diff options
author | David Tardon <dtardon@redhat.com> | 2013-04-19 18:54:16 +0200 |
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committer | David Tardon <dtardon@redhat.com> | 2013-04-24 05:17:10 +0000 |
commit | 6c7659b584ea7ed3652ca4eb9a2297f36310c365 (patch) | |
tree | adf631e2d3db309b0696babd9d026bce0996c215 /include/osl/socket.h | |
parent | 24500d6798007d84521eb24a81c121ebe69d3bfd (diff) |
move URE headers to include/
Change-Id: Ib48a12e902f2311c295b2007f08f44dee28f431d
Reviewed-on: https://gerrit.libreoffice.org/3499
Reviewed-by: David Tardon <dtardon@redhat.com>
Tested-by: David Tardon <dtardon@redhat.com>
Diffstat (limited to 'include/osl/socket.h')
-rw-r--r-- | include/osl/socket.h | 920 |
1 files changed, 920 insertions, 0 deletions
diff --git a/include/osl/socket.h b/include/osl/socket.h new file mode 100644 index 000000000000..8ccb2c740f53 --- /dev/null +++ b/include/osl/socket.h @@ -0,0 +1,920 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef _OSL_SOCKET_H_ +#define _OSL_SOCKET_H_ + +#include <rtl/ustring.h> +#include <rtl/byteseq.h> + +#include <osl/time.h> +#include <rtl/tencinfo.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* error returns */ +#define OSL_INADDR_NONE 0xffffffff +#define OSL_INVALID_PORT (-1) +#define OSL_INVALID_IPX_SOCKET_NO 0xffffffff + +/** + Opaque datatype SocketAddr. +*/ +typedef struct oslSocketAddrImpl * oslSocketAddr; + + +/** + Represents the address-family of a socket +*/ +typedef enum { + osl_Socket_FamilyInet, /* IP */ + osl_Socket_FamilyIpx, /* Novell IPX/SPX */ + osl_Socket_FamilyInvalid, /* always last entry in enum! */ + osl_Socket_Family_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslAddrFamily; + +/** + represent a specific protocol within a address-family +*/ +typedef enum { + osl_Socket_ProtocolIp, /* for all af_inet */ + osl_Socket_ProtocolIpx, /* af_ipx datagram sockets (IPX) */ + osl_Socket_ProtocolSpx, /* af_ipx seqpacket or stream for SPX */ + osl_Socket_ProtocolSpxII, /* af_ipx seqpacket or stream for SPX II */ + osl_Socket_ProtocolInvalid, + osl_Socket_Protocol_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslProtocol; + + +/** + Represents the type of a socket +*/ +typedef enum { + osl_Socket_TypeStream, + osl_Socket_TypeDgram, + osl_Socket_TypeRaw, + osl_Socket_TypeRdm, + osl_Socket_TypeSeqPacket, + osl_Socket_TypeInvalid, /* always last entry in enum! */ + osl_Socket_Type_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslSocketType; + + +/** + Represents socket-options +*/ +typedef enum { + osl_Socket_OptionDebug, + osl_Socket_OptionAcceptConn, + osl_Socket_OptionReuseAddr, + osl_Socket_OptionKeepAlive, + osl_Socket_OptionDontRoute, + osl_Socket_OptionBroadcast, + osl_Socket_OptionUseLoopback, + osl_Socket_OptionLinger, + osl_Socket_OptionOOBinLine, + osl_Socket_OptionSndBuf, + osl_Socket_OptionRcvBuf, + osl_Socket_OptionSndLowat, + osl_Socket_OptionRcvLowat, + osl_Socket_OptionSndTimeo, + osl_Socket_OptionRcvTimeo, + osl_Socket_OptionError, + osl_Socket_OptionType, + osl_Socket_OptionTcpNoDelay, + osl_Socket_OptionInvalid, /* always last entry in enum! */ + osl_Socket_Option_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslSocketOption; + +/** + Represents the different socket-option levels +*/ +typedef enum { + osl_Socket_LevelSocket, + osl_Socket_LevelTcp, + osl_Socket_LevelInvalid, /* always last entry in enum! */ + osl_Socket_Level_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslSocketOptionLevel; + + +/** + Represents flags to be used with send/recv-calls. +*/ +typedef enum { + osl_Socket_MsgNormal, + osl_Socket_MsgOOB, + osl_Socket_MsgPeek, + osl_Socket_MsgDontRoute, + osl_Socket_MsgMaxIOVLen, + osl_Socket_MsgInvalid, /* always last entry in enum! */ + osl_Socket_Msg_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslSocketMsgFlag; + +/** + Used by shutdown to denote which end of the socket to "close". +*/ +typedef enum { + osl_Socket_DirRead, + osl_Socket_DirWrite, + osl_Socket_DirReadWrite, + osl_Socket_DirInvalid, /* always last entry in enum! */ + osl_Socket_Dir_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslSocketDirection; + +/** Describes the various error socket error conditions, which may + occur */ +typedef enum { + osl_Socket_E_None, /* no error */ + osl_Socket_E_NotSocket, /* Socket operation on non-socket */ + osl_Socket_E_DestAddrReq, /* Destination address required */ + osl_Socket_E_MsgSize, /* Message too long */ + osl_Socket_E_Prototype, /* Protocol wrong type for socket */ + osl_Socket_E_NoProtocol, /* Protocol not available */ + osl_Socket_E_ProtocolNoSupport, /* Protocol not supported */ + osl_Socket_E_TypeNoSupport, /* Socket type not supported */ + osl_Socket_E_OpNotSupport, /* Operation not supported on socket */ + osl_Socket_E_PfNoSupport, /* Protocol family not supported */ + osl_Socket_E_AfNoSupport, /* Address family not supported by */ + /* protocol family */ + osl_Socket_E_AddrInUse, /* Address already in use */ + osl_Socket_E_AddrNotAvail, /* Can't assign requested address */ + osl_Socket_E_NetDown, /* Network is down */ + osl_Socket_E_NetUnreachable, /* Network is unreachable */ + osl_Socket_E_NetReset, /* Network dropped connection because */ + /* of reset */ + osl_Socket_E_ConnAborted, /* Software caused connection abort */ + osl_Socket_E_ConnReset, /* Connection reset by peer */ + osl_Socket_E_NoBufferSpace, /* No buffer space available */ + osl_Socket_E_IsConnected, /* Socket is already connected */ + osl_Socket_E_NotConnected, /* Socket is not connected */ + osl_Socket_E_Shutdown, /* Can't send after socket shutdown */ + osl_Socket_E_TooManyRefs, /* Too many references: can't splice */ + osl_Socket_E_TimedOut, /* Connection timed out */ + osl_Socket_E_ConnRefused, /* Connection refused */ + osl_Socket_E_HostDown, /* Host is down */ + osl_Socket_E_HostUnreachable, /* No route to host */ + osl_Socket_E_WouldBlock, /* call would block on non-blocking socket */ + osl_Socket_E_Already, /* operation already in progress */ + osl_Socket_E_InProgress, /* operation now in progress */ + osl_Socket_E_InvalidError, /* unmapped error: always last entry in enum! */ + osl_Socket_E_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslSocketError; + +/** Common return codes of socket related functions. + */ +typedef enum { + osl_Socket_Ok, /* successful completion */ + osl_Socket_Error, /* error occurred, check osl_getLastSocketError() for details */ + osl_Socket_TimedOut, /* blocking operation timed out */ + osl_Socket_Interrupted, /* blocking operation was interrupted */ + osl_Socket_InProgress, /* nonblocking operation is in progress */ + osl_Socket_FORCE_EQUAL_SIZE = SAL_MAX_ENUM +} oslSocketResult; + +typedef sal_uInt8 oslSocketIpxNetNumber[4]; +typedef sal_uInt8 oslSocketIpxNodeNumber[6]; + +/**@} end section types +*/ + +/**@{ begin section oslSocketAddr +*/ + +/** Creates a socket-address for the given family. + @param Family If family == osl_Socket_FamilyInet the address is + set to INADDR_ANY port 0. + @return 0 if address could not be created. +*/ +SAL_DLLPUBLIC oslSocketAddr SAL_CALL osl_createEmptySocketAddr( + oslAddrFamily Family); + + +/** Creates a new SocketAddress and fills it from Addr. +*/ +SAL_DLLPUBLIC oslSocketAddr SAL_CALL osl_copySocketAddr( + oslSocketAddr Addr); + +/** Compares the values of two SocketAddresses. + @return <code>sal_True</code> if both addresses denote the same socket address, + <code>sal_False</code> otherwise. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_isEqualSocketAddr( + oslSocketAddr Addr1, oslSocketAddr Addr2); + +/** Uses the systems name-service interface to find an address for strHostname. + @param[in] strHostname The name for which you search for an address. + @return The desired address if one could be found, otherwise 0. + Don't forget to destroy the address if you don't need it any longer. +*/ +SAL_DLLPUBLIC oslSocketAddr SAL_CALL osl_resolveHostname( + rtl_uString *strHostname); + +/** Create an internet address usable for sending broadcast datagrams. + To limit the broadcast to your subnet, pass your hosts IP address + in dotted decimal notation as first argument. + @see osl_sendToSocket() + @see oslSocketAddr + @param[in] strDottedAddr dotted decimal internet address, may be 0. + @param[in] Port port number in host byte order. + @return 0 if address could not be created. +*/ +SAL_DLLPUBLIC oslSocketAddr SAL_CALL osl_createInetBroadcastAddr ( + rtl_uString *strDottedAddr, sal_Int32 Port); + + +/** Create an internet-address, consisting of hostaddress and port. + We interpret strDottedAddr as a dotted-decimal inet-addr + (e.g. "141.99.128.50"). + @param strDottedAddr [in] String with dotted address. + @param Port [in] portnumber in host byte order. + @return 0 if address could not be created. +*/ +SAL_DLLPUBLIC oslSocketAddr SAL_CALL osl_createInetSocketAddr ( + rtl_uString *strDottedAddr, sal_Int32 Port); + + +/** Frees all resources allocated by Addr. The handle Addr must not + be used after the call anymore. +*/ +SAL_DLLPUBLIC void SAL_CALL osl_destroySocketAddr( + oslSocketAddr Addr); + +/** Looks up the port-number designated to the specified service/protocol-pair. + (e.g. "ftp" "tcp"). + @return OSL_INVALID_PORT if no appropriate entry was found, otherwise the port-number. +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_getServicePort( + rtl_uString *strServicename, rtl_uString *strProtocol); + + + +/** Retrieves the address-family from the Addr. + @return the family of the socket-address. + In case of an unknown family you get <code>osl_Socket_FamilyInvalid</code>. +*/ +SAL_DLLPUBLIC oslAddrFamily SAL_CALL osl_getFamilyOfSocketAddr( + oslSocketAddr Addr); + + +/** Retrieves the internet port-number of Addr. + @return the port-number of the address in host-byte order. If Addr + is not an address of type <code>osl_Socket_FamilyInet</code>, it returns <code>OSL_INVALID_PORT</code> +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_getInetPortOfSocketAddr( + oslSocketAddr Addr); + + +/** Sets the Port of Addr. + @param[in] Addr the SocketAddr to perfom the operation on. + @param[in] Port is expected in host byte-order. + @return <code>sal_False</code> if Addr is not an inet-addr. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_setInetPortOfSocketAddr( + oslSocketAddr Addr, sal_Int32 Port); + + +/** Returns the hostname represented by Addr. + @param[in] Addr The socket address from which to extract the hostname. + @param[out] strHostname The hostname represented by the address. If + there is no hostname to be found, it returns 0. +*/ +SAL_DLLPUBLIC oslSocketResult SAL_CALL osl_getHostnameOfSocketAddr( + oslSocketAddr Addr, rtl_uString **strHostname); + + +/** Gets the address in dotted decimal format. + @param[in] Addr The socket address from which to extract the dotted decimal address. + @param[out] strDottedInetAddr Contains the dotted decimal address + (e.g. 141.99.20.34) represented by the address. + If the address is invalid or not of type <code>osl_Socket_FamilyInet</code>, + it returns 0. + @return <code>osl_Socket_Ok</code> or <code>osl_Socket_Error</code> +*/ +SAL_DLLPUBLIC oslSocketResult SAL_CALL osl_getDottedInetAddrOfSocketAddr( + oslSocketAddr Addr, rtl_uString **strDottedInetAddr); + +/** Sets the addr field in the struct sockaddr with pByteSeq. pByteSeq must be in network byte order. + */ +SAL_DLLPUBLIC oslSocketResult SAL_CALL osl_setAddrOfSocketAddr( + oslSocketAddr Addr, sal_Sequence *pByteSeq ); + +/** Returns the addr field in the struct sockaddr. + @param[in] Addr The socket address from which to extract the ipaddress. + @param[out] ppByteSeq After the call, *ppByteSeq contains the ipaddress + in network byteorder. *ppByteSeq may be 0 in case of an invalid socket handle. + @return <code>osl_Socket_Ok</code> or <code>osl_Socket_Error</code> + */ +SAL_DLLPUBLIC oslSocketResult SAL_CALL osl_getAddrOfSocketAddr( + oslSocketAddr Addr, sal_Sequence **ppByteSeq ); + +/* + Opaque datatype HostAddr. +*/ +typedef struct oslHostAddrImpl * oslHostAddr; + + +/** Create an oslHostAddr from given hostname and socket address. + @param[in] strHostname The hostname to be stored. + @param[in] Addr The socket address to be stored. + @return The created address or 0 upon failure. +*/ +SAL_DLLPUBLIC oslHostAddr SAL_CALL osl_createHostAddr( + rtl_uString *strHostname, const oslSocketAddr Addr); + + +/** Create an oslHostAddr by resolving the given strHostname. + Successful name resolution should result in the fully qualified + domain name (FQDN) and it's address as hostname and socket address + members of the resulting oslHostAddr. + @param[in] strHostname The hostname to be resolved. + @return The resulting address or 0 upon failure. +*/ +SAL_DLLPUBLIC oslHostAddr SAL_CALL osl_createHostAddrByName(rtl_uString *strHostname); + + +/** Create an oslHostAddr by reverse resolution of the given Addr. + Successful name resolution should result in the fully qualified + domain name (FQDN) and it's address as hostname and socket address + members of the resulting oslHostAddr. + @param[in] Addr The socket address to be reverse resolved. + @return The resulting address or 0 upon failure. +*/ +SAL_DLLPUBLIC oslHostAddr SAL_CALL osl_createHostAddrByAddr(const oslSocketAddr Addr); + + +/** Create a copy of the given Addr. + @return The copied address or 0 upon failure. +*/ +SAL_DLLPUBLIC oslHostAddr SAL_CALL osl_copyHostAddr(const oslHostAddr Addr); + + +/** Frees all resources allocated by Addr. The handle Addr must not + be used after the call anymore. +*/ +SAL_DLLPUBLIC void SAL_CALL osl_destroyHostAddr(oslHostAddr Addr); + + +/** Get the hostname member of Addr. + @return The hostname or 0 upon failure. +*/ +SAL_DLLPUBLIC void SAL_CALL osl_getHostnameOfHostAddr(const oslHostAddr Addr, rtl_uString **strHostname); + + +/** Get the socket address member of Addr. + @return The socket address or 0 upon failure. +*/ +SAL_DLLPUBLIC oslSocketAddr SAL_CALL osl_getSocketAddrOfHostAddr(const oslHostAddr Addr); + +/** Retrieve this machines hostname. + May not always be a fully qualified domain name (FQDN). + @param strLocalHostname out-parameter. The string that receives the local host name. + @return <code>sal_True</code> upon success, <code>sal_False</code> otherwise. +*/ +SAL_DLLPUBLIC oslSocketResult SAL_CALL osl_getLocalHostname(rtl_uString **strLocalHostname); + + +/**@} end section oslHostAddr +*/ + +/**@{ begin section oslSocket +*/ + + +/*-***************************************************************************/ +/* oslSocket */ +/*-***************************************************************************/ + +typedef struct oslSocketImpl * oslSocket; + +/** increases the refcount of the socket handle by one + */ +SAL_DLLPUBLIC void SAL_CALL osl_acquireSocket( oslSocket Socket ); + +/** decreases the refcount of the socket handle by one. + + If the refcount drops to zero, the underlying socket handle + is destroyed and becomes invalid. + */ +SAL_DLLPUBLIC void SAL_CALL osl_releaseSocket( oslSocket Socket ); + +/** Create a socket of the specified Family and Type. The semantic of + the Protocol parameter depends on the given family and type. + @return 0 if socket could not be created, otherwise you get a handle + to the allocated socket-datastructure. +*/ +SAL_DLLPUBLIC oslSocket SAL_CALL osl_createSocket( + oslAddrFamily Family, + oslSocketType Type, + oslProtocol Protocol); + +/** Retrieves the Address of the local end of the socket. + Note that a socket must be bound or connected before + a vaild address can be returned. + @return 0 if socket-address could not be created, otherwise you get + the created Socket-Address. +*/ +SAL_DLLPUBLIC oslSocketAddr SAL_CALL osl_getLocalAddrOfSocket(oslSocket Socket); + +/** Retrieves the Address of the remote end of the socket. + Note that a socket must be connected before + a vaild address can be returned. + @return 0 if socket-address could not be created, otherwise you get + the created Socket-Address. +*/ +SAL_DLLPUBLIC oslSocketAddr SAL_CALL osl_getPeerAddrOfSocket(oslSocket Socket); + +/** Binds the given address to the socket. + @param[in] Socket + @param[in] Addr + @return <code>sal_False</code> if the bind failed, <code> sal_True</code> if successful. + @see osl_getLastSocketError() +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_bindAddrToSocket( + oslSocket Socket, + oslSocketAddr Addr); + +/** Connects the socket to the given address. + + @param[in] Socket a bound socket. + @param[in] Addr the peer address. + @param pTimeout Timeout value or NULL for blocking. + + @return <code>osl_Socket_Ok</code> on successful connection, + <code>osl_Socket_TimedOut</code> if operation timed out, + <code>osl_Socket_Interrupted</code> if operation was interrupted + <code>osl_Socket_Error</code> if the connection failed. +*/ +SAL_DLLPUBLIC oslSocketResult SAL_CALL osl_connectSocketTo( + oslSocket Socket, + oslSocketAddr Addr, + const TimeValue* pTimeout); + + +/** Prepares the socket to act as an acceptor of incoming connections. + You should call "listen" before you use "accept". + @param[in] Socket The socket to listen on. + @param[in] MaxPendingConnections denotes the length of the queue of + pending connections for this socket. If MaxPendingConnections is + -1, the systems default value will be used (Usually 5). + @return <code>sal_False</code> if the listen failed. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_listenOnSocket( + oslSocket Socket, + sal_Int32 MaxPendingConnections); + + +/** Waits for an ingoing connection on the socket. + This call blocks if there is no incoming connection present. + @param[in] Socket The socket to accept the connection on. + @param[in] pAddr if pAddr is != 0, the peers address is returned. + @return 0 if the accept-call failed, otherwise you get a socket + representing the new connection. +*/ +SAL_DLLPUBLIC oslSocket SAL_CALL osl_acceptConnectionOnSocket + (oslSocket Socket, + oslSocketAddr* pAddr); + +/** Tries to receive BytesToRead data from the connected socket, + if no error occurs. Note that incomplete recvs due to + packet boundaries may occur. + + @param[in] Socket A connected socket to be used to listen on. + @param[out] pBuffer Points to a buffer that will be filled with the received + data. + @param[in] BytesToRead The number of bytes to read. pBuffer must have at least + this size. + @param[in] Flag Modifier for the call. Valid values are: + <ul> + <li><code>osl_Socket_MsgNormal</code> + <li><code>osl_Socket_MsgOOB</code> + <li><code>osl_Socket_MsgPeek</code> + <li><code>osl_Socket_MsgDontRoute</code> + <li><code>osl_Socket_MsgMaxIOVLen</code> + </ul> + + @return the number of received bytes. +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_receiveSocket( + oslSocket Socket, + void* pBuffer, + sal_uInt32 BytesToRead, + oslSocketMsgFlag Flag); + +/** Tries to receives BufferSize data from the (usually unconnected) + (datagram-)socket, if no error occurs. + + @param[in] Socket A bound socket to be used to listen for a datagram. + @param[out] SenderAddr A pointer to a created oslSocketAddr handle + or to a null handle. After the call, it will contain the constructed + oslSocketAddr of the datagrams sender. If pSenderAddr itself is 0, + it is ignored. + @param[out] pBuffer Points to a buffer that will be filled with the received + datagram. + @param[in] BufferSize The size of pBuffer. + @param[in] Flag Modifier for the call. Valid values are: + <ul> + <li><code>osl_Socket_MsgNormal</code> + <li><code>osl_Socket_MsgOOB</code> + <li><code>osl_Socket_MsgPeek</code> + <li><code>osl_Socket_MsgDontRoute</code> + <li><code>osl_Socket_MsgMaxIOVLen</code> + </ul> + + @return the number of received bytes. +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_receiveFromSocket( + oslSocket Socket, + oslSocketAddr SenderAddr, + void* pBuffer, + sal_uInt32 BufferSize, + oslSocketMsgFlag Flag); + +/** Tries to send BytesToSend data from the connected socket, + if no error occurs. + + @param[in] Socket A connected socket. + @param[in] pBuffer Points to a buffer that contains the send-data. + @param[in] BytesToSend The number of bytes to send. pBuffer must have at least + this size. + @param[in] Flag Modifier for the call. Valid values are: + <ul> + <li><code>osl_Socket_MsgNormal</code> + <li><code>osl_Socket_MsgOOB</code> + <li><code>osl_Socket_MsgPeek</code> + <li><code>osl_Socket_MsgDontRoute</code> + <li><code>osl_Socket_MsgMaxIOVLen</code> + </ul> + + @return the number of transfered bytes. +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_sendSocket( + oslSocket Socket, + const void* pBuffer, + sal_uInt32 BytesToSend, + oslSocketMsgFlag Flag); + +/** Tries to send one datagram with BytesToSend data to the given ReceiverAddr + via the (implicitly unconnected) datagram-socket. + Since there is only sent one packet, the function sends the data always complete + even with incomplete packet boundaries. + + @param[in] Socket A bound or unbound socket. Socket will be bound + after a successful call. + + @param[in] ReceiverAddr An initialized oslSocketAddress that contains + the destination address for this send. + + @param[in] pBuffer Points to a buffer that contains the send-data. + @param[in] BytesToSend The number of bytes to send. pBuffer must have at least + this size. + @param Flag [in] Modifier for the call. Valid values are: + <ul> + <li><code>osl_Socket_MsgNormal</code> + <li><code>osl_Socket_MsgOOB</code> + <li><code>osl_Socket_MsgPeek</code> + <li><code>osl_Socket_MsgDontRoute</code> + <li><code>osl_Socket_MsgMaxIOVLen</code> + </ul> + + @return the number of transfered bytes. +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_sendToSocket( + oslSocket Socket, + oslSocketAddr ReceiverAddr, + const void* pBuffer, + sal_uInt32 BytesToSend, + oslSocketMsgFlag Flag); + +/** Checks if read operations will block. + + You can specify a timeout-value in seconds/microseconds that denotes + how long the operation will block if the Socket is not ready. + + @return <code>sal_True</code> if read operations (recv, recvFrom, accept) on the Socket + will NOT block; <code>sal_False</code> if it would block or if an error occurred. + + @param Socket the Socket to perfom the operation on. + @param pTimeout if NULL, the operation will block without a timeout. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_isReceiveReady( + oslSocket Socket, const TimeValue* pTimeout); + +/** Checks if send operations will block. + You can specify a timeout-value in seconds/microseconds that denotes + how long the operation will block if the Socket is not ready. + @return <code>sal_True</code> if send operations (send, sendTo) on the Socket + will NOT block; <code>sal_False</code> if it would block or if an error occurred. + + @param Socket the Socket to perfom the operation on. + @param pTimeout if NULL, the operation will block without a timeout. Otherwise + the time define by timeout value. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_isSendReady( + oslSocket Socket, const TimeValue* pTimeout); + +/** Checks if a request for out-of-band data will block. + You can specify a timeout-value in seconds/microseconds that denotes + how long the operation will block if the Socket has no pending OOB data. + @return <code>sal_True</code> if OOB-request operations (recv with appropriate flags) + on the Socket will NOT block; <code>sal_False</code> if it would block or if an error occurred. + + @param Socket the Socket to perfom the operation on. + @param pTimeout if NULL, the operation will block without a timeout. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_isExceptionPending( + oslSocket Socket, const TimeValue* pTimeout); + +/** Shuts down communication on a connected socket. + @param[in] Socket the Socket to perfom the operation on. + @param[in] Direction denotes which end of the socket + should be closed: + <ul> + <li> <code>osl_Socket_DirRead</code> closes read operations. + <li> <code>osl_Socket_DirReadWrite</code> closes write operations. + <li> <code>osl_Socket_DirWrite</code> closes read and write operations. + </ul> + @return <code>sal_True</code> if the socket could be closed down. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_shutdownSocket(oslSocket Socket, + oslSocketDirection Direction); + +/** Retrieves attributes associated with the socket. + @param Socket is the socket to query. + + @param Level selects the level for which an option should be queried. + Valid values are: + <ul> + <li> osl_sol_socket: Socket Level + <li> osl_sol_tcp: Level of Transmission Control Protocol + </ul> + + @param Option denotes the option to query. + Valid values (depending on the Level) are: + <ul> + <li> <code>osl_Socket_Option_Debug</code><br> + (sal_Bool) Socket debug flag 1 = enabled, 0 = disabled. + + <li> <code>osl_Socket_OptionAcceptConn</code><br> + <li> <code>osl_Socket_OptionReuseAddr</code><br> + (sal_Bool) Allows the socket to be bound to an address that is + already in use. + 1 = multiple bound allowed, 0 = no multiple bounds allowed + + <li><code>osl_Socket_OptionKeepAlive</code><br> + (sal_Bool) Keepalive packets are sent by the underlying socket. + 1 = enabled, 0 = disabled + + <li><code>osl_Socket_OptionDontRoute</code><br> + (sal_Bool) Do not route: send directly to interface. + 1 = do not route , 0 = routing possible + + <li><code>osl_Socket_OptionBroadcast</code><br> + (sal_Bool) Transmission of broadcast messages are allowed on the socket. + 1 = transmission allowed, 0 = transmission disallowed + + <li><code>osl_Socket_OptionUseLoopback</code><br> + + <li><code>osl_Socket_OptionLinger</code><br> + (sal_Int32) Linger on close if unsent data is present. + 0 = linger is off, > 0 = timeout in seconds. + + <li><code>osl_Socket_OptionOOBinLine</code><br> + + + <li><code>osl_Socket_OptionSndBuf</code><br> + (sal_Int32) Size of the send buffer in bytes. Data is sent after + SndTimeo or when the buffer is full. This allows faster writing + to the socket. + + <li><code>osl_Socket_OptionRcvBuf</code><br> + (sal_Int32) Size of the receive buffer in bytes. Data is sent after + SndTimeo or when the buffer is full. This allows faster writing + to the socket and larger packet sizes. + + <li><code>osl_Socket_OptionSndLowat</code><br> + + <li><code>osl_Socket_OptionRcvLowat</code><br> + + <li><code>osl_Socket_OptionSndTimeo</code><br> + (sal_Int32) Data is sent after this timeout. This allows gathering + of data to send larger packages but increases latency times. + + <li><code>osl_Socket_OptionRcvTimeo</code><br> + + <li><code>osl_Socket_OptionError</code><br> + <li><code>osl_Socket_OptionType</code><br> + + <li><code>osl_Socket_OptionTcpNoDelay</code><br> + Disables the Nagle algorithm for send coalescing. (Do not + collect data until a packet is full, instead send immediately. + This increases network traffic but might improve latency-times.) + 1 = disables the algorithm, 0 = keeps it enabled. + </ul> + If not above mentioned otherwise, the options are only valid for + level <code>osl_Socket_LevelSocket</code>. + + @param pBuffer Pointer to a buffer large enough to take the desired + attribute-value. + + @param BufferLen contains the length of the Buffer. + + @return -1 if an error occurred or else the size of the data copied into + pBuffer. + @see osl_setSocketOption() +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_getSocketOption( oslSocket Socket, + oslSocketOptionLevel Level, + oslSocketOption Option, + void* pBuffer, + sal_uInt32 BufferLen); + +/** Sets the sockets attributes. + + @param Socket is the socket to modify. + + @param Level selects the level for which an option should be changed. + Valid values are: + <ul> + <li> osl_sol_socket: Socket Level + <li> osl_sol_tcp: Level of Transmission Control Protocol + </ul> + + @param Option denotes the option to modify. See osl_setSocketOption() for more + details. + + @param pBuffer Pointer to a Buffer which contains the attribute-value. + + @param BufferLen contains the length of the Buffer. + + @return True if the option could be changed. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_setSocketOption( oslSocket Socket, + oslSocketOptionLevel Level, + oslSocketOption Option, + void* pBuffer, + sal_uInt32 BufferLen); + +/** Enables/disables non-blocking-mode of the socket. + @param Socket Change mode for this socket. + @param On <code>sal_True</code> enables non-blocking mode, + <code>sal_False</code> disables non-blocking mode. + @return <code>sal_True</code> if mode could be changed. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_enableNonBlockingMode( + oslSocket Socket, sal_Bool On); + + +/** Query state of non-blocking-mode of the socket. + @param Socket Query mode for this socket. + @return True if non-blocking-mode is enabled. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_isNonBlockingMode( + oslSocket Socket); + + +/** Queries the socket for its type. + @param[in] Socket The socket to query. + @return one of: + <ul> + <li> osl_Socket_TypeStream + <li> osl_Socket_TypeDgram + <li> osl_Socket_TypeRaw + <li> osl_Socket_TypeRdm + <li> osl_Socket_TypeSeqPacket + <li> osl_invalid_SocketType, if an error occurred + </ul> +*/ +SAL_DLLPUBLIC oslSocketType SAL_CALL osl_getSocketType( + oslSocket Socket); + +/** returns a string which describes the last socket error. + @param[in] Socket The socket to query. + @param[out] strError The string that receives the error message. +*/ +SAL_DLLPUBLIC void SAL_CALL osl_getLastSocketErrorDescription( + oslSocket Socket, rtl_uString **strError); + +/** returns a constant decribing the last error for the socket system. + @return <code>osl_Socket_E_NONE</code> if no error occurred, + <code>osl_invalid_SocketError</code> if an unknown (unmapped) + error occurred, otherwise an enum describing the error. +*/ +SAL_DLLPUBLIC oslSocketError SAL_CALL osl_getLastSocketError( + oslSocket Socket); + +/** Type for the representation of socket sets. +*/ +typedef struct oslSocketSetImpl * oslSocketSet; + +/** Creates a set of sockets to be used with osl_demultiplexSocketEvents(). + @return A oslSocketSet or 0 if creation failed. +*/ +SAL_DLLPUBLIC oslSocketSet SAL_CALL osl_createSocketSet(void); + +/** Destroys a oslSocketSet. +*/ +SAL_DLLPUBLIC void SAL_CALL osl_destroySocketSet(oslSocketSet Set); + +/** Clears the set from all previously added sockets. + @param Set the set to be cleared. +*/ +SAL_DLLPUBLIC void SAL_CALL osl_clearSocketSet(oslSocketSet Set); + + +/** Adds a socket to the set. + @param Set the set were the socket is added. + @param Socket the socket to be added. +*/ +SAL_DLLPUBLIC void SAL_CALL osl_addToSocketSet(oslSocketSet Set, oslSocket Socket); + +/** Removes a socket from the set. + @param Set the set were the socket is removed from. + @param Socket the socket to be removed. +*/ +SAL_DLLPUBLIC void SAL_CALL osl_removeFromSocketSet(oslSocketSet Set, oslSocket Socket); + +/** Checks if socket is in the set. + @param Set the set to be checked. + @param Socket check if this socket is in the set. + @return <code>sal_True</code> if socket is in the set. +*/ +SAL_DLLPUBLIC sal_Bool SAL_CALL osl_isInSocketSet(oslSocketSet Set, oslSocket Socket); + +/** Checks multiple sockets for events. + @param IncomingSet Checks the sockets in this set + for incoming events (read, accept). If the set is 0, + it is just skipped. + @param OutgoingSet Checks the sockets in this set + for outgoing events (write, connect). If the set is 0, + it is just skipped. + @param OutOfBandSet Checks the sockets in this set + for out-of-band events. If the set is 0, it is just skipped. + @param pTimeout Address of the number of milliseconds to wait for events. If + *pTimeout is -1, the call will block until an event or an error + occurs. + @return -1 on errors, otherwise the number of sockets with + pending events. In case of timeout, the number might be 0. +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_demultiplexSocketEvents(oslSocketSet IncomingSet, + oslSocketSet OutgoingSet, + oslSocketSet OutOfBandSet, + const TimeValue* pTimeout); + +/** Closes the socket terminating any ongoing dataflow. + @param[in] Socket The socket to close. + */ +SAL_DLLPUBLIC void SAL_CALL osl_closeSocket(oslSocket Socket); + + +/** Retrieves n bytes from the stream and copies them into pBuffer. + The function avoids incomplete reads due to packet boundaries. + @param[in] Socket The socket to read from. + @param[out] pBuffer receives the read data. + @param[out] nSize the number of bytes to read. pBuffer must be large enough + to hold the n bytes! + @return the number of read bytes. The number will only be smaller than + n if an exceptional condition (e.g. connection closed) occurs. +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_readSocket( oslSocket Socket, void *pBuffer, sal_Int32 nSize ); + + +/** Writes n bytes from pBuffer to the stream. The method avoids + incomplete writes due to packet boundaries. + @param[out] Socket The socket to write to. + @param[in] pBuffer contains the data to be written. + @param[in] nSize the number of bytes to write. + @return the number of written bytes. The number will only be smaller than + nSize if an exceptional condition (e.g. connection closed) occurs. +*/ +SAL_DLLPUBLIC sal_Int32 SAL_CALL osl_writeSocket( oslSocket Socket, const void *pBuffer, sal_Int32 nSize ); + +/**@} end section oslSocket +*/ + + + +#ifdef __cplusplus +} +#endif + +#endif /* _OSL_SOCKET_H_ */ + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |