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author | Armin Le Grand <Armin.Le.Grand@cib.de> | 2017-08-09 19:10:46 +0200 |
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committer | Armin Le Grand <Armin.Le.Grand@cib.de> | 2017-08-10 15:17:59 +0200 |
commit | 71a8c7a5c4dcd440ed603810467b80cc7265cd2f (patch) | |
tree | ae7a7bf63dad1bc3f8cabd006bb2e47be9200f07 /include/editeng | |
parent | 68eff5b6c28a136a79a7d7ad5c04e10f8ce69980 (diff) |
editviewoverlay: correct reaction on property change
Do not hand over LogicalSelectionRanges directly on
selection change, better let the visulizer do what
he needs. On AttributeChange, tge resulting repaint
needs to refresh all OverlayObjects, not only text,
but also the selection to make look okay e.g. at
font size change
Change-Id: Ibb9737c33d6f85a9f68df3edbb989c0443cd4a5c
Diffstat (limited to 'include/editeng')
-rw-r--r-- | include/editeng/editview.hxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/editeng/editview.hxx b/include/editeng/editview.hxx index 9bb09f8d2d8a..8b98d1f28360 100644 --- a/include/editeng/editview.hxx +++ b/include/editeng/editview.hxx @@ -93,7 +93,7 @@ public: virtual ~EditViewCallbacks(); virtual void EditViewInvalidate() const = 0; - virtual void EditViewSelectionChange(const std::vector<basegfx::B2DRange>& rLogicRanges) const = 0; + virtual void EditViewSelectionChange() const = 0; }; class EDITENG_DLLPUBLIC EditView final |