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author | Philipp Riemer <ruderphilipp@gmail.com> | 2013-08-31 22:30:22 +0200 |
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committer | Philipp Riemer <ruderphilipp@gmail.com> | 2013-08-31 22:41:12 +0200 |
commit | f212aa9f84246f9bc1feb3b169885c5e717a10cd (patch) | |
tree | c2f8dfc5576a37c9881d0d024a89bbc2fe8d5ff9 /include/drawinglayer | |
parent | 8d6da3b8aed0b523375e00eb5b5e3c2b4ca89edf (diff) |
fix existing comments
Change-Id: I06dca63053dae5d3dceb49bf67adb0c100b56e8b
Diffstat (limited to 'include/drawinglayer')
-rw-r--r-- | include/drawinglayer/processor3d/zbufferprocessor3d.hxx | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/include/drawinglayer/processor3d/zbufferprocessor3d.hxx b/include/drawinglayer/processor3d/zbufferprocessor3d.hxx index 347996de0c5f..c42d18475022 100644 --- a/include/drawinglayer/processor3d/zbufferprocessor3d.hxx +++ b/include/drawinglayer/processor3d/zbufferprocessor3d.hxx @@ -47,8 +47,7 @@ namespace drawinglayer { namespace processor3d { - /** ZBufferProcessor3D class - + /** This 3D renderer derived from DefaultProcessor3D renders all feeded primitives to a 2D raster bitmap using a Z-Buffer based approach. It is able to supersample and to handle transparent content. |