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authorStephan Bergmann <sbergman@redhat.com>2016-09-13 13:09:01 +0200
committerStephan Bergmann <sbergman@redhat.com>2016-09-13 13:19:22 +0200
commit91dd2db17bd6cb9b357d1d69b187174e31eabef0 (patch)
treed634de3a1a6820904b5699c2136b79b1a5a807c7 /include/svl/poolitem.hxx
parent6f8ea7e89ea190b9462c945d55a3ad8777b2f3ef (diff)
loplugin:override: No more need for the "MSVC dtor override" workaround
The issue of 362d4f0cd4e50111edfae9d30c90602c37ed65a2 "Explicitly mark overriding destructors as 'virtual'" appears to no longer be a problem with MSVC 2013. (The little change in the rewriting code of compilerplugins/clang/override.cxx was necessary to prevent an endless loop when adding "override" to OOO_DLLPUBLIC_CHARTTOOLS virtual ~CloseableLifeTimeManager(); in chart2/source/inc/LifeTime.hxx, getting stuck in the leading OOO_DLLPUBLIC_CHARTTOOLS macro. Can't remember what that isAtEndOfImmediateMacroExpansion thing was originally necessary for, anyway.) Change-Id: I534c634504d7216b9bb632c2775c04eaf27e927e
Diffstat (limited to 'include/svl/poolitem.hxx')
-rw-r--r--include/svl/poolitem.hxx6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/svl/poolitem.hxx b/include/svl/poolitem.hxx
index 81723690e7d4..feb209fa5f71 100644
--- a/include/svl/poolitem.hxx
+++ b/include/svl/poolitem.hxx
@@ -236,7 +236,7 @@ public:
static SfxPoolItem* CreateDefault();
explicit SfxVoidItem( sal_uInt16 nWhich );
SfxVoidItem( const SfxVoidItem& );
- virtual ~SfxVoidItem();
+ virtual ~SfxVoidItem() override;
virtual bool operator==( const SfxPoolItem& ) const override;
@@ -260,7 +260,7 @@ public:
SfxSetItem( sal_uInt16 nWhich, SfxItemSet *pSet );
SfxSetItem( sal_uInt16 nWhich, const SfxItemSet &rSet );
SfxSetItem( const SfxSetItem&, SfxItemPool *pPool = nullptr );
- virtual ~SfxSetItem();
+ virtual ~SfxSetItem() override;
virtual bool operator==( const SfxPoolItem& ) const override;
@@ -286,7 +286,7 @@ class SVL_DLLPUBLIC SfxPoolItemHint: public SfxHint
SfxPoolItem* pObj;
public:
explicit SfxPoolItemHint( SfxPoolItem* Object ) : pObj(Object) {}
- virtual ~SfxPoolItemHint() {}
+ virtual ~SfxPoolItemHint() override {}
SfxPoolItem* GetObject() const { return pObj; }
};