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authorStephan Bergmann <sbergman@redhat.com>2014-03-26 16:37:00 +0100
committerStephan Bergmann <sbergman@redhat.com>2014-03-26 16:39:26 +0100
commit70cc2b191b95fbc210bc1f0f6a7159f341894f0f (patch)
treea70f4957c454b443520cbf91250c41d9eea80017 /include/drawinglayer/primitive3d/baseprimitive3d.hxx
parent8757bea2e88c6e349e1fe98d8e9695d7b9c6179e (diff)
First batch of adding SAL_OVERRRIDE to overriding function declarations
...mostly done with a rewriting Clang plugin, with just some manual tweaking necessary to fix poor macro usage. Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
Diffstat (limited to 'include/drawinglayer/primitive3d/baseprimitive3d.hxx')
-rw-r--r--include/drawinglayer/primitive3d/baseprimitive3d.hxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/drawinglayer/primitive3d/baseprimitive3d.hxx b/include/drawinglayer/primitive3d/baseprimitive3d.hxx
index 7f227a2eda03..a40b5c1cef90 100644
--- a/include/drawinglayer/primitive3d/baseprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/baseprimitive3d.hxx
@@ -36,7 +36,7 @@
*/
#define DeclPrimitive3DIDBlock() \
- virtual sal_uInt32 getPrimitive3DID() const;
+ virtual sal_uInt32 getPrimitive3DID() const SAL_OVERRIDE;
#define ImplPrimitive3DIDBlock(TheClass, TheID) \
sal_uInt32 TheClass::getPrimitive3DID() const { return TheID; }
@@ -117,12 +117,12 @@ namespace drawinglayer
/** The getDecomposition implementation for UNO API will use getDecomposition from this implementation. It
will get the ViewInformation from the ViewParameters for that purpose
*/
- virtual Primitive3DSequence SAL_CALL getDecomposition( const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue >& rViewParameters ) throw ( ::com::sun::star::uno::RuntimeException, std::exception );
+ virtual Primitive3DSequence SAL_CALL getDecomposition( const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue >& rViewParameters ) throw ( ::com::sun::star::uno::RuntimeException, std::exception ) SAL_OVERRIDE;
/** the getRange default implemenation will use getDecomposition to create the range information from merging
getRange results from the single local decomposition primitives.
*/
- virtual ::com::sun::star::geometry::RealRectangle3D SAL_CALL getRange( const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue >& rViewParameters ) throw ( ::com::sun::star::uno::RuntimeException, std::exception );
+ virtual ::com::sun::star::geometry::RealRectangle3D SAL_CALL getRange( const ::com::sun::star::uno::Sequence< ::com::sun::star::beans::PropertyValue >& rViewParameters ) throw ( ::com::sun::star::uno::RuntimeException, std::exception ) SAL_OVERRIDE;
};
} // end of namespace primitive3d
} // end of namespace drawinglayer
@@ -171,7 +171,7 @@ namespace drawinglayer
overloaded and the ViewInformation for the last decomposition needs to be remembered, too, and
be used in the next call to decide if the buffered decomposition may be reused or not.
*/
- virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const;
+ virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE;
};
} // end of namespace primitive3d
} // end of namespace drawinglayer