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authorPranav Kant <pranavk@collabora.co.uk>2017-07-28 18:07:44 +0530
committerPranav Kant <pranavk@collabora.co.uk>2017-10-02 10:57:15 +0530
commit9874cd5efae7fb45f68da0e5ebc7701fdad0414a (patch)
treef5895b5a779958e436117149bd25943e31e491c2 /include/comphelper
parent706e4d198683f6c2075a91050d21a298ad186cc6 (diff)
lokdialog: Dialog invalidation support
For now, just invalidate the whole dialog whenever any of the controls in the dialog get invalidated. Since during dialog painting, many such invalidations are triggered, don't listen to them when we are painting. Change-Id: Ia8fc12cf9469691d60e91ef770d687e5ff01a7ef
Diffstat (limited to 'include/comphelper')
-rw-r--r--include/comphelper/lok.hxx4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/comphelper/lok.hxx b/include/comphelper/lok.hxx
index 253541a80cb6..7a293ca70352 100644
--- a/include/comphelper/lok.hxx
+++ b/include/comphelper/lok.hxx
@@ -52,6 +52,10 @@ COMPHELPER_DLLPUBLIC void setPartInInvalidation(bool bPartInInvalidation);
COMPHELPER_DLLPUBLIC bool isTiledPainting();
/// Set if we are doing tiled painting.
COMPHELPER_DLLPUBLIC void setTiledPainting(bool bTiledPainting);
+/// Check if we are painting the dialog.
+COMPHELPER_DLLPUBLIC bool isDialogPainting();
+/// Set if we are painting the dialog.
+COMPHELPER_DLLPUBLIC void setDialogPainting(bool bDialogPainting);
/// Set if we want no annotations rendering
COMPHELPER_DLLPUBLIC void setTiledAnnotations(bool bTiledAnnotations);
/// Check if annotations rendering is turned off