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authorTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-04-28 11:00:54 +0900
committerTomaž Vajngerl <tomaz.vajngerl@collabora.co.uk>2015-04-29 09:19:47 +0900
commitf50fd9692ed7b9632c0f8dad9508f5a207679be4 (patch)
tree50c9598cb186708215899b45c43623447b7b60ff /include/dbaccess
parentd36da8c19378f4772c896ca4df94117077e823d6 (diff)
mass rewrite Paint(Rect&) to Paint(RenderContext&, Rect&)
Change-Id: Ia1667246064d11827dbd149def15e5bf08b119b8
Diffstat (limited to 'include/dbaccess')
-rw-r--r--include/dbaccess/dataview.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/dbaccess/dataview.hxx b/include/dbaccess/dataview.hxx
index 4dabda021210..06ee42b21ded 100644
--- a/include/dbaccess/dataview.hxx
+++ b/include/dbaccess/dataview.hxx
@@ -72,7 +72,7 @@ namespace dbaui
void attachFrame(const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& _xFrame);
protected:
// window overridables
- virtual void Paint( const Rectangle& _rRect ) SAL_OVERRIDE;
+ virtual void Paint( vcl::RenderContext& rRenderContext, const Rectangle& _rRect ) SAL_OVERRIDE;
/// re-arrange all controls, including the toolbox, it's separator, and the "real view"
virtual void resizeAll( const Rectangle& _rPlayground );