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authorGabor Kelemen <kelemen.gabor2@nisz.hu>2020-04-19 20:36:58 +0200
committerMiklos Vajna <vmiklos@collabora.com>2020-04-22 15:36:50 +0200
commite12fa18c69cbe1f441e972f3519d33638f15658e (patch)
tree323c049c122220ad5dc91fc6d1c3dfe613793ff9 /include/tools
parent0b48cee16d459d27ebd090d008ec9398c86fc581 (diff)
tdf#42949 Simplify use of rtl::math::approxEqual in include/basegfx/
Turns out we can save about 500Mb of preprocessor input if we use rtl_math_approxEqual from rtl/math.h instead of its C++ wrapper rtl::math::approxEqual from rtl/math.hxx and manage the fallout accordingly. Before: bin/includebloat.awk | head sum total bytes included (excluding system headers): 19017296671 After: $ bin/includebloat.awk | head sum total bytes included (excluding system headers): 18535432672 Change-Id: I1691171f3a309405a7099882ad9989d147f59118 Reviewed-on: https://gerrit.libreoffice.org/c/core/+/92508 Tested-by: Jenkins Reviewed-by: Miklos Vajna <vmiklos@collabora.com>
Diffstat (limited to 'include/tools')
-rw-r--r--include/tools/color.hxx1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/tools/color.hxx b/include/tools/color.hxx
index b5555c4cfccd..f66d49b51442 100644
--- a/include/tools/color.hxx
+++ b/include/tools/color.hxx
@@ -23,6 +23,7 @@
#include <tools/toolsdllapi.h>
#include <com/sun/star/uno/Any.hxx>
#include <basegfx/color/bcolor.hxx>
+#include <osl/endian.h>
namespace color
{