diff options
author | Tor Lillqvist <tml@collabora.com> | 2015-04-30 05:32:26 +0300 |
---|---|---|
committer | Tor Lillqvist <tml@collabora.com> | 2015-04-30 06:14:12 +0300 |
commit | d1ca0f4ed0e30394ce6759a20d4896651dd43051 (patch) | |
tree | af9def17a770c6399e18965c9fb9f3bb4b91b702 /include/drawinglayer/processor2d | |
parent | 0d341d28f73603670e3b8c639c583229d3c723a6 (diff) |
Bin some pointless comments and reduce some vertical whitespace
Bin pointless '// predeclarations' or '// forward declarations' comments. If
a programmer doesn't know what a forward declaration is, well, why read C++
source code?
Also bin some pointless '// end of namespace foo' comments after namespace
blocks just a handful of lines long, and some superfluous vertical whitespace.
Change-Id: I2a31c5d73d9b4de8825fb8eb9e7559dbd7303ef9
Diffstat (limited to 'include/drawinglayer/processor2d')
3 files changed, 0 insertions, 21 deletions
diff --git a/include/drawinglayer/processor2d/canvasprocessor.hxx b/include/drawinglayer/processor2d/canvasprocessor.hxx index fb10ad339e0b..5385582330f5 100644 --- a/include/drawinglayer/processor2d/canvasprocessor.hxx +++ b/include/drawinglayer/processor2d/canvasprocessor.hxx @@ -32,9 +32,6 @@ #include <basegfx/polygon/b2dpolypolygon.hxx> #include <vcl/mapmod.hxx> - -// forward declaration - namespace basegfx { class BColor; class B2DPolygon; @@ -56,8 +53,6 @@ namespace drawinglayer { namespace primitive2d { class UnifiedTransparencePrimitive2D; }} - - namespace drawinglayer { namespace processor2d @@ -115,8 +110,6 @@ namespace drawinglayer } // end of namespace processor2d } // end of namespace drawinglayer - - #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_CANVASPROCESSOR_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/processor2d/hittestprocessor2d.hxx b/include/drawinglayer/processor2d/hittestprocessor2d.hxx index e06f006bf479..2b6419d74b2f 100644 --- a/include/drawinglayer/processor2d/hittestprocessor2d.hxx +++ b/include/drawinglayer/processor2d/hittestprocessor2d.hxx @@ -24,15 +24,10 @@ #include <drawinglayer/processor2d/baseprocessor2d.hxx> - -// predeclarations - namespace basegfx { class B2DPolygon; } namespace basegfx { class B2DPolyPolygon; } namespace drawinglayer { namespace primitive2d { class ScenePrimitive2D; }} - - namespace drawinglayer { namespace processor2d @@ -105,8 +100,6 @@ namespace drawinglayer } // end of namespace processor2d } // end of namespace drawinglayer - - #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_HITTESTPROCESSOR2D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/processor2d/processorfromoutputdevice.hxx b/include/drawinglayer/processor2d/processorfromoutputdevice.hxx index b3302a6c1d53..6f759faf4916 100644 --- a/include/drawinglayer/processor2d/processorfromoutputdevice.hxx +++ b/include/drawinglayer/processor2d/processorfromoutputdevice.hxx @@ -23,17 +23,12 @@ #include <drawinglayer/geometry/viewinformation2d.hxx> #include <drawinglayer/drawinglayerdllapi.h> - -// predeclarations - class OutputDevice; namespace drawinglayer { namespace processor2d { class BaseProcessor2D; }} - - namespace drawinglayer { namespace processor2d @@ -48,8 +43,6 @@ namespace drawinglayer } // end of namespace processor2d } // end of namespace drawinglayer - - #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_PROCESSORFROMOUTPUTDEVICE_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |