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authorStephan Bergmann <sbergman@redhat.com>2014-04-01 19:18:35 +0200
committerStephan Bergmann <sbergman@redhat.com>2014-04-01 19:22:54 +0200
commit362d4f0cd4e50111edfae9d30c90602c37ed65a2 (patch)
tree0b432c049d580dcac6130bca9fb028bab8af8fa8 /include/svtools/wizardmachine.hxx
parentb66d87086804460c1986df1b832fd6b2ea075a90 (diff)
Explicitly mark overriding destructors as "virtual"
It appears that the C++ standard allows overriding destructors to be marked "override," but at least some MSVC versions complain about it, so at least make sure such destructors are explicitly marked "virtual." Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
Diffstat (limited to 'include/svtools/wizardmachine.hxx')
-rw-r--r--include/svtools/wizardmachine.hxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/svtools/wizardmachine.hxx b/include/svtools/wizardmachine.hxx
index 0e0ba2dbaf83..42a73056fcc0 100644
--- a/include/svtools/wizardmachine.hxx
+++ b/include/svtools/wizardmachine.hxx
@@ -100,7 +100,7 @@ namespace svt
*/
OWizardPage(Window* _pParent, const ResId& _rResId);
OWizardPage(Window *pParent, const OString& rID, const OUString& rUIXMLDescription);
- ~OWizardPage();
+ virtual ~OWizardPage();
// IWizardPageController overridables
virtual void initializePage() SAL_OVERRIDE;
@@ -177,7 +177,7 @@ namespace svt
*/
OWizardMachine(Window* _pParent, const ResId& _rRes, sal_uInt32 _nButtonFlags );
OWizardMachine(Window* _pParent, const WinBits i_nStyle, sal_uInt32 _nButtonFlags );
- ~OWizardMachine();
+ virtual ~OWizardMachine();
/// enable (or disable) buttons
void enableButtons(sal_uInt32 _nWizardButtonFlags, bool _bEnable);