diff options
author | Michael Stahl <mstahl@redhat.com> | 2015-01-08 23:08:34 +0100 |
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committer | Michael Stahl <mstahl@redhat.com> | 2015-01-09 00:00:47 +0100 |
commit | 2f69e16c723aab48ad59d17397d8946ec0a48138 (patch) | |
tree | f59943e7a27ad60eda30cab8cdc3e8e716401db2 /include/drawinglayer/primitive3d | |
parent | d7bebc89c19d70344a8d71c729bbcb3a59004114 (diff) |
override the overloading of "overload" to decrease cognitive (over-)load
Change-Id: I4d0e1de89d0bbdbea23bc5a46bf75ae0ce4e2796
Diffstat (limited to 'include/drawinglayer/primitive3d')
4 files changed, 6 insertions, 6 deletions
diff --git a/include/drawinglayer/primitive3d/baseprimitive3d.hxx b/include/drawinglayer/primitive3d/baseprimitive3d.hxx index 69e18b4043e7..d1ee1e213676 100644 --- a/include/drawinglayer/primitive3d/baseprimitive3d.hxx +++ b/include/drawinglayer/primitive3d/baseprimitive3d.hxx @@ -90,8 +90,8 @@ namespace drawinglayer /** the ==operator is mainly needed to allow testing newly-created high level primitives against their last incarnation which buffers/holds the decompositionsThe default implementation - uses getPrimitive3DID()-calls to test if it's the same ID at last. Overloaded implementation are then - based on this implementation. + uses getPrimitive3DID()-calls to test if it's the same ID at last. + Overridden implementation are then based on this implementation. */ virtual bool operator==( const BasePrimitive3D& rPrimitive ) const; bool operator!=( const BasePrimitive3D& rPrimitive ) const { return !operator==(rPrimitive); } @@ -168,7 +168,7 @@ namespace drawinglayer /** The getDecomposition default implementation will on demand use create3DDecomposition() if maBuffered3DDecomposition is empty. It will set maBuffered3DDecomposition to this obtained decomposition to buffer it. If the decomposition is also ViewInformation-dependent, this method needs to be - overloaded and the ViewInformation for the last decomposition needs to be remembered, too, and + overridden and the ViewInformation for the last decomposition needs to be remembered, too, and be used in the next call to decide if the buffered decomposition may be reused or not. */ virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE; diff --git a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx index 030144f8e91c..62457b4f074f 100644 --- a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx +++ b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx @@ -113,7 +113,7 @@ namespace drawinglayer /// get range virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE; - /// Overloaded to allow for reduced line mode to decide if to buffer decomposition or not + /// Overridden to allow for reduced line mode to decide if to buffer decomposition or not virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE; /// provide unique ID diff --git a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx index bf6dfb237a0b..a321d900253a 100644 --- a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx +++ b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx @@ -131,7 +131,7 @@ namespace drawinglayer /// get range virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE; - /// Overloaded to allow for reduced line mode to decide if to buffer decomposition or not + /// Overridden to allow for reduced line mode to decide if to buffer decomposition or not virtual Primitive3DSequence get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const SAL_OVERRIDE; /// provide unique ID diff --git a/include/drawinglayer/primitive3d/sdrprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrprimitive3d.hxx index b8244f4a2a16..c8a2d329a0f3 100644 --- a/include/drawinglayer/primitive3d/sdrprimitive3d.hxx +++ b/include/drawinglayer/primitive3d/sdrprimitive3d.hxx @@ -36,7 +36,7 @@ namespace drawinglayer /** SdrPrimitive3D class Base class for the more complicated geometric primitives, so - derive from buffered primitive to allow overloading of + derive from buffered primitive to allow overriding of create3DDecomposition there. */ namespace primitive3d |