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authorChris Sherlock <chris.sherlock79@gmail.com>2017-08-27 01:31:47 +1000
committerChris Sherlock <chris.sherlock79@gmail.com>2017-08-27 01:31:47 +1000
commit4aee9d3283b93bc617474b94afa9395495c3792b (patch)
tree0c8bc69b0c29ff44e687b5b790d13b77811e69e9 /include/osl/thread.h
parent72d5cc9ebf64d65ee64b6c091ec7f43a2a777ae5 (diff)
osl: thread doxygen update
Change-Id: I345fdc1facd3eb38e2304f313c1eb67dc32b3608
Diffstat (limited to 'include/osl/thread.h')
-rw-r--r--include/osl/thread.h34
1 files changed, 33 insertions, 1 deletions
diff --git a/include/osl/thread.h b/include/osl/thread.h
index be7999e5468d..0a7951a4441d 100644
--- a/include/osl/thread.h
+++ b/include/osl/thread.h
@@ -66,6 +66,10 @@ typedef void* oslThreadKey;
its void* parameter the value supplied by pThreadData.
Once the OS-structures are initialized,the thread starts
running.
+
+ @param pWorker Thread worker function
+ @param pThreadData Thread local data
+
@return 0 if creation failed, otherwise a handle to the thread
*/
SAL_DLLPUBLIC oslThread SAL_CALL osl_createThread(oslWorkerFunction pWorker, void* pThreadData);
@@ -75,12 +79,19 @@ SAL_DLLPUBLIC oslThread SAL_CALL osl_createThread(oslWorkerFunction pWorker, voi
its void* parameter the value supplied by pThreadData.
The thread will be created, but it won't start running.
To wake-up the thread, use resume().
+
+ @param pWorker Thread worker function
+ @param pThreadData Thread local data
+
@return 0 if creation failed, otherwise a handle to the thread
*/
SAL_DLLPUBLIC oslThread SAL_CALL osl_createSuspendedThread(oslWorkerFunction pWorker, void* pThreadData);
/** Get the identifier for the specified thread or if parameter
Thread is NULL of the current active thread.
+
+ @param Thread Handle to thread for the thread ID
+
@return identifier of the thread
*/
SAL_DLLPUBLIC oslThreadIdentifier SAL_CALL osl_getThreadIdentifier(oslThread Thread);
@@ -89,48 +100,67 @@ SAL_DLLPUBLIC oslThreadIdentifier SAL_CALL osl_getThreadIdentifier(oslThread Thr
If Thread is NULL, the function won't do anything.
Note that we do not interfere with the actual running of
the thread, we just free up the memory needed by the handle.
+
+ @param Thread Handle to thread to release
*/
SAL_DLLPUBLIC void SAL_CALL osl_destroyThread(oslThread Thread);
/** Wake-up a thread that was suspended with suspend() or
createSuspended(). The oslThread must be valid!
+
+ @param Thread Handle to thread to resume
*/
SAL_DLLPUBLIC void SAL_CALL osl_resumeThread(oslThread Thread);
/** Suspend the execution of the thread. If you want the thread
to continue, call resume(). The oslThread must be valid!
+
+ @param Thread Handle to thread to suspend
*/
SAL_DLLPUBLIC void SAL_CALL osl_suspendThread(oslThread Thread);
/** Changes the threads priority.
The oslThread must be valid!
+
+ @param Thread Handle to thread to which to change priority
+ @param Priority Thread priority
*/
SAL_DLLPUBLIC void SAL_CALL osl_setThreadPriority(oslThread Thread, oslThreadPriority Priority);
/** Retrieves the threads priority.
Returns oslThreadPriorityUnknown for invalid Thread-argument or
- terminated thread. (I.e.: The oslThread might be invalid.)
+ terminated thread. (i.e. the oslThread might be invalid.)
+
+ @param Thread Handle to thread for which the priority is retrieved
*/
SAL_DLLPUBLIC oslThreadPriority SAL_CALL osl_getThreadPriority(const oslThread Thread);
/** Returns True if the thread was created and has not terminated yet.
Note that according to this definition a "running" thread might be
suspended! Also returns False is Thread is NULL.
+
+ @param Thread Handle to thread
*/
SAL_DLLPUBLIC sal_Bool SAL_CALL osl_isThreadRunning(const oslThread Thread);
/** Blocks the calling thread until Thread has terminated.
Returns immediately if Thread is NULL.
+
+ @param Thread Handle to thread to join
*/
SAL_DLLPUBLIC void SAL_CALL osl_joinWithThread(oslThread Thread);
/** Suspends the execution of the calling thread for at least the given
time.
+
+ @param pDelay Timeout value to wait
*/
SAL_DLLPUBLIC void SAL_CALL osl_waitThread(const TimeValue* pDelay);
/** The requested thread will get terminate the next time
scheduleThread() is called.
+
+ @param Thread Handle to thread to terminate
*/
SAL_DLLPUBLIC void SAL_CALL osl_terminateThread(oslThread Thread);
@@ -160,6 +190,8 @@ SAL_DLLPUBLIC void SAL_CALL osl_yieldThread(void);
@param name the name of the thread; must not be null; on Linux, only the
first 16 characters are used
+
+ @param name Thread name
*/
SAL_DLLPUBLIC void SAL_CALL osl_setThreadName(char const * name);