diff options
author | Bjoern Michaelsen <bjoern.michaelsen@canonical.com> | 2013-04-18 18:26:28 +0200 |
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committer | Bjoern Michaelsen <bjoern.michaelsen@canonical.com> | 2013-04-23 22:20:31 +0200 |
commit | b9337e22ce1dbf2eba0e8c8db294ae99f4111f91 (patch) | |
tree | 53ee1bd3dfd213815a21579151983cb997922b05 /include/drawinglayer/primitive2d/groupprimitive2d.hxx | |
parent | f4e1642a1761d5eab6ccdd89928869c2b2f1528a (diff) |
execute move of global headers
see https://gerrit.libreoffice.org/#/c/3367/
and Change-Id: I00c96fa77d04b33a6f8c8cd3490dfcd9bdc9e84a for details
Change-Id: I199a75bc4042af20817265d5ef85b1134a96ff5a
Diffstat (limited to 'include/drawinglayer/primitive2d/groupprimitive2d.hxx')
-rw-r--r-- | include/drawinglayer/primitive2d/groupprimitive2d.hxx | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/include/drawinglayer/primitive2d/groupprimitive2d.hxx b/include/drawinglayer/primitive2d/groupprimitive2d.hxx new file mode 100644 index 000000000000..7dab4a628638 --- /dev/null +++ b/include/drawinglayer/primitive2d/groupprimitive2d.hxx @@ -0,0 +1,95 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GROUPPRIMITIVE2D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GROUPPRIMITIVE2D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive2d/baseprimitive2d.hxx> + +////////////////////////////////////////////////////////////////////////////// +// GroupPrimitive2D class + +namespace drawinglayer +{ + namespace primitive2d + { + /** GroupPrimitive2D class + + Baseclass for all grouping 2D primitives + + The grouping primitive in it's basic form is capable of holding + a child primitive content and returns it on decomposition on default. + It is used for two main purposes, but more may apply: + + - to transport extended information, e.g. for text classification, + see e.g. TextHierarchy*Primitive2D implementations. Since they + decompose to their child content, renderers not aware/interested + in that extra information will just ignore these primitives + + - to encapsulate common geometry, e.g. the ShadowPrimitive2D implements + applying a generic shadow to a child sequence by adding the needed + offset and color stuff in the decomposition + + In most cases the decomposition is straightforward, so by default + this primitive will not buffer the result and is not derived from + BufferedDecompositionPrimitive2D, but from BasePrimitive2D. + + A renderer has to take GroupPrimitive2D derivations into account which + are used to hold a state. + + Current Basic 2D StatePrimitives are: + + - TransparencePrimitive2D (objects with freely defined transparence) + - InvertPrimitive2D (for XOR) + - MaskPrimitive2D (for masking) + - ModifiedColorPrimitive2D (for a stack of color modifications) + - TransformPrimitive2D (for a transformation stack) + */ + class DRAWINGLAYER_DLLPUBLIC GroupPrimitive2D : public BasePrimitive2D + { + private: + /// the children. Declared private since this shall never be changed at all after construction + Primitive2DSequence maChildren; + + public: + /// constructor + explicit GroupPrimitive2D(const Primitive2DSequence& rChildren); + + /// data read access + const Primitive2DSequence& getChildren() const { return maChildren; } + + /// compare operator + virtual bool operator==( const BasePrimitive2D& rPrimitive ) const; + + /// local decomposition. Implementation will just return children + virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const; + + /// provide unique ID + DeclPrimitrive2DIDBlock() + }; + } // end of namespace primitive2d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_GROUPPRIMITIVE2D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |