diff options
author | Stephan Bergmann <sbergman@redhat.com> | 2014-04-01 19:18:35 +0200 |
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committer | Stephan Bergmann <sbergman@redhat.com> | 2014-04-01 19:22:54 +0200 |
commit | 362d4f0cd4e50111edfae9d30c90602c37ed65a2 (patch) | |
tree | 0b432c049d580dcac6130bca9fb028bab8af8fa8 /include/svx/dlgctl3d.hxx | |
parent | b66d87086804460c1986df1b832fd6b2ea075a90 (diff) |
Explicitly mark overriding destructors as "virtual"
It appears that the C++ standard allows overriding destructors to be marked
"override," but at least some MSVC versions complain about it, so at least make
sure such destructors are explicitly marked "virtual."
Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
Diffstat (limited to 'include/svx/dlgctl3d.hxx')
-rw-r--r-- | include/svx/dlgctl3d.hxx | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/include/svx/dlgctl3d.hxx b/include/svx/dlgctl3d.hxx index c102022aa621..3ebb61fb21c2 100644 --- a/include/svx/dlgctl3d.hxx +++ b/include/svx/dlgctl3d.hxx @@ -57,7 +57,7 @@ protected: public: Svx3DPreviewControl(Window* pParent, const ResId& rResId); Svx3DPreviewControl(Window* pParent, WinBits nStyle = 0); - ~Svx3DPreviewControl(); + virtual ~Svx3DPreviewControl(); virtual void Paint( const Rectangle& rRect ) SAL_OVERRIDE; virtual void MouseButtonDown( const MouseEvent& rMEvt ) SAL_OVERRIDE; @@ -112,7 +112,7 @@ class SVX_DLLPUBLIC Svx3DLightControl : public Svx3DPreviewControl public: Svx3DLightControl(Window* pParent, WinBits nStyle = 0); - ~Svx3DLightControl(); + virtual ~Svx3DLightControl(); virtual void Paint(const Rectangle& rRect) SAL_OVERRIDE; virtual void MouseButtonDown(const MouseEvent& rMEvt) SAL_OVERRIDE; @@ -167,7 +167,7 @@ private: public: SvxLightCtl3D( Window* pParent, const ResId& rResId); SvxLightCtl3D( Window* pParent); - ~SvxLightCtl3D(); + virtual ~SvxLightCtl3D(); // react to size changes virtual void Resize() SAL_OVERRIDE; |