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authorCaolán McNamara <caolanm@redhat.com>2015-04-17 13:40:27 +0100
committerCaolán McNamara <caolanm@redhat.com>2015-04-17 13:40:27 +0100
commit3ac1584549364c573d4d4e3baed9ad39ad6ce8e4 (patch)
tree1099df9e87b637e6d5ad24279a0b077527fcf364 /include/svx/e3dsceneupdater.hxx
parent063aec33f029f1fbdd1b1ee274e94a00f256465e (diff)
E3DModifySceneSnapRectUpdater does its work in its dtor
Change-Id: I215bc3fe9e8e5a95d98cc8f5f1ec970c6d80dee3
Diffstat (limited to 'include/svx/e3dsceneupdater.hxx')
-rw-r--r--include/svx/e3dsceneupdater.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/svx/e3dsceneupdater.hxx b/include/svx/e3dsceneupdater.hxx
index 3208eb843f45..54e5dcc040e5 100644
--- a/include/svx/e3dsceneupdater.hxx
+++ b/include/svx/e3dsceneupdater.hxx
@@ -42,7 +42,7 @@ namespace drawinglayer { namespace geometry {
// 3D content and tu use it. This is only wanted if changes to the scene's
// content are intended to change the scene's 2D geometry attributes
-class SVX_DLLPUBLIC SAL_WARN_UNUSED E3DModifySceneSnapRectUpdater
+class SVX_DLLPUBLIC E3DModifySceneSnapRectUpdater
{
// the scene which may be changed. This gets set to the outmost scene
// of the to-be-changed 3D object when the scene has a 3d transformation