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authorAndrea Gelmini <andrea.gelmini@gelma.net>2019-07-08 10:44:46 +0000
committerJens Carl <j.carl43@gmx.de>2019-07-09 04:51:15 +0200
commitebf60fdb52884f23572fad5826c853e949424884 (patch)
treec706294d8f056f32da889dc9a149a8010349fad5 /include/drawinglayer/processor3d
parent648e18cc9dde5ae1b4f3747b0c4f0dbcc7e90a8b (diff)
Fix typo
Change-Id: If4e37c0d4b93ba42e95dd1977e2ae53cd7452ce2 Reviewed-on: https://gerrit.libreoffice.org/75264 Tested-by: Jenkins Reviewed-by: Jens Carl <j.carl43@gmx.de>
Diffstat (limited to 'include/drawinglayer/processor3d')
-rw-r--r--include/drawinglayer/processor3d/defaultprocessor3d.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/drawinglayer/processor3d/defaultprocessor3d.hxx b/include/drawinglayer/processor3d/defaultprocessor3d.hxx
index 1de9bb89cf81..6e4548b94710 100644
--- a/include/drawinglayer/processor3d/defaultprocessor3d.hxx
+++ b/include/drawinglayer/processor3d/defaultprocessor3d.hxx
@@ -59,7 +59,7 @@ namespace drawinglayer
{
/** DefaultProcessor3D class
- This processor renders all feeded primitives to a 2D raster where for all
+ This processor renders all fed primitives to a 2D raster where for all
primitives the two basic methods rasterconvertB3DPolygon for hairlines and
rasterconvertB3DPolyPolygon for filled geometry is called. It is a baseclass to
e.g. base a Z-Buffer supported renderer on the 3D primitive processing.