diff options
author | Noel Grandin <noel@peralex.com> | 2014-11-04 14:45:00 +0200 |
---|---|---|
committer | Noel Grandin <noel@peralex.com> | 2014-11-04 14:45:58 +0200 |
commit | a3e2b884f33435eef369ce8cb8eee4bdc5db95af (patch) | |
tree | 849073519a8722bdcb3897787a9872e73ed0d227 /include/svx/scene3d.hxx | |
parent | d1974ddf3a84d2a4a3082920f812857c85218fc2 (diff) |
rename nWink->nAngle
Change-Id: I3a4cec65307c517684d4f8a291ca73b6a212a857
Diffstat (limited to 'include/svx/scene3d.hxx')
-rw-r--r-- | include/svx/scene3d.hxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/svx/scene3d.hxx b/include/svx/scene3d.hxx index 332fa2a7fa8d..aa24245a1948 100644 --- a/include/svx/scene3d.hxx +++ b/include/svx/scene3d.hxx @@ -210,8 +210,8 @@ public: virtual void NbcSetTransform(const basegfx::B3DHomMatrix& rMatrix) SAL_OVERRIDE; virtual void SetTransform(const basegfx::B3DHomMatrix& rMatrix) SAL_OVERRIDE; - virtual void NbcRotate(const Point& rRef, long nWink, double sn, double cs) SAL_OVERRIDE; - void RotateScene(const Point& rRef, long nWink, double sn, double cs); + virtual void NbcRotate(const Point& rRef, long nAngle, double sn, double cs) SAL_OVERRIDE; + void RotateScene(const Point& rRef, long nAngle, double sn, double cs); // TakeObjName...() is for the display in the UI, for example "3 frames selected". virtual OUString TakeObjNameSingul() const SAL_OVERRIDE; |