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authorNoel Grandin <noel@peralex.com>2015-12-10 12:27:50 +0200
committerNoel Grandin <noel@peralex.com>2015-12-11 10:11:23 +0200
commit58d8d8ac67aa9b907f1304a48efa0f7a473d9de4 (patch)
treea0d88f3c8a57ce9d08d97c803ea0ec83a3dd8b62 /include/svx/svdotext.hxx
parent44ad6aca0dee29841ec7cd15c6d0ad9b3dcaedbe (diff)
tdf#69977: uno::Sequence is expensive
when used as a mutable data-structure. Plain std::vector halves the time taken to display the chart dialog Create a class to represent the std::vector we are going to be passing around, and move some of the utility methods into it to make the code prettier. Also create an optimised append(&&) method for the common case of appending small temporaries. Change-Id: I7f5b43fb4a8a84e40e6a52fcb7e9f974091b4485
Diffstat (limited to 'include/svx/svdotext.hxx')
-rw-r--r--include/svx/svdotext.hxx12
1 files changed, 6 insertions, 6 deletions
diff --git a/include/svx/svdotext.hxx b/include/svx/svdotext.hxx
index d43bc5062575..c2e1435b419f 100644
--- a/include/svx/svdotext.hxx
+++ b/include/svx/svdotext.hxx
@@ -597,27 +597,27 @@ public:
// text primitive decomposition helpers
void impDecomposeContourTextPrimitive(
- drawinglayer::primitive2d::Primitive2DSequence& rTarget,
+ drawinglayer::primitive2d::Primitive2DContainer& rTarget,
const drawinglayer::primitive2d::SdrContourTextPrimitive2D& rSdrContourTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposePathTextPrimitive(
- drawinglayer::primitive2d::Primitive2DSequence& rTarget,
+ drawinglayer::primitive2d::Primitive2DContainer& rTarget,
const drawinglayer::primitive2d::SdrPathTextPrimitive2D& rSdrPathTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposeBlockTextPrimitive(
- drawinglayer::primitive2d::Primitive2DSequence& rTarget,
+ drawinglayer::primitive2d::Primitive2DContainer& rTarget,
const drawinglayer::primitive2d::SdrBlockTextPrimitive2D& rSdrBlockTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposeAutoFitTextPrimitive(
- drawinglayer::primitive2d::Primitive2DSequence& rTarget,
+ drawinglayer::primitive2d::Primitive2DContainer& rTarget,
const drawinglayer::primitive2d::SdrAutoFitTextPrimitive2D& rSdrAutofitTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposeStretchTextPrimitive(
- drawinglayer::primitive2d::Primitive2DSequence& rTarget,
+ drawinglayer::primitive2d::Primitive2DContainer& rTarget,
const drawinglayer::primitive2d::SdrStretchTextPrimitive2D& rSdrStretchTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impDecomposeChainedTextPrimitive(
- drawinglayer::primitive2d::Primitive2DSequence& rTarget,
+ drawinglayer::primitive2d::Primitive2DContainer& rTarget,
const drawinglayer::primitive2d::SdrChainedTextPrimitive2D& rSdrChainedTextPrimitive,
const drawinglayer::geometry::ViewInformation2D& aViewInformation) const;
void impHandleChainingEventsDuringDecomposition(SdrOutliner &rOutliner) const;