\ - ElapsedTime.prototype.getSystemTime = function()\n\ - {\n\ - return ( getCurrentSystemTime() / 1000.0 );\n\ - };\n\ + TimerEventQueue.prototype.nextTimeout = function()\n\ + {\n\ + var nTimeout = Number.MAX_VALUE;\n\ + var nCurrentTime = this.aTimer.getElapsedTime();\n\ + if( !this.isEmpty() )\n\ + nTimeout = this.aEventSet.top().nActivationTime - nCurrentTime;\n\ + return nTimeout;\n\ + };\n\ +\n\ + TimerEventQueue.prototype.clear = function()\n\ + {\n\ + this.DBG( 'TimerEventQueue.clear invoked' );\n\ + this.aEventSet.clear();\n\ + };\n\ +\n\ + TimerEventQueue.prototype.getTimer = function()\n\ + {\n\ + return this.aTimer;\n\ + };\n\ +\n\ + TimerEventQueue.prototype.DBG = function( sMessage, nTime )\n\ + {\n\ + aTimerEventQueueDebugPrinter.print( sMessage, nTime );\n\ + };\n\ +\n\ +\n\ + TimerEventQueue.prototype.insert = function( aEventEntry )\n\ + {\n\ + var nHoleIndex = this.aEventSet.length;\n\ + var nParent = Math.floor( ( nHoleIndex - 1 ) / 2 );\n\ +\n\ + while( ( nHoleIndex > 0 ) && this.aEventSet[ nParent ].compare( aEventEntry ) )\n\ + {\n\ + this.aEventSet[ nHoleIndex ] = this.aEventSet[ nParent ];\n\ + nHoleIndex = nParent;\n\ + nParent = Math.floor( ( nHoleIndex - 1 ) / 2 );\n\ + }\n\ + this.aEventSet[ nHoleIndex ] = aEventEntry;\n\ + };\n\ +\n\ +\n\ + function EventEntry( aEvent, nTime )\n\ + {\n\ + this.aEvent = aEvent;\n\ + this.nActivationTime = nTime;\n\ + }\n\ +\n\ +\n\ + EventEntry.compare = function( aLhsEventEntry, aRhsEventEntry )\n\ + {\n\ + return ( aLhsEventEntry.nActivationTime > aRhsEventEntry.nActivationTime );\n\ + };\n\ +\n\ +\n\ + function ActivityQueue( aTimer )\n\ + {\n\ + this.aTimer = aTimer;\n\ + this.aCurrentActivityWaitingSet = new Array();\n\ + this.aCurrentActivityReinsertSet = new Array();\n\ + this.aDequeuedActivitySet = new Array();\n\ + }\n\ +\n\ +\n\ + ActivityQueue.prototype.dispose = function()\n\ + {\n\ + var nSize = this.aCurrentActivityWaitingSet.length;\n\ + for( var i = 0; i < nSize; ++i )\n\ + this.aCurrentActivityWaitingSet[i].dispose();\n\ +\n\ + nSize = this.aCurrentActivityReinsertSet.length;\n\ + for( var i = 0; i < nSize; ++i )\n\ + this.aCurrentActivityReinsertSet[i].dispose();\n\ + };\n\ +\n\ + ActivityQueue.prototype.addActivity = function( aActivity )\n\ + {\n\ + if( !aActivity )\n\ + {\n\ + log( 'ActivityQueue.addActivity: activity is not valid' );\n\ + return false;\n\ + }\n\ +\n\ + this.aCurrentActivityWaitingSet.push( aActivity );\n\ + aActivityQueueDebugPrinter.print( 'ActivityQueue.addActivity: activity appended' );\n\ + return true;\n\ + };\n\ +\n\ + ActivityQueue.prototype.process = function()\n\ + {\n\ + var nSize = this.aCurrentActivityWaitingSet.length;\n\ + var nLag = 0.0;\n\ + for( var i = 0; i < nSize; ++i )\n\ + {\n\ + nLag = Math.max( nLag,this.aCurrentActivityWaitingSet[i].calcTimeLag() );\n\ + }\n\ +\n\ + if( nLag > 0.0 )\n\ + this.aTimer.adjustTimer( -nLag, true );\n\ +\n\ +\n\ + while( this.aCurrentActivityWaitingSet.length != 0 )\n\ + {\n\ + var aActivity = this.aCurrentActivityWaitingSet.shift();\n\ + var bReinsert = false;\n\ +\n\ + bReinsert = aActivity.perform();\n\ +\n\ + if( bReinsert )\n\ + {\n\ + this.aCurrentActivityReinsertSet.push( aActivity );\n\ + }\n\ + else\n\ + {\n\ + this.aDequeuedActivitySet.push( aActivity );\n\ + }\n\ + }\n\ +\n\ + if( this.aCurrentActivityReinsertSet.length != 0 )\n\ + {\n\ + this.aCurrentActivityWaitingSet = this.aCurrentActivityReinsertSet;\n\ + this.aCurrentActivityReinsertSet = new Array();\n\ + }\n\ + };\n\ +\n\ + ActivityQueue.prototype.processDequeued = function()\n\ + {\n\ + var nSize = this.aDequeuedActivitySet.length;\n\ + for( var i = 0; i < nSize; ++i )\n\ + this.aDequeuedActivitySet[i].dequeued();\n\ +\n\ + this.aDequeuedActivitySet = new Array();\n\ + };\n\ +\n\ + ActivityQueue.prototype.isEmpty = function()\n\ + {\n\ + return ( ( this.aCurrentActivityWaitingSet.length == 0 ) &&\n\ + ( this.aCurrentActivityReinsertSet.length == 0 ) );\n\ + };\n\ +\n\ + ActivityQueue.prototype.clear = function()\n\ + {\n\ + aActivityQueueDebugPrinter.print( 'ActivityQueue.clear invoked' );\n\ + var nSize = this.aCurrentActivityWaitingSet.length;\n\ + for( var i = 0; i < nSize; ++i )\n\ + this.aCurrentActivityWaitingSet[i].dequeued();\n\ + this.aCurrentActivityWaitingSet = new Array();\n\ +\n\ + nSize = this.aCurrentActivityReinsertSet.length;\n\ + for( var i = 0; i < nSize; ++i )\n\ + this.aCurrentActivityReinsertSet[i].dequeued();\n\ + this.aCurrentActivityReinsertSet = new Array();\n\ + };\n\ +\n\ + ActivityQueue.prototype.getTimer = function()\n\ + {\n\ + return this.aTimer;\n\ + };\n\ +\n\ + ActivityQueue.prototype.size = function()\n\ + {\n\ + return ( this.aCurrentActivityWaitingSet.length +\n\ + this.aCurrentActivityReinsertSet.length +\n\ + this.aDequeuedActivitySet.length );\n\ + };\n\ +\n\ +\n\ + function ElapsedTime( aTimeBase )\n\ + {\n\ + this.aTimeBase = aTimeBase;\n\ + this.nLastQueriedTime = 0.0;\n\ + this.nStartTime = this.getCurrentTime();\n\ + this.nFrozenTime = 0.0;\n\ + this.bInPauseMode = false;\n\ + this.bInHoldMode = false;\n\ + }\n\ +\n\ +\n\ + ElapsedTime.prototype.getTimeBase = function()\n\ + {\n\ + return aTimeBase;\n\ + };\n\ +\n\ + ElapsedTime.prototype.reset = function()\n\ + {\n\ + this.nLastQueriedTime = 0.0;\n\ + this.nStartTime = this.getCurrentTime();\n\ + this.nFrozenTime = 0.0;\n\ + this.bInPauseMode = false;\n\ + this.bInHoldMode = false;\n\ + };\n\ +\n\ + ElapsedTime.prototype.getElapsedTime = function()\n\ + {\n\ + this.nLastQueriedTime = this.getElapsedTimeImpl();\n\ + return this.nLastQueriedTime;\n\ + };\n\ +\n\ + ElapsedTime.prototype.pauseTimer = function()\n\ + {\n\ "; static const char aSVGScript36[] = "\ -\n\ - ElapsedTime.prototype.getCurrentTime = function()\n\ - {\n\ - var nCurrentTime;\n\ - if ( !this.aTimeBase )\n\ - {\n\ - nCurrentTime = this.getSystemTime();\n\ - }\n\ - else\n\ - {\n\ - nCurrentTime = this.aTimeBase.getElapsedTimeImpl();\n\ - }\n\ -\n\ - assert( ( typeof( nCurrentTime ) === typeof( 0 ) ) && isFinite( nCurrentTime ),\n\ - 'ElapsedTime.getCurrentTime: assertion failed: nCurrentTime == ' + nCurrentTime );\n\ -\n\ -\n\ - return nCurrentTime;\n\ - };\n\ -\n\ - ElapsedTime.prototype.getElapsedTimeImpl = function()\n\ - {\n\ - if( this.bInHoldMode || this.bInPauseMode )\n\ - {\n\ -\n\ - return this.nFrozenTime;\n\ - }\n\ -\n\ - var nCurTime = this.getCurrentTime();\n\ - return ( nCurTime - this.nStartTime );\n\ - };\n\ -\n\ -\n\ + this.nFrozenTime = this.getElapsedTimeImpl();\n\ + this.bInPauseMode = true;\n\ + };\n\ +\n\ + ElapsedTime.prototype.continueTimer = function()\n\ + {\n\ + this.bInPauseMode = false;\n\ +\n\ + var nPauseDuration = this.getElapsedTimeImpl() - this.nFrozenTime;\n\ +\n\ + this.nStartTime += nPauseDuration;\n\ + };\n\ +\n\ + ElapsedTime.prototype.adjustTimer = function( nOffset, bLimitToLastQueriedTime )\n\ + {\n\ + if( bLimitToLastQueriedTime == undefined )\n\ + bLimitToLastQueriedTime = true;\n\ +\n\ + this.nStartTime -= nOffset;\n\ +\n\ + if( this.bInHoldMode || this.bInPauseMode )\n\ + this.nFrozenTime += nOffset;\n\ + };\n\ +\n\ + ElapsedTime.prototype.holdTimer = function()\n\ + {\n\ + this.nFrozenTime = this.getElapsedTimeImpl();\n\ + this.bInHoldMode = true;\n\ + };\n\ +\n\ + ElapsedTime.prototype.releaseTimer = function()\n\ + {\n\ + this.bInHoldMode = false;\n\ + };\n\ +\n\ + ElapsedTime.prototype.getSystemTime = function()\n\ + {\n\ + return ( getCurrentSystemTime() / 1000.0 );\n\ + };\n\ +\n\ + ElapsedTime.prototype.getCurrentTime = function()\n\ + {\n\ + var nCurrentTime;\n\ + if ( !this.aTimeBase )\n\ + {\n\ + nCurrentTime = this.getSystemTime();\n\ + }\n\ + else\n\ + {\n\ + nCurrentTime = this.aTimeBase.getElapsedTimeImpl();\n\ + }\n\ +\n\ + assert( ( typeof( nCurrentTime ) === typeof( 0 ) ) && isFinite( nCurrentTime ),\n\ + 'ElapsedTime.getCurrentTime: assertion failed: nCurrentTime == ' + nCurrentTime );\n\ +\n\ +\n\ + return nCurrentTime;\n\ + };\n\ +\n\ + ElapsedTime.prototype.getElapsedTimeImpl = function()\n\ + {\n\ + if( this.bInHoldMode || this.bInPauseMode )\n\ + {\n\ +\n\ + return this.nFrozenTime;\n\ + }\n\ +\n\ + var nCurTime = this.getCurrentTime();\n\ + return ( nCurTime - this.nStartTime );\n\ + };\n\ +\n\ +\n\ + /*****\n\ + * @libreofficeend\n\ + *\n\ + * Several parts of the above code are the result of the porting,\n\ + * started on August 2011, of the C++ code included in the source files\n\ + * placed under the folder '/slideshow/source' and subfolders.\n\ + * @source http://cgit.freedesktop.org/libreoffice/core/tree/slideshow/source\n\ + *\n\ + */\n\ \n\ \n\ ]]>"; |