diff options
author | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-10-13 10:46:59 +0200 |
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committer | Miklos Vajna <vmiklos@collabora.co.uk> | 2015-10-13 10:47:00 +0200 |
commit | 1631fa9a722553da1ebe0650a65e859862c4405d (patch) | |
tree | e1503c55b8f9822d7fe19ebdde83f495b23f7de9 /include/svx | |
parent | 7000c07834af2231145519ae6fd81c6297bf9004 (diff) |
tdf#95002 sd tiled rendering: fix handling of images on page switch
It turns out a full invalidation is still needed to trigger the loading
of graphics on the new page, so instead of not invalidating just don't
emit the notification about it during page switch.
Change-Id: Ic99a3d4e268b3db61cf09c78ed0f310c9d365867
Diffstat (limited to 'include/svx')
-rw-r--r-- | include/svx/svdpagv.hxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/svx/svdpagv.hxx b/include/svx/svdpagv.hxx index 04b18f97b690..48c5b5bae554 100644 --- a/include/svx/svdpagv.hxx +++ b/include/svx/svdpagv.hxx @@ -221,7 +221,7 @@ public: const SetOfByte& GetLockedLayers() const { return aLayerLock; } const SdrHelpLineList& GetHelpLines() const { return aHelpLines; } - void SetHelpLines(const SdrHelpLineList& rHLL, bool bInvalidate = true); + void SetHelpLines(const SdrHelpLineList& rHLL); //void SetHelpLinePos(sal_uInt16 nNum, const Point& rNewPos); void SetHelpLine(sal_uInt16 nNum, const SdrHelpLine& rNewHelpLine); void DeleteHelpLine(sal_uInt16 nNum); |