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authorNoel Grandin <noel.grandin@collabora.co.uk>2019-10-29 09:23:53 +0200
committerNoel Grandin <noel.grandin@collabora.co.uk>2019-10-29 09:49:45 +0100
commitbfd6beaa8e836c739dcc2af67ebd634f03cb2060 (patch)
tree875ed98992f9efd3941c8e1621dfd651d6f0bf2f /include/drawinglayer
parentaf16372211927c3ed1b3cc760ec182c30fda491c (diff)
loplugin:finalclasses in drawinglayer
Change-Id: I24e5187f603f66ef87f10a1b197907c5b869cfd1 Reviewed-on: https://gerrit.libreoffice.org/81644 Tested-by: Jenkins Reviewed-by: Noel Grandin <noel.grandin@collabora.co.uk>
Diffstat (limited to 'include/drawinglayer')
-rw-r--r--include/drawinglayer/primitive2d/animatedprimitive2d.hxx6
-rw-r--r--include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/bitmapprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/borderlineprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/controlprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/cropprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/discretebitmapprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/epsprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/fillhatchprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/graphicprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/gridprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/helplineprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/invertprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/maskprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/mediaprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/metafileprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/objectinfoprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/pagehierarchyprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/patternfillprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/polygonprimitive2d.hxx11
-rw-r--r--include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx23
-rw-r--r--include/drawinglayer/primitive2d/sceneprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/shadowprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/structuretagprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/svggradientprimitive2d.hxx14
-rw-r--r--include/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/texteffectprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/texthierarchyprimitive2d.hxx12
-rw-r--r--include/drawinglayer/primitive2d/textlineprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/textstrikeoutprimitive2d.hxx6
-rw-r--r--include/drawinglayer/primitive2d/transformprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/transparenceprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx2
-rw-r--r--include/drawinglayer/primitive2d/wallpaperprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive2d/wrongspellprimitive2d.hxx3
-rw-r--r--include/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx2
-rw-r--r--include/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx2
-rw-r--r--include/drawinglayer/primitive3d/polygonprimitive3d.hxx3
-rw-r--r--include/drawinglayer/primitive3d/polypolygonprimitive3d.hxx2
-rw-r--r--include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx3
-rw-r--r--include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx3
-rw-r--r--include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx3
-rw-r--r--include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx3
-rw-r--r--include/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx3
-rw-r--r--include/drawinglayer/primitive3d/textureprimitive3d.hxx6
-rw-r--r--include/drawinglayer/primitive3d/transformprimitive3d.hxx2
-rw-r--r--include/drawinglayer/processor2d/contourextractor2d.hxx2
-rw-r--r--include/drawinglayer/processor2d/hittestprocessor2d.hxx2
-rw-r--r--include/drawinglayer/processor2d/linegeometryextractor2d.hxx2
-rw-r--r--include/drawinglayer/processor2d/objectinfoextractor2d.hxx2
-rw-r--r--include/drawinglayer/processor2d/textaspolygonextractor2d.hxx2
-rw-r--r--include/drawinglayer/processor3d/cutfindprocessor3d.hxx2
-rw-r--r--include/drawinglayer/processor3d/geometry2dextractor.hxx2
-rw-r--r--include/drawinglayer/processor3d/shadow3dextractor.hxx2
-rw-r--r--include/drawinglayer/processor3d/zbufferprocessor3d.hxx2
-rw-r--r--include/drawinglayer/texture/texture.hxx8
64 files changed, 89 insertions, 137 deletions
diff --git a/include/drawinglayer/primitive2d/animatedprimitive2d.hxx b/include/drawinglayer/primitive2d/animatedprimitive2d.hxx
index 21e7d9d5ba69..372e09b2b888 100644
--- a/include/drawinglayer/primitive2d/animatedprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/animatedprimitive2d.hxx
@@ -116,9 +116,8 @@ namespace drawinglayer
decomposition is specialized in delivering the children in the
range [0.0.. 0.5] and an empty sequence else
*/
- class DRAWINGLAYER_DLLPUBLIC AnimatedBlinkPrimitive2D : public AnimatedSwitchPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC AnimatedBlinkPrimitive2D final : public AnimatedSwitchPrimitive2D
{
- protected:
public:
/// constructor
AnimatedBlinkPrimitive2D(
@@ -146,13 +145,12 @@ namespace drawinglayer
will be linearly combined from the decomposed values and the animation value
to allow a smooth animation.
*/
- class DRAWINGLAYER_DLLPUBLIC AnimatedInterpolatePrimitive2D : public AnimatedSwitchPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC AnimatedInterpolatePrimitive2D final : public AnimatedSwitchPrimitive2D
{
private:
/// the transformations
std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose > maMatrixStack;
- protected:
public:
/// constructor
AnimatedInterpolatePrimitive2D(
diff --git a/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx b/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
index 8ccc43375bfd..6b91ca1b0d6e 100644
--- a/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/backgroundcolorprimitive2d.hxx
@@ -43,7 +43,7 @@ namespace drawinglayer
It will try to buffer its last decomposition using maLastViewport
to detect changes in the get2DDecomposition call.
*/
- class DRAWINGLAYER_DLLPUBLIC BackgroundColorPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC BackgroundColorPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the fill color to use
@@ -53,7 +53,6 @@ namespace drawinglayer
/// the last used viewInformation, used from getDecomposition for buffering
basegfx::B2DRange maLastViewport;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx b/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx
index 26f507896c98..17e36637e2f1 100644
--- a/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/bitmapprimitive2d.hxx
@@ -40,7 +40,7 @@ namespace drawinglayer
This may change in the future to any other, maybe more general base
class providing 24bit RGBA.
*/
- class DRAWINGLAYER_DLLPUBLIC BitmapPrimitive2D : public BasePrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC BitmapPrimitive2D final : public BasePrimitive2D
{
private:
/// the RGBA Bitmap-data
diff --git a/include/drawinglayer/primitive2d/borderlineprimitive2d.hxx b/include/drawinglayer/primitive2d/borderlineprimitive2d.hxx
index c801f36dc1a0..1e0b1e2215f5 100644
--- a/include/drawinglayer/primitive2d/borderlineprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/borderlineprimitive2d.hxx
@@ -94,7 +94,7 @@ namespace drawinglayer
The LineStart/End overlap is defined in the BorderLines definitions (see
class BorderLine above).
*/
- class DRAWINGLAYER_DLLPUBLIC BorderLinePrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC BorderLinePrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the line definition
diff --git a/include/drawinglayer/primitive2d/controlprimitive2d.hxx b/include/drawinglayer/primitive2d/controlprimitive2d.hxx
index 3b102cc07116..8cfbe7ca78dd 100644
--- a/include/drawinglayer/primitive2d/controlprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/controlprimitive2d.hxx
@@ -40,7 +40,7 @@ namespace drawinglayer
representation is limited to a quadratic pixel maximum defined
in the application settings.
*/
- class DRAWINGLAYER_DLLPUBLIC ControlPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC ControlPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// object's base data
@@ -62,7 +62,6 @@ namespace drawinglayer
Primitive2DReference createBitmapDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
Primitive2DReference createPlaceholderDecomposition() const;
- protected:
/// local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/cropprimitive2d.hxx b/include/drawinglayer/primitive2d/cropprimitive2d.hxx
index ee5871e8a52c..08f2b50a4789 100644
--- a/include/drawinglayer/primitive2d/cropprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/cropprimitive2d.hxx
@@ -53,7 +53,7 @@ namespace drawinglayer
Of course this is a primitive, so feel free to just ignore all that
stuff and use the automatically generated decomposition. Sigh.
*/
- class DRAWINGLAYER_DLLPUBLIC CropPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC CropPrimitive2D final : public GroupPrimitive2D
{
private:
// the transformation already applied to the child geometry
diff --git a/include/drawinglayer/primitive2d/discretebitmapprimitive2d.hxx b/include/drawinglayer/primitive2d/discretebitmapprimitive2d.hxx
index 9cca4a97a7da..431c97245a9f 100644
--- a/include/drawinglayer/primitive2d/discretebitmapprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/discretebitmapprimitive2d.hxx
@@ -39,7 +39,7 @@ namespace drawinglayer
painted in 1:1 pixel resolution. It will never be sheared, rotated
or scaled with the view.
*/
- class DRAWINGLAYER_DLLPUBLIC DiscreteBitmapPrimitive2D : public ObjectAndViewTransformationDependentPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC DiscreteBitmapPrimitive2D final : public ObjectAndViewTransformationDependentPrimitive2D
{
private:
/// the RGBA Bitmap-data
@@ -48,7 +48,6 @@ namespace drawinglayer
/** the top-left object position */
basegfx::B2DPoint maTopLeft;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx b/include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx
index 12a06366a4e8..2ce3f12cb419 100644
--- a/include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/discreteshadowprimitive2d.hxx
@@ -79,7 +79,7 @@ namespace drawinglayer
/** DiscreteShadowPrimitive2D class
*/
- class DRAWINGLAYER_DLLPUBLIC DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC DiscreteShadowPrimitive2D final : public DiscreteMetricDependentPrimitive2D
{
private:
// the object transformation of the rectangular object
@@ -88,7 +88,6 @@ namespace drawinglayer
// the bitmap shadow data
DiscreteShadow maDiscreteShadow;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx b/include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx
index 7a545e89af46..e3b6b405e013 100644
--- a/include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/embedded3dprimitive2d.hxx
@@ -44,7 +44,7 @@ namespace drawinglayer
This primitive will not be visualized and decomposes to a yellow
2D rectangle to visualize that this should never be visualized
*/
- class DRAWINGLAYER_DLLPUBLIC Embedded3DPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC Embedded3DPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the sequence of 3d primitives
@@ -80,7 +80,6 @@ namespace drawinglayer
/// private helpers
bool impGetShadow3D() const;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/epsprimitive2d.hxx b/include/drawinglayer/primitive2d/epsprimitive2d.hxx
index 42b10d6cf07e..4e0a34692f72 100644
--- a/include/drawinglayer/primitive2d/epsprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/epsprimitive2d.hxx
@@ -32,7 +32,7 @@ namespace drawinglayer
namespace primitive2d
{
/** EpsPrimitive2D class */
- class DRAWINGLAYER_DLLPUBLIC EpsPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC EpsPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the geometry definition
@@ -44,7 +44,6 @@ namespace drawinglayer
/// the replacement content definition
GDIMetaFile maMetaFile;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx b/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx
index 26dc00c77427..3651b5a0a3c2 100644
--- a/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx
@@ -45,7 +45,7 @@ namespace drawinglayer
decomposition, but on pixel outputs the areas where the tiled pieces are
aligned tend to show up (one overlapping or empty pixel)
*/
- class DRAWINGLAYER_DLLPUBLIC FillGraphicPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC FillGraphicPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the geometric definition
@@ -54,7 +54,6 @@ namespace drawinglayer
/// the fill attributes
attribute::FillGraphicAttribute maFillGraphic;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/fillhatchprimitive2d.hxx b/include/drawinglayer/primitive2d/fillhatchprimitive2d.hxx
index 4291cbb496d0..c721b2116f1f 100644
--- a/include/drawinglayer/primitive2d/fillhatchprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/fillhatchprimitive2d.hxx
@@ -48,7 +48,7 @@ namespace drawinglayer
The decomposition will deliver the hatch lines.
*/
- class DRAWINGLAYER_DLLPUBLIC FillHatchPrimitive2D : public DiscreteMetricDependentPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC FillHatchPrimitive2D final : public DiscreteMetricDependentPrimitive2D
{
private:
/// the geometrically visible area
@@ -64,7 +64,6 @@ namespace drawinglayer
/// hatch background color (if used)
basegfx::BColor maBColor;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/graphicprimitive2d.hxx b/include/drawinglayer/primitive2d/graphicprimitive2d.hxx
index b3127145be19..2799c4d95a3a 100644
--- a/include/drawinglayer/primitive2d/graphicprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/graphicprimitive2d.hxx
@@ -46,7 +46,7 @@ namespace drawinglayer
The primitive geometry area is defined by Transform.
*/
- class DRAWINGLAYER_DLLPUBLIC GraphicPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC GraphicPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the geometric definition
@@ -58,7 +58,6 @@ namespace drawinglayer
/// The GraphicAttr with all its modification possibilities
GraphicAttr maGraphicAttr;
- protected:
/// local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/gridprimitive2d.hxx b/include/drawinglayer/primitive2d/gridprimitive2d.hxx
index 4e55030dfb2f..d076509567b8 100644
--- a/include/drawinglayer/primitive2d/gridprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/gridprimitive2d.hxx
@@ -43,7 +43,7 @@ namespace drawinglayer
makes this primitive highly view-dependent and it dynamically buffers
the last decomposition dependent from the Viewport used.
*/
- class DRAWINGLAYER_DLLPUBLIC GridPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC GridPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// The geometry definition for the grid area
@@ -69,7 +69,6 @@ namespace drawinglayer
basegfx::B2DHomMatrix maLastObjectToViewTransformation;
basegfx::B2DRange maLastViewport;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/helplineprimitive2d.hxx b/include/drawinglayer/primitive2d/helplineprimitive2d.hxx
index fd48f0aae5fe..3236e0161a21 100644
--- a/include/drawinglayer/primitive2d/helplineprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/helplineprimitive2d.hxx
@@ -54,7 +54,7 @@ namespace drawinglayer
The visualisation uses the two given colors to create a dashed line with
the given dash length.
*/
- class DRAWINGLAYER_DLLPUBLIC HelplinePrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC HelplinePrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// Helpline geometry definition
@@ -73,7 +73,6 @@ namespace drawinglayer
basegfx::B2DHomMatrix maLastObjectToViewTransformation;
basegfx::B2DRange maLastViewport;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx b/include/drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx
index f94289bea5c0..d12d281c305a 100644
--- a/include/drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/hiddengeometryprimitive2d.hxx
@@ -37,7 +37,7 @@ namespace drawinglayer
// filled nor lines' creation criteria. The whole primitive decomposes to nothing,
// so no one not knowing it will be influenced. Only helper processors for hit test
// (and maybe BoundRect extractors) will use it and its children subcontent.
- class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive2D final : public GroupPrimitive2D
{
public:
explicit HiddenGeometryPrimitive2D(const Primitive2DContainer& rChildren);
diff --git a/include/drawinglayer/primitive2d/invertprimitive2d.hxx b/include/drawinglayer/primitive2d/invertprimitive2d.hxx
index 537e73867d52..da37ead7d06f 100644
--- a/include/drawinglayer/primitive2d/invertprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/invertprimitive2d.hxx
@@ -39,7 +39,7 @@ namespace drawinglayer
systems. XOR painting needs read access to the target, so modern
graphic systems tend to not support it anymore.
*/
- class DRAWINGLAYER_DLLPUBLIC InvertPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC InvertPrimitive2D final : public GroupPrimitive2D
{
public:
/// constructor
diff --git a/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx b/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
index e98dbcf4c3ad..925e65eb3c61 100644
--- a/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/markerarrayprimitive2d.hxx
@@ -45,7 +45,7 @@ namespace drawinglayer
It decomposes to the needed number of BitmapPrimitive2D's, so it would
be efficient to handle it directly in a renderer.
*/
- class DRAWINGLAYER_DLLPUBLIC MarkerArrayPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC MarkerArrayPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the positions for the marker
@@ -54,7 +54,6 @@ namespace drawinglayer
/// the marker definition to visualize
BitmapEx maMarker;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/maskprimitive2d.hxx b/include/drawinglayer/primitive2d/maskprimitive2d.hxx
index 2a0b16b5cf90..1b2ef677cd75 100644
--- a/include/drawinglayer/primitive2d/maskprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/maskprimitive2d.hxx
@@ -44,7 +44,7 @@ namespace drawinglayer
The geometry range of this primitive is completely defined by the Mask
tools::PolyPolygon since by definition nothing outside of the mask is visible.
*/
- class DRAWINGLAYER_DLLPUBLIC MaskPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC MaskPrimitive2D final : public GroupPrimitive2D
{
private:
/// the mask PolyPolygon
diff --git a/include/drawinglayer/primitive2d/mediaprimitive2d.hxx b/include/drawinglayer/primitive2d/mediaprimitive2d.hxx
index 36d8f599580f..936944f2be63 100644
--- a/include/drawinglayer/primitive2d/mediaprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/mediaprimitive2d.hxx
@@ -41,7 +41,7 @@ namespace drawinglayer
background and the decomposition will try to create a graphic representation
if the content (defined by the URL), e.g. a still frame for animated stuff.
*/
- class DRAWINGLAYER_DLLPUBLIC MediaPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC MediaPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the geometry definition
@@ -58,7 +58,6 @@ namespace drawinglayer
const Graphic maSnapshot;
- protected:
/// local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/metafileprimitive2d.hxx b/include/drawinglayer/primitive2d/metafileprimitive2d.hxx
index 62d113d034a9..6978d9d4f588 100644
--- a/include/drawinglayer/primitive2d/metafileprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/metafileprimitive2d.hxx
@@ -54,7 +54,7 @@ namespace drawinglayer
have many advantages; Metafile would no longer have to be rendered by
sub-systems and a standard way for converting Metafiles would exist.
*/
- class DRAWINGLAYER_DLLPUBLIC MetafilePrimitive2D : public BufferedDecompositionPrimitive2D, public MetafileAccessor
+ class DRAWINGLAYER_DLLPUBLIC MetafilePrimitive2D final : public BufferedDecompositionPrimitive2D, public MetafileAccessor
{
private:
/// the geometry definition
@@ -63,7 +63,6 @@ namespace drawinglayer
/// the content definition
GDIMetaFile maMetaFile;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
public:
diff --git a/include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx b/include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx
index e4ee26e4de8d..4eb2b236e1e6 100644
--- a/include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx
@@ -48,7 +48,7 @@ namespace drawinglayer
If a renderer does not handle this primitive, the content will
be visualized unchanged.
*/
- class DRAWINGLAYER_DLLPUBLIC ModifiedColorPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC ModifiedColorPrimitive2D final : public GroupPrimitive2D
{
private:
/// The ColorModifier to use
diff --git a/include/drawinglayer/primitive2d/objectinfoprimitive2d.hxx b/include/drawinglayer/primitive2d/objectinfoprimitive2d.hxx
index 3c0f1b684df2..95ccd3495e00 100644
--- a/include/drawinglayer/primitive2d/objectinfoprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/objectinfoprimitive2d.hxx
@@ -35,7 +35,7 @@ namespace drawinglayer
to its content, so all direct renderers may ignore it. May e.g.
be used when re-creating graphical content from a sequence of primitives
*/
- class DRAWINGLAYER_DLLPUBLIC ObjectInfoPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC ObjectInfoPrimitive2D final : public GroupPrimitive2D
{
private:
OUString maName;
diff --git a/include/drawinglayer/primitive2d/pagehierarchyprimitive2d.hxx b/include/drawinglayer/primitive2d/pagehierarchyprimitive2d.hxx
index cc77043f8af1..cf4bbc1e6a5d 100644
--- a/include/drawinglayer/primitive2d/pagehierarchyprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/pagehierarchyprimitive2d.hxx
@@ -33,7 +33,7 @@ namespace drawinglayer
This primitive encapsulates text lines.
*/
- class DRAWINGLAYER_DLLPUBLIC PageHierarchyPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PageHierarchyPrimitive2D final : public GroupPrimitive2D
{
private:
public:
diff --git a/include/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx b/include/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx
index 6abe873e6f22..c4dbaee7d67b 100644
--- a/include/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/pagepreviewprimitive2d.hxx
@@ -40,7 +40,7 @@ namespace drawinglayer
those primitives to be visualized correctly, Your renderer needs to locally correct its
ViewInformation2D to reference the new XDrawPage.
*/
- class DRAWINGLAYER_DLLPUBLIC PagePreviewPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PagePreviewPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/** the XDrawPage visualized by this primitive. When we go forward with primitives
@@ -59,7 +59,6 @@ namespace drawinglayer
double mfContentWidth;
double mfContentHeight;
- protected:
/// local decomposition. Implementation will just return children
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx b/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx
index 150eeba92fdf..69f18cf4401c 100644
--- a/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/patternfillprimitive2d.hxx
@@ -37,7 +37,7 @@ namespace drawinglayer
area relative to the tools::PolyPolygon (in unit coordinates) which is virtually
infinitely repeated.
*/
- class DRAWINGLAYER_DLLPUBLIC PatternFillPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PatternFillPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
const basegfx::B2DPolyPolygon maMask;
@@ -59,7 +59,6 @@ namespace drawinglayer
/// creates buffered content to speed up rendering
Primitive2DContainer createContent(const geometry::ViewInformation2D& rViewInformation) const;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx b/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx
index 841b1ae7de96..1438f3437fd9 100644
--- a/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/pointarrayprimitive2d.hxx
@@ -42,7 +42,7 @@ namespace drawinglayer
should process it (Currently it is only used for grid visualisation,
but this may change).
*/
- class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D : public BasePrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D final : public BasePrimitive2D
{
private:
/// the array of positions
diff --git a/include/drawinglayer/primitive2d/polygonprimitive2d.hxx b/include/drawinglayer/primitive2d/polygonprimitive2d.hxx
index e92276c6d5f9..d37a8eb6c25e 100644
--- a/include/drawinglayer/primitive2d/polygonprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/polygonprimitive2d.hxx
@@ -45,7 +45,7 @@ namespace drawinglayer
This is one of the non-decomposable primitives, so a renderer
should process it.
*/
- class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive2D : public BasePrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive2D final : public BasePrimitive2D
{
private:
/// the hairline geometry
@@ -92,7 +92,7 @@ namespace drawinglayer
It will be decomposed to the needed PolygonHairlinePrimitive2D if
not handled directly by a renderer.
*/
- class DRAWINGLAYER_DLLPUBLIC PolygonMarkerPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolygonMarkerPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the marker hairline geometry
@@ -108,7 +108,6 @@ namespace drawinglayer
/// decomposition is view-dependent, remember last InverseObjectToViewTransformation
basegfx::B2DHomMatrix maLastInverseObjectToViewTransformation;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -211,14 +210,13 @@ namespace drawinglayer
This primitive defines a waveline based on a PolygonStrokePrimitive2D
where the wave is defined by wave width and wave length.
*/
- class DRAWINGLAYER_DLLPUBLIC PolygonWavePrimitive2D : public PolygonStrokePrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolygonWavePrimitive2D final : public PolygonStrokePrimitive2D
{
private:
/// wave definition
double mfWaveWidth;
double mfWaveHeight;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -267,14 +265,13 @@ namespace drawinglayer
possibly extended by start and end definitions, which are
normally used for arrows.
*/
- class DRAWINGLAYER_DLLPUBLIC PolygonStrokeArrowPrimitive2D : public PolygonStrokePrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolygonStrokeArrowPrimitive2D final : public PolygonStrokePrimitive2D
{
private:
/// geometric definitions for line start and end
attribute::LineStartEndAttribute maStart;
attribute::LineStartEndAttribute maEnd;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx b/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
index 8cc503903ad9..6d6397ee8760 100644
--- a/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
@@ -45,7 +45,7 @@ namespace drawinglayer
just for convenience. The definition is not different from the single
defined PolygonHairlinePrimitive2Ds.
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonHairlinePrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonHairlinePrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the hairline geometry
@@ -54,7 +54,6 @@ namespace drawinglayer
/// the hairline color
basegfx::BColor maBColor;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -91,7 +90,7 @@ namespace drawinglayer
just for convenience. The definition is not different from the single
defined PolygonMarkerPrimitive2Ds.
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonMarkerPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonMarkerPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the marker hairline geometry
@@ -104,7 +103,6 @@ namespace drawinglayer
/// the dash distance in 'pixels'
double mfDiscreteDashLength;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -147,7 +145,7 @@ namespace drawinglayer
just for convenience. The definition is not different from the single
defined PolygonStrokePrimitive2Ds.
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonStrokePrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonStrokePrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the line geometry
@@ -159,7 +157,6 @@ namespace drawinglayer
/// the line stroking (if used)
attribute::StrokeAttribute maStrokeAttribute;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -204,7 +201,7 @@ namespace drawinglayer
This is one of the non-decomposable primitives, so a renderer
should process it.
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonColorPrimitive2D : public BasePrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonColorPrimitive2D final : public BasePrimitive2D
{
private:
/// the tools::PolyPolygon geometry
@@ -248,7 +245,7 @@ namespace drawinglayer
decomosition will create a MaskPrimitive2D containing a
FillGradientPrimitive2D.
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonGradientPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonGradientPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the tools::PolyPolygon geometry
@@ -260,7 +257,6 @@ namespace drawinglayer
/// the gradient definition
attribute::FillGradientAttribute maFillGradient;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -301,7 +297,7 @@ namespace drawinglayer
decomosition will create a MaskPrimitive2D containing a
FillHatchPrimitive2D.
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonHatchPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonHatchPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the tools::PolyPolygon geometry
@@ -316,7 +312,6 @@ namespace drawinglayer
/// the hatch definition
attribute::FillHatchAttribute maFillHatch;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -360,7 +355,7 @@ namespace drawinglayer
(including transparence). The decomosition will create a MaskPrimitive2D
containing a FillGraphicPrimitive2D.
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonGraphicPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonGraphicPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the tools::PolyPolygon geometry
@@ -372,7 +367,6 @@ namespace drawinglayer
/// the bitmap fill definition (may include tiling)
attribute::FillGraphicAttribute maFillGraphic;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -409,7 +403,7 @@ namespace drawinglayer
and a defined transparence, but also gets extended ('grown') by the given
discrete size (thus being a view-dependent primitive)
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonSelectionPrimitive2D : public DiscreteMetricDependentPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonSelectionPrimitive2D final : public DiscreteMetricDependentPrimitive2D
{
private:
/// the tools::PolyPolygon geometry
@@ -427,7 +421,6 @@ namespace drawinglayer
/// draw polygons filled when fill is set
bool mbFill : 1;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/sceneprimitive2d.hxx b/include/drawinglayer/primitive2d/sceneprimitive2d.hxx
index fbd0b4f07523..5dbfddb41e62 100644
--- a/include/drawinglayer/primitive2d/sceneprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/sceneprimitive2d.hxx
@@ -51,7 +51,7 @@ namespace drawinglayer
This is the class a renderer may process directly when he wants to implement
an own (e.g. system-specific) 3D renderer.
*/
- class DRAWINGLAYER_DLLPUBLIC ScenePrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC ScenePrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the 3D geometry definition
@@ -95,7 +95,6 @@ namespace drawinglayer
basegfx::B2DRange& rVisibleDiscreteRange,
basegfx::B2DRange& rUnitVisibleRange) const;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/shadowprimitive2d.hxx b/include/drawinglayer/primitive2d/shadowprimitive2d.hxx
index b216aca24b8c..ddc832f92582 100644
--- a/include/drawinglayer/primitive2d/shadowprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/shadowprimitive2d.hxx
@@ -45,7 +45,7 @@ namespace drawinglayer
are needed for the shadow itself; all the local decompositions of the
original geometry can be reused from the renderer for shadow visualisation.
*/
- class DRAWINGLAYER_DLLPUBLIC ShadowPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC ShadowPrimitive2D final : public GroupPrimitive2D
{
private:
/// the shadow transformation, normally just an offset
diff --git a/include/drawinglayer/primitive2d/structuretagprimitive2d.hxx b/include/drawinglayer/primitive2d/structuretagprimitive2d.hxx
index 255dc5e64f56..868fbb226e48 100644
--- a/include/drawinglayer/primitive2d/structuretagprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/structuretagprimitive2d.hxx
@@ -42,7 +42,7 @@ namespace drawinglayer
If a renderer ignores this, it just decomposes to its child
content.
*/
- class DRAWINGLAYER_DLLPUBLIC StructureTagPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC StructureTagPrimitive2D final : public GroupPrimitive2D
{
private:
/// the PDF structure element this grouping represents
diff --git a/include/drawinglayer/primitive2d/svggradientprimitive2d.hxx b/include/drawinglayer/primitive2d/svggradientprimitive2d.hxx
index 47322f35e0ec..274034bc1089 100644
--- a/include/drawinglayer/primitive2d/svggradientprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/svggradientprimitive2d.hxx
@@ -180,13 +180,12 @@ namespace drawinglayer
namespace primitive2d
{
/// the basic linear gradient primitive
- class DRAWINGLAYER_DLLPUBLIC SvgLinearGradientPrimitive2D : public BufferedDecompositionPrimitive2D, public SvgGradientHelper
+ class DRAWINGLAYER_DLLPUBLIC SvgLinearGradientPrimitive2D final : public BufferedDecompositionPrimitive2D, public SvgGradientHelper
{
private:
/// the end point for linear gradient
basegfx::B2DPoint maEnd;
- protected:
/// local helpers
virtual void createAtom(
Primitive2DContainer& rTargetColor,
@@ -234,7 +233,7 @@ namespace drawinglayer
namespace primitive2d
{
/// the basic radial gradient primitive
- class DRAWINGLAYER_DLLPUBLIC SvgRadialGradientPrimitive2D : public BufferedDecompositionPrimitive2D, public SvgGradientHelper
+ class DRAWINGLAYER_DLLPUBLIC SvgRadialGradientPrimitive2D final : public BufferedDecompositionPrimitive2D, public SvgGradientHelper
{
private:
/// the geometric definition
@@ -254,7 +253,6 @@ namespace drawinglayer
const SvgGradientEntryVector& getMirroredGradientEntries() const;
void createMirroredGradientEntries();
- protected:
/// local helpers
virtual void createAtom(
Primitive2DContainer& rTargetColor,
@@ -308,7 +306,7 @@ namespace drawinglayer
It's derived from DiscreteMetricDependentPrimitive2D to allow view-dependent
decompositions allowing reduced color steps
**/
- class DRAWINGLAYER_DLLPUBLIC SvgLinearAtomPrimitive2D : public DiscreteMetricDependentPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC SvgLinearAtomPrimitive2D final : public DiscreteMetricDependentPrimitive2D
{
private:
/// the geometric definition in unit coordinates
@@ -317,8 +315,6 @@ namespace drawinglayer
double mfOffsetA;
double mfOffsetB;
- protected:
-
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -354,7 +350,7 @@ namespace drawinglayer
It's derived from DiscreteMetricDependentPrimitive2D to allow view-dependent
decompositions allowing reduced color steps
**/
- class DRAWINGLAYER_DLLPUBLIC SvgRadialAtomPrimitive2D : public DiscreteMetricDependentPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC SvgRadialAtomPrimitive2D final : public DiscreteMetricDependentPrimitive2D
{
private:
/// the geometric definition in unit coordinates
@@ -379,8 +375,6 @@ namespace drawinglayer
/// Only used when focal is set
std::unique_ptr<VectorPair> mpTranslate;
- protected:
-
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx b/include/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx
index 8980322b5c93..434011f198c0 100644
--- a/include/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/textdecoratedprimitive2d.hxx
@@ -40,7 +40,7 @@ namespace drawinglayer
a TextSimplePortionPrimitive2D and all the contained decorations (if used)
as geometry.
*/
- class DRAWINGLAYER_DLLPUBLIC TextDecoratedPortionPrimitive2D : public TextSimplePortionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextDecoratedPortionPrimitive2D final : public TextSimplePortionPrimitive2D
{
private:
/// decoration definitions
@@ -68,7 +68,6 @@ namespace drawinglayer
const ::std::vector< double >& rDXArray,
const attribute::FontAttribute& rFontAttribute) const;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx b/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx
index a8da738bf087..1f57ec4a54e3 100644
--- a/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/texteffectprimitive2d.hxx
@@ -46,7 +46,7 @@ namespace drawinglayer
also be used for any other primitives) which have some TextEffect applied
and create the needed geometry and embedding on decomposition.
*/
- class DRAWINGLAYER_DLLPUBLIC TextEffectPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextEffectPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// the text (or other) content
@@ -62,7 +62,6 @@ namespace drawinglayer
*/
basegfx::B2DHomMatrix maLastObjectToViewTransformation;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/texthierarchyprimitive2d.hxx b/include/drawinglayer/primitive2d/texthierarchyprimitive2d.hxx
index 5b08106b6912..086c28e93078 100644
--- a/include/drawinglayer/primitive2d/texthierarchyprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/texthierarchyprimitive2d.hxx
@@ -39,7 +39,7 @@ namespace drawinglayer
This primitive encapsulates text lines.
*/
- class DRAWINGLAYER_DLLPUBLIC TextHierarchyLinePrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyLinePrimitive2D final : public GroupPrimitive2D
{
private:
public:
@@ -61,7 +61,7 @@ namespace drawinglayer
This primitive encapsulates text bullets.
*/
- class DRAWINGLAYER_DLLPUBLIC TextHierarchyBulletPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyBulletPrimitive2D final : public GroupPrimitive2D
{
private:
public:
@@ -83,7 +83,7 @@ namespace drawinglayer
This primitive encapsulates text paragraphs.
*/
- class DRAWINGLAYER_DLLPUBLIC TextHierarchyParagraphPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyParagraphPrimitive2D final : public GroupPrimitive2D
{
private:
// outline level of the encapsulated paragraph data.
@@ -117,7 +117,7 @@ namespace drawinglayer
This primitive encapsulates text blocks.
*/
- class DRAWINGLAYER_DLLPUBLIC TextHierarchyBlockPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyBlockPrimitive2D final : public GroupPrimitive2D
{
private:
public:
@@ -157,7 +157,7 @@ namespace drawinglayer
type. Also added is a String which is type-dependent. E.g. for URL
fields, it contains the URL.
*/
- class DRAWINGLAYER_DLLPUBLIC TextHierarchyFieldPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyFieldPrimitive2D final : public GroupPrimitive2D
{
private:
/// field type definition
@@ -202,7 +202,7 @@ namespace drawinglayer
content. To suppress, this primitive needs to be parsed by
the renderer without taking any action.
*/
- class DRAWINGLAYER_DLLPUBLIC TextHierarchyEditPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextHierarchyEditPrimitive2D final : public GroupPrimitive2D
{
private:
public:
diff --git a/include/drawinglayer/primitive2d/textlineprimitive2d.hxx b/include/drawinglayer/primitive2d/textlineprimitive2d.hxx
index e9f5efe70c82..e092db8a2906 100644
--- a/include/drawinglayer/primitive2d/textlineprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/textlineprimitive2d.hxx
@@ -32,7 +32,7 @@ namespace drawinglayer
{
namespace primitive2d
{
- class DRAWINGLAYER_DLLPUBLIC TextLinePrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextLinePrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// geometric definitions
@@ -45,7 +45,6 @@ namespace drawinglayer
TextLine meTextLine;
basegfx::BColor maLineColor;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/textstrikeoutprimitive2d.hxx b/include/drawinglayer/primitive2d/textstrikeoutprimitive2d.hxx
index b3771c56e8c6..3247cfad3569 100644
--- a/include/drawinglayer/primitive2d/textstrikeoutprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/textstrikeoutprimitive2d.hxx
@@ -67,14 +67,13 @@ namespace drawinglayer
{
namespace primitive2d
{
- class DRAWINGLAYER_DLLPUBLIC TextCharacterStrikeoutPrimitive2D : public BaseTextStrikeoutPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextCharacterStrikeoutPrimitive2D final : public BaseTextStrikeoutPrimitive2D
{
private:
sal_Unicode maStrikeoutChar;
attribute::FontAttribute maFontAttribute;
css::lang::Locale maLocale;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
@@ -107,14 +106,13 @@ namespace drawinglayer
{
namespace primitive2d
{
- class DRAWINGLAYER_DLLPUBLIC TextGeometryStrikeoutPrimitive2D : public BaseTextStrikeoutPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TextGeometryStrikeoutPrimitive2D final : public BaseTextStrikeoutPrimitive2D
{
private:
double mfHeight;
double mfOffset;
TextStrikeout meTextStrikeout;
- protected:
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/transformprimitive2d.hxx b/include/drawinglayer/primitive2d/transformprimitive2d.hxx
index 38e4543eed52..54187bb19bce 100644
--- a/include/drawinglayer/primitive2d/transformprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/transformprimitive2d.hxx
@@ -49,7 +49,7 @@ namespace drawinglayer
different, transformed states without the need to create those
thousand primitive contents.
*/
- class DRAWINGLAYER_DLLPUBLIC TransformPrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TransformPrimitive2D final : public GroupPrimitive2D
{
private:
// the transformation to apply to the child geometry
diff --git a/include/drawinglayer/primitive2d/transparenceprimitive2d.hxx b/include/drawinglayer/primitive2d/transparenceprimitive2d.hxx
index a4d9572e9da2..0c9c0091d845 100644
--- a/include/drawinglayer/primitive2d/transparenceprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/transparenceprimitive2d.hxx
@@ -46,7 +46,7 @@ namespace drawinglayer
rendering, not the transparent one. The transparent one should/will be clipped
accordingly.
*/
- class DRAWINGLAYER_DLLPUBLIC TransparencePrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC TransparencePrimitive2D final : public GroupPrimitive2D
{
private:
/// The transparence-Mask who's RGB-Values are interpreted as Luminance
diff --git a/include/drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx b/include/drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx
index d012d71a4880..c5015d933401 100644
--- a/include/drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/unifiedtransparenceprimitive2d.hxx
@@ -38,7 +38,7 @@ namespace drawinglayer
regions of combined transparency, but be all rendered with the
defined, single transparency.
*/
- class DRAWINGLAYER_DLLPUBLIC UnifiedTransparencePrimitive2D : public GroupPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC UnifiedTransparencePrimitive2D final : public GroupPrimitive2D
{
private:
/// the unified transparence
diff --git a/include/drawinglayer/primitive2d/wallpaperprimitive2d.hxx b/include/drawinglayer/primitive2d/wallpaperprimitive2d.hxx
index e6927398edad..a9dd81dadac8 100644
--- a/include/drawinglayer/primitive2d/wallpaperprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/wallpaperprimitive2d.hxx
@@ -44,14 +44,13 @@ namespace drawinglayer
layouting which is dependent from WallpaperStyle; thus it does not need
to be handled anywhere else in the future.
*/
- class DRAWINGLAYER_DLLPUBLIC WallpaperBitmapPrimitive2D : public ViewTransformationDependentPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC WallpaperBitmapPrimitive2D final : public ViewTransformationDependentPrimitive2D
{
private:
basegfx::B2DRange maObjectRange;
BitmapEx maBitmapEx;
WallpaperStyle meWallpaperStyle;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive2d/wrongspellprimitive2d.hxx b/include/drawinglayer/primitive2d/wrongspellprimitive2d.hxx
index 3ad6bef0f596..c517e1472cf8 100644
--- a/include/drawinglayer/primitive2d/wrongspellprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/wrongspellprimitive2d.hxx
@@ -47,7 +47,7 @@ namespace drawinglayer
The geometric definition defines a line on the X-Axis (no Y-coordinates)
which will when transformed by Transformation, create the coordinate data.
*/
- class DRAWINGLAYER_DLLPUBLIC WrongSpellPrimitive2D : public BufferedDecompositionPrimitive2D
+ class DRAWINGLAYER_DLLPUBLIC WrongSpellPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
/// geometry definition
@@ -58,7 +58,6 @@ namespace drawinglayer
/// color (usually red)
basegfx::BColor maColor;
- protected:
/// create local decomposition
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx b/include/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx
index 4ebe5508e8ab..d5508bd0d4d8 100644
--- a/include/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx
@@ -39,7 +39,7 @@ namespace drawinglayer
// decomposes to nothing, so no one not knowing it will be influenced. Only
// helper processors for hit test (and maybe BoundRect extractors) will
// use it and its children subcontent.
- class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive3D : public GroupPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive3D final : public GroupPrimitive3D
{
public:
explicit HiddenGeometryPrimitive3D(const Primitive3DContainer& rChildren);
diff --git a/include/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx b/include/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx
index bb077fe6afad..58d4512b87d6 100644
--- a/include/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx
@@ -37,7 +37,7 @@ namespace drawinglayer
visualisation. Please see the ModifiedColorPrimitive2D
description for more info.
*/
- class DRAWINGLAYER_DLLPUBLIC ModifiedColorPrimitive3D : public GroupPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC ModifiedColorPrimitive3D final : public GroupPrimitive3D
{
private:
/// The ColorModifier to use
diff --git a/include/drawinglayer/primitive3d/polygonprimitive3d.hxx b/include/drawinglayer/primitive3d/polygonprimitive3d.hxx
index 9f3f363b9495..116b71e26709 100644
--- a/include/drawinglayer/primitive3d/polygonprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/polygonprimitive3d.hxx
@@ -83,7 +83,7 @@ namespace drawinglayer
and stroke attributes. It will be decomposed dependent on the definition
to the needed primitives, e.g. filled Tubes for fat lines.
*/
- class DRAWINGLAYER_DLLPUBLIC PolygonStrokePrimitive3D : public BufferedDecompositionPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC PolygonStrokePrimitive3D final : public BufferedDecompositionPrimitive3D
{
private:
/// the line geometry
@@ -95,7 +95,6 @@ namespace drawinglayer
/// the line stroking (if used)
attribute::StrokeAttribute maStrokeAttribute;
- protected:
/// local decomposition.
virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive3d/polypolygonprimitive3d.hxx b/include/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
index 52f2cbcec7f9..914fe9315823 100644
--- a/include/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
@@ -39,7 +39,7 @@ namespace drawinglayer
It is assumed here that the PolyPolgon is a single plane in 3D.
*/
- class DRAWINGLAYER_DLLPUBLIC PolyPolygonMaterialPrimitive3D : public BasePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonMaterialPrimitive3D final : public BasePrimitive3D
{
private:
/// the tools::PolyPolygon geometry
diff --git a/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
index 3d4ee0be1808..e7d816a0363f 100644
--- a/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
@@ -35,9 +35,8 @@ namespace drawinglayer
The cube is implicitly in unit coordinates and the given transformation
defines its geometry in space.
*/
- class DRAWINGLAYER_DLLPUBLIC SdrCubePrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrCubePrimitive3D final : public SdrPrimitive3D
{
- protected:
/// local decomposition.
virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
index eea2f2f932b4..c7458893ff6f 100644
--- a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
@@ -42,7 +42,7 @@ namespace drawinglayer
The decomposition will create all necessary 3D planes for visualisation.
*/
- class DRAWINGLAYER_DLLPUBLIC SdrExtrudePrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrExtrudePrimitive3D final : public SdrPrimitive3D
{
private:
/// geometry helper for slices
@@ -70,7 +70,6 @@ namespace drawinglayer
/// get (evtl. create) slices
const Slice3DVector& getSlices() const;
- protected:
/// local decomposition.
virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
index da713c1663fb..1b29f6c575e4 100644
--- a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
@@ -42,7 +42,7 @@ namespace drawinglayer
The decomposition will create all necessary 3D planes for visualisation.
*/
- class DRAWINGLAYER_DLLPUBLIC SdrLathePrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrLathePrimitive3D final : public SdrPrimitive3D
{
private:
/// geometry helper for slices
@@ -72,7 +72,6 @@ namespace drawinglayer
/// get (evtl. create) slices
const Slice3DVector& getSlices() const;
- protected:
/// local decomposition.
virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
index d80dc149a7d9..d492391671f6 100644
--- a/include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
@@ -39,13 +39,12 @@ namespace drawinglayer
The decomposition will include all needed 3D data for visualisation,
including FatLines and fill styles.
*/
- class DRAWINGLAYER_DLLPUBLIC SdrPolyPolygonPrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrPolyPolygonPrimitive3D final : public SdrPrimitive3D
{
private:
/// the planar polyPolygon evtl with normals and texture coordinates
basegfx::B3DPolyPolygon maPolyPolygon3D;
- protected:
/// local decomposition.
virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
index db3b57d81fd8..929425499947 100644
--- a/include/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
@@ -35,14 +35,13 @@ namespace drawinglayer
The sphere is implicitly in unit coordinates and the given transformation
defines its geometry in space.
*/
- class DRAWINGLAYER_DLLPUBLIC SdrSpherePrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrSpherePrimitive3D final : public SdrPrimitive3D
{
private:
/// additional geometry definitions
sal_uInt32 mnHorizontalSegments;
sal_uInt32 mnVerticalSegments;
- protected:
/// local decomposition.
virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override;
diff --git a/include/drawinglayer/primitive3d/textureprimitive3d.hxx b/include/drawinglayer/primitive3d/textureprimitive3d.hxx
index 13ee158c8d8c..16af14c96108 100644
--- a/include/drawinglayer/primitive3d/textureprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/textureprimitive3d.hxx
@@ -80,7 +80,7 @@ namespace drawinglayer
transparence texture definition. All 3D primitives
embedded here will be shown with the given transparency.
*/
- class DRAWINGLAYER_DLLPUBLIC UnifiedTransparenceTexturePrimitive3D : public TexturePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC UnifiedTransparenceTexturePrimitive3D final : public TexturePrimitive3D
{
private:
/// transparency definition
@@ -159,7 +159,7 @@ namespace drawinglayer
definition. All 3D primitives embedded here will be shown with the
defined bitmap (maybe tiled if defined).
*/
- class DRAWINGLAYER_DLLPUBLIC BitmapTexturePrimitive3D : public TexturePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC BitmapTexturePrimitive3D final : public TexturePrimitive3D
{
private:
/// bitmap fill attribute
@@ -198,7 +198,7 @@ namespace drawinglayer
that gradient will be interpreted as luminance Transparence-Values. All 3D
primitives embedded here will be shown with the defined transparence.
*/
- class DRAWINGLAYER_DLLPUBLIC TransparenceTexturePrimitive3D : public GradientTexturePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC TransparenceTexturePrimitive3D final : public GradientTexturePrimitive3D
{
public:
/// constructor
diff --git a/include/drawinglayer/primitive3d/transformprimitive3d.hxx b/include/drawinglayer/primitive3d/transformprimitive3d.hxx
index d223b065dbf2..86bef4bdc6b9 100644
--- a/include/drawinglayer/primitive3d/transformprimitive3d.hxx
+++ b/include/drawinglayer/primitive3d/transformprimitive3d.hxx
@@ -39,7 +39,7 @@ namespace drawinglayer
Please see the description for TransformPrimitive2D since these
primitives are pretty similar.
*/
- class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D : public GroupPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D final : public GroupPrimitive3D
{
private:
// the 3D transformation to apply
diff --git a/include/drawinglayer/processor2d/contourextractor2d.hxx b/include/drawinglayer/processor2d/contourextractor2d.hxx
index fb8e9fe67624..6ae6695e0af1 100644
--- a/include/drawinglayer/processor2d/contourextractor2d.hxx
+++ b/include/drawinglayer/processor2d/contourextractor2d.hxx
@@ -35,7 +35,7 @@ namespace drawinglayer
A processor who extracts the contour of the primtives feeded to it
in the single local PolyPolygon
*/
- class DRAWINGLAYER_DLLPUBLIC ContourExtractor2D : public BaseProcessor2D
+ class DRAWINGLAYER_DLLPUBLIC ContourExtractor2D final : public BaseProcessor2D
{
private:
/// the extracted contour
diff --git a/include/drawinglayer/processor2d/hittestprocessor2d.hxx b/include/drawinglayer/processor2d/hittestprocessor2d.hxx
index 452873e66c09..af0042a7805a 100644
--- a/include/drawinglayer/processor2d/hittestprocessor2d.hxx
+++ b/include/drawinglayer/processor2d/hittestprocessor2d.hxx
@@ -37,7 +37,7 @@ namespace drawinglayer
This processor implements a HitTest with the feeded primitives,
given tolerance and extras
*/
- class DRAWINGLAYER_DLLPUBLIC HitTestProcessor2D : public BaseProcessor2D
+ class DRAWINGLAYER_DLLPUBLIC HitTestProcessor2D final : public BaseProcessor2D
{
private:
/// discrete HitTest position
diff --git a/include/drawinglayer/processor2d/linegeometryextractor2d.hxx b/include/drawinglayer/processor2d/linegeometryextractor2d.hxx
index b19293045316..1b2da32d30ac 100644
--- a/include/drawinglayer/processor2d/linegeometryextractor2d.hxx
+++ b/include/drawinglayer/processor2d/linegeometryextractor2d.hxx
@@ -36,7 +36,7 @@ namespace drawinglayer
This processor can extract the line geometry from feeded primitives. The
hairlines and the fill geometry from fat lines are separated.
*/
- class DRAWINGLAYER_DLLPUBLIC LineGeometryExtractor2D : public BaseProcessor2D
+ class DRAWINGLAYER_DLLPUBLIC LineGeometryExtractor2D final : public BaseProcessor2D
{
private:
basegfx::B2DPolygonVector maExtractedHairlines;
diff --git a/include/drawinglayer/processor2d/objectinfoextractor2d.hxx b/include/drawinglayer/processor2d/objectinfoextractor2d.hxx
index 293fdd0ca3a6..38612dbaf8a5 100644
--- a/include/drawinglayer/processor2d/objectinfoextractor2d.hxx
+++ b/include/drawinglayer/processor2d/objectinfoextractor2d.hxx
@@ -33,7 +33,7 @@ namespace drawinglayer
A processor to find the first incarnation of ObjectInfoPrimitive2D
in a given hierarchy
*/
- class DRAWINGLAYER_DLLPUBLIC ObjectInfoPrimitiveExtractor2D : public BaseProcessor2D
+ class DRAWINGLAYER_DLLPUBLIC ObjectInfoPrimitiveExtractor2D final : public BaseProcessor2D
{
private:
/// the target
diff --git a/include/drawinglayer/processor2d/textaspolygonextractor2d.hxx b/include/drawinglayer/processor2d/textaspolygonextractor2d.hxx
index cdd3e854b78e..b41587497b44 100644
--- a/include/drawinglayer/processor2d/textaspolygonextractor2d.hxx
+++ b/include/drawinglayer/processor2d/textaspolygonextractor2d.hxx
@@ -65,7 +65,7 @@ namespace drawinglayer
This processor extracts text in the feeded primitives to filled polygons
*/
- class DRAWINGLAYER_DLLPUBLIC TextAsPolygonExtractor2D : public BaseProcessor2D
+ class DRAWINGLAYER_DLLPUBLIC TextAsPolygonExtractor2D final : public BaseProcessor2D
{
private:
// extraction target
diff --git a/include/drawinglayer/processor3d/cutfindprocessor3d.hxx b/include/drawinglayer/processor3d/cutfindprocessor3d.hxx
index a22afc122e0c..7d415fae4ec8 100644
--- a/include/drawinglayer/processor3d/cutfindprocessor3d.hxx
+++ b/include/drawinglayer/processor3d/cutfindprocessor3d.hxx
@@ -34,7 +34,7 @@ namespace drawinglayer
This processor extracts all cuts of 3D plane geometries in the feeded primitives
with the given cut vector, based on the ViewInformation3D given.
*/
- class DRAWINGLAYER_DLLPUBLIC CutFindProcessor : public BaseProcessor3D
+ class DRAWINGLAYER_DLLPUBLIC CutFindProcessor final : public BaseProcessor3D
{
private:
/// the start and stop point for the cut vector
diff --git a/include/drawinglayer/processor3d/geometry2dextractor.hxx b/include/drawinglayer/processor3d/geometry2dextractor.hxx
index 98233dd009b7..13cb8828598d 100644
--- a/include/drawinglayer/processor3d/geometry2dextractor.hxx
+++ b/include/drawinglayer/processor3d/geometry2dextractor.hxx
@@ -38,7 +38,7 @@ namespace drawinglayer
It is e.g. used as sub-processor for contour extraction where 3D geometry is only
useful as 2D projected geometry.
*/
- class DRAWINGLAYER_DLLPUBLIC Geometry2DExtractingProcessor : public BaseProcessor3D
+ class DRAWINGLAYER_DLLPUBLIC Geometry2DExtractingProcessor final : public BaseProcessor3D
{
private:
/// result holding vector (2D)
diff --git a/include/drawinglayer/processor3d/shadow3dextractor.hxx b/include/drawinglayer/processor3d/shadow3dextractor.hxx
index 8d92f84c503d..da51d65faeac 100644
--- a/include/drawinglayer/processor3d/shadow3dextractor.hxx
+++ b/include/drawinglayer/processor3d/shadow3dextractor.hxx
@@ -44,7 +44,7 @@ namespace drawinglayer
some data to do so since we do not only offer flat projected 2D shadow, but also projections
dependent on the light source
*/
- class DRAWINGLAYER_DLLPUBLIC Shadow3DExtractingProcessor : public BaseProcessor3D
+ class DRAWINGLAYER_DLLPUBLIC Shadow3DExtractingProcessor final : public BaseProcessor3D
{
private:
/// result holding vector (2D) and target vector for stacking (inited to &maPrimitive2DSequence)
diff --git a/include/drawinglayer/processor3d/zbufferprocessor3d.hxx b/include/drawinglayer/processor3d/zbufferprocessor3d.hxx
index eb537537cf11..94b4ae4cb837 100644
--- a/include/drawinglayer/processor3d/zbufferprocessor3d.hxx
+++ b/include/drawinglayer/processor3d/zbufferprocessor3d.hxx
@@ -48,7 +48,7 @@ namespace drawinglayer
raster bitmap using a Z-Buffer based approach. It is able to supersample and to handle
transparent content.
*/
- class ZBufferProcessor3D : public DefaultProcessor3D
+ class ZBufferProcessor3D final : public DefaultProcessor3D
{
private:
/// inverse of EyeToView for rasterconversion with evtl. Phong shading
diff --git a/include/drawinglayer/texture/texture.hxx b/include/drawinglayer/texture/texture.hxx
index ed7b6ac594e2..b194a73dd4d7 100644
--- a/include/drawinglayer/texture/texture.hxx
+++ b/include/drawinglayer/texture/texture.hxx
@@ -162,7 +162,7 @@ namespace drawinglayer
{
namespace texture
{
- class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientRadial : public GeoTexSvxGradient
+ class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientRadial final : public GeoTexSvxGradient
{
public:
GeoTexSvxGradientRadial(
@@ -188,7 +188,7 @@ namespace drawinglayer
{
namespace texture
{
- class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientElliptical : public GeoTexSvxGradient
+ class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientElliptical final : public GeoTexSvxGradient
{
public:
GeoTexSvxGradientElliptical(
@@ -215,7 +215,7 @@ namespace drawinglayer
{
namespace texture
{
- class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientSquare : public GeoTexSvxGradient
+ class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientSquare final : public GeoTexSvxGradient
{
public:
GeoTexSvxGradientSquare(
@@ -242,7 +242,7 @@ namespace drawinglayer
{
namespace texture
{
- class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientRect : public GeoTexSvxGradient
+ class DRAWINGLAYER_DLLPUBLIC GeoTexSvxGradientRect final : public GeoTexSvxGradient
{
public:
GeoTexSvxGradientRect(