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author | Michael Meeks <michael.meeks@collabora.com> | 2015-06-10 12:08:00 +0100 |
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committer | Michael Meeks <michael.meeks@collabora.com> | 2015-06-10 17:27:20 +0100 |
commit | 48c2815dd20cf20eeec8bb4e003000f4a3d13291 (patch) | |
tree | 19596543beea4e4f56d1d06f429e575f596f0ad7 /include/tools/time.hxx | |
parent | ef4fd9c52f16e6d242f999dd87170e6cac07230d (diff) |
tdf#91727 - Unwind non-dispatch of idle handlers.
This clobbers the functionality from commit:
06d731428ef6cf93c7333e8228bfb6088853b52f
make idle timers actually activate only when idle
Since now all rendering and re-sizing is done in idle handlers it
does effectively the opposite of what was intended. A better solution
would allow special-casing the processing of just rendering,
re-sizing and window management to spin for eg. progress bar
rendering.
Also add helpful debugging labels to the idle & timeouts.
Also cleanup the Idle vs. Scheduler handling.
Also ensure that starting an Idle triggers a mainloop wakeup.
Also add a unit test.
Change-Id: Ifb0756714378fdb790be599b93c7a3ac1f9209e6
Diffstat (limited to 'include/tools/time.hxx')
-rw-r--r-- | include/tools/time.hxx | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/include/tools/time.hxx b/include/tools/time.hxx index 2b950b860ee9..e25b2de73f53 100644 --- a/include/tools/time.hxx +++ b/include/tools/time.hxx @@ -123,7 +123,9 @@ public: { return (nTime <= rTime.nTime); } static Time GetUTCOffset(); - static sal_uInt64 GetSystemTicks(); // Elapsed time + + /// Elapsed time since epoch in milliseconds + static sal_uInt64 GetSystemTicks(); void ConvertToUTC() { *this -= Time::GetUTCOffset(); } void ConvertToLocalTime() { *this += Time::GetUTCOffset(); } |