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author | Tor Lillqvist <tml@collabora.com> | 2013-12-20 10:47:52 +0200 |
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committer | Tor Lillqvist <tml@collabora.com> | 2013-12-20 10:52:45 +0200 |
commit | b8a1af35cc565248f6d103f526488fa7cc44ac38 (patch) | |
tree | 81d3f72066f19bd2c0961f03e151478ccfb51ac9 /helpcompiler | |
parent | 578aff66c86024bbdb6090cf3ed99914a41a9229 (diff) |
Improve the tiles per second calculation
Avoid an implicit upper limit on the value calculated (and displayed) by
keeping a counter, too, for each slot in the array.
Also edit a comment, as I now have a better understanding of how the
tiling works.
Change-Id: I5df4076917a244f73f27b66f4983f17ce95b9df7
Diffstat (limited to 'helpcompiler')
0 files changed, 0 insertions, 0 deletions