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authorChris Sherlock <chris.sherlock79@gmail.com>2016-02-06 12:50:45 +1100
committerChris Sherlock <chris.sherlock79@gmail.com>2016-02-06 12:55:43 +1100
commit249e3d6d1927705aac81fa7f40fccc5c82be43d7 (patch)
tree0ef2341deed4549db48c1ddd4bd54312bc6346a6 /framework/inc/pch/precompiled_fwe.hxx
parent9739aa9f40367a51dd71ce23f091e970d98947d5 (diff)
vcl: split exception types from input types
Having them in the file apptypes.hxx isn't necessary helpful, IMO so I've split the types into inputtypes.hxx and exceptiontypes.hxx Change-Id: I89a1ff168c3ae276b2f5486669d4ec2dda062d57
Diffstat (limited to 'framework/inc/pch/precompiled_fwe.hxx')
-rw-r--r--framework/inc/pch/precompiled_fwe.hxx9
1 files changed, 4 insertions, 5 deletions
diff --git a/framework/inc/pch/precompiled_fwe.hxx b/framework/inc/pch/precompiled_fwe.hxx
index 82265412fe89..ce87907cad7f 100644
--- a/framework/inc/pch/precompiled_fwe.hxx
+++ b/framework/inc/pch/precompiled_fwe.hxx
@@ -13,22 +13,22 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2015-11-14 14:16:33 using:
+ Generated on 2016-02-06 12:32:31 using:
./bin/update_pch framework fwe --cutoff=10 --exclude:system --include:module --exclude:local
If after updating build fails, use the following command to locate conflicting headers:
- ./bin/update_pch_bisect ./framework/inc/pch/precompiled_fwe.hxx "/opt/lo/bin/make framework.build" --find-conflicts
+ ./bin/update_pch_bisect ./framework/inc/pch/precompiled_fwe.hxx "make framework.build" --find-conflicts
*/
#include <algorithm>
#include <cassert>
-#include <config_features.h>
#include <config_global.h>
#include <config_typesizes.h>
#include <config_vcl.h>
#include <cstddef>
#include <cstdlib>
#include <cstring>
+#include <exception>
#include <float.h>
#include <functional>
#include <iomanip>
@@ -95,7 +95,6 @@
#include <vcl/accel.hxx>
#include <vcl/alpha.hxx>
#include <vcl/animate.hxx>
-#include <vcl/apptypes.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/cairo.hxx>
@@ -112,9 +111,9 @@
#include <vcl/gradient.hxx>
#include <vcl/graph.hxx>
#include <vcl/hatch.hxx>
-#include <vcl/idle.hxx>
#include <vcl/impdel.hxx>
#include <vcl/inputctx.hxx>
+#include <vcl/inputtypes.hxx>
#include <vcl/keycod.hxx>
#include <vcl/keycodes.hxx>
#include <vcl/lineinfo.hxx>