diff options
author | Noel Grandin <noel@peralex.com> | 2014-09-23 11:20:40 +0200 |
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committer | Noel Grandin <noel@peralex.com> | 2014-09-23 14:11:39 +0300 |
commit | 827c46e7d75000cb03b0ce21759f9d0825f0c096 (patch) | |
tree | 3a84ccc45d54607c61328b18f58f914c1d6ec240 /include/svx/sdrpaintwindow.hxx | |
parent | 7cbbefae224ab85343accb42b03f9431ec693a83 (diff) |
fdo#82577: Handle Window
Put the VCL Window class in the vcl namespace. Avoids clash with the X11
Window typedef.
Change-Id: Ib1beb7ab4ad75562a42aeb252732a073d25eff1a
Diffstat (limited to 'include/svx/sdrpaintwindow.hxx')
-rw-r--r-- | include/svx/sdrpaintwindow.hxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/svx/sdrpaintwindow.hxx b/include/svx/sdrpaintwindow.hxx index abdbcc016d72..ca65289bf220 100644 --- a/include/svx/sdrpaintwindow.hxx +++ b/include/svx/sdrpaintwindow.hxx @@ -44,7 +44,7 @@ namespace sdr /// paint the transparent children of rWin that overlap rPixelRect /// (for example, transparent form controls like check boxes) void SVX_DLLPUBLIC -PaintTransparentChildren(Window & rWindow, Rectangle const& rPixelRect); +PaintTransparentChildren(vcl::Window & rWindow, Rectangle const& rPixelRect); class SdrPreRenderDevice |