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authorNoel Grandin <noel@peralex.com>2015-04-14 14:00:46 +0200
committerNoel Grandin <noel@peralex.com>2015-04-23 13:08:48 +0200
commit79ed057b955a8d23e8289b9a5898c8bdaebabbfa (patch)
tree0b512b13f7b59e12a44395ea50814fda15902f04 /include/svx/view3d.hxx
parent12ba9e3cad05a665aee2150ef831f0dbc92d7e2d (diff)
loplugin:staticmethods
Change-Id: I6207b475127099872c6f3764331006688129b673
Diffstat (limited to 'include/svx/view3d.hxx')
-rw-r--r--include/svx/view3d.hxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/svx/view3d.hxx b/include/svx/view3d.hxx
index 3cbec6289432..37c08de09e63 100644
--- a/include/svx/view3d.hxx
+++ b/include/svx/view3d.hxx
@@ -109,7 +109,7 @@ public:
void ConvertMarkedObjTo3D(bool bExtrude=true, const basegfx::B2DPoint& rPnt1 = basegfx::B2DPoint(0.0, 0.0), const basegfx::B2DPoint& rPnt2 = basegfx::B2DPoint(0.0, 1.0));
// Means to create all Extrudes in a certain depth order.
- void DoDepthArrange(E3dScene* pScene, double fDepth);
+ static void DoDepthArrange(E3dScene* pScene, double fDepth);
void ConvertMarkedToPolyObj(bool bLineToArea);
E3dScene* SetCurrent3DObj(E3dObject* p3DObj);
void Start3DCreation();