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authorStephan Bergmann <sbergman@redhat.com>2014-01-17 17:05:29 +0100
committerStephan Bergmann <sbergman@redhat.com>2014-01-17 18:45:15 +0100
commit03725013b64e74473e1a9e925b24927e7e61d412 (patch)
tree3f7c276d44feda7071b296f0c73b4b7c111b5011 /include/svx/scene3d.hxx
parent20223e2374bb6a966e44471c224d22d968d19025 (diff)
bool improvements
Change-Id: Ic46fa46c200b94e2e6c5a073ba89b9aae5c14542
Diffstat (limited to 'include/svx/scene3d.hxx')
-rw-r--r--include/svx/scene3d.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/svx/scene3d.hxx b/include/svx/scene3d.hxx
index 1a2356241aa4..eb6965db213b 100644
--- a/include/svx/scene3d.hxx
+++ b/include/svx/scene3d.hxx
@@ -73,7 +73,7 @@ protected:
Imp3DDepthRemapper* mp3DDepthRemapper;
// Flag to determine if only selected objects should be drawn
- unsigned bDrawOnlySelected : 1;
+ bool bDrawOnlySelected : 1;
virtual void NewObjectInserted(const E3dObject* p3DObj);
virtual void StructureChanged();