diff options
author | Stephan Bergmann <sbergman@redhat.com> | 2014-03-26 16:37:00 +0100 |
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committer | Stephan Bergmann <sbergman@redhat.com> | 2014-03-26 16:39:26 +0100 |
commit | 70cc2b191b95fbc210bc1f0f6a7159f341894f0f (patch) | |
tree | a70f4957c454b443520cbf91250c41d9eea80017 /include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx | |
parent | 8757bea2e88c6e349e1fe98d8e9695d7b9c6179e (diff) |
First batch of adding SAL_OVERRRIDE to overriding function declarations
...mostly done with a rewriting Clang plugin, with just some manual tweaking
necessary to fix poor macro usage.
Change-Id: I71fa20213e86be10de332ece0aa273239df7b61a
Diffstat (limited to 'include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx')
-rw-r--r-- | include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx index 23c925050eb6..9155378f7112 100644 --- a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx +++ b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx @@ -74,7 +74,7 @@ namespace drawinglayer protected: /// local decomposition. - virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; + virtual Primitive3DSequence create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE; public: /// constructor @@ -108,13 +108,13 @@ namespace drawinglayer bool getCloseBack() const { return mbCloseBack; } /// compare operator - virtual bool operator==(const BasePrimitive3D& rPrimitive) const; + virtual bool operator==(const BasePrimitive3D& rPrimitive) const SAL_OVERRIDE; /// get range - virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const; + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE; /// Overloaded to allow for reduced line mode to decide if to buffer decomposition or not - virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; + virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE; /// provide unique ID DeclPrimitive3DIDBlock() |