diff options
author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2020-04-01 13:05:16 +0200 |
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committer | Tomaž Vajngerl <quikee@gmail.com> | 2020-04-03 16:08:37 +0200 |
commit | ab931bf1148123ac262633f195efebb7babf9ce1 (patch) | |
tree | 83d44a22fe3af396c9d2553008b8363555433ad5 /include/drawinglayer/primitive2d | |
parent | aa191f35978ea48bbacc0e613ae8f0e6536ebcfc (diff) |
remove polypolygonprimitive2d.{hxx,cxx} from clang-format blacklist
Change-Id: I3be7b8668dbf93a3a14b7b136dbe6057bfaf2f92
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/91495
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'include/drawinglayer/primitive2d')
-rw-r--r-- | include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx | 729 |
1 files changed, 371 insertions, 358 deletions
diff --git a/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx b/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx index e7127129b931..bb3637aad394 100644 --- a/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx +++ b/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx @@ -33,370 +33,383 @@ namespace drawinglayer::primitive2d { - // PolyPolygonHairlinePrimitive2D class - - /** PolyPolygonHairlinePrimitive2D class - - This primitive defines a multi-PolygonHairlinePrimitive2D and is - just for convenience. The definition is not different from the single - defined PolygonHairlinePrimitive2Ds. - */ - class DRAWINGLAYER_DLLPUBLIC PolyPolygonHairlinePrimitive2D final : public BufferedDecompositionPrimitive2D - { - private: - /// the hairline geometry - basegfx::B2DPolyPolygon maPolyPolygon; - - /// the hairline color - basegfx::BColor maBColor; - - /// local decomposition. - virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; - - public: - /// constructor - PolyPolygonHairlinePrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, const basegfx::BColor& rBColor); - - /// data read access - const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } - const basegfx::BColor& getBColor() const { return maBColor; } - - /// compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; +// PolyPolygonHairlinePrimitive2D class - /// get range - virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; - - /// provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; +/** PolyPolygonHairlinePrimitive2D class - // PolyPolygonMarkerPrimitive2D class + This primitive defines a multi-PolygonHairlinePrimitive2D and is + just for convenience. The definition is not different from the single + defined PolygonHairlinePrimitive2Ds. + */ +class DRAWINGLAYER_DLLPUBLIC PolyPolygonHairlinePrimitive2D final + : public BufferedDecompositionPrimitive2D +{ +private: + /// the hairline geometry + basegfx::B2DPolyPolygon maPolyPolygon; - /** PolyPolygonMarkerPrimitive2D class + /// the hairline color + basegfx::BColor maBColor; - This primitive defines a multi-PolygonMarkerPrimitive2D and is - just for convenience. The definition is not different from the single - defined PolygonMarkerPrimitive2Ds. - */ - class DRAWINGLAYER_DLLPUBLIC PolyPolygonMarkerPrimitive2D final : public BufferedDecompositionPrimitive2D - { - private: - /// the marker hairline geometry - basegfx::B2DPolyPolygon maPolyPolygon; - - /// the two colors - basegfx::BColor maRGBColorA; - basegfx::BColor maRGBColorB; - - /// the dash distance in 'pixels' - double mfDiscreteDashLength; - - /// local decomposition. - virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; - - public: - /// constructor - PolyPolygonMarkerPrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const basegfx::BColor& rRGBColorA, - const basegfx::BColor& rRGBColorB, - double fDiscreteDashLength); - - // data read access - const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } - const basegfx::BColor& getRGBColorA() const { return maRGBColorA; } - const basegfx::BColor& getRGBColorB() const { return maRGBColorB; } - double getDiscreteDashLength() const { return mfDiscreteDashLength; } + /// local decomposition. + virtual void + create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const override; - /// compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; +public: + /// constructor + PolyPolygonHairlinePrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::BColor& rBColor); - /// get range - virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; - - /// provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; - - // PolyPolygonStrokePrimitive2D class - - /** PolyPolygonStrokePrimitive2D class - - This primitive defines a multi-PolygonStrokePrimitive2D and is - just for convenience. The definition is not different from the single - defined PolygonStrokePrimitive2Ds. - */ - class DRAWINGLAYER_DLLPUBLIC PolyPolygonStrokePrimitive2D final : public BufferedDecompositionPrimitive2D - { - private: - /// the line geometry - basegfx::B2DPolyPolygon maPolyPolygon; - - /// the line attributes like width, join and color - attribute::LineAttribute maLineAttribute; - - /// the line stroking (if used) - attribute::StrokeAttribute maStrokeAttribute; - - /// local decomposition. - virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; - - public: - /// constructor - PolyPolygonStrokePrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const attribute::LineAttribute& rLineAttribute, - const attribute::StrokeAttribute& rStrokeAttribute); - - PolyPolygonStrokePrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const attribute::LineAttribute& rLineAttribute); - - /// data read access - const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } - const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; } - const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; } - - /// compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; - - /// get range - virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; - - /// provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; - - // PolyPolygonColorPrimitive2D class - - /** PolyPolygonColorPrimitive2D class - - This primitive defines a tools::PolyPolygon filled with a single color. - This is one of the non-decomposable primitives, so a renderer - should process it. - */ - class DRAWINGLAYER_DLLPUBLIC PolyPolygonColorPrimitive2D final : public BasePrimitive2D - { - private: - /// the tools::PolyPolygon geometry - basegfx::B2DPolyPolygon maPolyPolygon; - - /// the polygon fill color - basegfx::BColor maBColor; - - public: - /// constructor - PolyPolygonColorPrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const basegfx::BColor& rBColor); - - /// data read access - const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } - const basegfx::BColor& getBColor() const { return maBColor; } - - /// compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; - - /// get range - virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; - - /// provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; - - // PolyPolygonGradientPrimitive2D class - - /** PolyPolygonColorPrimitive2D class - - This primitive defines a tools::PolyPolygon filled with a gradient. The - decomosition will create a MaskPrimitive2D containing a - FillGradientPrimitive2D. - */ - class DRAWINGLAYER_DLLPUBLIC PolyPolygonGradientPrimitive2D final : public BufferedDecompositionPrimitive2D - { - private: - /// the tools::PolyPolygon geometry - basegfx::B2DPolyPolygon maPolyPolygon; - - /// the definition range - basegfx::B2DRange maDefinitionRange; - - /// the gradient definition - attribute::FillGradientAttribute maFillGradient; - - /// local decomposition. - virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; - - public: - /// constructors. The one without definition range will use output range as definition range - PolyPolygonGradientPrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const attribute::FillGradientAttribute& rFillGradient); - PolyPolygonGradientPrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const basegfx::B2DRange& rDefinitionRange, - const attribute::FillGradientAttribute& rFillGradient); - - /// data read access - const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } - const basegfx::B2DRange& getDefinitionRange() const { return maDefinitionRange; } - const attribute::FillGradientAttribute& getFillGradient() const { return maFillGradient; } - - /// compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; - - /// provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; - - // PolyPolygonHatchPrimitive2D class - - /** PolyPolygonHatchPrimitive2D class - - This primitive defines a tools::PolyPolygon filled with a hatch. The - decomosition will create a MaskPrimitive2D containing a - FillHatchPrimitive2D. - */ - class DRAWINGLAYER_DLLPUBLIC PolyPolygonHatchPrimitive2D final : public BufferedDecompositionPrimitive2D - { - private: - /// the tools::PolyPolygon geometry - basegfx::B2DPolyPolygon maPolyPolygon; - - /// the definition range - basegfx::B2DRange maDefinitionRange; - - /// the hatch background color (if used) - basegfx::BColor maBackgroundColor; - - /// the hatch definition - attribute::FillHatchAttribute maFillHatch; - - /// local decomposition. - virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; - - public: - /// constructors. The one without definition range will use output range as definition range - PolyPolygonHatchPrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const basegfx::BColor& rBackgroundColor, - const attribute::FillHatchAttribute& rFillHatch); - PolyPolygonHatchPrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const basegfx::B2DRange& rDefinitionRange, - const basegfx::BColor& rBackgroundColor, - const attribute::FillHatchAttribute& rFillHatch); - - /// data read access - const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } - const basegfx::B2DRange& getDefinitionRange() const { return maDefinitionRange; } - const basegfx::BColor& getBackgroundColor() const { return maBackgroundColor; } - const attribute::FillHatchAttribute& getFillHatch() const { return maFillHatch; } - - /// compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; - - /// provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; - - // PolyPolygonGraphicPrimitive2D class - - /** PolyPolygonGraphicPrimitive2D class - - This primitive defines a tools::PolyPolygon filled with bitmap data - (including transparence). The decomosition will create a MaskPrimitive2D - containing a FillGraphicPrimitive2D. - */ - class DRAWINGLAYER_DLLPUBLIC PolyPolygonGraphicPrimitive2D final : public BufferedDecompositionPrimitive2D - { - private: - /// the tools::PolyPolygon geometry - basegfx::B2DPolyPolygon maPolyPolygon; - - /// the definition range - basegfx::B2DRange maDefinitionRange; - - /// the bitmap fill definition (may include tiling) - attribute::FillGraphicAttribute maFillGraphic; - - /// local decomposition. - virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; - - public: - PolyPolygonGraphicPrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const basegfx::B2DRange& rDefinitionRange, - const attribute::FillGraphicAttribute& rFillGraphic); - - /// data read access - const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } - const basegfx::B2DRange& getDefinitionRange() const { return maDefinitionRange; } - const attribute::FillGraphicAttribute& getFillGraphic() const { return maFillGraphic; } - - /// compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; - - /// provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; - - // PolyPolygonSelectionPrimitive2D class - - /** PolyPolygonSelectionPrimitive2D class - - This primitive defines a tools::PolyPolygon which gets filled with a defined color - and a defined transparence, but also gets extended ('grown') by the given - discrete size (thus being a view-dependent primitive) - */ - class DRAWINGLAYER_DLLPUBLIC PolyPolygonSelectionPrimitive2D final : public DiscreteMetricDependentPrimitive2D - { - private: - /// the tools::PolyPolygon geometry - basegfx::B2DPolyPolygon maPolyPolygon; - - /// the color - basegfx::BColor maColor; - - /// the transparence [0.0 .. 1.0] - double mfTransparence; - - /// the discrete grow size ('pixels'), only positive values allowed - double mfDiscreteGrow; - - /// draw polygons filled when fill is set - bool mbFill : 1; - - /// local decomposition. - virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; - - public: - /// constructor - PolyPolygonSelectionPrimitive2D( - const basegfx::B2DPolyPolygon& rPolyPolygon, - const basegfx::BColor& rColor, - double fTransparence, - double fDiscreteGrow, - bool bFill); - - /// data read access - const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } - const basegfx::BColor& getColor() const { return maColor; } - double getTransparence() const { return mfTransparence; } - double getDiscreteGrow() const { return mfDiscreteGrow; } - bool getFill() const { return mbFill; } - - /// compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; - - /// get range - virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; - - /// provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; -} // end of namespace primitive2d::drawinglayer + /// data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + const basegfx::BColor& getBColor() const { return maBColor; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +// PolyPolygonMarkerPrimitive2D class + +/** PolyPolygonMarkerPrimitive2D class + + This primitive defines a multi-PolygonMarkerPrimitive2D and is + just for convenience. The definition is not different from the single + defined PolygonMarkerPrimitive2Ds. + */ +class DRAWINGLAYER_DLLPUBLIC PolyPolygonMarkerPrimitive2D final + : public BufferedDecompositionPrimitive2D +{ +private: + /// the marker hairline geometry + basegfx::B2DPolyPolygon maPolyPolygon; + + /// the two colors + basegfx::BColor maRGBColorA; + basegfx::BColor maRGBColorB; + + /// the dash distance in 'pixels' + double mfDiscreteDashLength; + + /// local decomposition. + virtual void + create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const override; + +public: + /// constructor + PolyPolygonMarkerPrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::BColor& rRGBColorA, + const basegfx::BColor& rRGBColorB, double fDiscreteDashLength); + + // data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + const basegfx::BColor& getRGBColorA() const { return maRGBColorA; } + const basegfx::BColor& getRGBColorB() const { return maRGBColorB; } + double getDiscreteDashLength() const { return mfDiscreteDashLength; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +// PolyPolygonStrokePrimitive2D class + +/** PolyPolygonStrokePrimitive2D class + + This primitive defines a multi-PolygonStrokePrimitive2D and is + just for convenience. The definition is not different from the single + defined PolygonStrokePrimitive2Ds. + */ +class DRAWINGLAYER_DLLPUBLIC PolyPolygonStrokePrimitive2D final + : public BufferedDecompositionPrimitive2D +{ +private: + /// the line geometry + basegfx::B2DPolyPolygon maPolyPolygon; + + /// the line attributes like width, join and color + attribute::LineAttribute maLineAttribute; + + /// the line stroking (if used) + attribute::StrokeAttribute maStrokeAttribute; + + /// local decomposition. + virtual void + create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const override; + +public: + /// constructor + PolyPolygonStrokePrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const attribute::LineAttribute& rLineAttribute, + const attribute::StrokeAttribute& rStrokeAttribute); + + PolyPolygonStrokePrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const attribute::LineAttribute& rLineAttribute); + + /// data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; } + const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +// PolyPolygonColorPrimitive2D class + +/** PolyPolygonColorPrimitive2D class + + This primitive defines a tools::PolyPolygon filled with a single color. + This is one of the non-decomposable primitives, so a renderer + should process it. + */ +class DRAWINGLAYER_DLLPUBLIC PolyPolygonColorPrimitive2D final : public BasePrimitive2D +{ +private: + /// the tools::PolyPolygon geometry + basegfx::B2DPolyPolygon maPolyPolygon; + /// the polygon fill color + basegfx::BColor maBColor; + +public: + /// constructor + PolyPolygonColorPrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::BColor& rBColor); + + /// data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + const basegfx::BColor& getBColor() const { return maBColor; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +// PolyPolygonGradientPrimitive2D class + +/** PolyPolygonColorPrimitive2D class + + This primitive defines a tools::PolyPolygon filled with a gradient. The + decomosition will create a MaskPrimitive2D containing a + FillGradientPrimitive2D. + */ +class DRAWINGLAYER_DLLPUBLIC PolyPolygonGradientPrimitive2D final + : public BufferedDecompositionPrimitive2D +{ +private: + /// the tools::PolyPolygon geometry + basegfx::B2DPolyPolygon maPolyPolygon; + + /// the definition range + basegfx::B2DRange maDefinitionRange; + + /// the gradient definition + attribute::FillGradientAttribute maFillGradient; + + /// local decomposition. + virtual void + create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const override; + +public: + /// constructors. The one without definition range will use output range as definition range + PolyPolygonGradientPrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const attribute::FillGradientAttribute& rFillGradient); + PolyPolygonGradientPrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::B2DRange& rDefinitionRange, + const attribute::FillGradientAttribute& rFillGradient); + + /// data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + const basegfx::B2DRange& getDefinitionRange() const { return maDefinitionRange; } + const attribute::FillGradientAttribute& getFillGradient() const { return maFillGradient; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +// PolyPolygonHatchPrimitive2D class + +/** PolyPolygonHatchPrimitive2D class + + This primitive defines a tools::PolyPolygon filled with a hatch. The + decomosition will create a MaskPrimitive2D containing a + FillHatchPrimitive2D. + */ +class DRAWINGLAYER_DLLPUBLIC PolyPolygonHatchPrimitive2D final + : public BufferedDecompositionPrimitive2D +{ +private: + /// the tools::PolyPolygon geometry + basegfx::B2DPolyPolygon maPolyPolygon; + + /// the definition range + basegfx::B2DRange maDefinitionRange; + + /// the hatch background color (if used) + basegfx::BColor maBackgroundColor; + + /// the hatch definition + attribute::FillHatchAttribute maFillHatch; + + /// local decomposition. + virtual void + create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const override; + +public: + /// constructors. The one without definition range will use output range as definition range + PolyPolygonHatchPrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::BColor& rBackgroundColor, + const attribute::FillHatchAttribute& rFillHatch); + PolyPolygonHatchPrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::B2DRange& rDefinitionRange, + const basegfx::BColor& rBackgroundColor, + const attribute::FillHatchAttribute& rFillHatch); + + /// data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + const basegfx::B2DRange& getDefinitionRange() const { return maDefinitionRange; } + const basegfx::BColor& getBackgroundColor() const { return maBackgroundColor; } + const attribute::FillHatchAttribute& getFillHatch() const { return maFillHatch; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +// PolyPolygonGraphicPrimitive2D class + +/** PolyPolygonGraphicPrimitive2D class + + This primitive defines a tools::PolyPolygon filled with bitmap data + (including transparence). The decomosition will create a MaskPrimitive2D + containing a FillGraphicPrimitive2D. + */ +class DRAWINGLAYER_DLLPUBLIC PolyPolygonGraphicPrimitive2D final + : public BufferedDecompositionPrimitive2D +{ +private: + /// the tools::PolyPolygon geometry + basegfx::B2DPolyPolygon maPolyPolygon; + + /// the definition range + basegfx::B2DRange maDefinitionRange; + + /// the bitmap fill definition (may include tiling) + attribute::FillGraphicAttribute maFillGraphic; + + /// local decomposition. + virtual void + create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const override; + +public: + PolyPolygonGraphicPrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::B2DRange& rDefinitionRange, + const attribute::FillGraphicAttribute& rFillGraphic); + + /// data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + const basegfx::B2DRange& getDefinitionRange() const { return maDefinitionRange; } + const attribute::FillGraphicAttribute& getFillGraphic() const { return maFillGraphic; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; + +// PolyPolygonSelectionPrimitive2D class + +/** PolyPolygonSelectionPrimitive2D class + + This primitive defines a tools::PolyPolygon which gets filled with a defined color + and a defined transparence, but also gets extended ('grown') by the given + discrete size (thus being a view-dependent primitive) + */ +class DRAWINGLAYER_DLLPUBLIC PolyPolygonSelectionPrimitive2D final + : public DiscreteMetricDependentPrimitive2D +{ +private: + /// the tools::PolyPolygon geometry + basegfx::B2DPolyPolygon maPolyPolygon; + + /// the color + basegfx::BColor maColor; + + /// the transparence [0.0 .. 1.0] + double mfTransparence; + + /// the discrete grow size ('pixels'), only positive values allowed + double mfDiscreteGrow; + + /// draw polygons filled when fill is set + bool mbFill : 1; + + /// local decomposition. + virtual void + create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& rViewInformation) const override; + +public: + /// constructor + PolyPolygonSelectionPrimitive2D(const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::BColor& rColor, double fTransparence, + double fDiscreteGrow, bool bFill); + + /// data read access + const basegfx::B2DPolyPolygon& getB2DPolyPolygon() const { return maPolyPolygon; } + const basegfx::BColor& getColor() const { return maColor; } + double getTransparence() const { return mfTransparence; } + double getDiscreteGrow() const { return mfDiscreteGrow; } + bool getFill() const { return mbFill; } + + /// compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + /// get range + virtual basegfx::B2DRange + getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override; + + /// provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; +} // end of namespace primitive2d::drawinglayer /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |