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authorAndrea Gelmini <andrea.gelmini@gelma.net>2016-01-09 22:55:28 +0100
committerAshod Nakashian <ashnakash@gmail.com>2016-01-10 14:17:20 +0000
commit64d624b65124ac02d8ee59b135593fd9d8eb9067 (patch)
tree772fc0f308549b9416fbcb06bce2bf0e0f5809cc /include/drawinglayer
parentd61c16966b017abdbebf5ec0c2131de5a91c67f8 (diff)
Fix typos
Change-Id: I9a5940027423ff0791fa7da0b79b617412ce6b86 Reviewed-on: https://gerrit.libreoffice.org/21209 Tested-by: Jenkins <ci@libreoffice.org> Reviewed-by: Ashod Nakashian <ashnakash@gmail.com>
Diffstat (limited to 'include/drawinglayer')
-rw-r--r--include/drawinglayer/geometry/viewinformation2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/baseprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/gridprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/groupprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/mediaprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/texteffectprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive3d/baseprimitive3d.hxx2
-rw-r--r--include/drawinglayer/processor2d/processorfromoutputdevice.hxx2
-rw-r--r--include/drawinglayer/processor3d/defaultprocessor3d.hxx2
11 files changed, 11 insertions, 11 deletions
diff --git a/include/drawinglayer/geometry/viewinformation2d.hxx b/include/drawinglayer/geometry/viewinformation2d.hxx
index 79e3eb42e92c..72e857c407a3 100644
--- a/include/drawinglayer/geometry/viewinformation2d.hxx
+++ b/include/drawinglayer/geometry/viewinformation2d.hxx
@@ -78,7 +78,7 @@ namespace drawinglayer
everything is visible. The data is in World coordinates.
@param rxDrawPage
- The currently displaqyed page. This information is needed e.g. due to existing PageNumber
+ The currently displayed page. This information is needed e.g. due to existing PageNumber
fields which need to be interpreted.
@param fViewTime
diff --git a/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx b/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
index e712ffe18080..33cae391c045 100644
--- a/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
@@ -36,7 +36,7 @@ namespace drawinglayer
This primitive is defined to fill the whole visible Viewport with
the given color (and thus decomposes to a filled polygon). This
- makes it a view-depnendent primitive by definition. It only has
+ makes it a view-dependent primitive by definition. It only has
a valid decomposition if a valid Viewport is given in the
ViewInformation2D at decomposition time.
diff --git a/include/drawinglayer/primitive2d/baseprimitive2d.hxx b/include/drawinglayer/primitive2d/baseprimitive2d.hxx
index f8f30b6cb6bf..836bda908e41 100644
--- a/include/drawinglayer/primitive2d/baseprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/baseprimitive2d.hxx
@@ -104,7 +104,7 @@ namespace drawinglayer
default implementation returns an empty sequence. The idea is that processors
using this primitive and do not know it, may get the decomposition and process
these instead. An example is e.g. a fat line, who's decomposition may contain
- the geometric representation of that line using filled polygon prmimitives. When
+ the geometric representation of that line using filled polygon primitives. When
the renderer knows how to handle fat lines, he may process this primitive directly;
if not he can use the decomposition. With this functionality, renderers may operate by
knowing only a small set of primitives.
diff --git a/include/drawinglayer/primitive2d/gridprimitive2d.hxx b/include/drawinglayer/primitive2d/gridprimitive2d.hxx
index ad7cca17b90c..6f501bcb4c7a 100644
--- a/include/drawinglayer/primitive2d/gridprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/gridprimitive2d.hxx
@@ -38,7 +38,7 @@ namespace drawinglayer
This primitive is specialized to Grid visualisation. The graphic definition
(Transform) contains the whole grid area, but will of course be combined
- with the visible area (Viewport) when decomposed. Also a reolution-dependent
+ with the visible area (Viewport) when decomposed. Also a resolution-dependent
point reduction is used to not create too much grid visualisation data. This
makes this primitive highly view-dependent and it dynamically buffers
the last decomposition dependent from the Viewport used.
diff --git a/include/drawinglayer/primitive2d/groupprimitive2d.hxx b/include/drawinglayer/primitive2d/groupprimitive2d.hxx
index 731d7af4c94e..af377cd3f479 100644
--- a/include/drawinglayer/primitive2d/groupprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/groupprimitive2d.hxx
@@ -35,7 +35,7 @@ namespace drawinglayer
Baseclass for all grouping 2D primitives
- The grouping primitive in it's basic form is capable of holding
+ The grouping primitive in its basic form is capable of holding
a child primitive content and returns it on decomposition on default.
It is used for two main purposes, but more may apply:
diff --git a/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx b/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
index b2c1afacd97d..15c33c97e001 100644
--- a/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
@@ -52,7 +52,7 @@ namespace drawinglayer
/// the positions for the marker
std::vector< basegfx::B2DPoint > maPositions;
- /// the marker definintion to visualize
+ /// the marker definition to visualize
BitmapEx maMarker;
protected:
diff --git a/include/drawinglayer/primitive2d/mediaprimitive2d.hxx b/include/drawinglayer/primitive2d/mediaprimitive2d.hxx
index dfa984fb1868..da882fb5c663 100644
--- a/include/drawinglayer/primitive2d/mediaprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/mediaprimitive2d.hxx
@@ -36,7 +36,7 @@ namespace drawinglayer
/** MediaPrimitive2D class
This is a unified primitive for Media visualisation, e.g. animations
- or sounds. It's geometry is defined by Transform. For conveinience,
+ or sounds. It's geometry is defined by Transform. For convenience,
it also contains a discrete border size (aka Pixels) which will be added
if used. This makes it a view-dependent primitive. It also gets a filled
background and the decomposition will try to create a graphic representation
diff --git a/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx b/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx
index 6baeffac8d0c..41247cd2e7a8 100644
--- a/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx
@@ -68,7 +68,7 @@ namespace drawinglayer
virtual Primitive2DContainer create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override;
public:
- /// construcor
+ /// constructor
TextEffectPrimitive2D(
const Primitive2DContainer& rTextContent,
const basegfx::B2DPoint& rRotationCenter,
diff --git a/include/drawinglayer/primitive3d/baseprimitive3d.hxx b/include/drawinglayer/primitive3d/baseprimitive3d.hxx
index 79c7efe779e0..2911dece5487 100644
--- a/include/drawinglayer/primitive3d/baseprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/baseprimitive3d.hxx
@@ -106,7 +106,7 @@ namespace drawinglayer
virtual ~BasePrimitive3D();
/** the ==operator is mainly needed to allow testing newly-created high level primitives against their last
- incarnation which buffers/holds the decompositionsThe default implementation
+ incarnation which buffers/holds the decompositions. The default implementation
uses getPrimitive3DID()-calls to test if it's the same ID at last.
Overridden implementation are then based on this implementation.
*/
diff --git a/include/drawinglayer/processor2d/processorfromoutputdevice.hxx b/include/drawinglayer/processor2d/processorfromoutputdevice.hxx
index 6f759faf4916..0d47032405cb 100644
--- a/include/drawinglayer/processor2d/processorfromoutputdevice.hxx
+++ b/include/drawinglayer/processor2d/processorfromoutputdevice.hxx
@@ -33,7 +33,7 @@ namespace drawinglayer
{
namespace processor2d
{
- // create a mating VCL-Provessor for given OutputDevice. This includes
+ // create a mating VCL-Processor for given OutputDevice. This includes
// looking for MetaFile-recording. The returned renderer changes owner,
// deletion is duty of the caller
DRAWINGLAYER_DLLPUBLIC drawinglayer::processor2d::BaseProcessor2D* createBaseProcessor2DFromOutputDevice(
diff --git a/include/drawinglayer/processor3d/defaultprocessor3d.hxx b/include/drawinglayer/processor3d/defaultprocessor3d.hxx
index a40e129d6bda..f8b80f5c8790 100644
--- a/include/drawinglayer/processor3d/defaultprocessor3d.hxx
+++ b/include/drawinglayer/processor3d/defaultprocessor3d.hxx
@@ -66,7 +66,7 @@ namespace drawinglayer
This processor renders all feeded primitives to a 2D raster where for all
primitives the two basic methods rasterconvertB3DPolygon for hairlines and
- rasterconvertB3DPolyPolygon for filled geometry is called. It is a beseclass to
+ rasterconvertB3DPolyPolygon for filled geometry is called. It is a baseclass to
e.g. base a Z-Buffer supported renderer on the 3D primitive processing.
*/
class DefaultProcessor3D : public BaseProcessor3D